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| Category: Flight Simulator 2004 - Scenery | |
| Nulato NUL in Alaska |
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File Description:
Nulato is a small village on the west bank of the Yukon River, around 8 miles south of where the river turns from north-south to east-west, east being upstream towards the distant Fairbanks. The population is just under 300 and living from fishing and the land. During the late 1800's the village lived by the spin off from gold mining, such as supplying cut wood as fuel for the boats plying the Yukon River. In 1900 a measles epidemic cut the population down by a third, and in the early 1900's the gold mining moved to Nome and Fairbanks, with obvious results for local prosperity. The airfield is close by and has a gravel runway aligned 2-20 and just under 4,500 feet long. Apart from the airfield itself, and it's buildings, this scenery modifies the local land class, adds village buildings while reducing the village size to reality, and creates a new airfield background. Don't ask me about the odd arrangement of the airfield buildings, I have no idea why they are like that. Nulato is served by Wright Air from Fairbanks in the east and this is included in the AI. A note here about my scenery making. This is post number 508 and there will not be many more to follow this as I am almost at the end of the photos I either took or found for scenery purposes. There is a limit to what can be located online and I have already been making use of the little there is; eg Unalakleet. So, if you are near an airport (preferably Canadian or Alaskan) and have a camera..... Let me know.
| Filename: | Nulato_NUL_in_Alaska.zip |
| License: | Freeware, limited distribution |
| Added: | 25th August 2019, 17:34:25 |
| Downloads: | 104 |
| Author: | Roger Wensley |
| Size: | 3.05 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Elim ELI and Moses Point MOS in Alaska |
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File Description:
Elim is a coastal village 90 miles east of Nome, living from fishing and with a population of around 330. The airfield has a gravel runway 3,000 feet long. The majority of flights to and from the airfield originate in Nome, but there are also others to and from nearby fields such as Golovin, Unalakleet, Shaktoolik, and Koyuk. A further 7 miles or so east of Elim is another field called Moses Point MOS, which is included here and was an Army Airforce field before being transferred to the private ownership of the Elim Native Corporation. Until Elim ELI was established (date unknown, but after 1988) this served the village of Elim and although the runway is now unlit and not in very good condition (translate that as "full of potholes") it is stated that the longer runway can still be used if Elim is not adequate. However, the note is undated and there are no details of how often it is used or even if it is actually still currently in use. There is one hangar still in existence; all the rest has been demolished and (mostly) removed. A note here about my scenery making. This is post number 502 and there will not be many more to follow this as I am almost at the end of the photos I either took or found for scenery purposes. There is a limit to what can be located online and I have already been making use of the little there is; eg Unalakleet. So, if you are near an airport (preferably Canadian or Alaskan) and have a camera..... Let me know.
| Filename: | Elim_ELI_and_Moses_Point_MOS_in_Alaska.zip |
| License: | Freeware, limited distribution |
| Added: | 2nd August 2019, 16:11:35 |
| Downloads: | 102 |
| Author: | Roger Wensley |
| Size: | 4.69 MB |
| Category: Prepar3D V1-4 - Aircraft Repaints, Textures and Modifications | |
| North American P-51D 353rd FG (YJ-L) "Willit Run?" |
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File Description:
This folder contains a repaint for the A2A WoP3 P-51D Mustang, in the colors of P-51D-10-NA 44-14771 YJ-L "Willit Run?" which flew with the 351st FS, 353rd FG from Raydon in the UK, with Maj Frederick LeFebre as its regular pilot. The P-51 is named “Willit Run?â€, but the nose art on this plane is not talking about this particular aircraft or any P-51 for that matter. It’s an inside joke of WWII vintage.
During WWII, as in every big war, private industry is called upon to produce war goods rather than civilian goods – “guns vs. butterâ€. Henry Ford took on a huge project to contract-build Consolidated B-24 Liberator bombers in a new state-of-the-art manufacturing facility to be built on a farm which Henry Ford owned at Willow Run near Detroit. The facility was to be a prime example of Roosevelt’s “Arsenal of Democracyâ€, conceived and built on an unprecedented scale. Begun in April, 1941, it was the largest enclosed room in the world, with 3.5 million square feet. But Willow Run had a long and troubled construction and start-up time. So long and troubled a start-up, that after two years with little results the public became disillusioned with the project and derisively nicknamed the plant “Willit Run?â€.
Ford persevered however, and Willow Run finally hit its stride, eventually producing at the prodigious rate of 650 B-24 bombers per month by August, 1944. At war’s end, Willow Run had produced about half of the 18,000 B-24's which saw service in the war.
Repaint by Jan Kees Blom, based on the A2A paintkit.
| Filename: | North_American_P51D_353rd_FG_YJL_Willit_Run.zip |
| License: | Freeware |
| Added: | 18th November 2018, 16:21:26 |
| Downloads: | 60 |
| Author: | Jan Kees Blom |
| Size: | 12.3 MB |
| Category: Flight Simulator 2004 - Scenery | |
| WASF Fak-Fak |
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File Description:
Googly scenery for WASF Fak-Fak, in Irian Jaya (Western New Gunea),
Indonesia - a small domestic airport that Microsoft managed to omit from Flight
Simulator 2004. These scenery files add the runway, apron, taxiways, buildings
and other airport features so that you and your "AI" traffic can land, taxi,
park and take off in a realistic manner.
Little information is available on the services operated - flight plans are
available for Lion Airlines showing two flights per week operated on their behalf
by Wings Abadi Dash 8 aircraft. But it is known that Merpati Nusentara also serve
the airport with Twin Otters. If you are using the Lion Airlines flight plans
for Winter 2006, you must change the airport's co-ordinates as detailed in the readme.txt file
because the co-ordinates given there will cause the aircraft to aim for a point
on the wrong side of the equator in the middle of the sea!
There is no lighting at this airport, and few navigational aids. However, I have
added a missing NDB nearby (FA, 380.0).
The scenery does not purport to be ultra-accurate. The quality of the satellite
imagery at Google Earth is poor, but a number of photographs and other information
has enabled this airport to be depicted reasonably accurately. However the added
airport features, such as buildings, are built from default Microsoft objects
and add-on libraries so will not look exactly like the real thing.
You are not obliged to download and install any additional scenery libraries,
but to enjoy this scenery in its entirety, you may wish to. It will work fine,
with or without.
An editvoicepack file has been included for the airport to help you embarrass
yourself in front of others when flying.
[File re-uploaded at request of AVSIM]
| Filename: | WASF_FakFak.zip |
| License: | Freeware |
| Added: | 7th May 2010, 22:30:22 |
| Downloads: | 1,903 |
| Author: | John Hinson |
| Size: | 72.51 KB |
| Category: Flight Simulator 2004 - Miscellaneous Files | |
| The VA Administrator v5.2 |
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File Description:
The VA Administrator version 5.2
Plus the Operations Centre v5.2 (Pilot Based Pirep System)
The VA Administrator v5.2 is out now and ready to make your job at running the VA a little easier. The software is like a smaller version of Myob for Virtual Airlines. Its all software based very easy to use. No need for website with ASP or PHP, this baby does it all on your local machine, after you have finished you just upload the pages to your site. So free hosting sites are great for this software, it will look like a database driven website but not... If PHP or ASP is hard for you to work out then this is for you. It does so much in a small amount of time. Like the older version it has its virtual bank so you can take out loans for new equipment. But this time you will love the new personal files, keep data on your virtual pilots from meetings to bad raps they may get. Store it all on the personal files with Photo ID if you get your pilots to send you a passport photo. Its only going to get better, this new version had some fixes to the virtual bank and some small nip and tucks here and there.
The GOOD NEWS ITS FREEWARE ! everyone can have a copy of this software. You can issue one copy for each hub and have each hub run itself and then report back at the end of month the the CEO in a meeting. Hey its freeware so don't just think about it do it. Its software to manage virtual airlines, and its FREE. This software was payware but now its free !
| Filename: | The_VA_Administrator_v52.zip |
| License: | Freeware |
| Added: | 24th February 2005, 19:13:01 |
| Downloads: | 1,175 |
| Author: | Ray Porteous |
| Size: | 6.29 MB |
| Category: Flight Simulator X - Utilities | |
| FS Remote version 1.0 |
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File Description:
Email: [email protected]
Name: Hans Elzer
Current version 1.0
Version 1.0 contains various little bug fixes plus Fuel management in the Engines dialog
FS-Remote a utility for remotely controlling FSX
The Zip file contains:
* Readme text file
* .NET 2.0 FS-Remote executable
* Configuration file for FS-Remote
* Document file in MSWord format
What you need to run FS-Remote:
* .NET 2.0 or 3.0 installed on the computer where you want to run FS-Remote
* FSUIPC4 (registered) on the computer where you run FSX
* WideClient (FSUIPC4 FSWide remote) if you want to run FS-Remote on a remote computer
It does what the title says FS-Remote controls FSX remotely through FSUIPC.
Just take a look at the (word) document that is contained in the zip file and look at some screen shots.
It can view and control the following items in FSX through FSUIPC:
* Aircraft - Control aircraft switches like Lights, Doors, Pushback, De-Ice and Jetway plus call fuel truck
* Auto Pilot - Control auto pilot switches plus reset altimeter and heading indicator instruments
* Radio - Control radio stack switches and push buttons plus view navigation status information
* Attitude - View attitude information and warnings plus convert and view various items in feet, meter, knots, mph and km/p
* Engines - Control engines auto start and stop plus fuel management
* Weather - not implemented jet (next version)
* Environment - View the local date, time and position environment information
* Date Time - Control and view the flight simulator date and time
* Message - View and send messages to flight simulator message bar
* FPS - View real-time flight simulator frames per second FPS rate
* About - View version information about FS-Remote, FSUIPC4 and FSX
Hope that you like it.
| Filename: | FS_Remote_version_10.zip |
| License: | Freeware |
| Added: | 9th September 2007, 15:26:14 |
| Downloads: | 1,439 |
| Author: | Hans Elzer |
| Size: | 353.2 KB |
| Category: Flight Simulator X - Utilities | |
| FSRemote 2.0 |
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File Description:
Current version 2.0
Version 2.0 contains a new more graphical interface
Version 1.0 contains various little bug fixes plus Fuel management in the Engines dialog
FS-Remote a utility for remotely controlling FSX
The Zip file contains:
* Readme text file
* .NET 2.0 FS-Remote executable
* Configuration file for FS-Remote
* Document file in MSWord format
What you need to run FS-Remote:
* .NET 2.0 or 3.0 installed on the computer where you want to run FS-Remote
* FSUIPC4 (registered) on the computer where you run FSX
* WideClient (FSUIPC4 FSWide remote) if you want to run FS-Remote on a remote computer
It does what the title says FS-Remote controls FSX remotely through FSUIPC.
Just take a look at the (word) document that is contained in the zip file and look at some screen shots.
It can view and control the following items in FSX through FSUIPC:
* Aircraft - Control aircraft switches like Lights, Doors, Pushback, De-Ice and Jetway plus call fuel truck
* Auto Pilot - Control auto pilot switches plus reset altimeter and heading indicator instruments
* Radio - Control radio stack switches and push buttons plus view navigation status information
* Attitude - View attitude information and warnings plus convert and view various items in feet, meter, knots, mph and km/p
* Engines - Control engines auto start and stop plus fuel management
* Weather - not implemented jet (next version)
* Environment - View the local date, time and position environment information
* Date Time - Control and view the flight simulator date and time
* Message - View and send messages to flight simulator message bar
* FPS - View real-time flight simulator frames per second FPS rate
* About - View version information about FS-Remote, FSUIPC4 and FSX
Hope that you like it.
| Filename: | FSRemote_20.zip |
| License: | Freeware |
| Added: | 9th November 2007, 22:24:52 |
| Downloads: | 1,674 |
| Author: | Hans Elzer |
| Size: | 620.8 KB |
| Category: Flight Simulator 2004 - AI Aircraft | |
| Chance-Vought F-8 Crusader (Part 1) |
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File Description:
Chance-Vought F-8 Crusader (Part 1). I present a comprehensive AI traffic model package for this classic aircraft of modern military history.
This is an original 8-LOD model, with many animations and features thanks to a growing confidence in XML-coding and making FSDS work for me instead of the other way around.
Nicknamed "The Last Gunfighter", this aircraft was the last production aircraft for the US Navy and Marine Corps which used guns as primary armament, and was in service at the twilight of this age, as well as the dawn of the missile age. Like all combat-experience aircraft, it had a relatively short life during its operational use (only about twenty years or so as a fighter), but was used a little longer as a recce aircraft; and beyond that in export service to France and the Philippines. The Crusader was used extensively in combat operations in Vietnam, played a crucial role in the Cuban Missile Crisis, and gave the newer F-4 Phantoms a fair run for their money in terms of air combat capability during this time.
This is part one of this model series, covering the F-8A, F-8B, and F-8C base models; with a total of 16 model options and a staggering 65 individual squadron paints. I am fairly confident that if any operational squadron of the USN and USMC used this aircraft from the late 50s to the late 60s, it is covered here at some time frame. Subsequent releases will include the later USN/USMC models, as well as the French and Philippine exports. Extensive credits and instructions are in the documentation. Base model and paint by Michael Pearson, flight dynamics by Michael MacIntyre.
| Filename: | ChanceVought_F8_Crusader_Part_1.zip |
| License: | Freeware |
| Added: | 15th November 2012, 17:16:30 |
| Downloads: | 1,137 |
| Author: | Michael Pearson |
| Size: | 18.48 MB |
| Category: Flight Simulator 2004 - AI Aircraft | |
| Chance-Vought F-8 Crusader (Part 3) |
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Images related to this file:
File Description:
Chance-Vought F-8 Crusader (Part 3). I present a comprehensive AI traffic model package for this classic aircraft of modern military history.
This is an original 8-LOD model, with many animations and features thanks to a growing confidence in XML-coding and making FSDS work for me instead of the other way around.
Nicknamed "The Last Gunfighter", this aircraft was the last production aircraft for the US Navy and Marine Corps which used guns as primary armament, and was in service at the twilight of this age, as well as the dawn of the missile age. Like all combat-experienced aircraft, it had a relatively short life during its operational use (only about twenty years or so as a fighter), but was used a little longer as a recce aircraft; and beyond that in export service to France and the Philippines. The Crusader was used extensively in combat operations in Vietnam, played a crucial role in the Cuban Missile Crisis, and gave the newer F-4 Phantoms a fair run for their money in terms of air combat capability during this time. It is interesting to note that the 'elderly' F-8 Crusader had a better kill overall ratio in air combat in Vietnam than its F-4 successor.
This is part three of this model series, covering the F-8J, F-8K, F-8L, RF-8A, and RF-8G base models; with a total of 25 model options and 56 individual unit paints. I am fairly confident that if any operational squadron of the USN and USMC used this aircraft from the late 50s to the early 80s, it is covered in this project at some time frame. Base model and paint by Michael Pearson, flight dynamics by Michael McIntyre.
| Filename: | ChanceVought_F8_Crusader_Part_3.zip |
| License: | Freeware |
| Added: | 13th January 2013, 14:34:08 |
| Downloads: | 793 |
| Author: | Michael Pearson |
| Size: | 21.82 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Airstrips of North-West Europe |
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File Description:
The sales blurb for FS2004 announced the inclusion of over 23,000 airfields ... unfortunately a significant number of those consisted of little or nothing more than a runway on a flatten with a rectangular background polygon.
To enable the addition of an amount of lightweight GA AI traffic, without overloading those airfields that were designed with parking spaces and taxi-ways, (and are probably already busy), I herewith include over 140 small sceneries, of mostly default airfields, from NW France, up the English Channel and the North Sea coast through Belgium, the Netherlands and NW Germany to Denmark, all with added taxiways and parking spots, aprons, generic buildings and background polygons as appropriate, to enable AI traffic to be generated without interrupting things at the more major airports.
A few of the French airfields are "new", not included originally with FS2004, and a couple have been updated to suit more recent developments :- for example, LFES "Scaer Guiscriff" is now LFES "Bretagne Atlantique", LFOR "Chartres Champhol" is now LFOR "Chartres Metropole", EHSE "Seppe" is now EHSE "Breda International" and EKVH "Vesthimmerlands" was previously EKVH "Aars".
There's no photo-realism here, just a selection of basic 'generic' buildings, more or less accurately sized and placed to reflect the airfield layout as seen on on-line satellite imagery and aerial photography. These buildings have minimal effect on frame-rates, so are ideal for this kind of job.
The airfields are aligned as well as possible with the roads etc. in UT Europe and the Genesis Europe mesh, but should mostly be fine in a default installation or other configuration.
Please read the rest of this "waffle" in the included text file ... it might save some confusion ;)
Enjoy :)
| Filename: | Airstrips_of_NorthWest_Europe.zip |
| License: | Freeware |
| Added: | 14th June 2024, 13:44:58 |
| Downloads: | 285 |
| Author: | Chris Eve |
| Size: | 9.95 MB |