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| Category: Flight Simulator 2004 - Scenery | |
| Alaska North Slope 9; Point Hope PAPO |
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File Description:
The town of Barrow is in the far north of Alaska, and these are coastal villages or radar installations to the west, south, and east of Barrow on the North Slope. There will be further additions. Point Hope is a village on a spit of land that is one of the oldest and continuously inhabited places in all of North America, not just the polar regions. The "Point" is what brought this about, migrating whales passing close to land as they rounded the point, and the traditional way of life continues to this day. The population is now around 670. The airport surpassed all my expectations of FS9. Go look at the area before you install this. The first thing you will notice is that FS9 does not list Point Hope PAPO. The town is there (way too big and in totally the wrong place) and the airport background is there (wrong place of course) but there is no airport! Some buildings, but no runway, no apron, nothing that can be used by a plane?!? In real life the town is 3 miles east of the point, the runway is situated between town and point and, unusually in the north, is asphalt. This is presumably possible because of the gravel make-up of the point itself, with very little vegetable content and the warming sea restricting permafrost movements. 4,000 feet of 75 feet wide asphalt, lit, PAPI at both ends, and aligned 01-19. The building that appears to be wrongly situated away from the apron is like that intentionally; it is a helicopter hangar (not used in winter?) and they presumably did not want the apron traffic to get in their way. The AI has daily flights by ERA, plus Northern Air Cargo, and some GA.
| Filename: | Alaska_North_Slope_9_Point_Hope_PAPO.zip |
| License: | Freeware, limited distribution |
| Added: | 25th July 2016, 20:20:35 |
| Downloads: | 255 |
| Author: | Roger Wensley |
| Size: | 3.02 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Airstrips of Austria |
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File Description:
Probably the last of my Airstrips of Western Europe project, herewith 30+ sceneries for smaller airfields in Austria, a particularly scenic area of Europe, many of which are not included in FS2004, each enhanced with taxiways, parking spaces, buildings etc. and aprons as appropriate, to further facilitate the generation of lightweight AI traffic in the area, without overloading the more major airfields.
Again, there's no photo-realism here, just a selection of basic 'generic' buildings, more or less accurately sized and placed to reflect the airfield layout as seen on on-line satellite imagery and aerial photography. These buildings have minimal effect on frame-rates, so are ideal for this kind of job. The airfields are aligned as well as possible with the roads etc. in UT Europe and the Genesis Europe mesh, but should mostly be fine in a default installation or other configuration.
As before, the files for each airfield can be easily identified by the ICAO code, even if the airfield names vary slightly, so you can pick and choose and mix and match to suit any sceneries you already have, should you so wish. There is no requirement for any other download. Each airfield will exist as a stand-alone entity should you only want a few of them.
Very few basic library objects are used ... you can add "eye-candy" to suit your own taste should you wish, or just leave them as vague shapes in the scenery that can put a few more small aircraft into the air. As with other airfields in this series, now these are "ai-activated" you might expect to see the occasional little aircraft turn up at some of them if you've got any third-party traffic installed.
| Filename: | Airstrips_of_Austria.zip |
| License: | Freeware |
| Added: | 26th April 2025, 13:59:32 |
| Downloads: | 86 |
| Author: | Chris Eve |
| Size: | 1.04 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Airstrips of North-West Europe |
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File Description:
The sales blurb for FS2004 announced the inclusion of over 23,000 airfields ... unfortunately a significant number of those consisted of little or nothing more than a runway on a flatten with a rectangular background polygon.
To enable the addition of an amount of lightweight GA AI traffic, without overloading those airfields that were designed with parking spaces and taxi-ways, (and are probably already busy), I herewith include over 140 small sceneries, of mostly default airfields, from NW France, up the English Channel and the North Sea coast through Belgium, the Netherlands and NW Germany to Denmark, all with added taxiways and parking spots, aprons, generic buildings and background polygons as appropriate, to enable AI traffic to be generated without interrupting things at the more major airports.
A few of the French airfields are "new", not included originally with FS2004, and a couple have been updated to suit more recent developments :- for example, LFES "Scaer Guiscriff" is now LFES "Bretagne Atlantique", LFOR "Chartres Champhol" is now LFOR "Chartres Metropole", EHSE "Seppe" is now EHSE "Breda International" and EKVH "Vesthimmerlands" was previously EKVH "Aars".
There's no photo-realism here, just a selection of basic 'generic' buildings, more or less accurately sized and placed to reflect the airfield layout as seen on on-line satellite imagery and aerial photography. These buildings have minimal effect on frame-rates, so are ideal for this kind of job.
The airfields are aligned as well as possible with the roads etc. in UT Europe and the Genesis Europe mesh, but should mostly be fine in a default installation or other configuration.
Please read the rest of this "waffle" in the included text file ... it might save some confusion ;)
Enjoy :)
| Filename: | Airstrips_of_NorthWest_Europe.zip |
| License: | Freeware |
| Added: | 14th June 2024, 13:44:58 |
| Downloads: | 286 |
| Author: | Chris Eve |
| Size: | 9.95 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Silver City CFQ5 in Yukon Territory Canada |
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File Description:
Silver City is a ghost town in the Yukon Territory, Canada, amid the Rocky Mountains and around 35 miles northwest of Haines Junction. It is on the southern end of Kluane Lake and in the Kluane National Park and this probably explains it's (minimal) survival after what appears to have been the shutdown of mining for silver. There is little information readily available. The date of this scenery is, as usual, around 2010. There was no recent regular service by Yukon Air North or any other airline, and the primary user of the airfield adjacent to the lake is a company called Icefield Discovery Tours. Their activity is probably very similar to the company at Haines Junction and involves trips to the National Park amid mountains and glaciers. There is also another organisation at the airfield, the Kluane Lake Research Station of the Arctic Institute. They have four buildings there but it is unclear how much aerial activity they generate, or if in fact they fly at all for their work. The runway is 3,000 feet of unlit gravel, aligned north-south. This post will be followed by Burwash, which is at the far northwestern end of the lake. There is no video of the Silver City airfield on Youtube, and it is not the most exciting airfield in the world, but the location is enough in real life for a visit to be made. On YouTube there is a series of posts by Angle of Attack showing the preparation and then the flight of an old Cessna 172 from Homer to Oshkosh for the installation of modern instruments. Interesting for me as they visit or fly over airfields I have made: Homer, Merrill, Tok Junction, Burwash, Silver City, Haines Junction, Watson Lake, Fort Nelson, and Grande Prairie. But they fly in the winter so it all looks very different.
| Filename: | Silver_City_CFQ5_in_Yukon_Territory_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 22nd January 2022, 21:57:41 |
| Downloads: | 98 |
| Author: | Roger Wensley |
| Size: | 9.86 MB |
| Category: Flight Simulator X - Scenery | |
| VOHS-VOBL package for FSX and FSX-SE |
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File Description: Rajiv Gandhi International Airport (IATA: HYD, ICAO: VOHS) is an international airport that serves Hyderabad,
the largest city in the Indian state of Telangana. It is located in Shamshabad, about 24 kilometres (15 mi) south of Hyderabad.
The airport is operated by GMR Hyderabad International Airport Ltd, a public–private venture.
It was opened in March 2008 to replace Begumpet Airport as the primary commercial airport for Hyderabad.
It is named after Rajiv Gandhi, former Prime Minister of India. _______________________________________________________________________________________ Kempegowda International Airport (IATA: BLR, ICAO: VOBL) is an international airport serving Bangalore, the capital of the Indian state of Karnataka.
Spread over 4,000 acres (1,600 ha), it is located about 40 kilometres (25 mi) north of the city near the village of Devanahalli.
It is owned and operated by Bangalore International Airport Limited (BIAL), a public–private consortium.
The airport opened in May 2008 as an alternative to increased congestion at HAL Airport,
the original primary commercial airport serving the city. It is named after Kempe Gowda I, the founder of Bangalore.
Kempegowda International Airport became Karnataka's first fully solar powered airport developed by CleanMax Solar.[2][3] As of 2016, Kempegowda Airport is the third-busiest airport by passenger traffic in the country,
behind the airports in Delhi, Mumbai and is the 35th-busiest airport in Asia. It handled over 22.2 million passengers in 2016 with little less than 500 aircraft movements a day.
The airport also handled about 314,060 tonnes (346,190 short tons) of cargo. By 2020, it is expected to handle at least 40 million passengers per year,
with 45 international airlines and more than 1000 aircraft movements per day.
| Filename: | VOHSVOBL_package_for_FSX_and_FSXSE.zip |
| License: | Freeware |
| Added: | 28th January 2018, 17:03:17 |
| Downloads: | 4,469 |
| Author: | morten thomas van der linden |
| Size: | 171.62 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Koyukuk KYU in Alaska |
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File Description:
Koyukuk is a small village on the northern bank of the Yukon River, around 5 miles east of where the river turns from north-south to east-west, east being upstream towards the distant Fairbanks. The mouth of the Koyukuk River that joins the Yukon is just to the east of the village. The population is now under 100 and living from fishing and the land. During the late 1800's the local population lived off the land and also by the spin off from gold mining in the same way as the nearby Nulato, but when in the early 1900's gold mining activities moved to Nome and Fairbanks local prosperity plunged. In fact, the village only became a permanently inhabited establishment in 1939, when a school was built. The airfield is close by and has a gravel runway aligned 6-24 and 4,000 feet long with PAPI on the approach to 6. There is also a shorter and parallel grass runway that is only used in the winter snows by light planes that are on skis and without wheels. Apart from the airfield itself, and it's buildings, this scenery modifies the local land class, adds village buildings while reducing the village size to reality, and creates a new airfield background. Koyukuk is served by Wright Air from Fairbanks in the east and this is included in the AI provided with the post of Nulato. A note here about my scenery making. This is post number 509 and there will not be many more to follow this as I am almost at the end of the photos I either took or found for scenery purposes. There is a limit to what can be located online and I have already been making use of the little there is; eg Unalakleet. So, if you are near an airport (preferably Canadian or Alaskan) and have a camera..... Let me know.
| Filename: | Koyukuk_KYU_in_Alaska.zip |
| License: | Freeware, limited distribution |
| Added: | 30th August 2019, 18:23:12 |
| Downloads: | 125 |
| Author: | Roger Wensley |
| Size: | 3.26 MB |
| Category: Flight Simulator 2004 - Scenery | |
| St Michael Island in Alaska-St Michael 5S8 and Stebbins WBB |
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File Description:
St Michael Island is 50 miles southwest of Unalakleet, an island that in fact appears to be a cape and a firmly attached piece of the mainland. On the island there are two villages, St Michael on the northeast corner and Stebbins on the northwest. St Michael has a new airfield that is west of the village by around a mile or so, with a gravel runway 4,000 feet long. The old and now closed airport was known as SMK, and is now readily identifiable by the new red-roofed school building that occupies the centre of the runway. The new airfield now has an icao code of PAMK, but FS9 does not readily accept icao code changes so we are stuck with the original code it was given, 5S8. The SMK icao of the old airport will still show on your gps as if I deleted it the runway would also have to be deleted, and a substitute and unsatisfactory gravel apron made to impersonate a runway. Stebbins is 5 miles west of St Michael and next to the shore, a smaller village than St Michael with around 250 inhabitants. The airfield is at the southern end of the village and has a gravel runway that is 3,000 feet long. The icao code is WBB. There is no AI included here as it was already included in the post of Shaktoolik. There is a correction here for Shaktoolik, which I now find should have had a blue garage, not a red one; I wrongly named a photo. A note here about my scenery making. This is post number 501 and there will not be many more to follow this as I am almost at the end of the photos I took or found for scenery purposes. There is a limit to what can be located online and I have already been making use of the little there is; eg Unalakleet. So, if you are near an airfield (preferably Canadian or Alaskan) and have a camera..... Let me know.
| Filename: | St_Michael_Island_in_AlaskaSt_Michael_5S8_and_Steb.zip |
| License: | Freeware, limited distribution |
| Added: | 1st August 2019, 16:45:58 |
| Downloads: | 95 |
| Author: | Roger Wensley |
| Size: | 3.88 MB |
| Category: Flight Simulator 2004 - AI Aircraft | |
| Chance-Vought F-8 Crusader (Part 2) |
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File Description:
Chance-Vought F-8 Crusader (Part 2). I present a comprehensive AI traffic model package for this classic aircraft of modern military history.
This is an original 8-LOD model, with many animations and features thanks to a growing confidence in XML-coding and making FSDS work for me instead of the other way around.
Nicknamed "The Last Gunfighter", this aircraft was the last production aircraft for the US Navy and Marine Corps which used guns as primary armament, and was in service at the twilight of this age, as well as the dawn of the missile age. Like all combat-experience aircraft, it had a relatively short life during its operational use (only about twenty years or so as a fighter), but was used a little longer as a recce aircraft; and beyond that in export service to France and the Philippines. The Crusader was used extensively in combat operations in Vietnam, played a crucial role in the Cuban Missile Crisis, and gave the newer F-4 Phantoms a fair run for their money in terms of air combat capability during this time. It is interesting to note that the 'elderly' F-8 Crusader had a better kill overall ratio in air combat in Vietnam than its F-4 successor.
This is part two of this model series, covering the F-8D, F-8E, and F-8H base models; with a total of 22 model options and 54 individual squadron paints. I am fairly confident that if any operational squadron of the USN and USMC used this aircraft from the late 50s to the late 60s, it is covered here at some time frame. Subsequent releases will include the later USN/USMC models, as well as the French and Philippine exports. Extensive credits and instructions are in the documentation. Base model and paint by Michael Pearson, flight dynamics by Michael McIntyre.
| Filename: | ChanceVought_F8_Crusader_Part_2.zip |
| License: | Freeware |
| Added: | 6th January 2013, 12:10:52 |
| Downloads: | 874 |
| Author: | Michael Pearson |
| Size: | 19.65 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Airstrips of the Falkland Islands |
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File Description:
Inspired by Jim Keir's Falkland Islands mesh, coastlines and landclass, herewith a couple of dozen little strips from around the area, to give the opportunity to generate a bit of GA AI (and possibly a few scheduled flights) in an otherwise relatively ignored area in the South Atlantic. Please do note, other than Stanley, most of these airstrips are just that, a cleared strip of land in an otherwise empty landscape, (just as they are in real life), simply to provide a variety of destinations for the occasional aircraft to or from Stanley.
Most of the airfield locations are listed on WikiPedia and the layout confirmed using on-line satellite imagery. Other than the two main airports, none of these airstrips seem to have "official" ICAO codes, so I've generated a selection of alpha-numeric codes in the SF0* configuration, (as Stanley Airport has the ICAO code of SFAL), so the FS9 AI engine has some codes to work with and the airfields can be found on the map. Hopefully these pseudo-codes won't clash with anything else.
As with my other sceneries, the files for each airstrip can be easily identified by the ICAO code, even if the airfield names vary slightly, so you can pick and choose and mix and match to suit any sceneries you already have, should you so wish. There is no requirement for any other download. Each airstrip will exist as a stand-alone entity should you only want a few of them.
Having said that, Paul Denton's AFCAD and scenery for EGYP Mount Pleasant (available on AVSIM and possibly elsewhere) might be considered a worthwhile addition, especially if you want to see the twice-weekly scheduled RAF flights from Brize Norton (via Ascension Island), and the Saturday LATAM flight from Chile. Suitable AFCADs for EGVN Brize Norton and SCCI Punta Arenas may also be required. Appropriate traffic files and aircraft/texture suggestions are provided.
Please read the remainder of this "blurb" in the included text file, there may be a couple of details of interest.
| Filename: | Airstrips_of_the_Falkland_Islands.zip |
| License: | Freeware |
| Added: | 30th March 2025, 18:55:33 |
| Downloads: | 91 |
| Author: | Chris Eve |
| Size: | 295.87 KB |
| Category: Flight Simulator X - Flight Plans | |
| Chas mod of Stearmandriver RNP RNAV Approach into PAJN Rwy 26 for 737NGX |
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File Description:
Modded StearmanDriver(SD) RNP RNAV Rwy 26 into PAJN, Juneau, Alaska. SD gave us a cool little route that while not LATLONG nor Fixname accurate, it couldn't be without legal and occupational liabilities...and it worked, but if you look at his FixNames and the LATLONG from the PAJN.txt file for the 737 NGX...it did work pretty nicely...at least as nicely as the charted RNAV course into Rwy 8. So I created my own procedure LATLONG rightly or wrongly in a multi-step procedure as follows:
1. I took the raw info provided by SD and flew to each of his waypoints,(if you look, almost all of his FIXs were rounded off...to avoid company or legal problems) noting safe altitude, starting out at 7000ft, creating user waypoints in my GTN750, looking around for first, vertical, then horizontal safety...keeping in mind that Ultimately...I would not be using this data for my Duke, but for the Procedure page of my PMDG 737 NGX..which you already saw me fly with SD's fixes.
2. I took my Turbine Duke up and noted the REAL LATLONG as reported by slewing and world map...transposed those numbers into the format that PMDG's procedures needed DDD.mm fractional minutes. I converted using http://www.directionsmag.com/site/latlong-converter/
3.I created my own mid-point user waypoints from the west CHRTRN,and the NNE CHRTS so we could have approaches from those directions.
4. I put my Duke into autopilot, knowing the lateral info...my flightplan was correct, but I would have to handle the Vnav manually. Turns out its rather manageable with the following info: CHRTRN 5000FT - MARMN 3500FT - TRDWL 2500FT - SALMN 1500 - LEMNN 500 - PAJN5 50
My MOD OF SDs RNP RNAV PAJNRwy 26, will be up on Avsim as ChasModRNP RNAV PAJN Rwy 26.zip
Contact:[email protected] - Support: http://forum.avsim.net/topic/466094-any-interest-in-updated-se-alaska-rnav-rnp-approach-procedures-including-juneau/
| Filename: | Chas_mod_of_Stearmandriver_RNP_RNAV_Approach_into_.zip |
| License: | Freeware |
| Added: | 8th May 2015, 11:35:16 |
| Downloads: | 340 |
| Author: | Chas Reed |
| Size: | 144.78 KB |