Where Flight Simulation Enthusiasts Gather from Around the World!
| Category: Flight Simulator X - Flight Plans | |
| Mine Supervisor´s Nightmare |
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File Description:
Chile´s production of Copper is fantastic. The ore is all over the country
and many Chilean Mining Companies have their mines in places that even
goats stay away from.
Igor del Monte, senior "Bucaton Minas Ltd" chief deep mines supervisor leaves
early tomorrow to visit four of the companies mines. To him and to pilots that
fly him to these forsaken places is really why they get paid what they do. This
round is yours if you dare.... Chief company pilot, Adri Penelope, lets his pilots
volunteer for this flight--he is married to one pilot´s widow who overran the landing
area in Mine 1 . She was 28 when Frankie Balon tasted the copper dust.
This flight is considered of the outmost danger----there are no airfields where the mines are
so landings and take offs are done in roads by the mines....Are you volunteering for
tomorrow´s flight?????...Read instructions really well and may the Copper Mountain god
bless you during the flight.
| Filename: | Mine_Supervisors_Nightmare.zip |
| License: | Freeware, limited distribution |
| Added: | 21st February 2008, 09:53:58 |
| Downloads: | 759 |
| Author: | Gera Godoy C |
| Size: | 1.11 MB |
| Category: Flight Simulator 2004 - Flight Plans | |
| "Imperial 109" - The journey of Imperial Airways S.23 "Caterina" in 1939, from the novel by Richard Doyle. |
|
File Description:
In 1977 the novel "Imperial 109", by Richard Doyle, was published. The story is based on the flight of an Imperial Airways Short 'Empire' Class flying-boat, "Caterina", on its journey through Africa to Cairo and onwards through Europe to England and finally across the Atlantic to New York. When I read this novel just recently I couldn't help but think that it would make a wonderful Flight for Flight Simulator, and the fact that the characters and storyline was fiction was of no concern, because the airline, the aircraft and the route flown were real. I also considered that the best way to present this was to publish it as an unfolding story in blog format, in the same fashion as the Sir Alan Cobham flight around Africa which I had undertaken. Therefore I present you with "Imperial 109" for Microsoft Flight Simulator and you can take part by following and flying the updates as I present them online.
| Filename: | Imperial_109__The_journey_of_Imperial_Airways_S23_.zip |
| License: | Freeware |
| Added: | 27th September 2007, 12:59:21 |
| Downloads: | 955 |
| Author: | Bruce Kennewell |
| Size: | 51.57 KB |
| Category: Flight Simulator 2004 - Panels | |
| Boeing 777-200 Wingviews |
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File Description:
Realistic wingviews for all three engine types for the new Project Open Sky 777-200. Each set of views adjusted for engine-type (RR Trent series, GE90 series and P&W4000 series). Choice of 3 different views of the left engine & option of a "Gear Cam" view that shows the left main landing gear. Enable/disable these different views using switches & a quick sim reload (remember to save your flight first). Full instrucctions included. Please be aware that these views were set on a 1680 X 1050 monitor. Some adjustments to the wingview figures might have to be made depending on your monitor-size. Id like to take this chance to thank the talented group of people at Posky for this great new 777-200. Also thanks to all the repainters, sound-creators & panel gurus out there who bring it all together and make this hobby so enjoyable. Enjoy the passenger wingviews on this big Boeing twin :-)
| Filename: | Boeing_777200_Wingviews.zip |
| License: | Freeware |
| Added: | 12th October 2008, 10:26:58 |
| Downloads: | 3,523 |
| Author: | Nevin Pariat | Project Opensky |
| Size: | 326.04 KB |
| Category: Flight Simulator X - Scenery | |
| 70 Colombia Airports |
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File Description:
70 Colombia airports/airfields for FSX. Mainly based on GoogleEarth. Changes to default airports and many new airports added. Largely based on my formerr FS9 colombian airport sceneries. I am using the FreeMesh X Global 1.0 from https://www.avsim.com/forums/topic/467933-freemesh-x-global-10-release-announcement/ but most sceneries should work also with the default or any other mesh. All files start with the ICAO identifier of the airport; so you can take out what you don't like or use only what you like.
Airports included are: ACM (IATA Code), SK53,SKAG,SKAO (now SKMJ) SKAS, SKBC, SKBE, SKBM, SKBN, SKBQ, SKBS, SKBU, SKCA, SKCB, SKCI, SKCN, SKCR, SKCZ, SKEB, SKFE, SKFL, SKGA, SKGI, SKGY, SKHA, SKHC, SKIB, SKIM, SKIO, SKIR, SKLA, SKLB, SKLC, SKLP, SKLT, SKMF, SKMG, SKMO, SKMO, SKNA, SKNV, SKOE, SKOT, SKPA, SKPD, SKPI, SKPP, SKPV, SKPZ, SKQU, SKRI, SKSA, SKSF, SKSJ, SKSV, SKTB, SKTM, SKTQ, SKUA, SKUM, SKUR, SKVG,
SLVP, SQFR, SQOA, SQPS, SQUJ, SQVZ, Z09A
| Filename: | 70_Colombia_Airports.zip |
| License: | Freeware |
| Added: | 6th January 2019, 17:39:01 |
| Downloads: | 2,420 |
| Author: | Detkev J. Rohmer |
| Size: | 106.4 MB |
| Category: Flight Simulator X - Original Aircraft | |
| American Airlines Boeing 787-900 |
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Images related to this file:
File Description:
The Boeing 787 is one of the most sophisticated aircraft ever designed, and I have worked on several FS models from even before the real aircraft was ever built. I have accumulated so much data relating to this plane that I can now incorporate real world dynamics for it based on extremely realistic information. The aircraft offered here has been modified to offer all of that realism. In the real world, the 787 is flown primarily with autopilot controls, and this model is no different. It doesn't take a lot to fly this plane, and if I were to be offered the challenge I think I'd be up and flying within a few minutes, in a real 787. Because of this, I offer no advise other than normal flight rules.
If you are new to FSX, please learn through the on-board tutorials. I am not a tutor. I do not have anything to do with cosmetics. I do not design panels. All I do is help educate you about the realism of aircraft design. You can look at the aircraft.cfg and the .air file (Airfile Editor Required) to see what I've done in comparison to the original model, but I will not really help you with tutorial related issues. If you find something you think is wrong, let me know. Otherwise, enjoy this model and fly her like the real thing.
Everything I've done here is for educational purposes without any expectation of any monetary gain, and offered publicly for free. What I offer here is protected by the Fair Use Doctrine of International Copyright Law, and you are free to study this as follows:
https://www.law.cornell.edu/uscode/text/17/107
All persons involved with this and the original design are credited, unless they are unknown and have offered no credit details.
Model Designer: Camil Valiquette
Sound: Emil Serafino
Panel: Marco Spada
Real World Dynamics, Effects and Data: Douglas E. Trapp, [email protected]
July 2017
| Filename: | American_Airlines_Boeing_787900.zip |
| License: | Freeware |
| Added: | 15th July 2017, 16:46:49 |
| Downloads: | 862 |
| Author: | Douglas E. Trapp |
| Size: | 41.65 MB |
| Category: Flight Simulator 2004 - AFCAD Files | |
| Default Las Vegas McCarran with activated X-Wind Runways |
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File Description:
A High quality AFCAD2 file for the default FS2004 Las Vegas McCarran airport. This file has been completely rebuilt from scratch using information from the latest FAA charts (17th March 2005). All Aprons have been completely rebuilt and are modelled to be as near real as possible. Improvements have been made to the taxiways, and newly built taxiways 'Romeo' and 'Zulu' have been added to the airport.
The 'crosswind runway technique' has been applied to this airport to activate all runways for simultaneous use.
Runways 01R/19L and 7L/25R will both be used for simultaneous take-offs whilst 01L/19R and 7R/25L will both be used for simultaneous landings, all dependent on wind direction.
Full night lighting has been provided for taxiways, runways and aprons and a 'Tower View' is now available. Full 'ALSF-2' approach lighting has been added to the landing runways to assist your approaches in poor visibility. The final runway modification is a 200ft overrun area at each end of runway 7R/25L only. All real life gates at this airport are now available for use, they are correctly numbered as per real life and have the correct airline assigned to them.
A new 'RJ' area with 12 stands for America West Express has also been added to the main apron, near the B concourse. Terminal 2 now has overflow parking to provide more space during peak periods. The 'Janet' (Area 51) shuttle area has been represented and has 8 coded stands for the 737s that use the terminal. Random parking has also been placed on the Executive Terminal area and also at 'Signature Parking' on the south west side.
Finally, there are a number of parking stands provided on the cargo area also. This file has been fully tested and all traffic flows as it should. If you have a large amount of traffic flowing thru LAS, this file will certainly bring the airport to life. Enjoy!!
| Filename: | Default_Las_Vegas_McCarran_with_activated_XWind_Ru.zip |
| License: | Freeware |
| Added: | 2nd April 2005, 22:00:16 |
| Downloads: | 4,841 |
| Author: | Lee Brompton |
| Size: | 81.04 KB |
| Category: Flight Simulator 2004 - AFCAD Files | |
| Default New York JFK with Active Runways |
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File Description:
A High quality AFCAD2 file for the default FS2004 New York JFK. This file has been completely rebuilt from scratch using information from the latest FAA charts (17th March 2005). All Aprons have been completely rebuilt and are modelled to be as near real as possible. Improvements have been made to the taxiways, including slight realignments where needed to avoid building collisions. The 'crosswind runway technique' has been applied to this airport to activate all runways for simultaneous use. This means all 4 runways at this airport will be used for simultaneous take-offs and landings, all the time. Full night lighting has been provided for taxiways and runways. On the default setup, more than 1 runway shared the same ILS frequency and these frequencies have now been altered by +.05 MHz to avoid conflicts. Approach lighting has been upgraded to "ALSF-2" on all runways to better assist your approaches in poor visibility. Displaced thresholds have also been modified to enable better traffic flow for landing aircraft. A 'Tower View' is now available. All real life gates at at each terminal within the airport are now available for use and they are correctly numbered as per real life and have the correct airlines assigned to them. Extra parking can be found at the GA Terminal, cargo bases and maintenance areas, and all real life helipads have been added to the airport. Additional overflow parking (remote stands) can be found at Terminal 4, UA Terminal 7 and AA Terminal 8/9. This AFCAD2 has been fully tested and all traffic flows as it should. If you have a large amount of traffic flowing thru JFK, this file will certainly bring the airport to life. Note: There are 2 versions included within this package: (1) Terminal 5 out of use as per real life (no gates added), (2) Terminal 5 in use, with gates allocated to TWA (as it was back then). See images for info. Enjoy!!
| Filename: | Default_New_York_JFK_with_Active_Runways.zip |
| License: | Freeware |
| Added: | 7th April 2005, 13:44:37 |
| Downloads: | 6,430 |
| Author: | Lee Brompton |
| Size: | 282.56 KB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| Boeing B-17G 91st BG (OR-L) "Blue Dreams" |
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Images related to this file:
File Description:
This folder contains a repaint for the A2A WoP2 B-17G in the colors of B-17G-10-DL 42-37761 OR-L "Blue Dreams" of the 323rd BS/ 91st BG, based in Bassingbourne, UK. "Blue Dreams" was assigned to Captain Ken McFarland and his crew, and was painted by Corporal Tony Starcer, with the december pin-up by Alberto varga. When the crew found out that their captain's wife was pregnant, they had Starcer paint a stork and baby below the pilots window (without McFarlane knowing), adding the name 'Mona Gail'after the birth of his daughter. The aircraft would go on to complete 29 missions with the group, before being written off due to an unfortunate oversight by another crew. Shortly after taking off for a flight to Berlin, on the 6th of March 1944, the pilot, Lt Walter Wilkinson, noticed fuel streaming from the starboard wing. He decided to land immediately, in the hope of quickly solving the problem and rejoining the mission. The nearest airfield was the 355th FG's base at Steeple Morden, close to Bassingbourne, and he decided to land there. He lined up with the runway and slowly descended the heavily laden bomber, going for a smooth as possible landing. What came was different, since the crew had forgotten to lower the landing gear, and "Blue Dreams" screeched of the runway and into the grass. The crew evacuated the wrecked aircraft as quickly as they could, but fortunately, the bombs in the bomb-bay did not explode. "Blue Dreams" would not fly again, and was salvaged the following day. The subsequent accident report revealed that the pilot had flown 8 exhaustive missions in the previous two weeks. This time nobody was hurt, but it would be a different story 10 months later, when another 91st B-17 forcelanded at Steeple Morden...
Repaint by Jan Kees Blom, based on the A2A paintkit.
| Filename: | Boeing_B17G_91st_BG_ORL_Blue_Dreams.zip |
| License: | Freeware |
| Added: | 7th October 2019, 18:19:18 |
| Downloads: | 101 |
| Author: | Jan Kees Blom |
| Size: | 17.66 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Koyukuk KYU in Alaska |
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Images related to this file:
File Description:
Koyukuk is a small village on the northern bank of the Yukon River, around 5 miles east of where the river turns from north-south to east-west, east being upstream towards the distant Fairbanks. The mouth of the Koyukuk River that joins the Yukon is just to the east of the village. The population is now under 100 and living from fishing and the land. During the late 1800's the local population lived off the land and also by the spin off from gold mining in the same way as the nearby Nulato, but when in the early 1900's gold mining activities moved to Nome and Fairbanks local prosperity plunged. In fact, the village only became a permanently inhabited establishment in 1939, when a school was built. The airfield is close by and has a gravel runway aligned 6-24 and 4,000 feet long with PAPI on the approach to 6. There is also a shorter and parallel grass runway that is only used in the winter snows by light planes that are on skis and without wheels. Apart from the airfield itself, and it's buildings, this scenery modifies the local land class, adds village buildings while reducing the village size to reality, and creates a new airfield background. Koyukuk is served by Wright Air from Fairbanks in the east and this is included in the AI provided with the post of Nulato. A note here about my scenery making. This is post number 509 and there will not be many more to follow this as I am almost at the end of the photos I either took or found for scenery purposes. There is a limit to what can be located online and I have already been making use of the little there is; eg Unalakleet. So, if you are near an airport (preferably Canadian or Alaskan) and have a camera..... Let me know.
| Filename: | Koyukuk_KYU_in_Alaska.zip |
| License: | Freeware, limited distribution |
| Added: | 30th August 2019, 18:23:12 |
| Downloads: | 125 |
| Author: | Roger Wensley |
| Size: | 3.26 MB |
| Category: Flight Simulator X - Scenery | |
| MYXY - Duncan Town, Ragged Island Chain, Bahamas - Version 2 |
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File Description:
The Ragged Island Chain consists of a string of small islands in the Bahamas. Only one island, Ragged Island, has a settlement on it which is known as Duncan Town. This FSX scenery improves the airstrip at Duncan Town and creates a new private airstrip on Nurse Cay. The airstrip at MYXY (Duncan Town) has been lengthened by 500 feet and widened by 25 feet. Six parking ramps now exist as well as a fuel pump and helipad. Additional taxiways have been added and lights for the runway, taxiways and apron. A small building has been added to serve as a combined terminal, control tower, and customs office. There is also a hangar to protect your plane from tropical storms. These improvements were necessary to accomodate the increased air traffic due to the new high rise tropical hotel, the Ragged Island Resort. There is also a lighthouse on the island and a cruise ship with helipad just off to the east. A large private yacht just to the north also has a helipad. You can watch dolphins swim at both of those locations - the helipads make great viewing spots. About 20 miles north of Ragged Island is Nurse Cay (MYXN). This is where my private airstrip and villa are located. The airstrip has a 2500 ft concrete runway and a parallel taxiway as well as a helipad. The runway, taxiways, and apron are all lit for night operations. The airstrip was built right on a marsh so wandering off the runway or taxiways could result in getting wet. You will find a variety of birds flying around at various locations throughout this scenery. A flight plan is also included for a dusk flight from Ragged Island (MYXY) to Nurse Cay (MYXN). So come on out to Ragged Island, because it's better in the Bahamas! This is version 2 and supercedes my original file - this version corrects the runway numbers at MYXN.
| Filename: | MYXY__Duncan_Town_Ragged_Island_Chain_Bahamas__Ver.zip |
| License: | Freeware |
| Added: | 24th August 2007, 15:55:49 |
| Downloads: | 2,408 |
| Author: | Mike Lanza |
| Size: | 13.43 KB |