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| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| WASP PT-17 Stearman (N59293) |
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File Description:
This is a repaint only, for the payware Vertigo Studios Stearman Vol.1 set. This repaint depicts the restored Stearman PT-17 N59293, owned/operated by Andrew and Mike Porter, based at Spring Lake, New Jersey. The aircraft was manufactured as USAAF 41-25714 and was used continually from June 1942 until June 1945. During WWII the aircraft had multiple assignments, one of which included Avenger Field in Sweetwater, Texas, home of the WASP (Women's Airforce Service Pilots), where it was based from February 1943 until August 1944. Sold surplus after the war, the aircraft was used as a crop duster in New Mexico all the way until 1981. Starting in 2006, the aircraft was restored to factory-original award-winning condition, and painted in the same markings it wore while stationed at Avenger Field, flying as a tribute to all of the WASP pilots. (In one of the aircraft's other WWII training assignments, Donald Strait flew this aircraft during flight training and would go on to become a double-ace flying P-51's with the 361st Fighter Squadron).
| Filename: | WASP_PT17_Stearman_N59293.zip |
| License: | Freeware |
| Added: | 22nd January 2017, 04:09:36 |
| Downloads: | 161 |
| Author: | John Terrell |
| Size: | 24.37 MB |
| Category: Civil Flight Simulators - Looking Glass Flight Unlimited 3 | |
| FU3 JoyKey.CFG for MS Sidewinder Precision Pro Joystick v3 |
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File Description:
This file is for Flight Unlimited III using MS Sidewinder Precision Pro joystick only. I believe you can adapt it to any joystick, but I have no way of testing this.
JoyKeys_v3 corrects the trim function so that you DON'T have to "tap" the trim buttons to trim the aircraft. Just press and hold as it should be. Thanks Allan Dawson for the tip.
JoyKeys_v2 added the air brakes function to the reverser fuction already active on button 7. The reverser only works while the aircraft is on the ground. The air brakes work in the air and on the ground if the plane you have selected is equipped. These fuctions ONLY work with JETS. This file will assign the most common flight control functions to your joystick buttons for MS Sidewinder Precision Pro Joystick. These are my preferences. You can change them around at your discretion. All the documentation is in the readme from the FU3 patch. You can try this file... if you don't like it, delete it. All will be as before.
| Filename: | FU3_JoyKeyCFG_for_MS_Sidewinder_Precision_Pro_Joys.zip |
| License: | Freeware |
| Added: | 27th October 2002, 14:59:38 |
| Downloads: | 715 |
| Author: | Earl Buice |
| Size: | 2.12 KB |
| Category: Flight Simulator 2002 - AI Flight Plans | |
| Project Airlift Royal New Zealand Air Force No. 40 Squadron #0 |
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File Description:
This is Project Airlift's (mis)interpretation of the No. 40 Squadron of the Royal New Zealand Air Force. Only the two 757-200s are included as there is no appropriate AI model for the C-130. At this point in time (May 2003), the RNZAF has only taken delivery of one 757-200 (from United) and will be taking delivery of the other one in the next few months. If it makes you feel better, you can insert one of the flightplans in now and wait until August to insert the other one to better "simulate reality". The two planes visit sites mentioned by the Royal New Zealand Air Force as well as a few "virtual training missions" with the Royal Australian Air Force and other interesting places. Please download the RNZAF bases by PAL Pat Brown and the 757-200 by Cees Melieste (incredibly GPU & eye friendly model by Aardvark). The best way to find any PAL file is by searching the Avsim.com library with "Project Airlift".
| Filename: | Project_Airlift_Royal_New_Zealand_Air_Force_No_40_.zip |
| License: | Freeware, limited distribution |
| Added: | 9th May 2003, 16:59:24 |
| Downloads: | 738 |
| Author: | Michael Hartshorn |
| Size: | 2.02 KB |
| Category: Flight Simulator 2004 - Scenery | |
| Grafton District Airport - NSW Australia |
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File Description:
A delighful small airport approximately 80 nautical miles from Coffs Harbour and a slightly shorter distance to Ballina and Lismore. This makes a good stopover for hopping down the east coast of Australia.
The size of the airport has allowed me to put in that extra detail which makes to terminal and surrounds very much "as in real life". Photographic textures are used throughout for the buildings and even the trees are hand made macros from photographs at the airport.
AFCAD and Traffic Tools files are included to add extra AI traffic. For that reason and because of limited apron space no static planes have been used.
The scenery concentrates on adding a realistic terminal to the airport whilst leaving much of the default runway detail unchanged. Changes which have been made to the runway include tidying up the taxi way fillets so the markings do not appear to be on the grass and the windsocks have been replaced with macros designed to resemble the Grafton windsocks. Other than that the airport merges into the default scenery without the usual "green oasis" effect.
| Filename: | Grafton_District_Airport__NSW_Australia.zip |
| License: | Freeware, limited distribution |
| Added: | 5th December 2003, 04:29:01 |
| Downloads: | 2,547 |
| Author: | John Ross |
| Size: | 2.1 MB |
| Category: Flight Simulator 2004 - AFCAD Files | |
| CYUL AI Traffic to All Runways Including Non-Parallel 10/28 |
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File Description:
The BIG BIG improvment in this AFCAD file is the use of ALL the runways for AI traffic (even non parallel runway 10|28 over 06L|24R). The only limitation i put is not to have departing aircraft on runway 10 (you can remove that limitation using AFCAD). I did it that way because ATC is not handling the traffic correctly with departing 06L and 10 at the same time - it is creating a nightmare on taxi to take off and hold shorts. However the landing on both 06L and 10 are working fine.
This is an AFCAD file for the default FS2004 CYUL airport. Lots of parking (similar to real life with some adjusments to parkings and taxiways to comply with the limited default scenery). It is sadly not compatible with CYUL2004 from Pilotes Virtuels du Quebec - but if someone from that team want it i could create a similar addon for you guys. Parking numbers are not accurate as in real life - same limitation here with the default scenery.
| Filename: | CYUL_AI_Traffic_to_All_Runways_Including_NonParall.zip |
| License: | Freeware |
| Added: | 28th September 2004, 16:08:47 |
| Downloads: | 1,174 |
| Author: | Rejean Boudreau |
| Size: | 10.19 KB |
| Category: Civil Flight Simulators - Looking Glass Flight Unlimited 3 | |
| New Elevation data GeoTiles.tag for FU3 Seattle Region |
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File Description:
The test elevation meshes for Switzerland and UK Region using the data from
NASA SRTM_V2 program ( 3 arc second resolution, about 90m grid ) was so successful that I have tried to do a new elevation file for the Seattle Region using the 1 arc second elevation from the same source ( US area only ) 30m grid resolution. Each elevation point ( 64m grid in FU3 ) is now converted from the UTM coordinate to the exact Lat/Long WGS84 coordinate and for this point the elevation data are picked up and stored.
The Geotiles.tag file residing in the /region/seattle/geos/ folder contains this data.
To benefit from this new elevation experience FIRST RENAME YOUR ORIGINAL GEOTILES.DAT FILE INTO XGEOTILES.DAT then copy the geotiles.tag from this zip into the geos folder of the Seattle region. Start FU3 and enjoy the new perfect fitted landscape. Best way is to start directly from the air and not from an airport then all airport are no more flat, have hills and holes. Models and runways are floating over the ground or are into the ground.
| Filename: | New_Elevation_data_GeoTilestag_for_FU3_Seattle_Reg.zip |
| License: | Freeware, limited distribution |
| Added: | 26th September 2006, 23:37:55 |
| Downloads: | 168 |
| Author: | Andre Meystre |
| Size: | 19.28 MB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| Delta Airlines Boeing 767-332/ER '2007 C/S' |
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File Description:
N125DL (cn 200), version 1. I started this repaint the day after Delta unveiled their new (yet another) livery, but never finished it, until it was requested by an user. Since it's a simple 'Eurowhite' livery, I spend most of the time customizing the kit, adding rivets and de-pressurization panels along the fuselage and tail section. I also threw out the low res photoreal engine textures and hand painted them all over again. I even added in the arch shaped rivets and panels around the windows in such a way it looks like some of them are 'punching' through some parts of the paint job, which you can see in the third screenshot. As always, the paint job is weathered even though the actual plane is pretty clean at the moment (see the difference between the stock kit and this repaint in the first screenshot). Installation is easy ; just use the repaint manager. Level-D (LDS) 767-300 package required. More info about our repaints on www.mcphatstudios.net. Happy landings, enjoy the paint.
| Filename: | Delta_Airlines_Boeing_767332ER_2007_CS.zip |
| License: | Freeware, limited distribution |
| Added: | 19th April 2008, 23:21:40 |
| Downloads: | 5,705 |
| Author: | Zacherius Acht / McPhat Studios |
| Size: | 7.94 MB |
| Category: Flight Simulator 2004 - AI Aircraft | |
| KR1 for AI |
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File Description:
Ken Rand's small, single-seat, retractable-gear homebuilt, built using Styrofoam and Dynel/epoxy model aircraft techniques. This model was designed using FSDS v3.51, principally for ai use, so there is a relatively low polygon-count main model, with several LOD models and a reduced-detail shadow for optimal fps. Not a short-field aircraft, it's quite streamlined and there are no flaps, so the stall speed is quite high for a small 'plane, 45kts., but as it's such fun to fly I fitted a basic VC with a functional panel using mostly default gauges. This is a "slippery" little aircraft, needing rather more runway to land than you might expect, so line up early and get your speed down if you don't want to have to go around. The flight dynamics were prepared with Gerry Beckwith's AirWrench, but, as is the way with many homebuilt aircraft, the figures I worked from, hence my final result, will probably vary from other published data. Please see the enclosed text file for further details.
| Filename: | KR1_for_AI.zip |
| License: | Freeware, limited distribution |
| Added: | 6th October 2007, 19:28:31 |
| Downloads: | 359 |
| Author: | Chris Eve |
| Size: | 289.84 KB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| PIA Boeing 777-240LR 'AP-BGZ' |
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File Description:
Pakistan International Airlines PIA Boeing 777-240LR v2 AP-BGZ "World Distance Record Holder", utilizing Project Opensky POSKY 777-200LR VC v2 model.This aircraft, whilst wearing Boeing's livery, as N6066Z, flew the world's longest distance flight from Hong Kong to London, the long way. It covered 11664 NM in 22 hours 43 minutes, to gain the "World Distance Record Holder" title. It was delivered to PIA as AP-BGZ, and along with the wavy flag tail livery, it also features a small sticker next to door L1, celebrating its title and record. That sticker is depicted on this repaint, after being extracted from a real world photo, and if you zoom in you can see it.Features full POSKY virtual cockpit,with all updates till November 2009.Contains ground service vehicles,tow truck,catering trucks,stairs,luggage loaders and containers painted in standard PIA colors.Contains all opensky updates till 2009 including virtual cockpit and tow truck.Updated .mdl and fde.Complete pack,requires no external downloads.Textures in DXT3 format to avoid blurring.Base texture by Jonathon Sze,repaint by Ahmed Ahsen,from Virtual PIA (WWW.VPIA.ORG)
| Filename: | PIA_Boeing_777240LR_APBGZ.zip |
| License: | Freeware |
| Added: | 26th November 2009, 12:21:19 |
| Downloads: | 386 |
| Author: | Ahmed Ahsen (Virtual PIA) |
| Size: | 24.94 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Herb's Field C417 near Ottawa in Ontario, Canada |
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File Description:
Herb's is on the 417 between Ottawa and Montreal at the junction with highway 34, which is south of Hawkesbury. Herb's is a truckstop and a repair garage and a restaurant and a gas station, and is still (but only just!) an airfield. Which is to say there is still a runway, some 1,200 feet long and 30 feet wide. Do not go in your Cessna 172 as only the northern half is usable, and that after inspection from the air for any obstacles, parked cars, dogs, and similar obstacles. The southern half is the way in for trucks and cars, so make sure you can stop well before the ex-hangar which is now for truck repairs only. The planes all belonged to Herb's father, and even a casual inspection will reveal that they haven't moved for some time. If there is anything using the service road immediately to the north of the runway go around again, you won't be able to clear a vehicle and then land on the threshold.
| Filename: | Herbs_Field_C417_near_Ottawa_in_Ontario_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 14th February 2010, 14:39:56 |
| Downloads: | 386 |
| Author: | Roger Wensley |
| Size: | 2.02 MB |