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| Category: Flight Simulator X - Missions | |
| KSYR to KLGA mission |
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File Description:
This mission can be a Tutorial or a very busy 60 minute flight from Syracuse to New York's LaGuardia. The Tutorial is on Arrival Charts and how to interpret them. This one uses the HAARP THREE ARRIVAL to KLGA. In this short time, you will use Eight VORs and even more checkpoints in the infamous zigzag approach to land on runway 22. This flight is VFR, but you must rely heavily on your instruments due to extreme traffic and other congestion in the New York area, BUT you will get plenty of guidance in this tutorial mode.
You also have the OPTION to fly an IFR mode in IMC conditions with visibility less than 2 miles. In this Mission you will be flying the King Air 350. If you can master this approach, then you will be ready for a full instrument approach for most any airport. Goals, Reward and Pilot feedback on your performance are all included.
| Filename: | KSYR_to_KLGA_mission.zip |
| License: | Freeware, limited distribution |
| Added: | 31st July 2019, 06:00:13 |
| Downloads: | 272 |
| Author: | Jake Rogers |
| Size: | 19.4 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Bumba Airport (FZFU/BMB) |
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File Description:
Scenery for Bumba airport (FZFU/BMB), namely a small airport located in the North part of the Democratic Republic of Congo (DRC), Mondala Province, serving the small town of Bumba located near the Congo river. Bumba is an ideal reference point for VFR flights along the Congo river in that region, as well as around that part of the DRC forest. The scenery contains two parts: the landclass, that defines the terrain at and around the airport, and the airport scenery, which contains the runway, the aprons, and the 3D objects. In comparison with the default FS2004 scenery, this contains brand new runway and aprons, drawn using custom textures that should give a more realistic feeling of the airstrip, and the landclass has been modified in order to represent faithfully the real landscape around the airport. The Static Object Library of RWY12 is necessary in order to properly display the 3D objects: it can be found easily in the AVSIM library.
| Filename: | Bumba_Airport_FZFUBMB.zip |
| License: | Freeware |
| Added: | 30th April 2020, 18:31:15 |
| Downloads: | 161 |
| Author: | Marco Ruggieri |
| Size: | 7.52 MB |
| Category: Flight Simulator 2004 - Miscellaneous Files | |
| GoTo Any Airport |
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File Description:
GoTo Any Airport.
Inclued here Heathrow and London Luton. Always wanted to return to your favourite local Airport from anywhere in the world? simply - with no fuss? Look no Further.
Start at these Designated Airports,then Goto any Airport! - via the FS9 World menu and return to the Original Airport - every time! - By Just turning the GPS/nav switch to GPS and Flight Director and autothrottle on whilst still on the ground.Click on the Autopilot, IAS, ALT and Nav Hold switches once above 1000ft - thats it !! . Set Weather and Altitude as required and Speed in autopilot and away you go. Use the FS9 ATC as You Travel, call into Airport when close and receive the curent ATIS and Runway approach in use.
The added circuit flights are on Autopilot and allow you to observe the airport befor landing.They make good moving screen savers - but make sure you have plenty of fuel!compatible with UK2000 Airports & VFR scenery for UK.
| Filename: | GoTo_Any_Airport.zip |
| License: | Freeware |
| Added: | 19th June 2004, 07:12:30 |
| Downloads: | 690 |
| Author: | Alan Trussell |
| Size: | 38.37 KB |
| Category: Flight Simulator 2002 - Flight Plans | |
| 34RTWest |
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File Description:
An FS2002 GPS flight Plan. The 34th in a series of Round the World flight plans for the FS2002 default scenery. Depart Guwahati runway 02, India and arrive 1 hour 04 minutes later at Paro (VQPR) runway 33, Bhutan. A quiet and gentle flight, at least for the first 14 minutes then on entering a deep valley to start a pass storming climb into the snow capped mountains the mood of the flight changes. A session of dodging through gaps in the peaks concludes with a ‘Dive Bomber” VFR finals into a airport surrounded by very high ground and with its runway in a deep pit in a valley bottom, brings the session to an end. Pilots who have so far enjoyed the brand of fun and nonsense I call flight planning, will not be disappointed with this flight. The flight briefing (Word and text) is for a B737-400, it contains climb, cruise, top of descent and fuel loading details, waypoint timings and destination details.
| Filename: | 34RTWest.zip |
| License: | Freeware |
| Added: | 7th July 2002, 19:09:58 |
| Downloads: | 1,055 |
| Author: | The Ancient Brit |
| Size: | 37.4 KB |
| Category: Flight Simulator 2002 - Miscellaneous Files | |
| Albuquerque Sectional Chart |
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File Description:
Fly eastbound from Phoenix and visit Area 51 and Roswell (where SETI was "born"), Alamogordo, White Sands National Monument, Trinity Site (where the Manhattan Project tested the first nuclear device), Albuquerque (the state´s capital city), Lincoln County (where Billy the Kid was shot), the Mescalero Reservation (great skiing at Sierra Blanca south of the White Mountain Wilderness Area) and Capitan, Birthplace of Smokey the Bear. Flying VFR in this kind of countryside isn´t easy, as there aren´t all that many landmarks to rely on. Maybe this chart is of some assistance to you. You may use it "as is" without any other software, but it will develop its full potential if used as moving map with SimSystem´s FSFlightMax or FSGarmin. It wouldn´t have been possible to offer this chart without Richard Harvey and his love to flightsimming, so please consider this file to be "donationware" and make a however small contribution to the Richard Harvey Endowed Scholarship.
| Filename: | Albuquerque_Sectional_Chart.zip |
| License: | Check within download |
| Added: | 29th March 2003, 04:15:12 |
| Downloads: | 2,137 |
| Author: | Uwe Rademacher |
| Size: | 15.09 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Cancun and Santo Domingo Trees and Lights |
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File Description:
This work is an integration of the beautiful scenery of the "Cancun 2010" by software house Tropical sim, and the "Santo Domingo Las Americas" by Latin VFR. To do this I used .bgl files for trees, lights, buildings and more.
To insure safe operation, you must have the original sceneries and the Cancun After Shave by Angel Salazar Estrada which can be found here at AVSIM.
IMPORTANT: THE FOREST.BGL was kindly given to me for use by the software house "TAXI2GATE" which to whom does all my gratitude go. Happy Flights and greetings from Italy. See you on the caribe.
Requires:
- Payware scenery Cancun 2010 by Tropicalsim, and Santo Domingo MDSD by LatinVFR.
- Also, I suggest to install the Cancun After Shave by Angel Salazar Estrada which can be found here
| Filename: | Cancun_and_Santo_Domingo_Trees_and_Lights.zip |
| License: | Freeware, limited distribution |
| Added: | 19th December 2013, 19:36:41 |
| Downloads: | 677 |
| Author: | Fabio Ferrari |
| Size: | 8.4 MB |
| Category: Prepar3D V1-4 - Scenery | |
| Malta Republic of Malta Europa N35.53.00 E14.30.00 |
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File Description:
Malta N35.53.00 E14.30.00 officially the Republic of Malta and an archipelago located in the Mediterranean, in the
Malta Channel, 80 km from Sicily, 284 km from Tunisia and 333 km from Libya, including in the Italian geographical
region. With an extension of 315.6 km² it is one of the smallest and most densely populated states in the world. Its
capital is Valletta. The main island is characterized by a large number of towns that, together with the capital, form
a conurbation of 368 250 inhabitants. It was a Greek colony later a Roman and Arab colony, and English and only on 21
September 1964 it gained independence from Great Britain. The city of Valletta with its port, the city of Mdina
including the northern part of the Maltese archipelago with the island of Gozo and the Malta airport with its
infrastructures, was particularly taken care of. Within the downloaded package you will find readme files for
scenery installation. Good fly VFR. Pasquale Marrulli.
| Filename: | Malta___Republic_of_Malta_Europa_N355300_E143000.zip |
| License: | Freeware |
| Added: | 14th May 2018, 19:52:40 |
| Downloads: | 323 |
| Author: | Pasquale Marrulli |
| Size: | 3.7 MB |
| Category: Flight Simulator X - Scenery | |
| 179 AI Ships and AI Ship Traffic |
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File Description:
This package contains 179 AI ships and AI Ship Traffic for FSX and P3D covering almost all regions of the world. For full benefit of the files in this package you should install the previous packages in the project. New areas covered are Australia, New Zealand, Africa, India, Hawaii, the Black Sea, the South American West Coast, islands in the Indian and Pacific Oceans as well as Ireland, Scotland, Iceland, and the Faroe Islands - and more. Further, this package updates previous routes released for Brazil and adds traffic and diversity on shipping routes across Europe and Asia. New ship models include destroyers, frigates, cruise ships, oil tankers, container ships, fishing vessels, coasters, river boats, and more. Ships visit among other places Sydney, Perth, Auckland, Wellington, Tahiti, Samoa, Fiji, Honolulu, Panama, Lima, Ushuaia, Buenos Aires, Rio de Janeiro, Salvador, Fortaleza, Belem, Manaus, Incheon, Ho Chi Minh, Manila, Bangkok, Koh Samui, Phuket, Singapore, Kuala Lumpur, Jakarta, Mumbai, Seychelles, Maldives, Mauritius, Dubai, Doha, Mogadishu, Durban, Cape Town, Lagos, Abidjan, Dakar, Las Palmas, Istanbul, Odessa, Burgas, Trabzon, St Petersburg, Helsinki, Stockholm, Kiel, Copenhagen, Stavanger, Liverpool, Glasgow, Reykjavik, and many more. Models and textures by Jean-Pierre Fillion, Knud Kristoffersen, Erwin Welker, Alberto Garcia, Antonio Diaz, Sebastien Viale, and Henrik Nielsen.
Video available here: https://www.youtube.com/watch?v=Cma0PVfrFac&list=UUKFYbDe0mheZ-llBTVQnHrA
| Filename: | 179_AI_Ships_and_AI_Ship_Traffic.zip |
| License: | Freeware |
| Added: | 2nd January 2015, 18:40:21 |
| Downloads: | 11,060 |
| Author: | Henrik Nielsen |
| Size: | 116.03 MB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| Norwegian Long Haul "Roald Amundsen" Boeing 787-8 Dreamliner (EI-LNE) |
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File Description:
Norwegian Air Shuttle operates "long-haul" flights to Asia and the United States through two fully owned subsidiaries, Norwegian Long Haul AS and Norwegian Air International Limited. The two subsidiaries operate Boeing 787 Dreamliners. Norwegian Long Haul is registered in Norway, and is managed by Norwegian Air Shuttle ASA from its head office at Fornebu. Norwegian Air International is registered in Ireland and has its head office in Dublin. Norwegian Long Haul does not operate any own routes, but instead its capacity is used to operate the routes of parent company Norwegian Air Shuttle to Asia and North America.
Norwegian livery painted on Tenkuu Developers Studio (TDS) Boeing 787-8 Rolls Royce model. The textures are saved in 32bit format for quality graphics. Textures are also characterized by HD (High Definition). Its features are idle-reverser animation, animated pack vents and pressurisation outflow valve, detailed textures, accurate paint, dynamic shine & effects, dynamic flexing wings that respond to turbulence, fully independent suspension, trim animation, gear steering, accurate flight dynamics, spoiler animation, reflective cockpit windows, improved wingflex code with input from several new parameters including ground spoilers, fuel load, and angle of attack, transparent navigation light lenses and many more. REPAINT TEXTURES ARE ALSO COMPATIBLE WITH THE FSX MODEL (needed).
Visit our Facebook page "Sky Level Textures" for news, updates and previews on my future repaint projects. Thanks for downloading & Happy flying. HD GAMING EXPERIENCE inside. https://www.facebook.com/SkyLevelTextures
| Filename: | Norwegian_Long_Haul_Roald_Amundsen_Boeing_7878_Dre.zip |
| License: | Freeware |
| Added: | 13th July 2014, 01:58:09 |
| Downloads: | 1,561 |
| Author: | Giacomo Tomasini | Sky Level Textures | Tenkuu Developers Studio (TDS) |
| Size: | 20.45 MB |
| Category: Flight Simulator 2002 - AFCAD Files | |
| Cork Airport File 1.0 |
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File Description:
This is the first file of a few files I will be releasing for Cork Airport Ireland {EICK} in FS2002. This is just a small, basic Afcad file to correct the parking at Cork airport. This Afcad file will make all the aircraft at Cork airport {including your aircraft}, park sideways against the building as in real life at Cork airport, instead of parking facing the building. All the starting points will also change to a sideways heading of 166. This will also change the gate numbers and will stop the atc using the term 'parking' all the time. It will change gate 1 to medium, gate 2 to heavy, gate 3 to small, gate 4 to medium {cargo}, parking 5 to ramp GA small, parking 6 to ramp GA small, and parking 7 to ramp GA small. All runways {17/35,07/25}, taxiways, traffic, and atc have been left alone. Parking and buildings are a mess at Cork airport in FS2002, therefore, the file is not perfect. I plan to release further traffic and scenery files for Cork airport in the future. This file requires AFCAD by Lee Swordy. Details of where to get it within download.
The progressive taxi instructions will also not change, neither will the pink line on the taxiways. The pink line will not turn sideways at the gates, but you must turn and park sideways at a heading of around 166 to park properly.
| Filename: | Cork_Airport_File_10.zip |
| License: | Check within download |
| Added: | 27th November 2002, 12:59:02 |
| Downloads: | 486 |
| Author: | Michael O'Sullivan |
| Size: | 200.19 KB |