Where Flight Simulation Enthusiasts Gather from Around the World!
| Category: Flight Simulator X - Flight Plans | |
| Wrong Way Charlie |
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File Description:
Charlie Hungsfinger Took off from KaraKose in Eastern Turkey in his
Yellow Piper Cub happy to fly his 87 take off in his Eastern Europe
VFR tour.After a great 400 ft high, mountain hopping flight he desided to land in
a little town he saw at his 3 O´clock to get some water something to eat and
directions for he knew he was lost. He called the tower at Karakose and told them of his intentions.
Two hours later Charlie was behind bars in an Iranian Army base....With a possible
International Incident about to happen!!!!!!
-----
A special Forces Team based in the Turkish Air Force Base of Van has been ordered
to get Charlie out of his prison as soon as possible...No
need for an Internatinal Incident due to Charlie´s "wrong way tour"!!!...
The Mission calls for an air drop near the army base, there will be 6 Special forces
dudes and their STALWART!!..Charlie, if gotten out will be driven back to the
border since it is to dangerous to land a plane at the Iranian Base!!! or near it.. No Way!!!
A very dangerous mission indeed!...on Four engines, a Stealth Fighter, 8 Wheels and tough boots!!!
| Filename: | Wrong_Way_Charlie.zip |
| License: | Freeware, limited distribution |
| Added: | 29th August 2007, 03:27:22 |
| Downloads: | 700 |
| Author: | Gera Godoy C |
| Size: | 298.66 KB |
| Category: Flight Simulator 2004 - AI Aircraft | |
| Boeing B-52 Stratofortress (Part 2) |
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Images related to this file:
File Description:
Boeing B-52 Stratofortress (Part 2). The B-52 first flew in 1952, the last one was built in 1961, and there are still over 90 of the original 744 airframes either in front-line service or in a ready-reserve status. With extensive avionics upgrades starting this year, the USAF plans on using the B-52s until 2045. The aircraft has an impressive resume, having served in five shooting wars and was the backbone of Strategic Air Command's nuclear deterrent air component during almost forty years of Cold War service.
Jake Burrus started this AI traffic model a couple of years ago, and I was honoured to pick up the project and get it across the finish line, with no small amount of help from Mike MacIntyre, as usual. This is a 7-LOD AI traffic model representing the Stratofortress in all of its operational service. This is part 2, covering the B-52F, which spearheaded the original Arc Light missions in Vietnam in 1965, and includes a total of 40 repaints. Also included are optional models for VFR traffic use. Aircraft model by Jake Burrus and Mike Pearson, master textures and repaints by Mike Pearson, flight dynamics by Mike MacIntyre. Please read the extensive documentation contained in the file.
| Filename: | Boeing_B52_Stratofortress_Part_2.zip |
| License: | Freeware |
| Added: | 25th September 2013, 11:00:33 |
| Downloads: | 1,050 |
| Author: | Michael Pearson |
| Size: | 20.51 MB |
| Category: Flight Simulator 2004 - AI Aircraft | |
| Boeing B-52 Stratofortress (Part 3) |
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Images related to this file:
File Description:
Boeing B-52 Stratofortress (Part 3). The B-52 first flew in 1952, the last one was built in 1961, and there are still over 90 of the original 744 airframes either in front-line service or in a ready-reserve status. With extensive avionics upgrades starting this year, the USAF plans on using the B-52s until 2045. The aircraft has an impressive resume, having served in five shooting wars and was the backbone of Strategic Air Command's nuclear deterrent air component during almost forty years of Cold War service.
Jake Burrus started this AI traffic model a couple of years ago, and I was honoured to pick up the project and get it across the finish line, with no small amount of help from Mike MacIntyre, as usual. This is a 7-LOD AI traffic model representing the Stratofortress in all of its operational service. This is part 3, covering the B-52D, which bore the majority of combat use in Vietnam, and includes a total of 64 repaints. Also included are optional models for VFR traffic use. Aircraft model by Jake Burrus and Mike Pearson, master textures and repaints by Mike Pearson, flight dynamics by Mike MacIntyre. Please read the extensive documentation contained in the file.
| Filename: | Boeing_B52_Stratofortress_Part_3.zip |
| License: | Freeware |
| Added: | 25th September 2013, 11:01:21 |
| Downloads: | 1,040 |
| Author: | Michael Pearson |
| Size: | 30.42 MB |
| Category: Flight Simulator 2004 - AI Aircraft | |
| Boeing B-52 Stratofortress (Part 11) |
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Images related to this file:
File Description:
Boeing B-52 Stratofortress (Part 11). The B-52 first flew in 1952, the last one was built in 1961, and there are still over 90 of the original 744 airframes either in front-line service or in a ready-reserve status. With extensive avionics upgrades starting this year, the USAF plans on using the B-52s until 2045, 93 years after first flight. The aircraft has an impressive resume, having served in five shooting wars and was the backbone of Strategic Air Command's nuclear deterrent air component during almost forty years of Cold War service.
Jake Burrus started this AI traffic model a couple of years ago, and I was honored to pick up the project and get it across the finish line, with no small amount of help from Mike MacIntyre, as usual. This is a 7-LOD AI traffic model representing the Stratofortress in all of its operational service. This is part 11, showcasing the B-52H used from 1987 to 1992; with a total of 48 repaints. Also included are optional models for VFR traffic use. Aircraft model by Jake Burrus and Mike Pearson, master textures and repaints by Mike Pearson, flight dynamics by Mike MacIntyre. Please read the extensive documentation contained in the file.
| Filename: | Boeing_B52_Stratofortress_Part_11.zip |
| License: | Freeware |
| Added: | 27th October 2013, 00:19:31 |
| Downloads: | 704 |
| Author: | Michael Pearson |
| Size: | 21.96 MB |
| Category: Flight Simulator 2004 - AI Aircraft | |
| Boeing B-52 Stratofortress (Part 12) |
|
Images related to this file:
File Description:
Boeing B-52 Stratofortress (Part 12). The B-52 first flew in 1952, the last one was built in 1961, and there are still over 90 of the original 744 airframes either in front-line service or in a ready-reserve status. With extensive avionics upgrades starting this year, the USAF plans on using the B-52s until 2045, 93 years after first flight. The aircraft has an impressive resume, having served in five shooting wars and was the backbone of Strategic Air Command's nuclear deterrent air component during almost forty years of Cold War service.
Jake Burrus started this AI traffic model a couple of years ago, and I was honored to pick up the project and get it across the finish line, with no small amount of help from Mike MacIntyre, as usual. This is a 7-LOD AI traffic model representing the Stratofortress in all of its operational service. This is part 12, showcasing the B-52H used from 1993 to 2000; with a total of 32 repaints. Also included are optional models for VFR traffic use. Aircraft model by Jake Burrus and Mike Pearson, master textures and repaints by Mike Pearson, flight dynamics by Mike MacIntyre. Please read the extensive documentation contained in the file.
| Filename: | Boeing_B52_Stratofortress_Part_12.zip |
| License: | Freeware |
| Added: | 27th October 2013, 00:19:36 |
| Downloads: | 863 |
| Author: | Michael Pearson |
| Size: | 16.86 MB |
| Category: Flight Simulator X - Scenery | |
| YKEB Kellerberrin, Western Australia |
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File Description:
YKEB Kellerberrin was modelled at the request of Councillor Cole. In this updated version, the silos have been added and the landclass for the town south of the highway has been masked giving a more realistic impression from the air. Kellerberrin is a town in the Wheatbelt region of Western Australia, 205 kilometres east of Perth on the Great Eastern Highway. The railway line from Northam to Southern Cross was constructed through here in 1893-94, and this section opened for traffic in 1895. Kellerberrin was one of the original stations when the line opened. By 1898 there was a demand for small blocks of land in the area, and the government surveyed a number of 20-acre lots the same year. The area was gazetted as Kellerberrin townsite in 1901, and the government soon made more land available for settlers. Early settlers from 1890 to 1910 from Ireland settled in the area of Kellerberrin and Wittem. Their family name
was English. A road was named after this family. The name Kellerberrin is Aboriginal, and is derived from the name of a nearby hill. The hill was first recorded as "Killaburing Hill" by an explorer in 1861, but in 1864 the explorer Charles Hunt recorded it as Kellerberrin Hill. One source claims that Kellerberrin is the name for the fierce ants that are found in the area, while another gives it as meaning "camping place near where rainbow birds are found" - kalla means camping place or place of, and berrin berrin is the rainbow bird. (repeating the name makes it plural) It also serves as a stop on the Prospector and Avonlink rural train services. REQUIRES Blencowe_LibraryKit.zip
REQUIRES blencowe_librarykit_309494.zip (Available HERE)
| Filename: | YKEB_Kellerberrin_Western_Australia.zip |
| License: | Freeware |
| Added: | 28th February 2013, 13:52:02 |
| Downloads: | 246 |
| Author: | Alan Blencowe |
| Size: | 2.69 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Albian CAL4, Firebag CFG6, Horizon CYNR, Mildred Lake CER4, and Muskeg Tower CFW4 in Alberta Canada |
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File Description:
All of these airfields are in or close to the Athabasca Tar Sands in Alberta, modelled here along with the airfields. The tar sands workings extend along the Athabasca River for over 60 miles north of Fort McMurray in northern Alberta, and the huge cleared areas, surface mining, tailings ponds, and refineries along the Athabasca are right up there as Alberta's biggest VFR landmark. One look at a tailings pond (sea? ocean?) makes it clear that someone was worried about public reaction to the size. As well as the surface mining there are also large areas where there is underground extraction with a grid of dirt tracks between equipment installations. There are four airfields associated with the tar sands. Horizon CYNR is a public service airport operated by Canadian Natural Reources Ltd. Mildred Lake CER4 is owned and operated by Syncrude. Albian CAL4 is owned and operated by Shell Canada, and Firebag CFG6 is owned and operated by Suncor Energy. The fifth airfield is the nearby Muskeg Tower CFW4, which is there solely to support folks during their fire watch in the 120 feet tall tower. There is also a sixth airfield east of Horizon across the river and still visible, Bitumount; this is no longer in use. There is Ai included involving Canadian North, North Cariboo, Wasaya, HTS, First Air, Suncor, etc.
| Filename: | Albian_CAL4_Firebag_CFG6_Horizon_CYNR_Mildred_Lake.zip |
| License: | Freeware, limited distribution |
| Added: | 4th October 2013, 22:12:42 |
| Downloads: | 938 |
| Author: | Roger Wensley |
| Size: | 16.75 MB |
| Category: Flight Simulator 2004 - Scenery | |
| CD KnettishallFS9 |
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File Description:
Description:
From June 1943 to August 1945, the 560th, 561st, 562nd and 563rd Bombardment Squadrons of the 388th Bombardment Group with B-17's, flew 331 missions (including 19 Aphrodite missions from Fersfeld) losing 179 B-17s. On 6 September 1943, the 388th lost 11 B-17's on a mission to Stuttgart including all the aircraft of the 563rd BS. The airfield was not used again and sold off in 1957.
This add-on is not compatible with VFR scenery. Sorry for that.
Included in the download is an AI traffic BGL file that makes this base come to life. To get this file working, you must have the Wings of Power Heavy Bombers and Jets add on installed. You must also have downloaded the two repaint set for the B-17 done by my friend Chuck Lawsen. This last file can be found here at Avsim, it�s called: wop_388_b17.zip This project is as always dedicated to all the brave young men that contributed to the effort of getting Europe out of the claws of a dark, perhaps the darkest period in modern history, but this time it is especially dedicated to 1st Lt. Ralph M. Reese, co-pilot 562nd Sqd., and of course all the brave men of the 388th.
Enjoy!
Cees Donker
| Filename: | CD_KnettishallFS9.zip |
| License: | Freeware |
| Added: | 10th May 2010, 05:26:25 |
| Downloads: | 425 |
| Author: | Cees Donker |
| Size: | 1.12 MB |
| Category: Flight Simulator X - AFCAD Files | |
| Vliet Airport (6NJ1), NJ |
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File Description:
Located 02 miles SE of Washington, New Jersey, Vliet Airport is a private turf field. Trees border the runway on three sides, and a dirt mound and semi-truck are also obstacles to watch out for at the end of Runway 06 if you land long. At 1300' feet, it is a very short runway so make sure you check the capabilities of your aircraft before attempting to either land or take off here! Don't forget that in order to clear trees, usable runway space is closer to only 1000'. This airport has no lighting so daytime VFR operations only are recommended. Take note that there is also no wind sock, so be sure you are aware of the weather conditions prior to arriving/departing. There is also no hard-surfaced runway and you will be landing on terrain so it's suggested you have your mesh resolution slider as high as possible.
Scenery constructed with use of satellite images/streetview/aerial photos - the author has not been there in person.
This scenery is meant to be used in conjunction with MegaScenery Earth New York 007. It is not required, but apron use is minimized to allow satellite scenery to show through as much as possible, and objects are placed based on the MSE textures - lack of it may make scenery look out of place.
| Filename: | Vliet_Airport_6NJ1_NJ.zip |
| License: | Freeware |
| Added: | 8th February 2011, 23:20:47 |
| Downloads: | 182 |
| Author: | Drew Sikora |
| Size: | 375.28 KB |
| Category: Flight Simulator X - AFCAD Files | |
| Wide Sky Airpark Airport (JY31), NJ |
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File Description:
Located 03 miles NW of Bridgeton, New Jersey on 23 acres of land, Wide Sky Airpark Airport is a private turf field 2550' in length. There is no fuel available, but there is tiedown space by the main hangar in the middle of the field to the west. You can start in the parking spot there if you have a plane with 40' or less wingspan (collision with static aircraft is disabled so you can put a bigger plane there if you wish with no trouble). The windsock is not lit at night and is located atop the south end of then main hangar's roof. The field is hedged in to the east with bushes but they do not cause aircraft collisions. The runway is lit for night VFR operations. There is no hard surfaced runway so set your terrain mesh settings as high as possible to enjoy rolling around on bare bumpy terrain.
Scenery constructed with use of satellite images/streetview/aerial photos - the author has not been there in person.
This scenery is meant to be used in conjunction with MegaScenery Earth New Jersey/Delaware 004. It is not required, but apron use is minimized to allow satellite scenery to show through as much as possible, and objects are placed based on the MSE textures - lack of it may make scenery look out of place.
| Filename: | Wide_Sky_Airpark_Airport_JY31_NJ.zip |
| License: | Freeware |
| Added: | 10th May 2011, 13:40:36 |
| Downloads: | 157 |
| Author: | Drew Sikora |
| Size: | 1.27 MB |