Where Flight Simulation Enthusiasts Gather from Around the World!
| Category: Flight Simulator X - Scenery | |
| RAF Keevil |
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File Description:
The airfield was built on a site previously ear-marked for the purpose in the mid-1930s. Consisting of 3 long concrete
runways the airfield was used by the Royal Air Force and the United States Army Air Forces Eighth and Ninth Air
Forces.
In 1942 Keevil airfield was provided to the USAAF and it was assigned USAAF designation 471 (KV). Squadrons based at
the unit transported military freight and supplies using C-47 and C-53 aircraft.
RAF Fighter Command use
Short Stirlings of Nos. 196 and 299 Squadrons RAF lining the runway at RAF Keevil on the evening of 5 June 1944 before
emplaning paratroops of the 5th Parachute Brigade Group for the invasion of Normandy With the departure of the
Americans, the RAF used Keevil beginning in March 1944 for 196 and 299 Squadron Short Stirling glider tugs of No. 38
Group RAF arrived followed by a large number of Horsa gliders, crewed by Army pilots of the Glider Pilot Regiment.
The RAF Stirling aircraft were crewed by RAF, RCAF, RAAF, RNZAF and SAAF personnel and were engaged in SOE and SAS
drops. largely in France, and in glider towing. Their involvement in the Normandy invasion of France and Operation
Market-Garden is well remembered by Keevil and Steeple Ashton villagers. Casualties of army and air force personnel
were heavy and a number of aircraft were lost.
With the end of military control, Keevil airfield is virtually complete with all of its runways, perimeter track and
many of the hardstands still in place. It is used occasionally for British Army and RAF exercises. The airfield is
still frequently used by the RAF for training purposes such as air drops and parachuting, the gate is always locked
and access is restricted to authorized key holders only. Ref ~ http://www.wdrcfc.org.uk/wp/about-2/clubrules/
Since 1992 it has been home to the Bannerdown Gliding Club, an RAF Gliding and Soaring Association Club, affiliated to
RAF Brize Norton since the closure of nearby RAF station at Lyneham. The airfield is also used as a motorsport circuit
for various events. It is also the home of the Warminster and District Radio Control flying club.
In September 1994 the Keevil Society, organised by Paul Vingoe, held a Commemorative Day to mark the 50th anniversary
of the D-Day and Arnhem operations and to dedicate a memorial to all who served at Keevil, especially those who flew
from there and lost their lives.
Source:Wikipedia
| Filename: | RAF_Keevil.zip |
| License: | Freeware |
| Added: | 5th February 2017, 19:55:43 |
| Downloads: | 174 |
| Author: | Terry Boissel |
| Size: | 24.39 KB |
| Category: Flight Simulator 2004 - Scenery | |
| Fort Nelson CYYE in British Columbia, Canada |
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File Description:
Fort Nelson is close to the Peace River in the northeast corner of British Columbia, around 70 miles from the northern border, 90 from the eastern border, and 80 miles east of the Rockies. The wartime construction of the Alaska Highway actually started from Fort Nelson, as there was already a road from Fort St John (which is close to Dawson Creek) north to Fort Nelson. The airfield was part of this construction effort and after the wartime ferrying of planes to Russia it was used by the US Army Air Force and then by the Canadian Air Force. Fort Nelson flourished with the oil and gas exploration of the 1950's and the following years, and this continued to grow until the collapse of the oil price in 2014.
The town of Fort Nelson became the capital of the Northern Rockies Regional District when it was founded in 2009, and as a result the official name of the Fort Nelson airport is the Northern Rockies Regional Airport. The date for this scenery is around 2016, by which time the economic fortunes of the town were in decline. Five times per day flights by Central Mountain Air were starting to be reduced in number to the current (in 2022) one per day and none on Sunday; in the AI included here there are two flights per day. The main resident users of the airport are four helicopter companies, the helicopters presumably used for maintenance trips to whatever parts of the oil and gas fields that are still in use in the surrounding area.
There are two runways, the main one is aligned 03-21, 6,400 feet long and 200 feet wide, with ILS at the southern end and PAPI at the northern. The second runway (a narrower rebuild on a previously existing runway) is aligned 07-25 and 77 feet wide, and is without any lights. These are the alignments as per the original build of FS9 and not as per the approximate 2016 date of the buildings; I had a problem at a very late stage in making this scenery which prevented me from continuing with some final details.
On YouTube there is a series of posts by Angle of Attack showing the preparation and then the flight of an old Cessna 172 from Homer to Oshkosh for the installation of modern instruments. Interesting for me as they visit or fly over airfields I have made (Homer, Merrill, Tok Junction, Burwash, Silver City, Haines Junction, Watson Lake, Fort Nelson, and Grande Prairie) but in the winter so it all looks very different.
| Filename: | Fort_Nelson_CYYE_in_British_Columbia_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 23rd January 2022, 20:11:18 |
| Downloads: | 188 |
| Author: | Roger Wensley |
| Size: | 28.35 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Schefferville CYKL & Squaw Lake CSZ9 in Quebec Canada |
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File Description:
Schefferville is a town in an area of Quebec that is surrounded by Labrador, the border taking an unusual wriggly course instead of the normal Canadian straight line. One has to presume that there was a lot of political negotiation involved. Take a look at Google Earth to see what I mean. The town was established in 1954 (initially at a site a bit north of the present location, and with a different name) to support newly established iron ore mining. To assist with the exploration for further iron ore and the construction of the railway it seems that there was a forced relocation of native population. Although iron ore mining around Schefferville in its current location flourished through the late 1960's these relocated folk were neglected and suffered "destitute poverty". Through the 1970's iron ore mining declined and ceased in Schefferville in 1982, when most of the 4,000 or so non-native residents left. Since the year 2000 there have been moves to reopen mining in the area and production restarted in 2011, the approximate date of this scenery. The main reason why iron ore mining started again in Schefferville as opposed to any other area in Quebec or Labrador is the existing railway, used for ore transportation. There is no road connection and the airport is the only other means of access for the 250(?) town inhabitants. This population figure is somewhat of a guess, and the town inhabitants are largely company officers who change and move in and out as required by their work. Schefferville airport is to the east of the town. It has a single lit asphalt runway that is aligned 18-36 and is 4,975 feet long and 150 feet wide, with PAPI at both ends. Air Inuit flights connect with Kuujjuaq to the north and Sept-Isles to the south with onward connections to all parts of Canada. There are other charter flights for company personnel. The terminal building has been renovated and the photos show just how dilapidated it had become before this was done. I like it. This scenery also includes Squaw Lake, a float base that is used by Air Saguenay. Or was, as the company was closed in 2019 after an accident involving several deaths. The reason for Air Saguenay establishing a float base here was, once again, the railway, which allowed people to reach Schefferville for a reasonable cost. They could then use the float planes for a shorter distance and reasonable price to reach fishing lodges on the lakes to the north. If you find an error email me please, and note that my email address has been changed to rogwens at Gmail dot com.
| Filename: | Schefferville_CYKL__Squaw_Lake_CSZ9_in_Quebec_Cana.zip |
| License: | Freeware, limited distribution |
| Added: | 1st August 2021, 16:10:32 |
| Downloads: | 129 |
| Author: | Roger Wensley |
| Size: | 16.63 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Chicoutimi / St-Honore CYRC in Quebec Canada |
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File Description:
This is the third of five sceneries around Lac Saint-Jean in Quebec, Canada. Saint-Honore is a village on a crossroads 32 miles east of the lake, and the airport, called Chicoutimi in the Nav Canada Flight Supplement, is a mile or so east of the village. It is of the familiar triangular military design with three runways 12-30, 06-24, and 18-36. Of these, the longest is 12-30 at over 6,000 feet and has approach lighting and glide slope indicators. Of the other two 06-24 is now closed, but this scenery is based on the 2010 situation with all three open. There are two apron areas, one just to the south of 12-30 and a second to the northwest of 06-24 and served by a separate taxiway. The largest operator is a training establishment based on the northern apron and with a sizeable fleet of Beechcraft trainers (Skipper) that does not exist as an FS9 plane, so these are represented by a similar stand-in substitute. There is also a helicopter emergency evacuation operation to the east of the large control tower, and other hangars. The south apron has two main companies, Max Aviation and Exact Air, both of which run local regular scheduled flights in the area (though both appear to have now subcontracted these out to other companies) and also engage in training and charter flights. There is also a parachute training company. The ai includes flights by the companies on the field and also GA. The list of AI planes is explained in the AI folder, with details of downloads etc. The fleet of training aircraft is one of the planes in the revised (by Nick Tselepides) Piper Aircraft, designed for AI Traffic by Andras Neumann with a Paintkit by Charles Dayhuff adapted by Graham Eccleston, and Paints by Graham Eccleston, Andras Neuman and Frank Cooper along with the trainer repaint by Nick Tselepides. The Max and Exact aircraft textures are approximations by me; apologies. The use of the runways also as taxiways complicates the AI on runway 12-30 as directed by ATC. The AI will always leave 12-30 by the earliest exit, which means that the fleet of trainers will exit to the southern apron but will then taxi back onto the runway to reach taxiway A or runway 36 (according to wind direction) to proceed to the northern apron. In real life they land long and then taxi straight to the end of the runway to reach taxiway A or runway 36 without using the south apron at all. There is no way to correct this so just be ready to go around.
| Filename: | Chicoutimi__StHonore_CYRC_in_Quebec_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 12th November 2017, 17:35:21 |
| Downloads: | 346 |
| Author: | Roger Wensley |
| Size: | 29.03 MB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| Royal Air Force 101Sqn Douglas DC10-30 (Fictional) |
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File Description:
SGA/FFX DC10-30 Royal Air Force 101 Squadron: This is a fictional repaint based on the paint scheme used on the Lockheed Tristar of Transport Command. To the best of my knowledge, 101 Squadron has never used DC10-30's. SGA DC-10 model included - This is a complete package containing the aircraft, panel, gauges & sounds. Credit for the work is contained within the readme file.
Number 101 Squadron was formed at South Farnborough on 12 July 1917, and two weeks later went to St Andre-aux Bois, France with FE2s as a night bomber squadron. It main tasks involved attacking enemy communications and aerodromes in Northern France and Belgium, with occasional strafing attacks on troops aimed at drowning the noise of tanks and soldiers positioning for battle in the trenches. In March 1919, the squadron was reduced to a cadre and returned to the UK before disbandment at the end of the year. It remained dormant until March 1928, when it reformed at Bircham Newton and flew Sidestrands in the day-bomber role until these were replaced by Overstrands in early 1935.
At the outbreak of World War II, the squadron was equipped with Blenheim IVs and was involved in attacks against enemy barge concentrations in the Channel Ports. In mid-1941, No. 101 Sqn became part of Bomber Command's medium-bomber force with Wellingtons and flew many night sorties against Germany and Italy. These aircraft were replaced barely 18 months later by the Lancaster and became specialised in airborne radar jamming to disrupt German night-fighters interceptions. After the war, Lincolns replaced the Lancasters and the unit moved to Binbrook. In June 1951, No. 101 became the RAF's first jet-bomber squadron when it received Canberras, and it was with this aircraft that the squadron was involved in operations in both Malaya and Suez before once again disbanding on 1 Feb 1957.
A brief period of inactivity ended on 15 Oct 1957, when No. 101 Sqn joined the V-bomber force with Vulcans as part of the Finningley Wing before moving to Waddington four years later. The squadron became synonymous with the type, and took part in Operation Corporate, the Falklands Conflict, operating from Ascension Island. Shortly after the conflict, the squadron relinquished its Vulcans and disbanded again, until it reformed on 1 May 1984 to operate VC10s in the air-to-air-refuelling role, and has since demonstrated the flexibility the aerial refuelling offers to combat aircraft in such operations as the Gulf War and Operation Allied Force.
Following the disbanding of sister VC10 squadron, No 10, 101 became the sole operator of the type in October 2005.
| Filename: | Royal_Air_Force_101Sqn_Douglas_DC1030_Fictional.zip |
| License: | Freeware |
| Added: | 18th August 2013, 15:04:44 |
| Downloads: | 394 |
| Author: | Andy Kewley, SGA |
| Size: | 36.36 MB |
| Category: X-Plane - Original Aircraft | |
| Spruce Goose for X-Plane 6.4/6.51 (hk-1/H-4 Hercules) |
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File Description:
Spruce Goose v1.0 for X-Plane copyright (c) by Robert App, January 2003. History of the "Goose" - Officially designated the HK-1 (this project started out as a join venture between Hughes Aircraft and Kaiser) and later designated the H-4 Hercules after Kaiser was unable to work with Howard. It was and still remains the largest (physical dimensions wingspan and length) aircraft ever built, with the largest radial engines ever built by the West (28 cylinder, 3000 HP). The plane had to be constructed mainly of wood due to the shortage of strategic metals caused by WWII. The plane became known as the "Spruce Goose" or "Flying Lumberyard" despite the fact that the wood frame and skin were constructed mainly of laminated poplar; it also involved "sandwich" construction. The plane was flown briefly on a trial taxiing run but Hughes never allowed the plane to be flown again. Speculation has always been rampant that the design was flawed and the plane could not have met the original specification requirements. The X-Plane model is as accurate as is possible with limited plans available to me. The main wing is an X-Plane standard symmetrical high lift airfoil as opposed to the high lift asymmetrical foil section used in the actual plane. The main wing angle of attack has been adjusted to emulate the asymmetrical foil as closely as possible.
Flight Testing the Goose - I have spent many hours testing the plane on X-Plane which with few exceptions provides a very accurate flight model. The published landing speed (79 mph) pretty well verifies the takeoff speed of 52 to 55 knots (k/hr x 1.15 (approx.) = mph). In straight flight the plane is difficult to stall since the nose quickly drops and increases speed if a stall develops with a significant loss of altitude. The plane has a range on 14000 gallons of fuel and takeoff weight of 350,000 Lbs of well over 3000 nautical miles. San Diego to Wake Island via Midway Attol is a piece of cake with lots of fuel to spare at 350,000 lb GW. The plane is flyable at a GW of over 410,000 lb but climb rate is very sluggish (max 400-600 fpm) and loss of speed due to excessive side slip can cause a fatal stall, in straight flight the plane is difficult to stall. So far my conclusion is that with todays materials and jet engines (which may be a future project) this aircraft could probably be competitive in performance with todays planes. With aluminum alloys that were available during its construction its performance would probably have exceeded the initial requirements.
| Filename: | Spruce_Goose_for_XPlane_64651_hk1H4_Hercules.zip |
| License: | Freeware, limited distribution |
| Added: | 31st January 2003, 05:19:19 |
| Downloads: | 1,739 |
| Author: | Robert App |
| Size: | 1.69 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Sydney CYQY in Nova Scotia Canada |
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File Description:
Sydney is a maritime port on the east coast of Canada, on the eastern corner of Cape Breton Island. It was founded in 1785 and grew in size emormously from 1900 as a steel mill was founded that prospered along with local coal mines until 1950 or so. After that date and following the final closure of the mill in 2001 the population declined to the current 29,000 or so. The airport is 3 or 4 miles southwest and inland of a coastal urban area which stretches from New Waterford in the north through Lingan, Dominion, Reserve Mines, and Glace Bay, to Port Caledonia, and 5 miles east of the town of Sydney which is beside a sheltered deep water harbour area. This version is not from a fixed date as although I had video of some of the buildings from 2010 I inadvertently constructed part of the apron layout from 2018 information, and then decided to keep it like that either because I liked it or perhaps was too lazy to redo it. The terminal building and the garages to the east of the terminal are original and old, though renovated and maintained to a fairly good standard. The other buildings on the airport are "hangars" in the expected form, with steel frames, insulated cladding, and pitched roofs. The airport publicises it's ability to cater for all the needs of visiting aircraft, with a large FBO hanger just beside the terminal. There are (or were, before the virus came along) scheduled flights by Westjet, Air Canada Jazz, and Air North, which are included in the AI along with GA flights. The runways are 07-25 at 7,000 feet and with PAPI on 25 and ILS on 07, and 01-19 at 6,000 feet with PAPI on 01 and ILS on 19. You will see once the scenery is installed that there are two folders in Sydney CYQY called "Scenery summer" and "scenery winter". Editing the folder name down from "scenery summer" to just "scenery" results in FS9 loading the summer ground textures and parked planes etc. In February you would edit down the "scenery winter" folder to just "scenery" and the unused and unswept taxiways, runway, and aprons will be invisible under the snow, the open-topped cars will not be parked in the open, and privately-owned planes will be in the hangars. If FS9 decides that there is snow on the ground then you need the winter textures, if not then the summer textures. The winter textures are not the full-snowdrift-middle-of-Winter-gale type and are more like early or late winter. One thing you must NOT DO is to edit both folders down at the same time.
| Filename: | Sydney_CYQY_in_Nova_Scotia_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 22nd August 2020, 00:07:58 |
| Downloads: | 282 |
| Author: | Roger Wensley |
| Size: | 29.42 MB |
| Category: X-Plane - Original Aircraft | |
| B17 Flying Fortress |
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File Description:
The B17 is arguably the best known heavy bomber from WWII. Followed closely by it's direct successor the B29 SuperFortress it symbolizes the best of WWII's heavy Bombers. The B17 was one of the planes that barely made it into the war. In 1934 the then very small Boeing company had a prototype four engined bomber design called the B-299 but it had not been ordered by the US military. It had suffered several serious setbacks in it's design competition including a crash during a fly-off. Boeing continued work the plane and eventually secured a small service test order and the troubled early history of the bomber began.
The B17 and bombers like it were planes created as "strategic bombers". The essential idea was that a strategic bomber should be able to carry a very large payload for long distances. The military had come to the realization that bombing technology was by nature imprecise even with new advances like the American Norden sight, and what was required was a large number of bombs delivered by large number of planes to assure that a target was destroyed. Although the Germans actually had a decent "smart bomb" and the British built specialty bombs, neither was reliable, so it seemed the best idea was just to blanket the target with bombs.
An American extension to this concept was that of a self-defended bomber. Bombers could be built so tough and with so much defensive armament, it was thought, that they could simply fly to the target, drop bombs, and if necessary fight their way through fighters to get home. There would be security in the large number of bombers in formations, and the defensive capability would allow bombers to fly during the day for better accuracy in drops. It was to this design concept the B17 was built.
Early experiences in the war with B17's and B-24's could only be termed as disastrous. Loss rates of up to 25% showed the concept of unescorted bombers in daytime to be entirely wrong. Escort fighters were a necessity for success. It soon became apparent that with fighter cover the B17 really was an unparalleled strategic bomber. Success for the B17 shot up dramatically, and it's initial design specifications of huge amounts of armor and gunner positions served it well when fighters did make it close in. The Fortress had enough strength to stave off attackers until escorts showed up, and it became legendary for the incredible punishment it could take and still make it home.
Boeing B-17F Flying Fortress
Wingspan: 103 ft. 9 in.
Length: 74 ft. 9 in.
Height: 19 ft. 1 in.
Engine: 4 x Wright R-1820-97 Cyclone rated 1,200 hp.
Loaded Weight: 65,500 lb.
Maximum Speed: 287 mph.
Service Ceiling: 37,500 ft.
Combat Radius: 1,000 miles
Armaments: 6,000 lbs. of bombs, 12 x .50 cal. machine guns
| Filename: | B17_Flying_Fortress.zip |
| License: | Freeware |
| Added: | 23rd March 2003, 15:42:16 |
| Downloads: | 3,546 |
| Author: | Robert App |
| Size: | 761.49 KB |
| Category: Flight Simulator 2004 - Scenery | |
| Homer PaHO in Alaska US |
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File Description:
Homer is a mainly GA airfield with rows of open air parking, but it also has scheduled flights, a terminal building, a long (for GA) runway of just under 6,700 feet that is 150 feet wide and aligned 03-21 with VASI on both ends and ILS on 03. So I think we can refer to it as an airport. Plus, at the time of this scenery (around 2010) there were three newly completed hangars on the north apron that I was told were for three companies, Bald Mountain Air service, Maritime Helicopters, and Pathfinder Aviation. I do not know which was for whom, but all three companies are in the helicopter and/or plane charter business. The south apron has a number of hangars and other buildings along it's length, starting at the western end with Smokey Bay Air that has an old control tower on the roof, then the Fire Station, and then Homer Air. I am not aware of who owns what after those first three, except that at the far eastern end there are several garages etc for the airport maintenance equipment. Next to the airport at that end there are a number of boat maintenance companies with boats pulled out of the water; this could not be well replicated due to the airport elevation above the sea level and a misplaced road. The nearby Beluga Lake 5BL float base is also included here, with some AI. The lake height above sea level has been adjusted to cope with too many cliffs intruding into the water; this is an annoying FS9 habit. The Homer scenery is as close to the actual airport as I could make it, while coping with inaccurate coast lines and roads, and grassed areas that could not all be modified for reasons that I will not bore you with. The Spit is a major scenery feature next to the airport, and I have added to this to provide some boats, docks, and nearby buildings etc. Small planes use the adjacent gravel taxi path instead of the runway when back-tracking to take off on runway 21. They only go as far as the path takes them and then u-turn onto the runway and take off. By the way, this airport's AI will function at its best if the prevailing wind makes 03 the runway in use. And I will eventually stop writing 03 and just call it 3, as the US, alone in the world, does not put a zero in front of 01, 02, 03, 04 etc. Just one other thing to note is that all access to the runway is from taxiways A and B; there was (in 2010) no access to the extreme western end of the runway as the taxiway there is marked as out of service pending a needed resurfacing.
If you find an error email me please, and note that my email address has been changed to rogwens at Gmail dot com.
| Filename: | Homer_PaHO_in_Alaska_US.zip |
| License: | Freeware, limited distribution |
| Added: | 28th July 2021, 03:31:04 |
| Downloads: | 133 |
| Author: | Roger Wensley |
| Size: | 11.86 MB |
| Category: Flight Simulator X - Original Aircraft | |
| FedEx McDonnell Douglas MD-11F (N604FE) |
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File Description:
The Boeing MD-11F aircraft, N604FE, named "Hollis" is based out of Memphis, TN and can fly both Domestic and International Routes. The MD-11F (53 built) are the Freight transport aircraft version and were the second variant on offer at launch in 1986, and was the last and longest (1988-2000) manufactured version. 22 MD-11F's were delivered between 1991 and 2001 to FedEx. According to Flight Aware, she flies mainly domestic routes daily. The aircraft is almost identical to the DC-10F, although BOEING modernized their model with a longer fuselage and more powerful engines, giving her a longer range and higher service ceiling. Most flights are at full payload, and those disclude the center long-range fuel tanks, and involve flights ranging between 2,000 and 4,500 nm. I've been dealing with several versions of this aircraft for many years, actually since the first offered on CompuServe for FS98 in the '90s, and through time have found many aerodynamic details that were required in order to make her fly realistically. The Internet slowly added the details I needed, and then came the testing. Needless to say, I've flown many versions, including this one, for way too many hours, and added and corrected things along the way. This version is the best I've ever done, and I've worked on her for about a year before this upload. Everything is aerodynamically correct, and the engines (and their placement) are beyond anything ever presented by anyone with anything like this previously. I even fixed the gear to be 100% authentic in placement and use. I tried to fix the lights, but the textures are from FS2004, so I did the best I could. I chose this aircraft because it is actually in service today, and because the painter did a great job in making her look authentic. She now flies in FSX just as she does in reality, but you are better advised to study this on your own, rather than take my word. Aircraft ratings by manufacturers are based on simple standards, and very conservative. FSX is a virtual “WIND TUNNEL†when realistic aerodynamics are employed, so we can see what aircraft are capable of if we do it all right. Sorry to say, no one ever builds a free aircraft for upload with the correct engine/aerodynamics employed. In fact, I don't think anyone, other than myself, has ever put that much effort into it. So, keep this in mind. What you have now is real. It is Free. Now learn from it. READ THE MD11Readme.txt document before any operation after unzipping this. Tri-Engine Sound by B.G. Hany; Textures by Bradley McCoy; Panel by Marco Spada; Real World Engine/Aerodynamics by Douglas E. Trapp, [email protected], June 2018. This aircraft is designed for educational use protected under the Fair Use Doctrine: (http://www.expertlaw.com/library/intellectual_property/fair_use.html) ... It cannot be sold or bundled for sale, and such will never be approved by me or the original authors. FREEWARE DISTRIBUTION ONLY!!!
| Filename: | FedEx_McDonnell_Douglas_MD11F_N604FE.zip |
| License: | Freeware |
| Added: | 1st July 2018, 02:41:02 |
| Downloads: | 1,483 |
| Author: | Douglas E. Trapp |
| Size: | 121.26 MB |