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| Category: Flight Simulator X - Scenery | |
| 200 AI Ships and AI Ship Traffic V2 |
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File Description:
This package contains more than 200 AI ships and AI ship traffic routes for the entire globe for FSX and P3Dv1 to P3Dv4. It is an addition to Global AI Ship Traffic V1 released in April 2016. This package also corrects four model files from Global AI Ship Traffic V1, so they also work in P3Dv4. This package includes cruise ships, ferries, container ships, bulk carriers, fishing boats, destroyers, frigates, aircraft carriers, patrol boats, yachts, oil rigs and much more… It also contain animated migrating whales thanks to Jean-Pierre Fillion. For full benefit download and install first Global AI Ship Traffic V1. Combining the two packages will give you a complete coverage of the world with AI Ship traffic and more than 850 ships in total. Several people have contributed with models, repaints, and sound files to this package including Jean-Pierre Fillion, Rick Keller, Lazarus Starkweather, Cxema, Erwin Welker,Sebastian Viale, Manfred Sielder, Knud Kristoffersen, Bernard Berju83, Didier Puentes, and Alberto Garcia JAGL04. Further a great thanks to all who have helped testing and providing images and drawings.
| Filename: | 200_AI_Ships_and_AI_Ship_Traffic_V2.zip |
| License: | Freeware |
| Added: | 18th June 2017, 19:37:02 |
| Downloads: | 13,970 |
| Author: | Henrik Nielsen |
| Size: | 233.21 MB |
| Category: Flight Simulator X - Scenery | |
| LFMI - Istres/Le Tube |
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File Description:
Welcome to Istres Air Base/BA 125.
Istres is an Air Base use by the French Air Force and is also a base for the helicopter squadron. It has a large repair and is a large training facility.
It's common to see the Alpha jet visiting the BA 125 during their training. Alpha Jet used by the Patrouille de France.
The Air base is large enough to accomodate all type of aircrafts and even up to the B747. It has 1 major Rwy 15/33 of 12303 Ft /3750 m.
I have included the 15C/33C grass rwy for use by ligth G.A aircraft and other Gliders. Put up on a nice landing and Hot dog will be waiting for you down there! ;)
I have developped all aprons, included the ILS rwy 15 and developped the Tower area, increased the amount of parking due to the space available.
Istres has a tremendous amount of parking spot. I have included the chart as well for VFR traffic.
2 Parallel Rwy to the active one, these are closed! do not mistake them with the grass one! ;)
Have fun!
| Filename: | LFMI__IstresLe_Tube.zip |
| License: | Freeware |
| Added: | 12th May 2009, 10:30:16 |
| Downloads: | 2,744 |
| Author: | Daniel Louvet |
| Size: | 4.13 MB |
| Category: Flight Simulator X - AFCAD Files | |
| Stoe Creek Farm Airport (7NJ2), NJ |
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File Description:
Located 01 miles S of Canton, New Jersey, Stoe Creek Farm is a private turf field 1725' in length. The runway is largely clear of obstructions although on approach for Runway 05 you will deal with 20-30' trees a few hundred feet back from the threshold and there are transmission towers along the approach corridor to Runway 23 you should watch out for. The runway does have edge lighting, although the windsock is not lit at night and daytime VFR is still recommended. There are no services for transient craft at this airfield. Since you will be landing on terrain, it is recommended that your mesh complexity is set as high as possible.
Scenery constructed with use of satellite images/streetview/aerial photos - the author has not been there in person.
This scenery is meant to be used in conjunction with MegaScenery Earth New Jersey/Delaware 004. It is not required, but apron use is minimized to allow satellite scenery to show through as much as possible, and objects are placed based on the MSE textures - lack of it may make scenery look out of place.
| Filename: | Stoe_Creek_Farm_Airport_7NJ2_NJ.zip |
| License: | Freeware |
| Added: | 14th February 2011, 18:32:24 |
| Downloads: | 163 |
| Author: | Drew Sikora |
| Size: | 700.91 KB |
| Category: Flight Simulator X - AFCAD Files | |
| Weiss Farm Airport (JY24), NJ |
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File Description:
Located 02 miles W of Allamuchy, New Jersey on 264 acres of land, Weiss Farm Airport is a private turf strip 1800' in length. The published width is 50' but you really have closer to 100' to play with. There are no services offered to transient aircraft but you can start parked next to the barn if you wish to taxi out to the runway. No hard surfaced runway is used to have your terrain mesh set as high as possible the start of Runway 23 is a bit slanted and bumpy so you may want to aim long on your approach. The airport is unlit so daytime VFR operations only are recommended.
Scenery constructed with use of satellite images/streetview/aerial photos - the author has not been there in person. This scenery is meant to be used in conjunction with MegaScenery Earth New York 007. It is not required, but apron use is minimized to allow satellite scenery to show through as much as possible, and objects are placed based on the MSE textures - lack of it may make scenery look out of place.
| Filename: | Weiss_Farm_Airport_JY24_NJ.zip |
| License: | Freeware |
| Added: | 21st April 2011, 10:09:59 |
| Downloads: | 192 |
| Author: | Drew Sikora |
| Size: | 593.91 KB |
| Category: Flight Simulator 2004 - Original Aircraft | |
| Druine Turbulent |
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File Description:
A 'generic' Turbulent, representing no particular aircraft, this is a relatively basic AF99 model, (no animations), dusted down and re-polished for FS2004, and fitted out with a custom set of xml gauges on an aluminium panel. This is definitely an aircraft to be sat in and flown, not examined in detail from the outside, the features just aren't there. An old favourite of mine, first designed "way back when" in A&AF for FS4, now dragged back out of the hanger and used as an ideal "lo & slo" aircraft with photographic VFR scenery and/or a good terrain package, the small panel allowing a much better view in flight than many other aircraft. With a cruise speed of 80kts you'll not be in a hurry to get anywhere, but with a landing speed of around 30kts and a take-off roll of "not a lot" you can operate into and out of any farmstrip. These slow speeds, combined with the relatively good visibility from the cockpit, also make this an ideal aircraft for "tailwheel conversion" ... great if you have problems landing the Extra 300 or possibly even the Cub.
| Filename: | Druine_Turbulent.zip |
| License: | Freeware, limited distribution |
| Added: | 29th May 2006, 12:37:45 |
| Downloads: | 832 |
| Author: | Chris Eve |
| Size: | 1.43 MB |
| Category: Flight Simulator X - Gauges | |
| DA Fokker 70 Panel Controller V2 |
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File Description:
This release covers the changes to the panel.cfg file after updating the DA Fokker to the latest release.
After flying the DA Fokker 70 and 100 for a while, I realised that not all FS pilots would have access to a programmable joystick that would enable them to assign a button to operate the various pop-up panels in the Fokker, so I thought that a gauge mounted on the flight panel that centralised the controls for the pop-up windows may be a handy addition. After adding the gauge you will be able to access the following pop-up panels using the mouse from one centralised position on both the Pilot Flying and First Officer the panels. From left to right the pop-up panels are as follows.. The Upper Row Includes the Overhead Upper, Overhead Lower, Pedestal Forward. Pedestal Middle and Pedestal Rear... The Lower Row Includes the Radio Stack, CDU, Doors and Ground Power, Secondary Annunciator Panel, Enlarged Left Hand MFDU Also included are instructions on how to add the Groundhandling gauge by Rob Barendregt to the Doors and Ground Power panel of the Fokker.
| Filename: | DA_Fokker_70_Panel_Controller_V2.zip |
| License: | Freeware |
| Added: | 2nd April 2010, 19:35:25 |
| Downloads: | 1,801 |
| Author: | Jim Hodkinson |
| Size: | 365.81 KB |
| Category: Flight Simulator 2004 - Scenery | |
| Boundary Bay CZBB in British Columbia, Canada |
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File Description:
Boundary Bay is south of Vancouver in British Columbia, close to the US/Canada border. It is the 5th busiest airfield in Canada measured in terms of take offs and landings as there are several training companies based there. The airfield was purchased by Alpha Aviation in 2009 and and modernised for the 2010 Winter Olympics, the main addition being a new terminal. This is an ex-military training base which was built in 1941, and one of the original hangars still survives. The two runways in use now (07/25 5,600' and 12/30 2,750', both of them 100' wide) are reduced asphalted areas of the original runways; the third runway is now an apron for GA parking and has had hangars built along it. There is JetA and 100LL available. The large building at the east end of the north apron is a HQ and maintenance facility for a helicopter company, Heli-one. All of the north apron buildings on the field have been modelled specifically for this scenery, plus the nearby huge greenhouse farm structures which are visible from further away than the airfield is. AI for Boundary Bay will be posted later this week.
| Filename: | Boundary_Bay_CZBB_in_British_Columbia_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 12th May 2011, 13:30:18 |
| Downloads: | 855 |
| Author: | Roger Wensley |
| Size: | 4.4 MB |
| Category: Flight Simulator X - Utilities | |
| FSX/FS2004 Flight Calculator Ver 1.6.5 |
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File Description:
FS Flight Calculator will calculate distance and arrival times for both FSX and FS2004. The program has four input components, Local TimeZone, Departing Airport, Destination Airport and the Aircraft to be used for the flight. The program calculates the distance in nautical miles between two FlightSim Airports. It determines the flight length in hours based on the aircraft's speed and then calculates the Arrival time. If the flight time passes midnight the arrival day is incremented by a day. In addition this version takes into account the timezones of both departing and destination airports and calculates the timezone offset between them allowing display of the arrival in local time at the destination airport. The distances and times are based on point to point calculations and do not allow for taxi out, taxi in, start-up times etc. To compensate for this you can input a time period in minutes which is automatically added to the flight time to give a more accurate estimate of arrival times. This version also adds a Flight Summary Window to the main screen, the ability to create multi leg routes and a utility to create a new Aircraft.txt file. Freeware By Dave Westbury
| Filename: | FSXFS2004_Flight_Calculator_Ver_165.zip |
| License: | Freeware, limited distribution |
| Added: | 29th September 2011, 01:10:39 |
| Downloads: | 3,482 |
| Author: | Dave Westbury |
| Size: | 4.29 MB |
| Category: Flight Simulator X - Scenery | |
| Frankfurt Main Airport v5 (EDDF) scenery |
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File Description:
This major release commemorates the opening of the new Northwest Runway. Using ADE 1.50, this scenery package represents the layout of the airport as of October 2011 and includes major updates to the land class data to provide the most realistic environment around the airport.
Other major features include the new 07L/25R runway setup for landings only plus associated navaids, taxiway signs, high-speed taxiways and also reconfigures the other runways as per current operations.
In addition, adds several new features, such as new Gmax models for the DB Schenker and CCT hangars at South Cargo City, a new animated rotating beacon to the North control tower, brand new G gate apron area (9 new parking spots with night lighting) at the site of Terminal 3 as well as a host of other airport buildings and parking lots added on the south side. Other updates include construction work on taxiway Sierra as per real airport as well as latest runway/taxiway textures.
A number of other miscellaneous updates are also featured so see the readme file for more details. Stay tuned for v6 which will add further updates to this freeware FSX Frankfurt scenery.
| Filename: | Frankfurt_Main_Airport_v5_EDDF_scenery.zip |
| License: | Freeware |
| Added: | 25th November 2011, 09:14:18 |
| Downloads: | 2,422 |
| Author: | Mark Aldridge |
| Size: | 4.98 MB |
| Category: X-Plane - Aircraft Repaints, Textures and Modifications | |
| Air Travel Club "Quetzalcoatl" Douglas DC-3 (N9012) |
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File Description:
This is a livery-paint I made for the Leading Edge Simulations Douglas DC3.
Not just a normal average paint , no, this time a real thrill for those who want someting "obscure and spectacular"
This paint depicts (more or less) the N9012 in a livery for "Bird of the Sun" Air Travel Club.(1978)
Special for this livery is the fact both sides of the plane have different textures.
Both textures show the Maya-god "Quetzalcoatl" ( serpent-alike-symbol) , on the right with an animal-head ,on the left with a more human face , both known from the Maya-culture.
Thats why I named this paint Quetzalcoatl.
As usual this skin-package also includes customised cockpit/cabin texturing and normalmapping.
New for this paint-job is the addition of some "virtual-cabin-windows"(exterior effect only)
How to install:
Just unzip Quetzalcoatl.zip in a temp folder.
Start reading Quetzalcoatl Readme.PDF carefully FIRST.
I really hope you`ll enjoy this very special and rare livery as much as I did during the extremely time-consuming process of making it.
Cheers
Leen "Flybike" de Jager
http://www.flybike-paints.nl
| Filename: | Air_Travel_Club_Quetzalcoatl_Douglas_DC3_N9012.zip |
| License: | Freeware, limited distribution |
| Added: | 23rd June 2013, 16:16:34 |
| Downloads: | 52 |
| Author: | Leen "Flybike" de Jager |
| Size: | 37.28 MB |