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| Category: Flight Simulator 2004 - Scenery | |
| OODQ - Duqm , Oman Airport |
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File Description:
Duam, Oman airport has new airport. There is no FS2004 data. They have grow new city and business oil industry.
| Filename: | OODQ__Duqm__Oman_Airport.zip |
| License: | Freeware |
| Added: | 30th July 2017, 07:51:06 |
| Downloads: | 339 |
| Author: | Stuart John Gilbert II |
| Size: | 2.7 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Marine Stations 2017 of Turkey for Seaplanes |
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File Description:
Along with the flight plans, Turkey's design of 13 marine stations for amphibious seaplanes. Marine stations based in Alacati are in the Aegean region, which is a holiday resort. Halic/Istanbul, Bandirma/Balikesir, Gokceada/Canakkale, Bozcaada/Canakkale, Canakkale, Gemlik/Bursa, Golbasi/Ankara, Alacati/Izmir, Bodrum/Mugla, Marmaris/Mugla, Gocek/Mugla, Fethiye/Mugla, Antalya…NOTE: Please write your problem in this scenario to the relevant topic in VAPS. Thanks for using. Scenery design by VAPS (vaps.hooxs.com)
| Filename: | Marine_Stations_2017_of_Turkey_for_Seaplanes.zip |
| License: | Freeware |
| Added: | 1st August 2017, 00:33:39 |
| Downloads: | 290 |
| Author: | Pilot Hoca (VAPS) |
| Size: | 2.69 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Kingstown, St. Vincent and the Grenadines - Argyle Int'l new airport TVSA |
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File Description:
Kingstown had replaced old airport of E T Joshua (TVSV) including scenery package with closed marked runway. Argyle International opened recently this year with a few airlines serve. It will expand some airlines coming up soon.
| Filename: | Kingstown_St_Vincent_and_the_Grenadines__Argyle_In.zip |
| License: | Freeware |
| Added: | 1st August 2017, 18:39:53 |
| Downloads: | 770 |
| Author: | Stuart John Gilbert II |
| Size: | 2.25 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Cyprus: Airfields plus landmarks and land class for all of Cyprus and AI |
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File Description:
Cyprus, an island in the eastern Mediterranean. Without the benefit of Ultimate Terrain, which does not exist for Cyprus, the land class provided by FS9 stands out as hopelessly inadequate. I have added the extensive farmland and the larger towns and villages, plus the major roads. Four completely new airfields are included here, three in the north and one in the south. Ercan LCEN is in the north and functions as the airport for all of the north. It was recently closed for two years while a new terminal was built and the runway updated and an apron extended etc, and during that time Gecitkale LCGK functioned (barely) as the airport for the north. Gecitkale is now hardly used at all. The third northern airfield is Ilker Karter LCIK and this functions as the HQ base of the Turkish Army Corp in northern Cyprus. The last of the new airfields is Kingsfield LCRE, which is in the Sovereign Base area to the east of Larnaca and is now used for recreational purposes. Ercan is now undergoing further expansion with a new runway and a new terminal building and apron, so this scenery is for the period between 2010 to 2015. My set up of Cyprus already included a payware Larnaca by Aerosoft (now only 12 euros) plus a freeware Paphos, Nicosia, and Akrotiri; that was my starting point. Larnaca has been the major airport for Cyprus since the mid 1970's, with a huge tourist trade that peaks in the summer but which is year long (almost a million Brits visit every year, let alone the other nationalities). I have adapted this (gate sizes etc) to allow parking by a multitude of B737's and others. Nicosia is freeware (posted in 2010) and I have included modifications to reflect its now total disuse. Paphos is at the far western end of the island and freeware, and I have modified this to allow larger and military ai aircraft to function properly; the poster improved his first version to better cater for ai but I was unaware of this and I have stayed with my modifications. Akrotiri is freeware and includes a lot of library object input from MAIW. I have modified the parking somewhat and added further residential areas and munitions storage. The AI is based upon recorded take offs and landings in April, with some further additions in later months. At Ercan the visible gate numbers on the apron are as per real life, but the numbers within FS9 reflect the fact that planes are directed to gates at the centre of the terminal building and not at the far ends. Follow the pink line and obey ATC when it says taxi to gate number 2 even if it is visibly numbered 4.
| Filename: | Cyprus_Airfields_plus_landmarks_and_land_class_for.zip |
| License: | Freeware, limited distribution |
| Added: | 13th August 2017, 21:21:46 |
| Downloads: | 943 |
| Author: | Roger Wensley |
| Size: | 29.61 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Saglek CYSV in northern Labrador, Newfoundland Canada |
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File Description:
Kangiqsualujjuaq is in northern Quebec on the east side of Ungava Bay, and the rocky coastline stretches north from there for 130 miles before turning sharply to head south as the Atlantic shore of Labrador. On this shore and 120 miles almost due east of Kangiqsualujjuaq is Saglek, once a US radar base as part of the DEW line, and then a Canadian base with a Long Range Radar sited 1,200 feet above the airstrip on the top of the vertical cliff. The airstrip is still in use today as an access to the Torngat Mountains Canadian National Park area further north, with organised summer camps and walks etc and helicopter relays from airstrip to campsites. Saglek closes the gap between my post of Kangiqsualujjuaq and the string of airfields further south on the Labrador coast, such as Nain, Davis Inlet, Hopedale, Makkovik, and Postville etc. These have all been made by Flight Ontario and posted along with the Goose Bay Air Base, which also functions as a civil airport.
| Filename: | Saglek_CYSV_in_northern_Labrador_Newfoundland_Cana.zip |
| License: | Freeware, limited distribution |
| Added: | 17th August 2017, 17:11:29 |
| Downloads: | 165 |
| Author: | Roger Wensley |
| Size: | 3.86 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Brevoort CWOB and BAF-3 radar plus Cartwright LAB-6 radar Canada |
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File Description:
Brevoort airstrip and the BAF-3 radar it serves is on Brevoort Island, off one of the southeastern tips of Baffin Island and 140 miles east of Iqaluit. This scenery includes the BAF-3 buildings on the hilltop and those on the airstrip below, plus the roads connecting them and down to the beach landing area on the rocky coast. This scenery is made for the FSGenesis 76m terrain mesh for northern Canada, and there will be a repost of all my northern Canada airfields to suit this; I cannot think now why I never installed this mesh before. The AI reflects the use of civil airlines for resupply and transportation of personnel. Given the terrain the wind should be from the north so that ai lands using the 02 runway. Landing from the north will involve a terrain clash while take off towards the north will not as the climb out clears the hilltop. The video shows the 600 foot cliff at the runway threshold and an Air Tindi plane on the apron. Cartwright CYCA is on the Labrador coast and has been posted by Flight Ontario as part of their Goose Bay and Labrador Regional Airports sceneries. The nearby LAB-6 radar site is included here, connected to CYCA by an extended road. The site uses the same buildings as Brevoort and Saglek (posted recently) and although I have included them here as separate sceneries the contents can be placed in the same folders as Saglek with a saving in duplicated textures. The textures here are more accurate than Saglek so say yes to over-write; a downloader with personal experience of Brevoort noted that in reality they are lighter.
| Filename: | Brevoort_CWOB_and_BAF3_radar_plus_Cartwright_LAB6_.zip |
| License: | Freeware, limited distribution |
| Added: | 20th August 2017, 15:46:36 |
| Downloads: | 176 |
| Author: | Roger Wensley |
| Size: | 4.37 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Ivujivik CYIK and Quaqtaq CYHA adapted for the FSGenesis 76m North Canada Terrain Mesh |
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File Description:
These are replacement bgl's to convert Ivujivik CYIK and Quaqtaq CYHA in Quebec Canada for use with the FSGenesis 76m terrain mesh for northern Canada. I recently discovered this terrain mesh while making a scenery that is, in real life, on the edge of a cliff and cannot understand now why I did not install it before. This is not stand-alone, and presumes that you have already downloaded and installed both previously posted sceneries. The installation consists solely of replacing the existing scenery bgl's with the new. Ivujivik has built a new terminal building since the original scenery post but I have fond "Summer" memories of the old one and stayed with it, shown here in a pic at a surprising time of the year.
| Filename: | Ivujivik_CYIK_and_Quaqtaq_CYHA_adapted_for_the_FSG.zip |
| License: | Freeware, limited distribution |
| Added: | 26th August 2017, 17:54:09 |
| Downloads: | 92 |
| Author: | Roger Wensley |
| Size: | 1.94 MB |
| Category: Flight Simulator 2004 - Scenery | |
| PHJH Kapalua-West Maui |
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File Description:
Kapalua airport (ICAO: PHJH—IATA: JHM—FAA:JHM) is located on the west side of the Hawaiian island of Maui. It serves Lahaina, and the resort communities of Kaanapali, Napili-Honokowai and Kapalua. This scenery includes a detailed model of Kapalua airport, the rooftop Hyatt Regency Resort helipad, approximately 170 square kilometers of West Maui terrain including extensive autogen buildings and trees, as well as numerous models of real-world resorts and hotels on a 12 km strip along the coast of West Maui.
| Filename: | PHJH_KapaluaWest_Maui.zip |
| License: | Freeware, limited distribution |
| Added: | 30th August 2017, 17:21:57 |
| Downloads: | 1,573 |
| Author: | Gregory Putz |
| Size: | 54.76 MB |
| Category: Flight Simulator 2004 - Scenery | |
| SBUG - Uruguaiana Airport Brazil |
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File Description:
A total remake of the default FS2004 airport. This scenery is designed to be used with the default FS2004 scenery and may work with others, but not tested. I tried to make the layout as exact as possible as the real airport using Google Maps and ADE9. The buildings were designed using Instant Object Studio. EZ Scenery was used to place the more common elements like vehicles, trees, fences and lights, etc. Airport Design Editor was used for the layout of the airport.
| Filename: | SBUG__Uruguaiana_Airport_Brazil.zip |
| License: | Freeware |
| Added: | 3rd September 2017, 07:19:33 |
| Downloads: | 624 |
| Author: | Johnny Alford |
| Size: | 23.1 MB |
| Category: Flight Simulator 2004 - Scenery | |
| LFMK CARCASSONNE |
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File Description:
FS2004 Scenery--LFMK Carcassonne (v4), France. This scenery was built from the official maps for the runway and taxiways with GoogleMaps as a background image as support. The different signs were positioned without any documentation or references. Only use with IVAO or VATSIM; no AI possible. New starting point and gates added. By Serge Libon.
| Filename: | LFMK_CARCASSONNE.zip |
| License: | Freeware |
| Added: | 26th November 2017, 17:34:08 |
| Downloads: | 390 |
| Author: | LIBON SERGE |
| Size: | 4.44 MB |