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Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications
South African Airways "Old Colors" Boeing 777-200LR Download

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File Description:
This is a repaint of the PMDG 777-200LR in the old South African Airways Colours. It is of course also a completely fictitious repaint. South African Airways (SAA) never operated any Boeing 777 variant, however the inspiration for this model comes from an old B767 SAA operated named "Protea" with registration ZS-SRA. Over the years, SAA used subtle differences in their iconic livery as far as the motive of the nose is concerned - sometimes the nosecone was completely blue, other times left white with the trademark blue and orange lines not running through it stopping at the nosecone, and sometimes the lines passed through the nosecone. Given that this is a fictitious repaint, I have used a little artistic freedom and gave this aircraft the totally blue nosecone which I like a lot. The user will see that the thumbnail in FSX contains the PMDG logo - please note that it is only intended to depict that is a paint for use with the PMDG series 777-200 for FSX and PMDG own all rights to their logo, no copyright infringement is intended or should be inferred. I should add that I am by no means a professional repainter, but enjoy the task and enjoy sharing these old liveries with fellow enthusiasts - therefore it is not perfect, but a close rendition of what it would have looked like in this colour scheme. Enjoy!


Filename: South_African_Airways_Old_Colors_Boeing_777200LR.zip
License: Freeware
Added: 27th January 2017, 07:22:08
Downloads: 176
Author: Werner Gillespie
Size: 13.77 MB


Category: Flight Simulator 2004 - Scenery
CYKF – Kitchener / Waterloo, Ontario, Canada Version 3.0 Download

File Description:

I have now overhauled the CYKF Airport and made it the lively place it is today. I used the Canada Flight Supplement and my real life knowledge of the airport as this is where I do my flight training.
• 35 parking spots, 2 gates
• Extended runway 25/07 and added the new taxiway and renamed the others
• Changed the landclass for the runway 25/07 extension
• Updated the airport in AFCAD for AI to use the runway 25/07 extension
• Added 22 AI flightplans to the 3 already there. AI will model real life training and commercial operations of the airport
• AI use proper Canadian registration codes
• Tested the files to make sure it operates correctly including AI

After seeing the traffic in my Southwestern Ontario addon, CYKF 2.1 looked a little bare in comparison, so added more parking and traffic. There are now 35 parking spots and 2 gates. All parking spots and gates have been assigned codes, which like the airline codes for the larger airports will tell the GA aircraft where to park. I organized the different aprons into parking areas. The Waterloo Wellington flight centre is referred to as “North” parking. There are 3 other parking areas as well as the gates. Traffic includes weekly scheduled aircraft that will fly up to the cottage or down south on the weekend etc.


Filename: CYKF__Kitchener__Waterloo_Ontario_Canada_Version_3.zip
License: Freeware, limited distribution
Added: 14th November 2003, 19:39:31
Downloads: 2,750
Author: David Voogd
Size: 1.06 MB


Category: Combat Flight Simulator 1 and 2 - Aircraft
B25-B Mitchell Doolittle's Raiders A/C No. 40-2268 for The B24 Guy's OH Download

File Description:
B25-B Mitchell Doolittle's Raiders A/C No. 40-2268, April 18, 1942. Painted over The B24 Guy's B25 Mitchell Overhaul Model. This was mission plane #16. Pilot: Lt. William G. Farrow, Co-pilot: Lt. Robert Hite, Navigator: Lt. George Barr, Bombardier: Sgt. Harold Spatz, Engineer/Gunner: Cpl. Jacob DeShazer. The bomb group attacked targets in the Tokyo area. The North American B-25B was not designed or intended for aircraft carrier use, but there they were, sixteen highly modified bombers sitting on the deck of the USS Hornet (CV-8). They were modified to carry bombs to Tokyo. The B-25s are launched from their maximum range, and flew over Tokyo, bombing several installations. The bombs did little damage, but managed to damage the Japanese carrier Ryuho while it is in drydock. Many of the planes then head to wherever they can make it, since the fuel will be empty before they reach a friendly airbase. All of the B-25 bombers are forced to bail out or crash land except one. Eleven crews are forced to bail out over China, 3 crash land, and the last landed safely at Vladivostok. The crew that landed in Russia was interned, along with the plane, for a while. The crews were all volunteer, and had no carrier experience, yet all sixteen of the bombers were successful on take-off. Texture, and Damage Files included. Note the three windows in both port and starboard bulkheads.By revev. Enjoy!


Filename: B25B_Mitchell_Doolittles_Raiders_AC_No_402268_for_.zip
License: Freeware
Added: 30th July 2006, 20:11:05
Downloads: 66
Author: Evan G. Butterbrodt
Size: 1.55 MB


Category: Combat Flight Simulator 1 and 2 - Aircraft
B25-B Mitchell Doolittle's Raiders A/C No. 40-2344 for The B24 Guy's OH Download

File Description:
B25-B Mitchell Doolittle's Raiders A/C No. 40-2344, April 18, 1942. Painted over The B24 Guy's B25 Mitchell Overhaul Model. This was mission plane #1. Flownby Pilot: Lt. Col. James Doolittle, Co-pilot: Lt. Richard Cole, Navigator: Lt. Henry Potter, Bombardier: Sgt. Fred Braemer, Engineer/Gunner: Sgt. Paul Leonard. The bomb group attacked targets in the Tokyo area. The North American B-25B was not designed or intended for aircraft carrier use, but there they were, sixteen highly modified bombers sitting on the deck of the USS Hornet (CV-8). They were modified to carry bombs to Tokyo. The B-25s are launched from their maximum range, and flew over Tokyo, bombing several installations. The bombs did little damage, but managed to damage the Japanese carrier Ryuho while it is in drydock. Many of the planes then head to wherever they can make it, since the fuel will be empty before they reach a friendly airbase. All of the B-25 bombers are forced to bail out or crash land except one. Eleven crews are forced to bail out over China, 3 crash land, and the last landed safely at Vladivostok. The crew that landed in Russia was interned, along with the plane, for a while. The crews were all volunteer, and had no carrier experience, yet all sixteen of the bombers were successful on take-off. Texture, and Damage Files included. Note the three windows in both port and starboard bulkheads. By revev. Enjoy!


Filename: B25B_Mitchell_Doolittles_Raiders_AC_No_402344_for_.zip
License: Freeware
Added: 30th July 2006, 20:11:26
Downloads: 134
Author: Evan G. Butterbrodt
Size: 1.61 MB


Category: Flight Simulator X - AFCAD Files
RPLC - Diosdado Macapagal International Clark International, Philippines Download

File Description:
This Afcad/AFD for RPLC - Diosdad Macapagal International Airport (previously Clark International Airport and Clark AFB) in Angeles City, Pampanga, Philippines was made with ADE V1.37 and is for the default RPLC airport in FSX. Diosdado Macapagal International Airport is currently a significant low cost carrier and UPS hub for the Philippines and is under development - ultimately intended to replace Ninoy Aquino Airport, Manila (RPLL) as the Premier Gateway to the Philippines. Domestic traffic is currently limited to Cebu Pacific and South East Asian Airlines. The airport handles international traffic - AirAsia, Asiana, Tiger Airways, Hong Kong Express, Hong Kong Airlines and Transglobal - including their recently launched flights to Dhaka and Fujairah - as well as international flights for Asian Spirit to and from Seoul. Cargo use includes a very significant UPS hub, Yangtze River Express, Transglobal and Pacific East Asia Cargo Airlines. Philippine Air Force C-130's are also frequent visitors. Aprons and taxiways have been changed as needed, additional cargo and airline specific maintenance aprons added, taxiways surfaced correctly, gates and parking spaces coded for airlines and aircraft types using the airport. Many buildings have been changed to be more representative of the real thing. The default airport lacks coding and sees little of the actual traffic coming to RPLC. Use of this file increases traffic and places them where they should park. Tested with WOAI, MAIW's Exotic Alberts Package Philippines Part 1 and custom AI.


Filename: RPLC__Diosdado_Macapagal_International_Clark_Inter.zip
License: Freeware
Added: 24th August 2008, 01:18:46
Downloads: 1,944
Author: Matthew Brooks
Size: 15.34 KB


Category: Flight Simulator 2004 - Miscellaneous Files
Nick's LightFix Download

File Description:
The concept and the base textures for this package are from Mark Poole and his original light replacement releases. Mark's original Nav Light package has a really good concept and uses light textures which create sharp lens flairs or bursts. I found the lens flair in his packages to be a bit too large and out of scale for my display and taste. Also, I wanted to have an easy way to replace all the FS9 lights in one shot with little or no configuration file editing. With that in mind, this package was created. This release will automatically replace ALL the Flight Simulator aircraft and airport lights with more realistic ones along with better distance visuals of slower flashing radio tower/smoke stack and ground beacons. It also includes replacement lights in scale for the PMDG 737, 747 and for all Project Opensky aircraft offered on their site. It works automatically with Ultimate Traffic and other AI add-ons which use the default Microsoft aircraft lights. I added a diffused halo effect to Mark's original airport_lighting_v2 texture which gives a more realistic look in cloudy or weather conditions and enhances the dynamic directional brightness of the lights. In addition to the navigation lights, I have also created aircraft beacons and strobes which will also install automatically . A restore package is included allowing to you to revert back to default FS9 texture and FX files. ENJOY! From Nick Needham [email protected]


Filename: Nicks_LightFix.zip
License: Freeware, limited distribution
Added: 4th April 2006, 21:47:56
Downloads: 19,325
Author: Nick Needham
Size: 1.55 MB


Category: Flight Simulator 2004 - Miscellaneous Files
Nick's AI Jet Exhaust With Control Gauge Download

File Description:
Hanging around the airport watching the A-I traffic and chasing A-I jet aircraft just got a little more interesting. Enjoy watching your entire A-I jet fleet as they display engine heat shimmer effects -after- push-back from the terminal and during taxi to the active runway. All the A-I traffic take off displaying a lite, expanding, frame-rate friendly and nicely scaled high throttle heat/exhaust trail FX which remain with the A-I aircraft during its entire flight. To top off the show, the A-I aircraft that are throttled down and landing display no exhaust from the engines! This package also comes with a gauge that allows pilot throttle control of the taxi heat shimmer/full-throttle exhaust FX for the jet aircraft being flown in the sim by the user. This package does NOT interfere with the logo, taxi or wing lights of any aircraft and comes with 5 all new exhaust effects files which can be applied to just about any size private, commercial or military jet. It requires editing/adding lines in the aircraft.cfg and panel.cfg files. The README files include very complete and comprehensive instructions including a quick and easy copy/paste file for all the Microsoft jet aircraft and tutorial on making custom gauges from the one provided. This package completely replaces my original *Nick's Jet Smoke* package and any/all updates for it. By Nick Needham


Filename: Nicks_AI_Jet_Exhaust_With_Control_Gauge.zip
License: Freeware, limited distribution
Added: 22nd December 2003, 21:16:01
Downloads: 29,958
Author: Nick Needham
Size: 894.61 KB


Category: Flight Simulator 2004 - Scenery
Deering PADE in Alaska Download

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File Description:
Deering is a coastal village around 55 miles southwest of Kotzebue, living from fishing and the land and with a population of around 130. The airfield is inland from the coast and has two gravel runways, 11-29 of just under 3,000 feet and 2-20 of 3,700 feet; the US is the only country that names runways with single numerals, hence 2-20 that in Canada would be 02-20. And Canada, which is a metric country and gives speed limits on roads in kilometres per hour, flies in feet and not metres for runway lengths and flight levels. The two runways could have something to do with there being a National Guard Armoury in the village, and perhaps personnel being flown in for exercises in the local countryside. Apart from the airfield itself, and it's buildings, this scenery modifies the local (mostly treeless) land class, reduces the village size to reality, and creates a new airfield background. Bering Air flies into Deering from Kotzebue and is included in the AI. A note here about my scenery making. This is post number 504 and there will not be many more to follow this as I am almost at the end of the photos I either took or found for scenery purposes. There is a limit to what can be located online and I have already been making use of the little there is; eg Unalakleet. So, if you are near an airport (preferably Canadian or Alaskan) and have a camera..... Let me know.


Filename: Deering_PADE_in_Alaska.zip
License: Freeware, limited distribution
Added: 7th August 2019, 16:37:12
Downloads: 137
Author: Roger Wensley
Size: 4.32 MB


Category: Flight Simulator X - AFCAD Files
MRLB - Daniel Oduber Quiros International Airport / Liberia, Guanacaste, Costa Rica Download

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File Description:
MRLB - Daniel Oduber Quiros International Airport / Liberia, Guanacaste, Costa Rica. This airport update was made with the latest version of ADE (Airport Design Editor) and made for FSX as a replacement for the stock (default) airport. I found that most stock airports in FSX lack a decent amount of character and realism and I've tried to fix that a little bit. The stock airport file for the Liberia airport was sub par to say the least. There were absolutely no parking spots for commercial aircraft and no terminal buildings.

I've done major reworking to this airport and added the brand new terminal, which opened several months ago, I hope you enjoy. Below is a list of changes/additions. All these enhancements are as close to the real airport as I can get with stock library objects. I've used satellite images, terminal photos and maps throughout the whole process so building locations are as accurate as possible. Happy landings in Costa Rica!

Features:
*Greatly expanded parking apron
*Old terminal building added with GA parking area
*Brand new terminal building added with its 4 jetways and 3 additional ramp parking spots
*Parking lots with static vehicles
*Small current construction area
*Road that connects the airport to the main highway w/ static vehicles
*Hilton Garden Inn hotel south of runway 25
*Static vehicles and GA aircraft on the ramp
*Fire station
*Birds in the vicinity of the airport


Filename: MRLB__Daniel_Oduber_Quiros_International_Airport__.zip
License: Freeware
Added: 12th July 2012, 16:35:27
Downloads: 879
Author: Jaison Diaz
Size: 7.63 KB


Category: Flight Simulator 2004 - AFCAD Files
Southwest Florida Int'l (KRSW) Download

File Description:
This is not an airport I fly into often but I did and I realized there was no good AFCAD for this airport aside from the dreadful default one that MS did so I decided to make my own. I made it as accuarate as I could. I wanted to include a blank ramp area to denote the new midfield terminal but that area is covered with trees and such in the scenery and I don't really know how to work with removing all that. I have, however, included the new parallel taxi way that is being built to accomodate the new midfield terminal. This taxiway is not open in real life and it has been modeled as such an in incomplete state. A ramp area for cargo and general aviation is included. Appropriate cargo airlines are assigned parking space. The current terminal also has accuate gate space with the exact number of gates that the real airport has along with accurate gate numbers as per the airport's website. Airlines are assigned to the correct terminal, it seems that airlines with smaller schedules don't have one specific arrival gate but rather arrive at whichever gate ground assigns them in their respective concourse so you might so airlines at different gates on different days but they all arrive/depart from the terminal they operate out of. All airlines operating into the airport are assigned gates. Hope this helps to make your trips in and out of the RSW airport a little more realistic and enjoyable.


Filename: Southwest_Florida_Intl_KRSW.zip
License: Freeware
Added: 27th June 2004, 05:13:58
Downloads: 1,096
Author: Jason Diaz
Size: 220.05 KB


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