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Found 1,399 files (140 pages)

Category: Combat Flight Simulator 1 and 2 - Aircraft
B25-B Mitchell Doolittle's Raiders A/C No. 40-2261 for The B24 Guy's OH Download

File Description:
B25-B Mitchell Doolittle's Raiders A/C No. 40-2261, April 18, 1942. Painted over The B24 Guy's B25 Mitchell Overhaul Model. This was mission plane # 7. Pilot: Lt. Ted W. Lawson, Co-pilot: LT Dean Davenport, Navigator: LT Charles L. McClure, Bombardier: LT Robert S. Clever, Engineer/Gunner: SGT David J. Thatcher. This bomb group attacked targets in the Tokyo area. The North American B-25B was not designed or intended for aircraft carrier use, but there they were, sixteen highly modified bombers sitting on the deck of the USS Hornet (CV-8). They were modified to carry bombs to Tokyo. The B-25s are launched from their maximum range, and flew over Tokyo, bombing several installations. The bombs did little damage, but managed to damage the Japanese carrier Ryuho while it is in drydock. Many of the planes then head to wherever they can make it, since the fuel will be empty before they reach a friendly airbase. All of the B-25 bombers are forced to bail out or crash land except one. Eleven crews are forced to bail out over China, 3 crash land, and the last landed safely at Vladivostok. The crew that landed in Russia was interned, along with the plane, for a while. The crews were all volunteer, and had no carrier experience, yet all sixteen of the bombers were successful on take-off. Texture, and Damage Files included. Note the three windows in both port and starboard bulkheads. By revev. Enjoy!


Filename: B25B_Mitchell_Doolittles_Raiders_AC_No_402261_for_.zip
License: Freeware
Added: 30th July 2006, 20:10:59
Downloads: 74
Author: Evan G. Butterbrodt
Size: 1.51 MB


Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications
B-24 USAAF 376th BG "Lady be Good" Download

File Description:
Following an April 4, 1943 bombing raid on Naples, Italy, conducted by the 376th Bomb Group, the Lady Be Good of the 514th Bomb Squadron failed to return to base. After attempts to locate the plane, its nine crewmen were classified as MIA, and presumed dead, believed to have perished after crashing in the Mediterranean. Almost 16 years later on Nov. 9, 1958, several British geologists were flying over the desolate, sun-baked Libyan Desert. At approximately 400 miles south of Soluch, they spotted an aircraft on the sand. A ground party that reached the site in March 1959 discovered the plane to be a B-24D. The "Lady Be Good" had been found. Evidence at the site indicated that the crew had become lost in the dark on return from Naples and had flown over their base and southward into the desert. As their fuel supply became depleted, the nine men aboard had bailed out but had disappeared while attempting to walk northward to civilization. Intensive searches were made for clues as to the fate of the crew, and in 1960 the remains of eight were found, one near the plane and the other seven far to the north. Five had trekked 78 miles across the tortuous sand before perishing and one had gone an amazing 109 miles. In addition, they had lived eight days rather than only two expected of men in this area with little or no water. The body of the ninth man was never found. Repaint for the Alphasim B-24 by Jan Kees Blom.


Filename: B24_USAAF_376th_BG_Lady_be_Good.zip
License: Freeware
Added: 11th October 2008, 13:11:09
Downloads: 386
Author: Jan Kees Blom
Size: 7.61 MB


Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications
NBA Team 2 "Beechcraft Twin Bonanza" Download

File Description:
Simmers and Basketball fans. These 1951 D Model Beechcraft Twin Bonanzas are pristine,no dirt,grease or oil leaks on these babies! Just fresh out of the paint booth, these are the 2nd set of repaints of my in progress NBA collection. All repaints are of "Eric Dantes" Beachcraft Twin Bonanza. All NBA teams will be represented. These repaints are not layered so each one has to be redrawn in its offical colors. All repaints will have two liveries,one with team logos and one without logos. Both include matching interiors. This first repaint was picked out of a hat. The rest of this collection will be done in the order of most request,so e-mail with yours. To ad a little fun to this collection, I will no longer announce the next team or provide any screenshots. Surprise is the name of the game in this collection! Now you could use the zipdrive link to find out the team you will be downloading, but then it's your surprise, why ruin it?
This file includes the texture. Lakers"(Los Angeles Lakers Edition Edition)",texture.NBA Los Angeles,"(The NBA Los Angeles Edition)NO..LOGOS,panel.Lakers and panel.NBA Los Angeles folders.
The following additional file is required: -------twinstar__twin__bonanza_v2.zip----------

IMPORTANT NOTE: The-------twinstar__twin__bonanza_v2.zip---------- has a corrupt aircraft.cfg file! Please download my updated aircraft.cfg(twin_bonanza_cfg_fix.zip) file to insure all aircraft are available. These files can be downloaded @ http://www.avsim.com/
Again I THANK each of you for your downloads.


Filename: NBA_Team_2_Beechcraft_Twin_Bonanza.zip
License: Freeware
Added: 5th March 2009, 18:13:07
Downloads: 186
Author: Chris Tuinstra
Size: 6 MB


Category: Combat Flight Simulator 1 and 2 - Aircraft
B25-B Mitchell Doolittle's Raiders A/C No. 40-2282 for The B24 Guy's OH Download

File Description:
B25-B Mitchell Doolittle's Raiders A/C No. 40-2282, April 18, 1942. Painted over The B24 Guy's B25 Mitchell Overhaul Model. This was mission plane # 4. Pilot: Lt. Everett W. Holstrom, Jr., Co-pilot: LT Lucian N. Youngblood, Navigator: LT Harry C. McCool, Bombardier: SGT Robert J. Stephens, Engineer/Gunner: CPL Bert M. Jordan. This bomb group attacked targets in the Tokyo area. The North American B-25B was not designed or intended for aircraft carrier use, but there they were, sixteen highly modified bombers sitting on the deck of the USS Hornet (CV-8). They were modified to carry bombs to Tokyo. The B-25s are launched from their maximum range, and flew over Tokyo, bombing several installations. The bombs did little damage, but managed to damage the Japanese carrier Ryuho while it is in drydock. Many of the planes then head to wherever they can make it, since the fuel will be empty before they reach a friendly airbase. All of the B-25 bombers are forced to bail out or crash land except one. Eleven crews are forced to bail out over China, 3 crash land, and the last landed safely at Vladivostok. The crew that landed in Russia was interned, along with the plane, for a while. The crews were all volunteer, and had no carrier experience, yet all sixteen of the bombers were successful on take-off. Texture, and Damage Files included. Note the three windows in both port and starboard bulkheads. By revev. Enjoy!


Filename: B25B_Mitchell_Doolittles_Raiders_AC_No_402282_for_.zip
License: Freeware
Added: 30th July 2006, 20:11:20
Downloads: 69
Author: Evan G. Butterbrodt
Size: 1.57 MB


Category: Flight Simulator 2004 - AFCAD Files
MATVA Afcads 7 Download

File Description:
More improved airfields to replace those default airfields Microsoft have seen fit to provide little or no facilities at. The MATVA Group, www.matva.org.uk offer you another package of Af2 files for those airfields they visit, they do not have allocated gates. The 68 airfields in this package are:(EGPD) Aberdeen and (EGPM) Scatsta, Scotland, (LGAV) Athens, (LGRP) Rodos, (LGTS) Thessaloniki, (LGAL) Alexandropolous, Greece, (LGIR) Iraklion and (LGSA) Chania, Crete, (LTBJ) Izmir, Turkey, (LJLJ) Ljubljana, Slovenia, (LATI) Tirana, Albania, (LROP) Bucharest, Romania, (LYBE) Belgrade, Serbia, (LIPE) Bologna, Italy, (LWSK) Skopje, Macedonia, (LBSF) Sofia and (LBBG) Burgas, Bulgaria, (LHBP) Budapest, Hungary, (LPPR) Porto, Portugal, (EKEB) Esbjerg, Denmark, (FOOL) Libreville, (FOOT) Tchibanga, (FOON) Franceville and (FOOG) Port Gentil, Gabon, (DIAP) Abidjan, Cote D'Ivoire, (GFLL) Freetown, Sierra Leone, (DFFD) Oagadougou, Burkina, (GMME) Rabat, Morocco, (FLLS) Lusaka, Zambia, (HDAM) Djibouti, (GLRB) Monrovia, Liberia, (HUEN) Entebbe, Uganda, (DRRN) Niamey, Niger, (FVHA) Harare, Zimbabwe, (HTDA) Dar-Es-Salaam, Tanzania, (HHAS) Asmara, Eritrea, (FKKD) Douala and (FKKN) N'gaoundere, Cameroon, (FQBR) Biera, Mozambique, (FNLU) Luanda, Angola, (FYWH) Windhoek, Namibia, (HAAB) Addis Ababa, Ethiopia, (FCBB) Brazzaville, Congo, (FAJS) Johannesburg, (FGBT) Bata and (FGSL) Malabo, Equatorial Guinea, (FMMI) Antananarivo, Madagascar, (FPST) Sao Tome and (FPPR) Principe, Sao Tome et Principe, (FIMP) Mauritius, (FSIA) Seychelles, (GCXO) Tenerife North, (MMUN) Cancun and (MMAA) Acapulco, Mexico, (OERK) Riyadh, Saudi Arabia, (TBPB) Barbados. (SAEZ) Beunos Aires. Also included are reworks of our previously released (HELX) Luxor, (RJBB) Osaka, (LGKR) Kerkira, (FACT) Cape Town, (FADN) Durban, (HKJK) Nairobi, (LFLL) Lyon, (DGAA) Accra, (FEFF) Bangui, Central African Rep. (GOOY) Dakar and (DAAG) Algiers. Enjoy :O)


Filename: MATVA_Afcads_7.zip
License: Freeware, limited distribution
Added: 23rd July 2006, 07:31:28
Downloads: 10,081
Author: Louie Maclennan MATVA
Size: 242.36 KB


Category: Flight Simulator 2004 - Scenery
Deering PADE in Alaska Download

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File Description:
Deering is a coastal village around 55 miles southwest of Kotzebue, living from fishing and the land and with a population of around 130. The airfield is inland from the coast and has two gravel runways, 11-29 of just under 3,000 feet and 2-20 of 3,700 feet; the US is the only country that names runways with single numerals, hence 2-20 that in Canada would be 02-20. And Canada, which is a metric country and gives speed limits on roads in kilometres per hour, flies in feet and not metres for runway lengths and flight levels. The two runways could have something to do with there being a National Guard Armoury in the village, and perhaps personnel being flown in for exercises in the local countryside. Apart from the airfield itself, and it's buildings, this scenery modifies the local (mostly treeless) land class, reduces the village size to reality, and creates a new airfield background. Bering Air flies into Deering from Kotzebue and is included in the AI. A note here about my scenery making. This is post number 504 and there will not be many more to follow this as I am almost at the end of the photos I either took or found for scenery purposes. There is a limit to what can be located online and I have already been making use of the little there is; eg Unalakleet. So, if you are near an airport (preferably Canadian or Alaskan) and have a camera..... Let me know.


Filename: Deering_PADE_in_Alaska.zip
License: Freeware, limited distribution
Added: 7th August 2019, 16:37:12
Downloads: 137
Author: Roger Wensley
Size: 4.32 MB


Category: Flight Simulator X - AFCAD Files
MRLB - Daniel Oduber Quiros International Airport / Liberia, Guanacaste, Costa Rica Download

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File Description:
MRLB - Daniel Oduber Quiros International Airport / Liberia, Guanacaste, Costa Rica. This airport update was made with the latest version of ADE (Airport Design Editor) and made for FSX as a replacement for the stock (default) airport. I found that most stock airports in FSX lack a decent amount of character and realism and I've tried to fix that a little bit. The stock airport file for the Liberia airport was sub par to say the least. There were absolutely no parking spots for commercial aircraft and no terminal buildings.

I've done major reworking to this airport and added the brand new terminal, which opened several months ago, I hope you enjoy. Below is a list of changes/additions. All these enhancements are as close to the real airport as I can get with stock library objects. I've used satellite images, terminal photos and maps throughout the whole process so building locations are as accurate as possible. Happy landings in Costa Rica!

Features:
*Greatly expanded parking apron
*Old terminal building added with GA parking area
*Brand new terminal building added with its 4 jetways and 3 additional ramp parking spots
*Parking lots with static vehicles
*Small current construction area
*Road that connects the airport to the main highway w/ static vehicles
*Hilton Garden Inn hotel south of runway 25
*Static vehicles and GA aircraft on the ramp
*Fire station
*Birds in the vicinity of the airport


Filename: MRLB__Daniel_Oduber_Quiros_International_Airport__.zip
License: Freeware
Added: 12th July 2012, 16:35:27
Downloads: 879
Author: Jaison Diaz
Size: 7.63 KB


Category: Flight Simulator 2004 - Scenery
CYFD Brantford Municipal Airport, Ontario, Canada Version 1.0 Download

File Description:
I decided to make Brantford a little more like the real thing. I also changed the landclass in the area to make it more realistic as this is where I live. Here are the changes I have made. -- Modified the airport in AFCAD2 to have the aircraft park on either side of the large apron as they do in real life , Corrected the runway lengths and added the connector between the runway ends at the north side of the airport , Added AI Flightplans (see details below) , Added a landclass update so that the area appears as it does in real life. There are now more farms around the airport as well as in the Burford area. The towns of Burford (my hometown) and Scotland are added, the Long Point Conservation Authority Forest is added to the west of Burford, and the Burford Golf Links appear beside the 403 (divided highway) to the north west of town. --AI Flightplans I tried to make the AI traffic as realistic as possible. I have training aircraft doing touch and goes 7 days a week. A few DC-3's have been restored at the airport so I have a DC-3 that flies for testflights on Monday, Wednesday, and Friday from 7am to 12:30pm. A learjet flies to Chicago on business days. It departs at 8am and arrives at 1:59pm. Also, a 182 flies up to Timmins on the weekends. It departs on Saturday at 9am and arrives home on Sunday at 11:36am.


Filename: CYFD_Brantford_Municipal_Airport_Ontario_Canada_Ve.zip
License: Freeware, limited distribution
Added: 9th November 2003, 02:46:05
Downloads: 2,572
Author: David Voogd
Size: 425.3 KB


Category: Flight Simulator 2004 - AI Aircraft
Chance-Vought F-8 Crusader (Part 4) Download

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File Description:
Chance-Vought F-8 Crusader (Part 4). I present a comprehensive AI traffic model package for this classic aircraft of modern military history.

This is an original 8-LOD model, with many animations and features thanks to a growing confidence in XML-coding and making FSDS work for me instead of the other way around.
Nicknamed "The Last Gunfighter", this aircraft was the last production aircraft for the US Navy and Marine Corps which used guns as primary armament, and was in service at the twilight of this age, as well as the dawn of the missile age. Like all combat-experience aircraft, it had a relatively short life during its operational use (only about twenty years or so as a fighter), but was used a little longer as a recce aircraft; and beyond that in export service to France and the Philippines. The Crusader was used extensively in combat operations in Vietnam, played a crucial role in the Cuban Missile Crisis, and gave the newer F-4 Phantoms a fair run for their money in terms of air combat capability during this time. It is interesting to note that the 'elderly' F-8 Crusader had a better kill overall ratio in air combat in Vietnam than its F-4 successor.

This is the fourth and final part of this model series, covering the export French F-8E(FN) and Philippine F-8P base models; with a total of 20 model options and 77 paints. Additionally, with this release I am including a universal PSD paint kit which will serve all variants. Base model and paint by Michael Pearson, flight dynamics by Michael McIntyre.


Filename: ChanceVought_F8_Crusader_Part_4.zip
License: Freeware
Added: 14th January 2013, 16:01:07
Downloads: 830
Author: Michael Pearson
Size: 24.74 MB


Category: Flight Simulator 2004 - Miscellaneous Files
Some Curved or Angled Approaches, Beirut, Washington Reagan, Lugano and Swiss valleys Download

File Description:
This little project started from my Air Glaciers package when I noticed how indifferent the AI pilots were to terrain. Intrigued by the work of Jim Vile on his "active approach" series I have experimented with interesting approaches that FS9 has not implemented. Using XML files I created curved approaches for Beirut Runway 21 ILS (inbound flights arc across the city), the visual turn to final for Washington Reagan's Runway 19, the circling approach for runway 19 at Lugano in Switzerland (just an arc in this case) and valley approaches for airports in Switzerland at Sion, Samedan and Locarno. Due to AI limitations in FS9 these have all needed to be created as ILS approaches, even at airports without an ILS. Note that your AFCAD layouts do not need to have ILS added to airports that don't have it. In some cases the approach will be called an ILS by the controller, if you can live with that, you might like these. Note that I've included the source XML for each of the approaches so that you can improve upon them if you wish. Note also that they have been tested with the default Microsoft mesh and an addon mesh might alter the proximity of terrain to aircraft. AI aircraft FDEs will, in some cases, be stretched to (and beyond?) their limits. In the case of Beirut I have included two approaches (BOB NDB and "Wide Arc"), the latter less demanding than the former, in case your AI can't fly the BOD NDB approach. Note that although the approaches are designed for AI, I have built full procedures for Lugano and Sion for the user to fly.


Filename: Some_Curved_or_Angled_Approaches_Beirut_Washington.zip
License: Freeware, limited distribution
Added: 8th April 2005, 03:19:33
Downloads: 2,761
Author: Matthew Ministry
Size: 478.08 KB


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