Where Flight Simulation Enthusiasts Gather from Around the World!
| Category: Flight Simulator X - Utilities | |
| Flight Simulator First Officer V2.2 |
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File Description:
Flight Simulator First Officer is a generic virtual copilot for FSX and FS9. The primary function of FSFO is to assist the Pilot In Command (PIC) to fly the aircraft safely while adhering to Standard Operating Procedures (SOPs). This is accomplished via virtual checklist and sharing of cockpit duties/responsibilities. Specifically, the First Officer reads the following configurable checklist: Before Start, After Start, Before Takeoff, In-Range, After Landing and Shutdown. After reading the checklist items, the Copilot will wait to ensure you (i.e. the pilot) have configured the aircraft correctly before proceeding to the next item. Also, the Virtual copilot is capable of performing the following actions: Call Vspeeds based on your input, Raise the Landing Gear on Takeoff, Retract the Flaps, Manage the taxi/landing lights, Land the Aircraft, Tune the ILS frequencies, Call Climb Power based on your input, Reset Vertical Speed when the Aircraft is within 1000 ft of the programmed altitude, IAS warning (e.g. Aircraft is above 250 IAS while below 10000 ft), GS Warnings (e.g. Aircraft is above 25 knots while taxing), Resets the altimeter to standards when passing TA, Engage Heading Hold on Takeoff, Engage Altitude Hold on Takeoff, Reset Speed on Takeoff, Engage Speed Hold on Takeoff, Engages Rev Thrust on Landing, Ground Proximity Warning System (GPWS) and much more...
View the change log to view what's new with V2.2: http://flightsimaddons.proboards.com/thread/32/change-log-updated-july-2014
This is a complete installer; you DO NOT need FSFO V2.*. If upgrading from 2.*, please read the attached readme.txt file for instructions
| Filename: | Flight_Simulator_First_Officer_V22.zip |
| License: | Freeware, limited distribution |
| Added: | 12th July 2014, 08:19:29 |
| Downloads: | 2,358 |
| Author: | Matthew King |
| Size: | 67.17 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Gjoa Haven CYHK, on King William Island, Nunavut, Canada, |
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File Description:
Gjoa Haven is a village of 1,200 or so inhabitants at N 68 38 W 95 51 on the southeast corner of King William Island, around 155 miles north of the Arctic Circle. It's Inuit name is Uqsuqtuuq; the Gjoa Haven name was given by the Norwegian explorer Roald Amundsen when he spent two years there from 1903 to 1905 during his exploration of the northwest passage from east to west. His boat was called Gjoa and the cove was named Gjoa Harbour, in Norwegian. The village has been added in this scenery with approximately the right shape; though the coastline with Ultimate Terrain does have the small cove that serves as a harbor the coast shape is wrong. The airfield runway is 4,400 feet of gravel 100 feet wide at 154 feet above sea level. There is no LL100 available, only JetA1, delivered once a year by ship along with all the other requirements of the town. There is also a nearby CAM-B remotely operated defence radar station with its three protective domes. The old terminal building is still there, albeit repainted and spruced up, along with the far larger and newer one alongside it.
One of the screen shots shows Gjoa Haven as it appears for at least 8 months of the year, with snow on the ground and sea ice all around. If you want the ice then download my recent post of All Canada frozen lakes, rivers, and the northern seas, reversible with an untick in the FS scenery library.
| Filename: | Gjoa_Haven_CYHK_on_King_William_Island_Nunavut_Can.zip |
| License: | Freeware, limited distribution |
| Added: | 19th February 2011, 15:42:51 |
| Downloads: | 551 |
| Author: | Roger Wensley |
| Size: | 2.68 MB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| Lions Air Dornier 328 EXECJet |
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File Description:
With this I took some liberties... Lions Air Flies the Dornier and on their turbo
prop version has what I think is quite a beautiful paint scheme... I applied (to the
limits of my basic Microsoft Paint program) a close representation of this. Since
they do not..to my knowledge fly the Exec Jet version... I changed a couple of
things.. the LIONS AIR on the engine cowls is not quite the right size - and the
Lion's Head is not quite the same - this is because I haven't yet found a clipart
that is close enough to modify (However am still searching and will upload something
closer when I find it, which of course will change the Cowl display.. and then I will correct the size. I included a photo of the prototype in the file so you can see for yourself. Also.. if you use a panel that includes cockpiut and cabin views like I do(I use the panel from the Fokker F100 -- hey, its close and like I would ever see the flight deck of a real 328 anyway LOL) I have included a .jpg of the Exec Cabin... just convert to a .bmp and paste over the cabin view in your favorite panel... Textures only... you will need to download the Mike Stone package... pmstone.com
One last item... will also attempt to smooth out the curve... toward the center of
the aircraft... this is because the fuse is in two sections... but... hey, am still
an extreme novice at this
| Filename: | Lions_Air_Dornier_328__EXECJet.zip |
| License: | Freeware |
| Added: | 27th December 2004, 17:00:59 |
| Downloads: | 576 |
| Author: | Model and testures by Mike Stone Repaint by Dale Caruso |
| Size: | 750.84 KB |
| Category: Flight Simulator X - Scenery | |
| Whale Island (Hi Resolution Photo and mesh), New Zealand |
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File Description:
Whale Island (Maori Name: Moutohora) is a small island located off the Bay of Plenty coast of New Zealand's North Island. It is located about 12 kilometers north of the town of Whakatane. A whaling station existed on the island during the 19th century. The 1.43 km island is a remnant of a complex volcano which has eroded, leaving two peaks. This is still an area of volcanic activity and there are hot springs on the island in Sulphur Valley, McEwans Bay, and Sulphur Bay.
This Hi Resolution scenery was created from a 0.25m pixel resolution Ortho-rectified Aerial mosaic owned by Environment Bay of Plenty (The Bay of Plenty Regional Council) and flown in 2007. The imagery has been slightly de-sampled for use in Flight Simulator X and utilizes the a custom hi resolution 5m Mesh derived from photogrammetry data off the photos. The textures are intended for summer daylight flying only, although due to the evergreen nature of New Zealand's native bush, the Islands appearance remains relatively constant throughout the year.
The island contains a small helicopter pad which is used for checking the various radio antennas on the Island. There is also a small Department of Conservation hut near the south western tip of the Island. These objects have been added from the FSX library of objects. Make sure to turn up your graphics sliders to make the most of this data! To find the Island fly north from Whakatane airport.
| Filename: | Whale_Island_Hi_Resolution_Photo_and_mesh_New_Zeal.zip |
| License: | Freeware, limited distribution |
| Added: | 20th January 2010, 10:12:14 |
| Downloads: | 4,650 |
| Author: | Tim Barnes |
| Size: | 9.94 MB |
| Category: Flight Simulator X - Scenery | |
| LYBE Belgrade Nikola Tesla Airport |
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File Description:
Belgrade Nikola Tesla Airport (IATA: BEG, ICAO: LYBE) is the primary international airport serving Belgrade, Serbia. Previously known as Belgrade International Airport, it was renamed in 2006 in honour of Serbian-American scientist and
inventor Nikola Tesla.
The airport is situated 12 km (7.5 mi) west, of central Belgrade, in the Surcin Municipality, surrounded by Syrmia's fertile lowlands. Passengers on the right hand side of planes descending from the east have a view of downtown
Belgrade, especially the districts of Cukarica and Novi Beograd. In 2008 the airport installed ILS CAT IIIb equipment to allow aircraft to land and depart in the heaviest of fog, which in past years led to numerous flight diversions
mostly in late December and early January.
The airport is owned and operated by the Public enterprise Aerodrom Nikola Tesla Beograd��. The company recorded profit of 21.5 million euros at the end of 2010.
The national flag carrier and largest airline of Serbia, Jat Airways, uses Belgrade Nikola Tesla as their main hub. It is also one of the hubs for low cost airline Wizz Air. Aviogenex charter airline, and air taxi airlines Air Pink,
Jat Airways AVIO taxi, Prince Aviation and Pelikan Airways also call the airport their home.
The airport charts are included.
This file has the right coordenates, with the apron and characteristics of the airport, airport vehicules and buildings, please take note the the gates numbers needed to changed: C1A= C11, C3A=C13, C5A=C15; general aviation parking
were added a extra number due to repetion on the numbers.
| Filename: | LYBE_Belgrade_Nikola_Tesla_Airport.zip |
| License: | Freeware |
| Added: | 8th November 2012, 03:32:04 |
| Downloads: | 8,833 |
| Author: | Anwar Gonzalez |
| Size: | 15.17 MB |
| Category: Flight Simulator X - Panels | |
| Eurofighter Typhoon Panel |
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File Description:
The panel has been developed for FSX Flight Simulator SP1 or SP2. It has also been tested with Microsoft Acceleration, but compatibility is not guaranteed by the author.
This panel has been designed according to a large number of technical documents, descriptions, and pictures out of the Internet. The design goal was to develop a panel and gauges as close as possible to the original aircraft. It was, however by far not possible to programming all the functions and displays, because of the complexity of the real Eurofighter panel, and also because of limitations in FSX.
However, I believe, that the panel with the MFD screen displays gives a good impression on how the real Eurofighter cockpit looks inside.The aircraft model, development by ALPHA/VIRTAVIA, has been used as the base for this panel development. The aim was to go with one model version only , the two seater air to air model. A number of parameter of the aircraft.cfg have been modified to achieve a best possible result of the flight dynamics for the model. It is up to the user to use any other model as this one, and use this panel for it.
For this package, panel and model, I decided to call it the X -Version which shall be seen as an experimental military test version, or if you like, a " Proof of Concept " version. So, you will see a neutral paint with just the Typhoon letters on the aircraft tail. This approach allows to go with deviations and differences to the current technical implementations for the cockpit displays and functions for the Eurofighter.
The panel includes gauges for the afterburner effects, sonic sound effect, callout sounds, weapon explosions effects, and a full functioning TCAS gauge (A future requirement for the Eurofighter), A2A fuel functions, target radar tracking functions and more. The panel has been developed for widescreen monitors only. No VC panel is part of this package.
This is not a load and fly package. Please take your time to read the included panel documentation carefully. Do not skip chapters because you may think, they are not important for you.
For copyrights and credits please look at the documentation for this panel.
| Filename: | Eurofighter_Typhoon_Panel.zip |
| License: | Freeware, limited distribution |
| Added: | 13th April 2016, 20:37:48 |
| Downloads: | 394 |
| Author: | Dietmar Loleit |
| Size: | 24.77 MB |
| Category: Prepar3D V1-4 - AI Flight Plans | |
| California Pacific 2019 AI Flightplans |
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File Description:
California Pacific was the pet-project of eccentric millionaire Ted Vallas who was determined to overcome a near-decade of obstacles to bring scheduled jet service to the Northern San Deigo\Carlsbad area. The airline was founded in 2009, but ran into a laundry list of problems over the years. Initially, the airline had acquired an EMB-170 which was painted in the airlines own colors and kept at the airlines Carlsbad base(CLD\KCRQ). The initial plan called for 3-class service to destinations including SJC, OAK, PHX, SMF, and even SJD. However, a US government shut down ill-timed during the scheduled proving runs and certification process for the airline delayed the process indefinitely. After months of waiting, and paying for staff and the aircraft to the dismay of investors, the E170 was returned and used as a cooperate shuttle in Arizona in full California Pacific colors, though it never would return. The founder did not give up, however, and years later was able to circumvent the certification process by purchasing the operating certificate of ADI's Essential Air Service operation which connected Watertown and Pierre, South Dakota with Denver with a pair of EMB-145s. One of the EMB-145s was painted in full California Pacific colors and used to launch scheduled flights, this time initially to SJC, RNO and LAS with AZA instead of PHX later being added. However, the other EMB-145 was damaged after being struck by ground equipment in Pierre, SD and was grounded for the rest of the airline's life, causing all EAS flights to cancel soon after California Pacific had acquired the flying. The airline was stretched so thin when service started in November 2018 that the departure of a pilot in January 2019 shut the airline down, after just 2 months in operation. Flights were for months considered "suspended", with airport signage being retained at the destinations, but soon after the website was taken down and all hopes of re-starting the company seemed abandoned. These flights are based on an early 2019 schedule I found online, but the EAS flights were not listed. As the flights did not operate anyway for the most part as California Pacific, I elected not to include them. The schedule was changed several times in the airline's short history as it struggled to maintain an aggressive 30 minute ground-time between flights with just 1 aircraft. The repaint for the AIM ERJ-145 may be found here: https://fsai-repaints.com/?p=1095
| Filename: | California_Pacific_2019_AI_Flightplans.zip |
| License: | Freeware, limited distribution |
| Added: | 9th December 2019, 18:02:01 |
| Downloads: | 61 |
| Author: | Chasen Richardson\Bayviation |
| Size: | 14.58 KB |
| Category: Flight Simulator 2004 - Scenery | |
| Stephenville CYJT in Newfoundland Canada |
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File Description:
Stephenville is on the east coast of Canada, and the airport was an American base from 1941, when it was built, until 1966. It was named the "Ernest Harmon Airforce Base" and I will leave that for you to research if you wish to know more. Operating in my version (around 2010?) as a civilian airport, it's main features are a long 10,000 feet 09-27 runway (with ILS on 27) and acres of empty space. The runway was one of those designated as an emergency space shuttle landing runway if required. There is a shorter 20-02 runway (3,000 feet) that is not maintained during the winter (and which would be closed in 2018). The revised perimeter fence of the airport now encloses less than half of the original area, with the northern parts replanned as an industrial park. The attached screenshot from Google Earth shows this, and also that the main operating part of the airport is at the western end of the main runway, with only one hangar connecting to the runway from the eastern end. Like Gander, the airport is still shrinking, with taxiways and aprons not maintained (particularly in the winter) or even formally closed, and flight numbers falling. Until the early 1990's Stephenville was serving most of western Newfoundland and Air Canada, for instance, was one of the airlines that flew there. Deer Lake took over this task for western Newfoundland when the Provincial Government so decided. Stephenville remains as a port of entry, and planes with a total of 30 or less passengers can still be serviced there. My version is a mixture that cannot be precisely dated. For instance, I know there was a large hangar there until 2013 but as I do not have any photos to make it I have shown only the concrete square where it formerly stood. So 2008 or 2013, or somewhere in between? I have the airport being served by Provincial Airlines and also by Porter, though in fact Porter only flew there during the Summer months; I say "flew" as right now all flights are of course almost totally non-existent. As with Gander, I have made it clear which of the taxiways and aprons are still in regular use by showing them as asphalt, while those in the process of decaying disuse or removal are in the darker gravel or tarmac textures; this is somewhat realistic as when asphalt aprons are "ploughed" for removal the darker underside becomes visible. I have also shown the areas that now form part of the Industrial Park as cement, as this better matches the Ultimate Terrain road texture. It may seem odd that the new Canadian Coastguard hangar is not properly served by an asphalt taxiway instead of sitting on an apron that is not cleared in the winter, but it caters (mainly?) for helicopters. The original coastguard hangar is the large and decrepit one in the northeastern corner of the airport. Almost all of the buildings within the original perimeter of the airport are fairly accurately replicated here, whether still in use (Road Maintenance Department, Garbage Disposal, Armour Trucking Company, etc) or vacant (including the very strange atom-bomb-proof buried shelter) or still part of the airport (the east side of the main apron with Shell to the north, then the terminal, the Marine Institute, etc). The AI included here (a revised Gander AI) is for daily flights by Provincial Airlines, Porter, and some charter planes and GA. You will see, once the scenery is installed, that like Gander there two scenery folders called "Scenery summer" and "Scenery winter". Obviously in August you will want the summer scenery and you get this by editing the folder name down from "scenery summer" to just "scenery" and FS9 loads the summer ground textures. If FS9 decides that there is snow on the ground then you need the winter textures which do not show the aprons or taxiways that do not receive winter maintenance. One thing you must NOT DO is to edit both folders down at the same time.
| Filename: | Stephenville_CYJT_in_Newfoundland_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 24th June 2020, 18:01:58 |
| Downloads: | 235 |
| Author: | Roger Wensley |
| Size: | 43.78 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Twin Lakes Airstrips in British Columbia Canada |
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File Description:
There are three grass airstrips within sight of each other from the air at Twin Lakes in BC, which is between the close junction of Elkin Lake and Vedan Lake. The two lakes are similarly shaped and sized and in the same narrow valley between high ground that runs north-south; hence the name. Elkin is to the north, and Vedan is to the south. Twin Lakes CAG4 is on the strip of land between the two lakes and it is unclear to me who it belongs to etc. It is not in the Nav Canada copy that I have with me which is from 2010, and the online version does not cover grass strips. It is probably owned by whoever lives in the house next to the red hangar. The runway is 3,600 feet of grass aligned 14-32 at 3,945 feet ASL. Chaunigan Lake Lodge CF83 is over to the northwest from Twin Lakes by around 2 miles or so and as the name suggests it services the Lodge of that name, which is on the northeast corner of Chaunigan Lake. The runway is 2,600 feet of grass aligned 02-20 at 4,900 feet ASL. You might want to read about altitude power reductions for the take off. Elkin Creek Guest Ranch CBL9 is at the southern end of Vedan Lake and serves the ranch. This appears to be another high-budget operation and the runway is 3,670 feet of grass aligned 36-18 at 3,999 feet ASL. I have posted this as three separate airstrips, but I suggest that you add these to your "BC airfields" folder as previously suggested. Up to you. If you find a defect, email me. Ignore the post of Chilanko Lodge posted today. I requested Avsim to delete it but it seems they didn't read the email. It was originally posted as a correction for the original post of the three posted here.
| Filename: | Twin_Lakes_Airstrips_in_British_Columbia_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 21st November 2020, 23:29:09 |
| Downloads: | 126 |
| Author: | Roger Wensley |
| Size: | 25.39 MB |
| Category: Prepar3D V5 - Original Aircraft | |
| Prepar3Dv4/v5 POSKY Boeing 747-100v4 PBR Conversion Base package |
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File Description:
The Project Opensky Boeing 747V4 Classic Series PBR Native Conversion for P3DV4 and V5 is a newly updated conversion of the old top-hit freeware
add-on aircraft series that is known to the Flight Simulation Community since FS2002, FS2004, and onwards to FSX
and has been loved by thousands of Flight-simmers across the world because of its simple-but-great model,
and completely free of charge.
But with newer flight simulators on the line under the ESP Flight Simulator Type such as Lockheed Martin Prepar3DV4 and V5,
the Project Opensky Boeing 747V4 Classic Series (which was only made for FS9) were slowly falling behind and couldn’t keep up
with the current flight simulators today.
And now, for the first time in 2022; this newly-updated conversion has surfaced to the public and in the eyes of the flight
simulation community. Destined to fly in the current flight simulators of today like Prepar3D V4 and Prepar3D V5,
this classic freeware had continued to live on into the new era, bringing nostalgia not only just to those who flown it before in FS2004,
but also for a new generation who can relive classic scenes of the Jumbo Jet’s illustrious history through this iconic freeware add-on
aircraft series in today’s flight simulator platforms. It finally received an all new makeover!
And the permission to convert the models was acquired from
the developer who was the mind of the POSKY 747V4 Classic Series: Hiroshi Igami. And he gave our conversion team the green light to
do so. Leading to this conversion to surface in the public for the first time.
Follow the instructions in the Readme txt file. And read the documentation for more info and the credits on this base package. If you have any questions/comments or any problems while installing this base package, feel free to contact me.
| Filename: | Prepar3Dv4v5_POSKY_Boeing_747100v4_PBR_Conversion_.zip |
| License: | Freeware |
| Added: | 31st December 2021, 16:36:37 |
| Downloads: | 940 |
| Author: | Carl Lyndon F. Nepomuceno / Project Opensky |
| Size: | 30.8 MB |