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| Category: Flight Simulator X - AFCAD Files | |
| Paramount Air Airport JY04 , NJ |
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File Description:
Located 01 miles N of Green Creek, New Jersey on 20 acres of land, Paramount Air Airport is a private turf strip 2000' in length, although about 300' of it at the end of Runway 32 isn't in the best shape. The runway is 100' wide but closely hedged in by trees along both sides for the length of the runway. A hangar is past the end of Runway 14 but no services are offered for transient aircraft. Still, you can choose to start parked at the hangar if you wish. There is no hard surfaced runway so having your terrain mesh set as high as possible is recommended. No windsock is present, so know your weather (KWWD is very close by) and the airport is unlit so daytime VFR operations only are recommended.
Scenery constructed with use of satellite images/streetview/aerial photos - the author has not been there in person.
This scenery is meant to be used in conjunction with MegaScenery Earth New Jersey/Delaware 005. It is not required, but apron use is minimized to allow satellite scenery to show through as much as possible, and objects are placed based on the MSE textures - lack of it may make scenery look out of place.
| Filename: | Paramount_Air_Airport__JY04__NJ.zip |
| License: | Freeware |
| Added: | 20th April 2011, 16:42:48 |
| Downloads: | 179 |
| Author: | Drew Sikora |
| Size: | 418.37 KB |
| Category: Flight Simulator X - AFCAD Files | |
| Red Lion Airport (N73), NJ |
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File Description:
Located 02 miles S of Vincentown, New Jersey on 92 acres of land, Red Lion is a public airfield with a single asphalt runway 2880' in length. Tie downs are available at the Runway 23 end of the airport with South parking being the main tie down area. North parking is on the grass off the main taxiways and East parking is behind the main hangar near the parking lot. All parking is for aircraft with wingspans of 40' or less. Fuel is available by stopping near the tank next to the main hangar near Runway 23. PAPI for Runway 23 is out of service indefinitely, which is why you will see the PAPI boxes but no lights. All static objects and trees adjacent to the taxiways and parking spots have collision disabled.
Scenery constructed with use of satellite images/streetview/aerial photos - the author has not been there in person.
This scenery is meant to be used in conjunction with MegaScenery Earth New Jersey/Delaware 002. It is not required, but apron use is minimized to allow satellite scenery to show through as much as possible, and objects are placed based on the MSE textures - lack of it may make scenery look out of place.
| Filename: | Red_Lion_Airport_N73_NJ.zip |
| License: | Freeware |
| Added: | 9th December 2011, 14:20:51 |
| Downloads: | 171 |
| Author: | Drew Sikora |
| Size: | 1.06 MB |
| Category: Flight Simulator X - Scenery | |
| Lelystad airport_EHLE_FSX_new_layout |
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File Description:
Because the Netherlands 2000 Scenery Design Team no longer releases a new version for the FSX,
this version has been compiled based on nl2k_v4_EHLE_5 with the permission of the the Netherlands 2000 Scenery Design Team.
- Various buildings have been modelled and items from various sources have been added to the airport.
- The EHLElib.BGL file contains all the items that have been used and the textures are complete.
As a result, the airport can be installed without the use of the installation of the Netherlands 2000 Scenery Design Team.
- The airport is surrounded by more trees than the version nl2k_v4_EHLE_5.
- Lampposts have been added to the highway of the approach path of Runway 23 and parking places.
- By means of Airport Design Editor the airport can be changed.
- In the Effects folder, there are effects that should be added to the FSX (SE) folder.
- In the selection folder you will find two options. One is the choice where the new section is active and two where it is inactive.
By placing a copy of one of these in the scenery folder and deleting it already in the scenery.
It will become active after you restart the flight sim.
Enjoy and Happy flying
Jan Zijlstra from the Netherlands
| Filename: | Lelystad_airport_EHLE_FSX_new_layout.zip |
| License: | Freeware |
| Added: | 20th March 2024, 23:09:06 |
| Downloads: | 167 |
| Author: | Jan Zijlstra |
| Size: | 255.22 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Cedar Lake Logging Camp |
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File Description:
After flying my first real life solo flight I decided to celebrate by making a fun scenery for flightsim. Cedar Lake Logging Camp was designed to be a great destination for Northern Ontario (Canada) Bush pilots. It is situated northwest of Dryden. It has one 1800 foot gravel runway with trees on both sides for challenging approaches and takeoffs, a helipad and a dock for float operations (visible). There are several cabins on site as well as a hanger and fuel station on the gravel apron. There is a fuel barge and cargo crates by the float docks. For the bush atmosphere there are several deer in the area, a tractor pulling a mower by the runway, and two static aircraft (a Piper Cub by the hanger and a Cessna 185 on floats at the fuel barge). An AI aircraft is integrated into the file as well - the piper cub flies to Red Lake in the morning and to Dryden in the afternoon. There is also an integrated AFCAD file so the camp will show up in the flight simulator database and in the GPS. There are 5 starting locations including the runway ends, 2 parking spots on the apron, the helipad, and beside the dock. I hope you enjoy this as much as I will.
| Filename: | Cedar_Lake_Logging_Camp.zip |
| License: | Freeware, limited distribution |
| Added: | 19th February 2004, 01:33:22 |
| Downloads: | 2,121 |
| Author: | David Voogd |
| Size: | 2.69 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Tongass Remote Airfield (RATR) - for "Tongass Fjords" (FS9) |
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Images related to this file:
File Description:
"Tongass Remote Airfield" (RATR) Alaskan scenery (Fictitious)
Tongass Remote Airfield is for Flight Simulator 2004 and for the "Tongass Fjords" (FS9) addon by Holger Sandmann & Bill Womack . You must have "Tongass Fjords" (FS9) for this to work.
Field history and description:
In the early days this area was well known to prospectors and hunters. A small mine was established and later abandoned. Around the late 40���¢��������s a crew was contracted to clear a small landing area to gain easier access for hunters and campers. Due to the extreme remoteness of this area that clearing took several years. The last phase was the approach, clearing by hand a descending glide slope through just the tops of the tall trees. There is now just enough room for a very experienced pilot to get in and out of this field. The airfield is 26 miles north of Petersburg Alaska (PAPG). This is a tricky narrow approach with a left hand dogleg and then an immediate right hand dogleg turn just before the final approach. Not much time to set up your approach, also, it's a very short runway. For experienced pilots only, and make sure that your life insurance is up to date. See enclosed Maps and info. Good luck.
| Filename: | Tongass_Remote_Airfield_RATR__for_Tongass_Fjords_F.zip |
| License: | Freeware, limited distribution |
| Added: | 11th February 2010, 00:49:22 |
| Downloads: | 623 |
| Author: | Jay Langham |
| Size: | 3.51 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Scenery Objects - Rwy 12 scenery Level 2 |
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File Description:
[File re-uploaded at request of AVSIM] This pack contains the standard scenery objects for the Rwy12 scenery generation program by Israel Roth and Seev Kahn and is specifically issued for the benefit of the end users of my add-on scenery series, although there is no reason why it will not work equally well with any other sceneries designed using this software. Most other designers have stated that the end user MUST download the massive 45 MB full program but this is not only pointless and unnecessary, it is not in accordance with the recommendations of Israel and Seev. Furthermore, the obligatory automatic installation programme is flawed and only works correctly if you have Flight Simulator 2004 installed to the default directory.
This pack of scenery objects addresses all of these issues, and all of my scenery sets will work with or without it - with three possible levels of scenery detail:
Level 1 - the airport scenery will only use Microsoft's default scenery objects (no extras require to be installed).
Level 2 - the airport scenery will additionally display all standard Rwy 12 scenery objects (Fedex vehicles, static GA aircraft, people and trees.
Level 3 - the airport scenery will additionally display third-party Rwy 12 objects.
The latter will require separate download and installation will be detailed in my scenery sets.
| Filename: | Scenery_Objects__Rwy_12_scenery_Level_2.zip |
| License: | Freeware |
| Added: | 20th June 2010, 10:35:15 |
| Downloads: | 12,943 |
| Author: | Israel Roth, Seev Kahn; compiled by John Hinson |
| Size: | 2.83 MB |
| Category: Flight Simulator 2004 - Scenery | |
| LFRD2004 Dinard/St-Malo VFR Scenery |
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Images related to this file:
File Description:
LFRD is a regional airport in Brittany, France. This scenery was created entirely with GMax and the latest Microsoft compilers. Everything was made to ensure maximum framerate while giving maximum visual impact, even on humbler machines. This scenery will run just as fast as the default one (which is very bare) with your current settings, even though there are literally thousands of houses, buildings, trees and a detailed airport.
This is a complete package:
-SRTM local mesh with custom coast trimming
-Custom phototexture (200sq km), with seamless blending into FS9 standard landclass
-Full autogen with custom local texture
-Custom landclass and waterclass
-AFCAD2 file with parking codes
-Custom Hi-res photographic textures at airport.
-Gmax buildings and xml librairy objects.
It was made by a real life pilot and is totally aimed at recreating the feeling of being there, not so much on the ground (after all, this is a FLIGHT simulator), but at circuit altitudes. This is not about recreating an airport in all its glorious details at the cost of framerate, but instead an exercise in balancing visual cues and details as viewed from up there to make it 'as real as it gets' within the limits of FS9. Scenery made by Vauchez (http://mapage.noos.fr/euro_vauchez/)
| Filename: | LFRD2004_DinardStMalo_VFR_Scenery.zip |
| License: | Freeware, limited distribution |
| Added: | 28th April 2010, 18:06:05 |
| Downloads: | 46,559 |
| Author: | Etienne Vauchez |
| Size: | 10.55 MB |
| Category: Flight Simulator 2004 - Scenery | |
| VFR of Lario, Area C2A - Como lake, Italy |
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Images related to this file:
File Description:
*** REPLACEMENT OF PREVIOUS ISSUE, due to a bug of an High Winter texture ***
This is the fifth scenery of the "VFR of Lario" project, made with photorealistic terrain (multiseason & night) and with some 3D GMax realistic objects.
Information: Como's lake is in the north of Italy, closed to the Helvetic border; this scenery covers approximately an area of 7.5x6 kmt, from la "Zoca de l'Oli" and mountains over Ossuccio (NW) to Tremezzo (NE), and from Colonno (SW) to Magreglio (SE) and includes the NLC piers of Sala Comacina, Comacina island, Campo, Lenno, Tremezzo, Bellagio (2), S. Giovanni, Lezzeno; it includes several dedicated buildings as Taverna Bleu hotel (Sala Comacina), S. Maria e S.Giacomo churches and villa Balbiano (Ossuccio), church and pier of S. Michele (Colonno), villa del Balbianello (Lenno), hotel Villa Marie, S. Lorenzo Church, villa La Quiete, Grand Hotel, villa Carlotta, hotel La Darsena, Pub motor ship Bisbino (Tremezzo), villa Melzi, villa Giulia, buildings Carillon e lungolago Manzoni, hotels Excelsior, Du Lac, Metropole (Bellagio). Two NLC ferry (moted on the way Bellagio-Cadenabbia) are placed together with other minor boats and docks placed alongside the coast, including platforms for seaplanes arrival.
Contents: GMax objects as above and other buildings, minor piers and boats together with autogen buildings and trees are fully spreaded on the scenery.
| Filename: | VFR_of_Lario_Area_C2A__Como_lake_Italy.zip |
| License: | Freeware |
| Added: | 22nd May 2012, 18:12:41 |
| Downloads: | 1,671 |
| Author: | Aldo Della Vedova, Daniele Lanfranchi, Gian Mario Verga, Diego Caligiuri |
| Size: | 28.49 MB |
| Category: Flight Simulator X - Scenery | |
| Pichlingersee - LOW1 |
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Images related to this file:
File Description:
The Pichlingersee (LOW1) is a quarry pond near Linz (LOWL) in Austria (Upperaustria). The ILS approach to the runway 27 cross this lake. The helipad is in possession of Water Rescue Department and was not build on land. It was build "in water".
For the implementation of this area about 500 objects were set by hand from myself. Including not only trees and shrubs, but also signs, park benches, emergency call boxes (gernerated in gmax) etc at there right place. At night it was dark in real, so I does not create night texture. The scenery has 1.5 km ground imagery at 20cm per pixel and vary (hope) with the seasons.
Der Pichlingersee ist ein Baggersee in der Nhe von Linz (LOWL) in sterreich (Obersterreich). Der ILS Anflug auf die Landebahn 27 fhrt genau ber diesen See. Die Hubschrauberplattform gehrt der dortigen Wasserrettung und wurde nicht auf dem Land, sondern in den See hinein gebaut.
Fr die Umsetzung des Areals wurden von mir ber 500 Objekte von Hand gesetzt. Darunter nicht nur Bume und Strucher, sondern ebenso Schilder, Parkbnke, Notrufsulen (in gmax generiert) usw. an ihrem richtigen Platz. Da es dort in der Realitt nachts stockdunkel ist, habe ich auf Nachttexturen verzichtet. Die Szenerie hat eine 1.5 km Bodentextur mit 20cm/px und wechselt (hoffentlich) mit den Jahreszeiten.
| Filename: | Pichlingersee__LOW1.zip |
| License: | Freeware |
| Added: | 9th January 2013, 00:44:19 |
| Downloads: | 1,998 |
| Author: | Oliver Brandl |
| Size: | 54.71 MB |
| Category: Flight Simulator 2004 - Scenery | |
| LIMN Cameri, Italy (v2) - closed Army area Babini |
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Images related to this file:
File Description:
This scenery is complementary to the Cameri_V2's main one. It has been revised with complete new ground that solves the previous flickering problems, built up mainly with existing objects and through Generic Building system.
Historical Infos: the 31th Armored Brigade 'Curtatone' that was born after the reorganization of the Italian Army on 21th October 1975 and was incorporated into the 131th Armored Division 'Centauro', part of the 3th Corpo d'Armata of Milan, that also regiment the Mechanized Brigades 'Goito' e 'Legnano'. It got his name in honour of the Curtatone's historical battle, fought on 29th May 1848, during the first independent war between the royal Italian army and the Austrian one. The 'Curtatone' Brigade was placed with all their units in Piemonte area, as Novara, Vercelli and Bellinzago Novarese (this scenery place). On the November 1st 1986, the Curtatone Brigade was dissolved following the cleaning of the divisional level, and in its place the 31th Armored Brigade 'Centauro' was created.
Contents: several buildings by Generic Building system, few others by existing objects, one GMax custom made; military vehicles inside the area, as trucks, jeeps, cars and an armored cars patrol; lights on patrol zone and all over the boundaries; entrance gates by GMax, boundary by fences for the complete areas, connecting with the airport one; several trees all over the scenery. You can find separate further Cameri complementary scenery as airport Museum
| Filename: | LIMN_Cameri_Italy_v2__closed_Army_area_Babini.zip |
| License: | Freeware |
| Added: | 20th October 2011, 00:24:43 |
| Downloads: | 1,698 |
| Author: | Aldo Della Vedova, Daniele Lanfranchi |
| Size: | 4.46 MB |