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| Category: Flight Simulator 2004 - Miscellaneous Files | |
| Active Approach - LOWI (Innsbruck, Austria) |
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File Description:
As most know the Approach and Final (VMC) for AI Traffic in FS9 is a straight in type landing and does not always consider high terrain at airports. This is do to the way that the coding is written in FS9 and it puts limits on IFR arriving aircraft. If you open runways at certain airports the AI Traffic will fly directly through a mountain once it is established on Final for a runway. What you will see with my file is a different type approach used for the way I control AI Traffic in FS9. No longer do the AI Planes use a straight in approach when landing at LOWI. My new AI Aircraft Approach coding for FS9 now uses a base leg approach so AI Traffic does not fly through the mountains. The Innsbruck Control Tower will clear all AI Traffic (IFR FP) landing either on 08 and 26 as a straight in landing even though the offset to final is 30 degrees from the runway center line. My testing shows excellent behavior of the FS9 default models, PAI models and the Aardvark planes of all sizes to execute this new type of visual approach. Read the text file for all the default enhancements added to LOWI along with a full understanding of how the new Approaches work *** Full set of Approach Charts included plus a FS2004 Default Scenery AFCAD ***
| Filename: | Active_Approach__LOWI_Innsbruck_Austria.zip |
| License: | Freeware, limited distribution |
| Added: | 10th April 2005, 05:16:39 |
| Downloads: | 9,146 |
| Author: | Jim Vile |
| Size: | 800.49 KB |
| Category: Flight Simulator 2004 - Scenery | |
| Campbell River floats CAE3 in BC Canada |
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File Description:
Campbell River is a medium sized town on Vancouver Island, some 50 miles north of Vancouver. The base is just north and west of the town on Spit Road. And Ultimate Terrain is required for the cost to be in the right place. The docks are on the south side of the spit, on the (relatively) sheltered river side, though take offs and landings are requested to take place outside the harbour if conditions permit. The base is noted as used and run by Corilair, though in fact there is also another company based there, Vancouver Island Air, who like Coril Air also have two docks, one for boarding passengers and one for maintenance and refuelling tie-ups. At the river mouth there is a small marina, run by the same folks who run the trailer park, and next to that a dock for visiting float planes. There is a seventh dock at the end furthest from the river mouth; I don't know what that is used for but it is next to Vancouver Island Air and might be theirs. At low tide there are numerous sandbanks (and more permanent islands with bushes and trees) in the mouth of the Campbell River and I decided to ignore installing these with all the problems they would cause me. The main buildings and most of the others are modeled specifically for this scenery; minor items like parked cars are RWY12.
| Filename: | Campbell_River_floats_CAE3_in_BC_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 12th February 2010, 18:45:00 |
| Downloads: | 881 |
| Author: | Roger Wensley |
| Size: | 5.3 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Steamboat Springs (KSBS), Flat Tops Wilderness Area, Colorado - Photo-Scenery |
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File Description:
Steamboat Springs (KSBS), Flat Tops Wilderness Area, Colorado, Photo-Scenery (FS9 & FSX)
The Flat Tops Wilderness Area, which is the second largest wilderness area in Colorado, is named for its many flat topped mountains that are clearly visible from the sky. Trappers Lake, located in the north of the area inspired Arthur Carhart, a US Forest Service official, to initiate a plea for Wilderness preservation as early as 1919. Finally in 1975, three years before his death in 1978, the Flat Tops were designated a wilderness area. No wonder he found the area so entrancing: Behind Trappers Lake loom majestic volcanic cliffs, and beyond them a vast subalpine terrain reluctantly yields to alpine tundra with an average elevation of about 10.000 feet. More than 100 lakes dot the country above and below numerous flat-topped cliffs. Steamboat Springs is an internationally known winter resort destination.
To explore the scenery depart from Steamboat Springs Airport (KSBS) or Yampa Valley Airport (KHDN) and head south. High resolution versions of this scenery for FS9 and FSX (much sharper, but larger and multiple downloads) are available at www.blueskyscenery.com/GNB_West2.html . The screenies are taken from the high-res versions, so expect this version to be slightly more blurry. Thanks to Joop Mak for providing custom AFCADs that correct airport layouts so that they align with the photo-textures! They are available at www.blueskyscenery.com/AFCADs.html . YourDonation@Work: Dedicated to James.
| Filename: | Steamboat_Springs_KSBS_Flat_Tops_Wilderness_Area_C.zip |
| License: | Freeware, limited distribution |
| Added: | 26th April 2010, 17:53:25 |
| Downloads: | 1,303 |
| Author: | Gottfried Razek - blueskyscenery.com |
| Size: | 91.57 MB |
| Category: Flight Simulator X - AFCAD Files | |
| Windward Farms Airport (4NJ0), NJ |
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File Description:
Located 02 miles NW of Rosemont, New Jersey, Windward Farms Airport is a private turf strip. Like most small private turf strips this one can prove to be slightly challenging when it comes to taking off and landing - especially in a crosswind. The runway threads between two separate stands of trees to either side, and 1/4 of the Runway 11 left side is hedged by small trees and bushes. While the published dimensions for this strip are 3500x150 feet, in reality the usable runway space is really 3000x100 feet due to vegetation. This airport as rendered in FSX does not have an actual runway surface, so when you land you will be landing on actual terrain. There isn't a noticeable slope but it can be bumpy so use caution! Edge lighting is provided for the runway, although night landings/takeoffs are not recommended. There are no services provided by this airfield. After landing why not taxi over to the hangar and feed the sheep grazing in the pasture?
Scenery constructed with use of satellite images/streetview/aerial photos - the author has not been there in person.
This scenery is meant to be used in conjunction with MegaScenery Earth New York 007. It is not required, but apron use is minimized to allow satellite scenery to show through as much as possible, and objects are placed based on the MSE textures - lack of it may make scenery look out of place.
| Filename: | Windward_Farms_Airport_4NJ0_NJ.zip |
| License: | Freeware |
| Added: | 1st February 2011, 10:29:23 |
| Downloads: | 201 |
| Author: | Drew Sikora |
| Size: | 563.16 KB |
| Category: Flight Simulator X - Scenery | |
| Ireland VFR Small Airports part 1 |
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File Description:
Ireland VFR Small Airports Part 1.
This scenery includes 5 small airports in Ireland. EIDL Donegal is in the far North West, EIAB Abbeyshrule is located in the centre of Ireland. EIKL Kilkenny is located in the South East and Newcastle can be found on the East coast. EITM is a small grass strip to the north West of Dublin. Donegal and Abbeyshrule have paved runways whilst the others consist of small grass strips.
The scenery includes animals, vegetation and rural objects. It also includes sound effects, animations, some high definition people, and aircraft painted using real Irish aircraft photos. Many of the airports include open hangers and buildings modelled from real photographs. Although Donegal is the only one with ILS, full night textures are included for all the airports.
Many of the files are stand alone and can be switched on or off according to user preference. The scenery can be used as a standalone, however it also uses objects from my other scenery addons.
The scenery has been tested with FSXA only and is designed to complement vfr photographic scenery. It will also work with the FSX default terrain, however all objects have been placed using ordinance survey data and may therefore appear misplaced in the default.
Full installation instructions are included in the Readme file.
I hope you enjoy using the airports as much as I enjoyed making them.
| Filename: | Ireland_VFR_Small_Airports_part_1.zip |
| License: | Freeware |
| Added: | 21st December 2011, 00:18:25 |
| Downloads: | 4,975 |
| Author: | George Keogh |
| Size: | 51.33 MB |
| Category: Flight Simulator 2004 - Scenery | |
| VFR of Lario - Como lake, Italy |
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File Description:
This is the first of the expected seventeen sceneries in the "VFR of Lario" project, that will include the full view of the Como Lake, made with photorealistic terrain (multiseason & night) and with 3D GMax realistic objects, including some motions. Further the Como seaplane airport, the project will include some other virtual ones, and all the piers of NLC (Navigation Lake Como). The project will be completed with a related AI seaplane traffic.
The "VFR of Lario" project REQUEST the installation of the scenery "Itcoast2.zip" & the related "ITAC2_P1.zip", both available for free download from different libraries.
Information: Como is the main and beautifull city on the namesake lake (called Lario), placed in the north of Italy, closed to the Helvetic border. It includes the AeroClub Como seaplanes international airport, with his own flight school. Como has the headseat of NLC, the fleet management for connection of forty Lario's piers. This first scenery covers approximately an area of 7.5x6 kmt.
Contents: airport water track with hangar and static seaplanes; breackwater and stadium lake front, war memorial monument, Volta's temple and lighthouse, main Cathedral, Social theater, city old towers and wall, villa Olmo, square Cavour's buildings, NLC main pier and some minor others, Como-Brunate's funicolar connection (animated), lake fountain, Tavernola shipyard, Baradello's castle, Valduce hospital; motor ships (animated), steamer, hydrofoils and other minor boats; several other buildings (GenericBuilding system), trees and lights widespread all over the scenery.
| Filename: | VFR_of_Lario__Como_lake_Italy.zip |
| License: | Freeware |
| Added: | 22nd December 2011, 23:30:47 |
| Downloads: | 3,550 |
| Author: | Aldo Della Vedova, Daniele Lanfranchi, Diego Caligiuri |
| Size: | 25.33 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Squamish CYSE in British Columbia Canada |
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File Description:
Squamish is a town with a population of just under 20,000, located at the northern end of Howe Sound where the Squamish River reaches the sea. Howe Sound is 25 miles deep and around 10 miles northwest of downtown Vancouver. It was for years based on the surrounding timber and a pulp mill, but with the closure of the saw and pulp mills now is more tourist oriented and the escape for Vancouver residents looking for (relative) peace and quiet. The runway is 2,400 feet of asphalt aligned 14-32. The buildings are built on differing levels of terrain, and the taxiways are sloped access ramps between the levels. This, of course, cannot be replicated in FS9, but it explains what at first sight appears to be a strange layout. The buildings are fairly well replicated. This is not an airport, it is an airfield meant for summer use as there is no lighting of any sort for runway or taxiways. The AI includes both GA and the helicopter flights by the two companies with bases at Squamish, Black Tusk and Blackcomb, the latter having several bases in this area with a HQ in Whistler. If you have the Vancouver scenery by FSAddon then you will need to move some of their bgl's aside; there are screenshots so that you can see which ones I have relocated. The UT settings are optional; I have been asked for my personal preferences. If you find a defect, email me.
| Filename: | Squamish_CYSE_in_British_Columbia_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 16th November 2020, 19:15:12 |
| Downloads: | 125 |
| Author: | Roger Wensley |
| Size: | 15.9 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Aspen (KASE), Colorado, Photo-Scenery (FS9 & FSX) |
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File Description:
There sure is more than one reason to go to Aspen and this is sure another must-have of my Colorado sceneries. If you're coming IFR there's a couple of very demanding approach procedures. From a LOC/DME to several visual approaches there's everything your heart might desire. Due to the steep and high surrounding terrain these are quiet some hair raisers (see www.airnav.com/airport/KASE). If you're coming VFR then the traffic pattern altitude is 9.005 ft for light aircraft (vs. 9.505 for aircraft 12.500 lbs or more). Weather and wind permitting, RW15 is preferred for all landings (left pattern). RW33 has a right pattern and is preferred for all takeoffs. You even need a written permission to depart RW15. When departing VFR make a right turn to a heading of 360 degrees ASAP for noise abatement and hold this heading for at least 2 miles from the field. And don't forget to enjoy the impressive mountain scenery with two 14ers: Snowmass Mtn. and Castle Pk. to the southwest. This scenery brings you another 3.500 sq km of beautiful Colorado in 4.7m/pix quality. High resolution versions of this scenery for FS9 and FSX (much sharper, but larger and multiple downloads) are available at www.blueskyscenery.com/GNB_South2West2.html . The screenies are taken from the high-res versions, so expect this version to be slightly more blurry. YourDonation@Work: Dedicated to Mark, Markus and Yves.
| Filename: | Aspen_KASE_Colorado_PhotoScenery_FS9__FSX.zip |
| License: | Freeware, limited distribution |
| Added: | 30th January 2010, 17:04:55 |
| Downloads: | 3,579 |
| Author: | Gottfried Razek - blueskyscenery.com |
| Size: | 92.5 MB |
| Category: Flight Simulator X - Scenery | |
| Honduras Islands v3 |
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File Description:
Version 3 includes all previous patches and updates. This version also restructures the file system to be fully compatible with the ORBX "FTX Global openLC North America" product as well as adding functionality for default FSX users. Additionally, water class scenery is updated to appear more realistic, MHRO is updated to reflect the newly expanded apron, and SRTMGL1 (30m) mesh is included. All landclass polygons and coastlines were meticulously hand-drawn directly from satellite imagery to provide the most detailed and accurate scenery available for this region.
This project rebuilds the islands of Roatán, Barbareta, Guanaja, and Utila, and adds Cayos Cochinos and the numerous cays associated with the "Islas de la Bahia" (Islands of the Bay). Roatán (MHRO), Guanaja (GJAJ/MHNJ) and Puerto Lempira (MHPL) are completely overhauled and positioning is corrected. New and fully functioning AI airports are added for Utila (MHUT), Fort Cay (MHFC) and Cochino Pequeño (MHCP) of the Cayos Cochinos chain, and La Ceiba (MHLC) is modified to accommodate more AI traffic. Accurate coastlines, lakes, road and river data, as well as corrected landclass are provided based on the latest available satellite imagery. GA flight plans are provided to add or enhance service to the smaller islands. Updates were created or rebuilt in a manner which carefully aligned airport data with current satellite imagery, when available. Scenery was created using Airport Design Editor X v1.70.6042, SBuilderX 3.13, and the FSX Object Placement Tool. Scenery objects were added and modified from stock FSX scenery to resemble as closely as possible the actual airports.
| Filename: | Honduras_Islands_v3.zip |
| License: | Freeware |
| Added: | 23rd December 2016, 08:17:26 |
| Downloads: | 1,611 |
| Author: | Carlyle Sharpe |
| Size: | 17.35 MB |
| Category: Flight Simulator 2004 - Miscellaneous Files | |
| Nick's Prop Dust v2.0 with Nick's ALL WET for Watercraft! |
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File Description:
This package is an all new release of my original prop dust FX. This gauge/effects package automatically senses the terrain the aircraft is in contact with or flying over and changes the prop dust and water FX for the aircrafts prop/rotor wash based on dirt, dry mud or clay, snow, rain, water, ice, sand, gravel and short grass. In addition the real time surface conditions are also sensed. In example: a dry asphalt or concrete runway will produce no prop dust/wash; however, the same runway with snow/rain conditions present will automatically produce a throttle controlled snow/rain blowing effect. FX files and gauges are included for large and small, single engine, multi-engine, amphibians, helicopters, seaplanes and massive scale military and commercial land/water transports. This package requires manually editing/adding lines in the aircraft.cfg and panel.cfg files. The README files include very complete and comprehensive instructions with a quick and easy copy/paste file for all the Microsoft prop aircraft and 13 other popular aircraft. I have also provided a QUICK REFERENCE file for current Nicks Prop Dust users for the new seaplane gauge and new FX location formulas. Nick's ALL WET is wild splashing and spraying bow/skid water FX designed for amphibians, seaplanes and boats which includes water droplets on the 2D and VC windshield as the plane barrels through the water on takeoff and landing. There is an option to install Nick's ALL WET without the main dust FX package. ENJOY! from Nick Needham
| Filename: | Nicks_Prop_Dust_v20_with_Nicks_ALL_WET_for_Watercr.zip |
| License: | Freeware, limited distribution |
| Added: | 1st October 2005, 05:22:11 |
| Downloads: | 8,442 |
| Author: | Nick Needham |
| Size: | 2.88 MB |