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| Category: Flight Simulator 2004 - Scenery | |
| Nulato NUL in Alaska |
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Images related to this file:
File Description:
Nulato is a small village on the west bank of the Yukon River, around 8 miles south of where the river turns from north-south to east-west, east being upstream towards the distant Fairbanks. The population is just under 300 and living from fishing and the land. During the late 1800's the village lived by the spin off from gold mining, such as supplying cut wood as fuel for the boats plying the Yukon River. In 1900 a measles epidemic cut the population down by a third, and in the early 1900's the gold mining moved to Nome and Fairbanks, with obvious results for local prosperity. The airfield is close by and has a gravel runway aligned 2-20 and just under 4,500 feet long. Apart from the airfield itself, and it's buildings, this scenery modifies the local land class, adds village buildings while reducing the village size to reality, and creates a new airfield background. Don't ask me about the odd arrangement of the airfield buildings, I have no idea why they are like that. Nulato is served by Wright Air from Fairbanks in the east and this is included in the AI. A note here about my scenery making. This is post number 508 and there will not be many more to follow this as I am almost at the end of the photos I either took or found for scenery purposes. There is a limit to what can be located online and I have already been making use of the little there is; eg Unalakleet. So, if you are near an airport (preferably Canadian or Alaskan) and have a camera..... Let me know.
| Filename: | Nulato_NUL_in_Alaska.zip |
| License: | Freeware, limited distribution |
| Added: | 25th August 2019, 17:34:25 |
| Downloads: | 105 |
| Author: | Roger Wensley |
| Size: | 3.05 MB |
| Category: Flight Simulator 2004 - Miscellaneous Files | |
| Some Curved or Angled Approaches, Beirut, Washington Reagan, Lugano and Swiss valleys |
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File Description:
This little project started from my Air Glaciers package when I noticed how indifferent the AI pilots were to terrain. Intrigued by the work of Jim Vile on his "active approach" series I have experimented with interesting approaches that FS9 has not implemented. Using XML files I created curved approaches for Beirut Runway 21 ILS (inbound flights arc across the city), the visual turn to final for Washington Reagan's Runway 19, the circling approach for runway 19 at Lugano in Switzerland (just an arc in this case) and valley approaches for airports in Switzerland at Sion, Samedan and Locarno. Due to AI limitations in FS9 these have all needed to be created as ILS approaches, even at airports without an ILS. Note that your AFCAD layouts do not need to have ILS added to airports that don't have it. In some cases the approach will be called an ILS by the controller, if you can live with that, you might like these. Note that I've included the source XML for each of the approaches so that you can improve upon them if you wish. Note also that they have been tested with the default Microsoft mesh and an addon mesh might alter the proximity of terrain to aircraft. AI aircraft FDEs will, in some cases, be stretched to (and beyond?) their limits. In the case of Beirut I have included two approaches (BOB NDB and "Wide Arc"), the latter less demanding than the former, in case your AI can't fly the BOD NDB approach.
Note that although the approaches are designed for AI, I have built full procedures for Lugano and Sion for the user to fly.
| Filename: | Some_Curved_or_Angled_Approaches_Beirut_Washington.zip |
| License: | Freeware, limited distribution |
| Added: | 8th April 2005, 03:19:33 |
| Downloads: | 2,763 |
| Author: | Matthew Ministry |
| Size: | 478.08 KB |
| Category: Flight Simulator X - Utilities | |
| FS Remote version 1.0 |
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File Description:
Email: [email protected]
Name: Hans Elzer
Current version 1.0
Version 1.0 contains various little bug fixes plus Fuel management in the Engines dialog
FS-Remote a utility for remotely controlling FSX
The Zip file contains:
* Readme text file
* .NET 2.0 FS-Remote executable
* Configuration file for FS-Remote
* Document file in MSWord format
What you need to run FS-Remote:
* .NET 2.0 or 3.0 installed on the computer where you want to run FS-Remote
* FSUIPC4 (registered) on the computer where you run FSX
* WideClient (FSUIPC4 FSWide remote) if you want to run FS-Remote on a remote computer
It does what the title says FS-Remote controls FSX remotely through FSUIPC.
Just take a look at the (word) document that is contained in the zip file and look at some screen shots.
It can view and control the following items in FSX through FSUIPC:
* Aircraft - Control aircraft switches like Lights, Doors, Pushback, De-Ice and Jetway plus call fuel truck
* Auto Pilot - Control auto pilot switches plus reset altimeter and heading indicator instruments
* Radio - Control radio stack switches and push buttons plus view navigation status information
* Attitude - View attitude information and warnings plus convert and view various items in feet, meter, knots, mph and km/p
* Engines - Control engines auto start and stop plus fuel management
* Weather - not implemented jet (next version)
* Environment - View the local date, time and position environment information
* Date Time - Control and view the flight simulator date and time
* Message - View and send messages to flight simulator message bar
* FPS - View real-time flight simulator frames per second FPS rate
* About - View version information about FS-Remote, FSUIPC4 and FSX
Hope that you like it.
| Filename: | FS_Remote_version_10.zip |
| License: | Freeware |
| Added: | 9th September 2007, 15:26:14 |
| Downloads: | 1,439 |
| Author: | Hans Elzer |
| Size: | 353.2 KB |
| Category: Flight Simulator X - Utilities | |
| FSRemote 2.0 |
|
File Description:
Current version 2.0
Version 2.0 contains a new more graphical interface
Version 1.0 contains various little bug fixes plus Fuel management in the Engines dialog
FS-Remote a utility for remotely controlling FSX
The Zip file contains:
* Readme text file
* .NET 2.0 FS-Remote executable
* Configuration file for FS-Remote
* Document file in MSWord format
What you need to run FS-Remote:
* .NET 2.0 or 3.0 installed on the computer where you want to run FS-Remote
* FSUIPC4 (registered) on the computer where you run FSX
* WideClient (FSUIPC4 FSWide remote) if you want to run FS-Remote on a remote computer
It does what the title says FS-Remote controls FSX remotely through FSUIPC.
Just take a look at the (word) document that is contained in the zip file and look at some screen shots.
It can view and control the following items in FSX through FSUIPC:
* Aircraft - Control aircraft switches like Lights, Doors, Pushback, De-Ice and Jetway plus call fuel truck
* Auto Pilot - Control auto pilot switches plus reset altimeter and heading indicator instruments
* Radio - Control radio stack switches and push buttons plus view navigation status information
* Attitude - View attitude information and warnings plus convert and view various items in feet, meter, knots, mph and km/p
* Engines - Control engines auto start and stop plus fuel management
* Weather - not implemented jet (next version)
* Environment - View the local date, time and position environment information
* Date Time - Control and view the flight simulator date and time
* Message - View and send messages to flight simulator message bar
* FPS - View real-time flight simulator frames per second FPS rate
* About - View version information about FS-Remote, FSUIPC4 and FSX
Hope that you like it.
| Filename: | FSRemote_20.zip |
| License: | Freeware |
| Added: | 9th November 2007, 22:24:52 |
| Downloads: | 1,674 |
| Author: | Hans Elzer |
| Size: | 620.8 KB |
| Category: Flight Simulator 2004 - Scenery | |
| WASF Fak-Fak |
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Images related to this file:
File Description:
Googly scenery for WASF Fak-Fak, in Irian Jaya (Western New Gunea),
Indonesia - a small domestic airport that Microsoft managed to omit from Flight
Simulator 2004. These scenery files add the runway, apron, taxiways, buildings
and other airport features so that you and your "AI" traffic can land, taxi,
park and take off in a realistic manner.
Little information is available on the services operated - flight plans are
available for Lion Airlines showing two flights per week operated on their behalf
by Wings Abadi Dash 8 aircraft. But it is known that Merpati Nusentara also serve
the airport with Twin Otters. If you are using the Lion Airlines flight plans
for Winter 2006, you must change the airport's co-ordinates as detailed in the readme.txt file
because the co-ordinates given there will cause the aircraft to aim for a point
on the wrong side of the equator in the middle of the sea!
There is no lighting at this airport, and few navigational aids. However, I have
added a missing NDB nearby (FA, 380.0).
The scenery does not purport to be ultra-accurate. The quality of the satellite
imagery at Google Earth is poor, but a number of photographs and other information
has enabled this airport to be depicted reasonably accurately. However the added
airport features, such as buildings, are built from default Microsoft objects
and add-on libraries so will not look exactly like the real thing.
You are not obliged to download and install any additional scenery libraries,
but to enjoy this scenery in its entirety, you may wish to. It will work fine,
with or without.
An editvoicepack file has been included for the airport to help you embarrass
yourself in front of others when flying.
[File re-uploaded at request of AVSIM]
| Filename: | WASF_FakFak.zip |
| License: | Freeware |
| Added: | 7th May 2010, 22:30:22 |
| Downloads: | 1,904 |
| Author: | John Hinson |
| Size: | 72.51 KB |
| Category: Flight Simulator 2004 - AI Aircraft | |
| Chance-Vought F-8 Crusader (Part 1) |
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Images related to this file:
File Description:
Chance-Vought F-8 Crusader (Part 1). I present a comprehensive AI traffic model package for this classic aircraft of modern military history.
This is an original 8-LOD model, with many animations and features thanks to a growing confidence in XML-coding and making FSDS work for me instead of the other way around.
Nicknamed "The Last Gunfighter", this aircraft was the last production aircraft for the US Navy and Marine Corps which used guns as primary armament, and was in service at the twilight of this age, as well as the dawn of the missile age. Like all combat-experience aircraft, it had a relatively short life during its operational use (only about twenty years or so as a fighter), but was used a little longer as a recce aircraft; and beyond that in export service to France and the Philippines. The Crusader was used extensively in combat operations in Vietnam, played a crucial role in the Cuban Missile Crisis, and gave the newer F-4 Phantoms a fair run for their money in terms of air combat capability during this time.
This is part one of this model series, covering the F-8A, F-8B, and F-8C base models; with a total of 16 model options and a staggering 65 individual squadron paints. I am fairly confident that if any operational squadron of the USN and USMC used this aircraft from the late 50s to the late 60s, it is covered here at some time frame. Subsequent releases will include the later USN/USMC models, as well as the French and Philippine exports. Extensive credits and instructions are in the documentation. Base model and paint by Michael Pearson, flight dynamics by Michael MacIntyre.
| Filename: | ChanceVought_F8_Crusader_Part_1.zip |
| License: | Freeware |
| Added: | 15th November 2012, 17:16:30 |
| Downloads: | 1,140 |
| Author: | Michael Pearson |
| Size: | 18.48 MB |
| Category: Flight Simulator 2004 - AI Aircraft | |
| Chance-Vought F-8 Crusader (Part 3) |
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Images related to this file:
File Description:
Chance-Vought F-8 Crusader (Part 3). I present a comprehensive AI traffic model package for this classic aircraft of modern military history.
This is an original 8-LOD model, with many animations and features thanks to a growing confidence in XML-coding and making FSDS work for me instead of the other way around.
Nicknamed "The Last Gunfighter", this aircraft was the last production aircraft for the US Navy and Marine Corps which used guns as primary armament, and was in service at the twilight of this age, as well as the dawn of the missile age. Like all combat-experienced aircraft, it had a relatively short life during its operational use (only about twenty years or so as a fighter), but was used a little longer as a recce aircraft; and beyond that in export service to France and the Philippines. The Crusader was used extensively in combat operations in Vietnam, played a crucial role in the Cuban Missile Crisis, and gave the newer F-4 Phantoms a fair run for their money in terms of air combat capability during this time. It is interesting to note that the 'elderly' F-8 Crusader had a better kill overall ratio in air combat in Vietnam than its F-4 successor.
This is part three of this model series, covering the F-8J, F-8K, F-8L, RF-8A, and RF-8G base models; with a total of 25 model options and 56 individual unit paints. I am fairly confident that if any operational squadron of the USN and USMC used this aircraft from the late 50s to the early 80s, it is covered in this project at some time frame. Base model and paint by Michael Pearson, flight dynamics by Michael McIntyre.
| Filename: | ChanceVought_F8_Crusader_Part_3.zip |
| License: | Freeware |
| Added: | 13th January 2013, 14:34:08 |
| Downloads: | 798 |
| Author: | Michael Pearson |
| Size: | 21.82 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Alaska North Slope 9; Point Hope PAPO |
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Images related to this file:
File Description:
The town of Barrow is in the far north of Alaska, and these are coastal villages or radar installations to the west, south, and east of Barrow on the North Slope. There will be further additions. Point Hope is a village on a spit of land that is one of the oldest and continuously inhabited places in all of North America, not just the polar regions. The "Point" is what brought this about, migrating whales passing close to land as they rounded the point, and the traditional way of life continues to this day. The population is now around 670. The airport surpassed all my expectations of FS9. Go look at the area before you install this. The first thing you will notice is that FS9 does not list Point Hope PAPO. The town is there (way too big and in totally the wrong place) and the airport background is there (wrong place of course) but there is no airport! Some buildings, but no runway, no apron, nothing that can be used by a plane?!? In real life the town is 3 miles east of the point, the runway is situated between town and point and, unusually in the north, is asphalt. This is presumably possible because of the gravel make-up of the point itself, with very little vegetable content and the warming sea restricting permafrost movements. 4,000 feet of 75 feet wide asphalt, lit, PAPI at both ends, and aligned 01-19. The building that appears to be wrongly situated away from the apron is like that intentionally; it is a helicopter hangar (not used in winter?) and they presumably did not want the apron traffic to get in their way. The AI has daily flights by ERA, plus Northern Air Cargo, and some GA.
| Filename: | Alaska_North_Slope_9_Point_Hope_PAPO.zip |
| License: | Freeware, limited distribution |
| Added: | 25th July 2016, 20:20:35 |
| Downloads: | 255 |
| Author: | Roger Wensley |
| Size: | 3.02 MB |
| Category: Prepar3D V1-4 - Aircraft Repaints, Textures and Modifications | |
| North American P-51D 353rd FG (YJ-L) "Willit Run?" |
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Images related to this file:
File Description:
This folder contains a repaint for the A2A WoP3 P-51D Mustang, in the colors of P-51D-10-NA 44-14771 YJ-L "Willit Run?" which flew with the 351st FS, 353rd FG from Raydon in the UK, with Maj Frederick LeFebre as its regular pilot. The P-51 is named “Willit Run?â€, but the nose art on this plane is not talking about this particular aircraft or any P-51 for that matter. It’s an inside joke of WWII vintage.
During WWII, as in every big war, private industry is called upon to produce war goods rather than civilian goods – “guns vs. butterâ€. Henry Ford took on a huge project to contract-build Consolidated B-24 Liberator bombers in a new state-of-the-art manufacturing facility to be built on a farm which Henry Ford owned at Willow Run near Detroit. The facility was to be a prime example of Roosevelt’s “Arsenal of Democracyâ€, conceived and built on an unprecedented scale. Begun in April, 1941, it was the largest enclosed room in the world, with 3.5 million square feet. But Willow Run had a long and troubled construction and start-up time. So long and troubled a start-up, that after two years with little results the public became disillusioned with the project and derisively nicknamed the plant “Willit Run?â€.
Ford persevered however, and Willow Run finally hit its stride, eventually producing at the prodigious rate of 650 B-24 bombers per month by August, 1944. At war’s end, Willow Run had produced about half of the 18,000 B-24's which saw service in the war.
Repaint by Jan Kees Blom, based on the A2A paintkit.
| Filename: | North_American_P51D_353rd_FG_YJL_Willit_Run.zip |
| License: | Freeware |
| Added: | 18th November 2018, 16:21:26 |
| Downloads: | 61 |
| Author: | Jan Kees Blom |
| Size: | 12.3 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Silver City CFQ5 in Yukon Territory Canada |
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Images related to this file:
File Description:
Silver City is a ghost town in the Yukon Territory, Canada, amid the Rocky Mountains and around 35 miles northwest of Haines Junction. It is on the southern end of Kluane Lake and in the Kluane National Park and this probably explains it's (minimal) survival after what appears to have been the shutdown of mining for silver. There is little information readily available. The date of this scenery is, as usual, around 2010. There was no recent regular service by Yukon Air North or any other airline, and the primary user of the airfield adjacent to the lake is a company called Icefield Discovery Tours. Their activity is probably very similar to the company at Haines Junction and involves trips to the National Park amid mountains and glaciers. There is also another organisation at the airfield, the Kluane Lake Research Station of the Arctic Institute. They have four buildings there but it is unclear how much aerial activity they generate, or if in fact they fly at all for their work. The runway is 3,000 feet of unlit gravel, aligned north-south. This post will be followed by Burwash, which is at the far northwestern end of the lake. There is no video of the Silver City airfield on Youtube, and it is not the most exciting airfield in the world, but the location is enough in real life for a visit to be made. On YouTube there is a series of posts by Angle of Attack showing the preparation and then the flight of an old Cessna 172 from Homer to Oshkosh for the installation of modern instruments. Interesting for me as they visit or fly over airfields I have made: Homer, Merrill, Tok Junction, Burwash, Silver City, Haines Junction, Watson Lake, Fort Nelson, and Grande Prairie. But they fly in the winter so it all looks very different.
| Filename: | Silver_City_CFQ5_in_Yukon_Territory_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 22nd January 2022, 21:57:41 |
| Downloads: | 99 |
| Author: | Roger Wensley |
| Size: | 9.86 MB |