Where Flight Simulation Enthusiasts Gather from Around the World!
| Category: Flight Simulator 2004 - Scenery | |
| Gang Ranch CAY2 in British Columbia Canada |
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Images related to this file:
File Description:
Gang Ranch is on the eastern side of the Coast Mountains of British Columbia, around 50 miles west of Green Lake and 5 miles west of the Fraser River that runs north-south at that latitude (51 degrees 30 minutes north, in round figures). The airfield is among some farm fields and difficult to spot (this will depend on your personal textures and settings) and the ranch buildings are scattered and a mile or two away, the nearest being the owner's house. The runway is gravel, only 1,800 feet long and aligned 08-26 at 2,150 feet above sea level. There is no lighting. I have posted it as Gang Ranch CAY2, but I suggest that you just add it to your previously created "BC airfields" (if you did that) and avoid the inevitable doubling up of common textures etc. Plus that way you will have just one FS9 library post to do and new airfields will not need yet another posting. Up to you. If you find a defect, email me.
| Filename: | Gang_Ranch_CAY2_in_British_Columbia_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 19th November 2020, 19:44:55 |
| Downloads: | 101 |
| Author: | Roger Wensley |
| Size: | 8.98 MB |
| Category: Flight Simulator X - Miscellaneous Files | |
| DX10 Shader Fixers V3.2.3 |
|
File Description:
DX10 Shader Fixes V3.2.3. These are a set of shader fixes for DX10 Preview mode in FSX. The patch should not effect DX9 in any way. It addresses the following bugs in the DX10 preview:
1) Flashing runways/taxiways
2) Yellow/white runway markings transparency
3) Opaque chain fences
4) Progressive Taxi markings missing
5) Missing night scenery/semi-transparent dusk scenery (often misdescribed as missing night textures)
6) Some addon cars with black headlights
7) Softer VC shadow
8) Eliminates false sun on VC roof and side wall
9) ORBX FTX Global lights with black background rectangles fixed
Also included are an optional replacement water shade, aircraft lights package and an optional replacement background texture. This can replace the light blue DX10 uses and is close to what DX9 uses in the same circumstances.
With Steve Parson's permission I have updated the shader_release_v3.2.2 patch to shader_release_v3.2.3 to now include a fix for DX10 ORBX FTX Global Lights.
| Filename: | DX10_Shader_Fixers_V323.zip |
| License: | Freeware, limited distribution |
| Added: | 11th July 2014, 13:56:13 |
| Downloads: | 35,516 |
| Author: | Steve Parsons / Steve Waite |
| Size: | 429.52 KB |
| Category: Flight Simulator 2004 - Scenery | |
| Howick Airfield (FAHC), South Africa |
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Images related to this file:
File Description:
This package will add a custom (Gmax) made Howick Airfield (FAHC), KwaZulu Natal, South Africa with photoreal textures and seasonal ground textures.
Howick is a small town in the KwaZulu Natal Midlands just off the N3 freeway which connects Johannesburg and Durban and home to the famous Howick waterfall. The Umgeni river falls 95m (311 ft) over the cliffs on the way to the Indian Ocean. The town is also home to the Midmar dam. This dam is very well known as being the location of the annual Midmar Mile swimming event which, in 2009, was recognized by the Guinness Book of World Records as the world's largest open water swimming event with 13 755 competitors taking part.
The sloped grass runway is aligned 16/34 and 825m long and sits at an elevation of 3 615ft. Both runways have obstacles on the approach, with powerlines 730m from the threshold of runway 16, while runway 34's approach have hills around 900m before the threshold. The sloped runway has been created in FS2004 within the limits of the simulator itself.
| Filename: | Howick_Airfield_FAHC_South_Africa.zip |
| License: | Freeware, limited distribution |
| Added: | 15th January 2021, 20:25:51 |
| Downloads: | 202 |
| Author: | Kobus van Wyk |
| Size: | 7.67 MB |
| Category: Prepar3D V1-4 - Scenery | |
| Udine Friuli Venezia Giulia Italy N46.3.85 E13.14.19. |
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File Description:
Udine Friuli Venezia Giulia Italy N46.3.85 E13.14.19. The city is located in the center of the Friuli region. It is just over 20 km from Slovenia and about 54 km from Austria. This puts it in a strategic position, at the intersection of the East-West European Corridors (Corridor V or Mediterranean) and North-South (Via Iulia Augusta, now recognized by the European Union as part of the Baltic-Adriatic Corridor) , on the way to Austria and to Eastern Europe. It rises in the high plains, around an isolated hill (according to the legend built by Attila to admire the fire that he himself caused to the city of Aquileia, but in reality is formed by conglomeratic rocks more than 100,000 years old), on top of which the castle is located, a few kilometers from the hilly belt, and is bordered by the Cormor torrent to the west and the Torre torrent to the east. Important VFR point for approaching airport Trieste Ronchi dei Legionari (LIPQ) and airporto Udine Boscomantico (LIPD).
Within the downloaded package you will find readme files for scenery installation. Good fly VFR. Pasquale Marrulli.
| Filename: | Udine_Friuli_Venezia_Giulia_Italy_N46385_E131419.zip |
| License: | Freeware |
| Added: | 21st December 2017, 17:40:48 |
| Downloads: | 260 |
| Author: | Pasquale Marrulli |
| Size: | 3.11 KB |
| Category: Flight Simulator X - Missions | |
| Flight to Area 61 |
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File Description:
Captain Igor Kringbrinsky of the "Special Air Service" will be piloting flight XX-C4 to " Special Area-61"
better known to pilots as " No-whereland".
As usual he is being moved to the base at the Ust-Kamenogorsk Airport (UASK) three days before the
flight. Using an old ANT-2 he will carry electronic supplies(????) and will also pickup on the way to the
different locations (To be known only before the flight) special personnel that work in these places and
who are coming out for vacations.
As co-pilot you will have to check the plane before the flight and since on this flight you are to be rated,
previous to becoming pilot-in-command for future flights, you will do all take offs and landings.---Carefully
study the maps given to you for the " secret" locations you will land before you reach Area 61.
These "locations" may be on "Roadways", mountains, valleys and even large airports-----
Sorry to say, the Weather this time of the year is "stormy and rain, thunder and high winds may be
expected....This is a hard Mission.
| Filename: | Flight_to_Area_61.zip |
| License: | Freeware, limited distribution |
| Added: | 21st April 2008, 09:42:55 |
| Downloads: | 2,853 |
| Author: | Gera Godoy Canova |
| Size: | 5.93 MB |
| Category: Flight Simulator 2002 - Aircraft Repaints, Textures and Modifications | |
| One-Two-Go Boeing 757-200 (by Orient Thai Airline) (2 liveries) |
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File Description:
Ready to be used AI Aardvark Boeing 757-200RR in One-two-GO livery (model+texture+panel+sound)
This is primarily an AI aircraft, but is also quite flyable. Aircraft and base model and base textures by AI Aardvark, 1-2-go livery by Anuraka Siriwatra
One-two-GO (by Orient Thai airline) Starts the first Low cost airline in Thailand. They use 2 Boeing 757-200s in there Bangkok-Chiangmai service which costs only 999 baht(about22.5$) for one way trip which Thai airways sell 2200 baht. XU123 has been used in Kampuchea airline(I have heard that it's red-blue livery is it's old livery in Mytravel airline)
HS-OTA has just been dilivered few week ago from California.Both aircraft were painted "Tronge Pra Ja Roen" or " Long Live The King" to celebrate the king's 73rd anniversary. One-Two-Go is planing to provide full low cost service troughout Thailand in competition with Malaysian's AirAsia which will start it's service in Thailand next trimester.ANd Thai Airways International's Sky Asia low cost which will start in April. Next year will be the year of competition of 3 low cost no frill airlines in Thailand.
| Filename: | OneTwoGo_Boeing_757200_by_Orient_Thai_Airline_2_li.zip |
| License: | Freeware |
| Added: | 27th December 2003, 01:50:47 |
| Downloads: | 2,864 |
| Author: | Anuraka Siriwatra |
| Size: | 646.98 KB |
| Category: Flight Simulator 2002 - AFCAD Files | |
| Simflyers KLAX AFCAD 2.1 |
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File Description:
INSTRUCTIONS AND MORE INFO INCLUDED IN ZIP FILE. INCLUDES 3 OVERLAYS. Hi, I've created these AFCAD files for the Simflyers LAX scenery, as I could not find anything that was truly a; realistic, and b; functioned properly with the MS Fltsim 2002 AI. I've spent many hours testing and tweaking these AFCAD files, so I hope they are perfect enough to be widely used. However, I do stress that some previous experience of using AFCAD and changing aircraft radius sizes will be necessary. Please report any faults which may be discovered! Design tips for the future are always very useful!
WHATS NEW FOR 2.1:
I have changed the direction of takeoff / landing for all of the runways, as the AI appears to behave a lot better this way (less likeliness of aircraft getting stuck!). This has allowed me to move all of the runways used by the KLAX overlay to the north side of the airport, reducing the chances of aircraft landing on top of one another. KLAX also now has some extra Ramp GA Large bays to accomodate for all of the American Eagle Saab 340's! Finally, I have cleaned up the AFCAD removing unecessary nodes etc.
| Filename: | Simflyers_KLAX__AFCAD_21.zip |
| License: | Freeware, limited distribution |
| Added: | 19th July 2003, 01:41:28 |
| Downloads: | 671 |
| Author: | Carl Edwards |
| Size: | 127.41 KB |
| Category: Flight Simulator 2002 - Original Aircraft | |
| MelJet Boeing 777-200LR Paint Kit |
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File Description:
Boeing 777-200LR for FS2002 Version 2.0. Version 2 adds “Cruise Mode”, which features animated reclining seats, animated stowable PTVs and tray tables, and animated footrests. The Virtual Cabin has been extended with the addition of First and Economy Classes. “Maintenance Mode” has also been expanded, with the addition of opening doors. Minor additions in the way of detail have also been made to the model. This rendition of the 777 has been built in GMax for FS2002 and features a 32-sided fuselage and engines; brand new "maintenance mode" featuring opening engine cases, deployable Ram Air Turbine, opening gear bay doors on ground, opening Captain's window; virtual cabin (Business Class); Flexing Wings; dynamic wingviews; animated reversers with animated fan air blocker doors; see through engines; animated landing gear with fully modeled struts and hydraulic pistons, also featuring animated flexible gear hoses; animated flaps, slats, ailerons, elevators, and spoilers with animated hydraulic pistons; advanced logic nosegear and maingear steering; animated primary and secondary rudder; dynamic shine and reflective surfaces; 3D APU; 3D gear, flap, slat bays; seamless wing-root fairing; dimensioned to high accuracy; accurate flight dynamics; extremely detailed all round. (www.meljet.com).
| Filename: | MelJet_Boeing_777200LR_Paint_Kit.zip |
| License: | Freeware, limited distribution |
| Added: | 19th July 2003, 17:13:23 |
| Downloads: | 1,519 |
| Author: | Melvin Rafi |
| Size: | 15.18 MB |
| Category: Flight Simulator 2002 - Original Aircraft | |
| MelJet Boeing 777-300ER Paint Kit |
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File Description:
Boeing 777-300ER for FS2002 Version 2.0. Version 2 adds “Cruise Mode”, which features animated reclining seats, animated stowable PTVs and tray tables, and animated footrests. The Virtual Cabin has been extended with the addition of First and Economy Classes. “Maintenance Mode” has also been expanded, with the addition of opening doors. Minor additions in the way of detail have also been made to the model. This rendition of the 777 has been built in GMax for FS2002 and features a 32-sided fuselage and engines; brand new "maintenance mode" featuring opening engine cases, deployable Ram Air Turbine, opening gear bay doors on ground, opening Captain's window; virtual cabin (Business Class); Flexing Wings; dynamic wingviews; animated reversers with animated fan air blocker doors; see through engines; animated landing gear with fully modeled struts and hydraulic pistons, also featuring animated flexible gear hoses; animated flaps, slats, ailerons, elevators, and spoilers with animated hydraulic pistons; advanced logic nosegear and maingear steering; animated primary and secondary rudder; dynamic shine and reflective surfaces; 3D APU; 3D gear, flap, slat bays; seamless wing-root fairing; dimensioned to high accuracy; accurate flight dynamics; extremely detailed all round. (www.meljet.com).
| Filename: | MelJet_Boeing_777300ER_Paint_Kit.zip |
| License: | Freeware, limited distribution |
| Added: | 19th July 2003, 17:15:15 |
| Downloads: | 2,046 |
| Author: | Melvin Rafi |
| Size: | 15.34 MB |
| Category: Orbiter - Miscellaneous Files | |
| City Builder Tool |
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File Description:
The tool (a 50 kb Java application) provides a GUI where you just click and place bases, rivers, blocks, churchs, parks, runway, solarplants etc.
Then you click "produce" and the tool writes your My_Cool_Base.cfg file for your
OrbiterConfig folder.
In this way I build my home town, with parks and churchs,
and I take off from there, now ...
Note: this is an alpha version from the "features point of view", but it is almost a beta release from the "testing point of view".
In other words (I know Avsim requires at least beta's) the tool works well, simply it is not completed (some features are missing).
I made this tool just for fun. So, if you really think is worthy going on with it, or that it's a funny/useful tool, please let me know.
If I see that the tool is useful for the Orbiter community, I will complete it more quickly and I will post a real beta release in a couple of weeks.
REMARK: you need Java to run this tool!
| Filename: | City_Builder_Tool.zip |
| License: | Freeware |
| Added: | 20th October 2003, 18:23:03 |
| Downloads: | 1,003 |
| Author: | Stefano Adriani |
| Size: | 46.02 KB |