Where Flight Simulation Enthusiasts Gather from Around the World!
| Category: Flight Simulator X - Scenery | |
| Kopaida Airfield, Greece |
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File Description:
"Kopaida" airfield is a grass private strip, 105km NW of Athens located in the Kopaida drained lake plains between the towns of Aliartos, Kastro and Orchomenos and west of Yliki lake. It is a pure general aviation field and a hub of activity for numerous sport planes, gliders and motor gliders. The field includes a small tower and canteen and several owners of GA aircraft house them in the roomy hangar and also keep a mobile home or RV in the premises. The scenery includes a region and landclass bgl that will force a large area of the Kopaida plains around the airport to display US field textures. This was done because the US fields textures are rectangular and aligned N-E and W-E, in a similar way as the actual fields around the airport. A small photo background is used for the airfield itself. The photo background includes seasonal variations with slight colour variances as well as some autogen trees and shrubs. Custom GA traffic is also included. There is one trike doing circuits and TnGs and a Turbo Porter flying the circuit, simulating a skydiving sortie. The Turbo Porter used is the great freeware one created by Tim (Piglet) Conrad. I have also included a repaint for the F-GHVH, the Porter used by the GFFC, which sports a flashy "Alien" graffiti scheme.
*For FSX SP2 / Acceleration / P3D v1.00*
| Filename: | Kopaida_Airfield_Greece.zip |
| License: | Freeware |
| Added: | 3rd June 2014, 21:23:30 |
| Downloads: | 1,472 |
| Author: | Vassilios Dimoulas |
| Size: | 25.01 MB |
| Category: Flight Simulator 2004 - Scenery | |
| VFR of Lario - Como lake, Italy |
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File Description:
This is the first of the expected seventeen sceneries in the "VFR of Lario" project, that will include the full view of the Como Lake, made with photorealistic terrain (multiseason & night) and with 3D GMax realistic objects, including some motions. Further the Como seaplane airport, the project will include some other virtual ones, and all the piers of NLC (Navigation Lake Como). The project will be completed with a related AI seaplane traffic.
The "VFR of Lario" project REQUEST the installation of the scenery "Itcoast2.zip" & the related "ITAC2_P1.zip", both available for free download from different libraries.
Information: Como is the main and beautifull city on the namesake lake (called Lario), placed in the north of Italy, closed to the Helvetic border. It includes the AeroClub Como seaplanes international airport, with his own flight school. Como has the headseat of NLC, the fleet management for connection of forty Lario's piers. This first scenery covers approximately an area of 7.5x6 kmt.
Contents: airport water track with hangar and static seaplanes; breackwater and stadium lake front, war memorial monument, Volta's temple and lighthouse, main Cathedral, Social theater, city old towers and wall, villa Olmo, square Cavour's buildings, NLC main pier and some minor others, Como-Brunate's funicolar connection (animated), lake fountain, Tavernola shipyard, Baradello's castle, Valduce hospital; motor ships (animated), steamer, hydrofoils and other minor boats; several other buildings (GenericBuilding system), trees and lights widespread all over the scenery.
| Filename: | VFR_of_Lario__Como_lake_Italy.zip |
| License: | Freeware |
| Added: | 22nd December 2011, 23:30:47 |
| Downloads: | 3,550 |
| Author: | Aldo Della Vedova, Daniele Lanfranchi, Diego Caligiuri |
| Size: | 25.33 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Tongass Remote Airfield v2 - for Tongass Fjords |
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File Description:
Tongass Remote Airfield v2 - for Tongass Fjords (FS9)
"Tongass Remote Airfield" v2 (RATR) Alaskan bush flying scenery (Fictitious).
This airstrip is for Flight Simulator 2004 and for the "Tongass Fjords" (FS9) addon by Holger Sandmann & Bill Womack; you must have "Tongass Fjords" (FS9) for this to work. Version 2 is a detailed, stand alone, remake of the first version, see PDF file.
Field history and description:
In the early days this area was well known to prospectors and hunters. A small mine was established and later abandoned. Around the late 40s a crew was contracted to clear a small landing area to gain easier access for hunters and campers. Due to the extreme remoteness of this area that clearing took several years. The last phase was the approach, clearing by hand a descending glide slope through just the tops of the tall trees. There is now just enough room for a very experienced pilot to get in and out of this field. The airfield is 26 miles north of Petersburg Alaska (PAPG). This is a tricky narrow approach with a left hand dogleg and then an immediate right hand dogleg turn just before the final approach. Not much time to set up your approach; also, it's a very short runway. For experienced pilots only, and make sure that your life insurance is up to date. Good luck.
| Filename: | Tongass_Remote_Airfield_v2__for_Tongass_Fjords.zip |
| License: | Freeware, limited distribution |
| Added: | 22nd March 2010, 13:16:16 |
| Downloads: | 626 |
| Author: | Jay Langham |
| Size: | 6.18 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Campbell River floats CAE3 in BC Canada |
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File Description:
Campbell River is a medium sized town on Vancouver Island, some 50 miles north of Vancouver. The base is just north and west of the town on Spit Road. And Ultimate Terrain is required for the cost to be in the right place. The docks are on the south side of the spit, on the (relatively) sheltered river side, though take offs and landings are requested to take place outside the harbour if conditions permit. The base is noted as used and run by Corilair, though in fact there is also another company based there, Vancouver Island Air, who like Coril Air also have two docks, one for boarding passengers and one for maintenance and refuelling tie-ups. At the river mouth there is a small marina, run by the same folks who run the trailer park, and next to that a dock for visiting float planes. There is a seventh dock at the end furthest from the river mouth; I don't know what that is used for but it is next to Vancouver Island Air and might be theirs. At low tide there are numerous sandbanks (and more permanent islands with bushes and trees) in the mouth of the Campbell River and I decided to ignore installing these with all the problems they would cause me. The main buildings and most of the others are modeled specifically for this scenery; minor items like parked cars are RWY12.
| Filename: | Campbell_River_floats_CAE3_in_BC_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 12th February 2010, 18:45:00 |
| Downloads: | 881 |
| Author: | Roger Wensley |
| Size: | 5.3 MB |
| Category: Flight Simulator 2004 - AFCAD Files | |
| Southwest Florida Int'l (KRSW) |
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File Description:
This is not an airport I fly into often but I did and I realized there was no good AFCAD for this airport aside from the dreadful default one that MS did so I decided to make my own. I made it as accuarate as I could. I wanted to include a blank ramp area to denote the new midfield terminal but that area is covered with trees and such in the scenery and I don't really know how to work with removing all that. I have, however, included the new parallel taxi way that is being built to accomodate the new midfield terminal. This taxiway is not open in real life and it has been modeled as such an in incomplete state.
A ramp area for cargo and general aviation is included. Appropriate cargo airlines are assigned parking space. The current terminal also has accuate gate space with the exact number of gates that the real airport has along with accurate gate numbers as per the airport's website. Airlines are assigned to the correct terminal, it seems that airlines with smaller schedules don't have one specific arrival gate but rather arrive at whichever gate ground assigns them in their respective concourse so you might so airlines at different gates on different days but they all arrive/depart from the terminal they operate out of. All airlines operating into the airport are assigned gates.
Hope this helps to make your trips in and out of the RSW airport a little more realistic and enjoyable.
| Filename: | Southwest_Florida_Intl_KRSW.zip |
| License: | Freeware |
| Added: | 27th June 2004, 05:13:58 |
| Downloads: | 1,096 |
| Author: | Jason Diaz |
| Size: | 220.05 KB |
| Category: Flight Simulator X - AFCAD Files | |
| Greenwood Lake Airport (4N1), NJ |
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File Description:
Located 01 miles E of West Milford, New Jersey on 150 acres of land, Greenwood Lake Airport is a public asphalt strip that services small to medium GA air traffic. The second runway that used to be there has been re-paved and now serves as extra aircraft parking. You can park anywhere on the closed runway, along the edge of the main tarmac where the terminal building is, or between any two white cones (50 foot max wingspan) that mark tie-down locations in the middle of the main tarmac. A helicopter start is provided as well. For parking, Small GA spaces are for craft with wingspans of less than 50 feet; Medium GA spaces are for craft with wingspans from 50-60 feet. The glide slope for Runway 24 has been adjusted up from 3.5 degrees to 4 degrees as in real life the runway sits higher than the ground the trees grow from so this will give you proper clearance on approach. Fuel is available by stopping near the tank on the main tarmac. Scenery constructed with use of satellite images/streetview/aerial photos - the author has not been there in person. This scenery is meant to be used in conjunction with MegaScenery Earth New York 005. It is not required, but apron use is minimized to allow satellite scenery to show through as much as possible, and objects are placed based on the MSE textures - lack of it may make scenery look out of place.
| Filename: | Greenwood_Lake_Airport_4N1_NJ.zip |
| License: | Freeware |
| Added: | 22nd July 2011, 03:59:26 |
| Downloads: | 479 |
| Author: | Drew Sikora |
| Size: | 1.98 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Zion National Park North, Cedar Breaks National Monument, Cedar City (KCDC), Utah, Photo-Scenery (FS9 & FSX) |
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File Description:
Cedar Breaks National Monument is a large amphitheater cliff in bright colors of red, orange and purple.
It lies east of Cedar City in the northern region of the scenery. The cliff was formed by erosion thru wind,
water and ice. Today erosion continues with a pace of about 2 inches every 5 years. Although it is called
Cedar Breaks, there are no cedars growing there but juniper trees. For a scenic flight to Cedar Breaks
National Monument best depart from Cedar City Regional Airport (KCDC) and head east. The scenery extends
south to Zion National Park and covers a large part of Zion Canyon and the Kolob Canyons area.
Zion National Park is another place where erosion of the Colorado Plateau formed the most beautiful colorful
stone formations of unique and wonderful shapes. There are nine different layers of stone visible in the park.
Most of them consist of sandstone. But there is also limestone, gypsum, siltstone, shale, clay and mudstone.
The Virgin River cut a spectacular and famous canyon thru Zion Park that is as narrow as 20ft and up to 2000ft tall.
High resolution versions of this scenery for FS9 and FSX (much sharper, but larger and multiple downloads)
are available at www.blueskyscenery.com/CNY_South2West5.html . The screenies are taken from the high-res versions,
so expect this version to be slightly more blurry.
Thanks to Joop Mak for providing a custom AFCADs that correct airport layouts so that they align with the photo-textures!
They are available here: www.blueskyscenery.com/AFCADs.html . YourDonation@Work: Dedicated to Richard, P.J. and Felix.
| Filename: | Zion_National_Park_North_Cedar_Breaks_National_Mon.zip |
| License: | Freeware, limited distribution |
| Added: | 14th March 2010, 00:30:28 |
| Downloads: | 1,564 |
| Author: | Gottfried Razek - blueskyscenery.com |
| Size: | 97.13 MB |
| Category: Flight Simulator X - Scenery | |
| EICM Galway Airport, Ireland |
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File Description:
Ireland EICM Galway Airport. Galway airport is a small regional airport situated on the West coast of Ireland. The runway is 1289m(4230ft) in length and is therefore only suitable for GA and small jets. This scenery also includes EICA Connemara and the three airstrips of the Aran Islands, EIIM Inishmore, EIMN Inishmaan, and EIIR Inisheer. EICA Connemara plays host to the shortest scheduled airline service in the world, operated by Aer Arann, and appropriately using BN2 Islanders. In June of 1919, Alcock and Brown crashlanded their converted Vickers Vimy in a Connemara bog, having successfully completed the first non-stop transatlantic flight.
All the terminals and buildings are custom made and static aircraft add a sense of realism. The BGL files have been subdivided so the user can switch various elements of the scenery on or off according to preference. For added realism I have also added some sound effects, animations, people, grass, and rocks. Each airport has a complete set of night textures with wash lighting in the carparks and terminal areas.
The scenery has been primarily designed for VFR photographic scenery using 10m mesh, but will also work with the default terrain, although there are some variations with the default 38m mesh at Inishmore. All the five airports use objects from my Ireland Static object library, 3d aircrew and VFR trees. Full installation instructions are given in the Readme file. I hope you enjoy the scenery as much as I enjoyed making it.
| Filename: | EICM_Galway_Airport_Ireland.zip |
| License: | Freeware |
| Added: | 5th November 2011, 22:04:59 |
| Downloads: | 3,156 |
| Author: | George Keogh |
| Size: | 77.27 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Dervio scenery - Como lake Italy |
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File Description:
Scenery homage to a beautifull little town in north of Como lake of Italy; builded-up mainly with some existing objects and some buildings sintax made. It DOES NOT INCLUDE any airport, but represents only some pictures of Dervio town, reachable from Como Idroscalo floating airport or Samolaco or Sondrio Caiolo airports (closest ones); this is one of the moorings of Navigazione del Lago di Como. Informations: Dervio is one of the beautiful towns on north east area of Como lake, on a handland created by Varrone river. North and closed to the town, you can find Corenno Plinio old castle and in the opposite side of the lake the S. Bernardo church; you can also have some fireworks, obviously suggested with the night. Contents:
Mooring pier at snack bar, with awning and tables; Ferryboat in the lake with some sailbots in race between two buoys; Walk alongside the shore of the lake, with benches and some fisher piers; Main church with related church house and footbal soil; Several buildings, parking area, factories, bar and restaurant with tables chairs and gazebos, gas station and cars; Rail station with a small train and road gates; Sailbots on ground inside Centro Vela Dervio area and slipway with dinghy; Little marina with boats; Public park with entering gate, covered stand and tables; Residence La Boldona bloks with buildings, swimmin pool and tennis facilities, fenced; Campsite with campers, roulottes and tents; Corenno Plinio castle with tower and S. Bernardo little church; Spread of trees in all the scenery; (night scenery)two floating platforms wiht fireworks; six wood bonfires on shore of lake and on the mountains; One big ship with some other sailboats and speedboats
| Filename: | Dervio_scenery__Como_lake_Italy.zip |
| License: | Freeware |
| Added: | 22nd February 2011, 22:59:46 |
| Downloads: | 949 |
| Author: | Aldo Della Vedova |
| Size: | 12.71 MB |
| Category: Flight Simulator X - AFCAD Files | |
| Peters Airport (4NJ8), NJ v1.1 |
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File Description:
Located 05 miles W of Somerville, New Jersey on 70 acres of land, Peters Airport is a private turf strip that will test your short field skills to the max. The published runway dimensions for this strip are 1700x200 feet, and for the most case this is fairly accurate - however at the ends of both runways you have tree obstacles to overcome so this can shorten the amount of usable runway significantly, although the tree obstacles are no higher than 12-14m. There is no hardened runway surface so you will be landing/taking off on terrain. Depending on how high your mesh resolution is, this can be a significant factor, as Runway 31 is mainly uphill enough that you will need to power up with parking brakes on if you want to make it in the air. Runway 13 is the best since you are going downhill and the trees at the end are fewer and smaller. Pay close attention to the pattern! Runway 13 is Left and Runway 31 is Right - this airport is within 2 miles of Solberg-Hunterdon (N51) and you don't want to get in the way of that field's traffic! The runway is not lit, so daytime VFR operations only. There are no services at this strip for transient aircraft.
Scenery constructed with use of satellite images/streetview/aerial photos - the author has not been there in person.
This scenery is meant to be used in conjunction with MegaScenery Earth New Jersey/Delaware 001. It is not required, but apron use is minimized to allow satellite scenery to show through as much as possible, and objects are placed based on the MSE textures - lack of it may make scenery look out of place.
| Filename: | Peters_Airport_4NJ8_NJ_v11.zip |
| License: | Freeware |
| Added: | 20th September 2011, 14:08:43 |
| Downloads: | 405 |
| Author: | Drew Sikora |
| Size: | 461.03 KB |