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| Category: Flight Simulator 2004 - Scenery | |
| Lake Hood LHD and Z41 in Anchorage Alaska UPDATED |
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File Description:
This is an updated version that is complete in itself and which greatly upgrades Lake Hood Airstrip Z41 and also makes minor modifications to LHD. Lake Hood is right next door and to the north of Ted Stevens Anchorage International Airport, and there is a second airfield on the north side of the lake called Lake Hood Airstrip. The airstrip is coded Z41, the International is PANC, and Lake Hood itself is LHD. You will need Ultimate Terrain Alaska Canada for this to work, and you should also download and install Anchorage International (verson 4?) by William Morgan of FRFStudio. LHD/Z41 includes a fair proportion of the 780 float planes that are based there and which make Lake Hood the largest and busiest float plane base in the world, averaging 190 flights per day during the year and a lot more than that per day during the summer months. There is fuel at two places on the lake, and a lot of maintenance help available. The documentation showing the VFR routes to Lake Hood is also included in the Lake Hood VFR procedures folder, and basically, if you listen to the ATC chatter, planes either route via the Ball Park or the Gravel Pit, which gets abbreviated to something like "You want the park or the gravel?" which wouldn't mean a whole lot to an unrehearsed stranger. Unfortunately FS doesn't reach that level of sophistication, but you can still take the right route. There is a google marked map showing the locations of the checkpoints.
| Filename: | Lake_Hood_LHD_and_Z41_in_Anchorage_Alaska_UPDATED.zip |
| License: | Freeware, limited distribution |
| Added: | 18th July 2010, 08:16:48 |
| Downloads: | 983 |
| Author: | Roger Wensley |
| Size: | 9.25 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Gjoa Haven CYHK, on King William Island, Nunavut, Canada, |
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File Description:
Gjoa Haven is a village of 1,200 or so inhabitants at N 68 38 W 95 51 on the southeast corner of King William Island, around 155 miles north of the Arctic Circle. It's Inuit name is Uqsuqtuuq; the Gjoa Haven name was given by the Norwegian explorer Roald Amundsen when he spent two years there from 1903 to 1905 during his exploration of the northwest passage from east to west. His boat was called Gjoa and the cove was named Gjoa Harbour, in Norwegian. The village has been added in this scenery with approximately the right shape; though the coastline with Ultimate Terrain does have the small cove that serves as a harbor the coast shape is wrong. The airfield runway is 4,400 feet of gravel 100 feet wide at 154 feet above sea level. There is no LL100 available, only JetA1, delivered once a year by ship along with all the other requirements of the town. There is also a nearby CAM-B remotely operated defence radar station with its three protective domes. The old terminal building is still there, albeit repainted and spruced up, along with the far larger and newer one alongside it.
One of the screen shots shows Gjoa Haven as it appears for at least 8 months of the year, with snow on the ground and sea ice all around. If you want the ice then download my recent post of All Canada frozen lakes, rivers, and the northern seas, reversible with an untick in the FS scenery library.
| Filename: | Gjoa_Haven_CYHK_on_King_William_Island_Nunavut_Can.zip |
| License: | Freeware, limited distribution |
| Added: | 19th February 2011, 15:42:51 |
| Downloads: | 550 |
| Author: | Roger Wensley |
| Size: | 2.68 MB |
| Category: Flight Simulator X - Scenery | |
| Toulouse Blagnac (LFBO) v1 |
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File Description:
This is an addon scenery for FSX of the Toulouse Blagnac Airport LFBO. It has been made using the excellent freeware tool Airport Design Editor for the layout. I have used Sketchup from Google and Model Converter X to design the buildings of the airport.
You will find all the terminals of LFBO and the control tower, as well as the Airbus facilities of the A380 Lagardere plant North East of LFBO, the A380 delivery center Henry Ziegler North West of LFBO, and some buildings of the Airbus facilities in Blagnac, West of LFBO. All buildings have photo textures, most of them taking with my camera, as I am working in the area. All buildings include night textures. You have two landing pads for helicopters like in reality South East of LFBO.
I used google earth for some items position, but the current view not being up to date, I used my knowledge of the area to correctly position the taxiways, parkings, gates and building position.
I used the FSX generic buildings for the other missing buildings, however they have the size and position which corresponds as far as possible to the position of the real buildings. The surroundings of the airport not being too realistic with Ultimate Terrain X or with FSX, I have modified the landclass of the surroundings to make them look more in accordance with reality. I have changed the parking assignment to make sure that the usual traffic will park on the parkings E, F D AB, V and U.
| Filename: | Toulouse_Blagnac_LFBO_v1.zip |
| License: | Freeware |
| Added: | 21st December 2011, 13:09:29 |
| Downloads: | 23,251 |
| Author: | Jose Mauriz |
| Size: | 34.72 MB |
| Category: Flight Simulator 2004 - Scenery | |
| VFR of Lario, Area E2 - Como Lake, Italy (Update) |
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File Description:
This 8th scenery covers approximately an area of 7.5x6 km, from S.Gregorio/Dongo (NW) to Colico (NE), and S.Siro (SW) to Tremenico/Aveno (SE) and includes six NLC piers: Dervio, Piona, Colico, Dongo, Musso, Pianello del Lario, in addition to the disused Cremia's one; a lot of dedicated buildings are included, as S.Tommaso of Canterbury church and fortification (Corenno), Cistercian abbey (Piona), pier and dock (Colico), S.Stefano church, factory buildings and airpollution control machinery (Dongo), Rezzonico's castle (S.Siro).
This VFR on Lario scenery includes several Dervio's details, and fully revises the previous Dervio scenery; Are included: Boldona's park office and stand, railway station, NLC shiphard, Pontile piers with Concordia steamer, dock bay with small floating pier and compass of the lake, S. Peter and Paul church and houses front of lake, hydro power station, Municipality and some other buildings, Castello's tower, windsurf school, windsurfers and kitesurfers on the lake, cross and Madonna on top of Legnoncino mountain. There are also included two viaducts between the tunnels of the freeway 36, with moted traffic. Catamarans Citta di Como and Tivano at Colico/Dongo piers together with other minor boats and docks alongside the lake coast; a moted regata with catamarans is placed in the lake between Pianello and Dervio.
This scenery SUPERSEDES AND CANCELS the previous "dervio_v2a" one, removed from the library. This is the eighth scenery of the "VFR of Lario" project, made with photorealistic terrain (multiseason & night) and with some 3D GMax realistic objects.
| Filename: | VFR_of_Lario_Area_E2__Como_Lake_Italy_Update.zip |
| License: | Freeware |
| Added: | 25th November 2012, 20:54:39 |
| Downloads: | 1,665 |
| Author: | Aldo Della Vedova, Daniele Lanfranchi, Gian Mario Verga |
| Size: | 39.39 MB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| Airbus A318 FD Special Version V2 |
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File Description:
After my initial work on the Project airbus A318 (V1.2) and on the project Airbus A319 (A319 Special Version V2), I present my special version of the Project Airbus A318 Version 2, which includes many improvements and new features.
The instrument panel has been adapted of the Stefan Liebe work, on which I have added many changes. I created a vertical navigation gauge (VNAV gauge) which manages automatically the climb of the aircraft like a FMC (it can be work in several stage), with pre-programmed data according the weight of the aircraft and the altitude. The autopilot is constant MACH, with a transition altitude of 25000ft, thus avoiding the risk of overspeed. The ND will display information page in real time on the flight plan, an information page on the destination airport and display the radar map of the terrain, with AI traffic in real time.
All instruments are active in the VC and 2D panel. The instruments were completed by a multitude of small details. I have improved the autolanding function, with a soft landing (rounded). There is a complete operating manual in PDF format, in English and in French. Of course, TOGA mode and Autobrake mode works. Only compatible with FSX SP2 or Acceleration. See the readme file and the user manual for information and copyright. This version is also a big upgrade on the A318 special version 1.0 and 1.2. This is not an update, but a new aircraft. Francois Dore.
| Filename: | Airbus_A318_FD_Special_Version_V2.zip |
| License: | Freeware, limited distribution |
| Added: | 6th April 2012, 19:59:27 |
| Downloads: | 11,991 |
| Author: | Francois Dore, Project Airbus, Stefan Liebe |
| Size: | 134.71 MB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| Agusta Westland EH-101 v2 - Updated |
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File Description:
FSX Agusta Westland EH 101 v2 Updated. The EH101 one of the world's best helicopters, but Microsoft did not put much effort into this model and it lacked a lot of stuff. The helicopter has been reworked to make it more like the real world aircraft. Reworked the aircraft configuration flight dynamics to stabilize the engine surging that occurs with the default aircraft. Reworked the air file to make the aircraft handle more realistically. Added a couple of landing lights on the rear struts found on the Asian and S.O.P. operators of aircraft. Added heat and exhaust effects to all three engines. Added new reflective strobes that double flash off body of aircraft. Added two working radars that will track aircraft. First the pilot's radar has tracking for aircraft only. Second the co-pilot's Radar has tracking for airports, land mass terrain following, aircraft, NDBs, VORs, airport ID. Added radar controls for both systems within the VC. Added easy to read MFD and PFD screens. Moved engine read gauges to lower level. Added Helmet Mount Display (HMD or HmountD) with mouse clickable switches with ground speed that will read in negative (reverse) flight and useable timer. Added radios (default Extra 300). Added pop-up GPS. Added pop-up door control gauge, for quick access to aircraft. Added pop-up light switch. Added switch-able vocal ground proximity warning system with fire alert, rotor low / high alert, under carriage alert, altitude alert Added auto-hover gauge. Added pop-up radar control for ground track system.
| Filename: | Agusta_Westland_EH101_v2__Updated.zip |
| License: | Freeware |
| Added: | 22nd August 2013, 22:49:01 |
| Downloads: | 1,686 |
| Author: | David Robles |
| Size: | 118.15 MB |
| Category: Flight Simulator 2004 - Scenery | |
| CYVQ - Norman Wells - Northwest Territories, Canada |
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File Description:
Norman Wells is the last of a series of airfields that are along (or close to) the Mackenzie River and in the Northwest Territories. It is 290 miles southeast of Inuvik and just 40 miles northwest of Tulita. The town growth was accelerated by the discovery of oil in the 1930's and the building of a small refinery in 1937, which is included here; there are now around 840 folks living in the town. The airport is adjacent to the town and has just under 6,000 feet of asphalt runway. North Wright Airways is headquartered there and this is reflected in the AI, which is for all of the newly-posted Mackenzie River postings. There is also helicopter AI, Canadian North, First Air, and there are GA flights. There is a mandatory frequency and the Norman Wells tower is manned 24 hours a day so you will follow atc instructions. In real life the terminal is on two levels; this steep change in terrain level is not possible to achieve in FS9 so although I made it as a two level terminal (ready for the FSX version?) it is here modified into a single level building. There are several "taxiways" which lead to the runway but are without hold short markings. These have been shown but are not included as AI routes. The helicopters presumably hover-taxi to the runway across grass (and snow) in real life; the AI helicopter will taxi on wheels. Note that at mixed-use airports planes and helicopters all follow the same rules of procedure.
| Filename: | CYVQ__Norman_Wells__Northwest_Territories_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 12th July 2014, 11:22:10 |
| Downloads: | 472 |
| Author: | Roger Wensley |
| Size: | 14.57 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Dixie A05 Forest Service airfield in Idaho USA |
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File Description:
This airfield is in the mountains of Idaho, the first in a series. There are not many mountain airfields that can be succesfully modelled in FS9 because the FS9 terrain does not always match reality; no creek for instance, or the valley too small. There are others where the grass strip is all there is, so there is nothing to model apart from resizing the cleared area. Some are well known, well maintained, have clean shower facilities, and are well used for a weekend by small planes with two people and a tent on board, for instance Johnson Creek. Others are less well known but still in good condition, such as Dixie or Big Creek. And there are also some with cabin rental facilities, such as Sulphur Creek Ranch. Other names come to mind, such as Flying B and Pistol Creek, but unfortunately for one reason or another these could not be made. The other difficulty involving hills is succesful AI landings and take offs. At Johnson Creek, for instance, the wind should be from the south to make AI landings more likely to succeed. Dixie is south of the village of the same name, and not to be confused with the dirt strip that is just beside the village. The runway is at 5,148 feet ASL, just over 4,000 feet long and aligned 18-36, and the parking area is at the northern end, opposite the Forest Service buildings. There is a chart of the area included, and to the south of Dixie is the next in the series, Big Creek U60.
| Filename: | Dixie_A05_Forest_Service_airfield_in_Idaho_USA.zip |
| License: | Freeware, limited distribution |
| Added: | 25th May 2017, 17:53:48 |
| Downloads: | 153 |
| Author: | Roger Wensley |
| Size: | 8.69 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Big Creek U60 public use airfield in Idaho USA |
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File Description:
This airfield is in the mountains of Idaho, 30 miles south of Dixie A05, which was the first in the series to be posted. Big Creek is now regularly used for picnic fly-ins and overnight camping, or for just a day of fishing in the creek; the creek does not appear in FS9 as it is not exactly huge, and within the Ultimate Terrain USA settings I have in fact turned streams off as in some cases they cross the grass or (in conjunction with the roads) left insufficient runway space. The U60 runway is at 5,743 feet ASl, 3,550 feet long, aligned 01-19, and in good condition. At the southern end there is the new replica of the old original Big Creek Lodge which was built in 1935. This burned down in 2008, and is now being rebuilt by a group of pilots, pilots having formed a large part of the early clientel courtesy of the grass strip. It is shown here as still under construction. There are also Forest Service buildings on the west side of the runway. All of this is located in the Frank Church Wilderness area and the Payette National Forest. The AI is increased at the weekends, reflecting reality, and also revised to use Boise as one of the starting places. Dixie is also reissued here with a revised positioning to fit with the roads. I had concluded that the roads were wrong, while in fact the position of the airstrip was at fault.
| Filename: | Big_Creek_U60_public_use_airfield_in_Idaho_USA.zip |
| License: | Freeware, limited distribution |
| Added: | 25th May 2017, 17:53:58 |
| Downloads: | 132 |
| Author: | Roger Wensley |
| Size: | 11.06 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Quesnel CYQZ in British Columbia, Canada |
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File Description:
Quesnel is around 65 miles south of Prince George, at the junction of the Fraser and Quesnel Rivers. It has a population of less than 10,000 and is reliant on the timber industry and tourism (hiking, canoeing, fishing, hunting) in the surrounding area for it's income. The date for this scenery is, once again, around 2010. The airport is on the northern edge of the town and has a runway of 5,500 feet aligned 13-31 with PAPI at both ends. Because of the surrounding terrain runway 13 has a right hand VFR circuit. Parking for GA aircraft is organised by the Quesnel Flying Club in a grassed area adjacent to the concrete and asphalt apron. Also adjacent to the apron is the extraordinary terminal building, and next to that is the comparatively very ordinary building that houses the flying club. There are the usual airfield and plane maintenance buildings, and at the southern end of the runway two private hangars. There is also a Fire Base housing personnel that either drive from the base or fly by helicopter to deal with local forest fires at ground level. The AI included here is for Central Mountain Air and GA. I added to and adjusted the CYXS AI so that there are GA flights between CYXS and CYQZ, so just replace your current CYXS AI with this new one. Please email me if you find faults, such as a plane without textures. Note my newish email address at the end of these notes.
| Filename: | Quesnel_CYQZ_in_British_Columbia_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 19th December 2022, 19:27:14 |
| Downloads: | 147 |
| Author: | Roger Wensley |
| Size: | 9.49 MB |