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| Category: Microsoft Flight Simulator (2020) - Utilities | |
| MSFS P3D FSX FS2004 Flight Analyzer Utility FsQC V6.19 |
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File Description:
FSX Flight Analyzer Utility FsQC v7.20
Flight Data Recorder - with Logbook.
FOR: P3D, FSX(Steam) and FS2004
Now MSFS2020 also supported.
Very easy to use, just make a flight plan in the simulator or in this utility. (But please read the readme.txt file)
What this program does: quickly change the settings of MSFS2020/P3D/FSX/FS2004, such as time, date, fuel, weight, traffic etc. Start a failure sytem, such as gear, flaps, engine, etc. runway detecting system to see wich runways are in use.
Quickly look at Airport Info for all possible info such as: ILS, Radio, RW length, Elevation, etc, etc.
This is all fully freeware.
Full manual at: www.fsqc.eu
Only Limited demo for: The flight analyzing/data recording, Logbook and the PDF Flightreport.
Flight analysis start recording at the moment when you begin taxiing.
It gives you huge information such as:
- takeoff- and landing-weight.
- takeoff- and landing-roll in m. and ft.
- separate fuel consumption in taxi, climb, cruise and descent.
- maximum banking in flight.
- which speed you using the flaps and gear.
- when autopilot on or off.
- vertical speed on touchdown.
- reverser set after landing.
- wich speed you cancel reverser.
- bouncing at landing.
- graphical landingchart with Touch&Go and Missed Approach.
- graphical Climb-, Descent- and Full- flightchart.
- and lots of more.
You can better look the example of the pdf document.
Requirements:
Computer with Windows7 or higher and internet access.(XP also supported look in the help/manual)
Flightsimulator MSFS2020, P3D, FSX(Steam), or FS2004 and FSUIPC installed.
Note: requires paid activation for full use of the Flight Analyzer and Logbook.
Register and you have 1 month free.
Program fully works without registration at airport Athens and Iraklion (Greece). By Evander Tholen.
| Filename: | MSFS_P3D_FSX_FS2004_Flight_Analyzer_Utility_FsQC_V.zip |
| License: | Shareware, time limited |
| Added: | 13th November 2020, 00:56:40 |
| Downloads: | 236 |
| Author: | Evander Tholen |
| Size: | 5.54 MB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| Douglas C-47 (N65276) Frontier Airlines |
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Images related to this file:
File Description:
This folder contains a repaint for version 3.14 of the Douglas C-47 by Manfred Jahn and colleagues in the colors of Frontier Airlines N65276, one of the C-47/DC-3's operated by Frontier Airlines. On April 21, 1957, at 1321 hours, N65276, operating as Frontier Airlines flight 7 departed Prescott, Arizona enroute to Phoenix under visual flight rules (VFR) with 21 passengers and one stewardess. As the flight proceeded southbound toward Phoenix the weather deteriorated to a point where the flight could no longer remain clear of clouds and maintain VFR. Captain Welling requested and received an instrument flight rules (IFR) clearance to proceed to Phoenix via Knob intersection thence to the Phoenix omni range, maintain 7000 feet. The crew never acknowledged receiving the clearance. It is suspected that the reason there was no response is that this was the precise moment that flight 7 struck the west ridge of a mountain at the 4500’ level southeast of Prescott shearing off twelve feet of the left wing and six feet of the left aileron. After declaring an emergency, flight 7 landed safely at Phoenix Sky Harbor airport without further incident. There was no injury to the passengers or crew. The wing was replaced and the aircraft continued flying for Frontier. Sadly, N65276 was lost in a tragic accident in 1967 on a snowy Denver day when a rudder-lock had been placed on an elevator and not removed prior to take-off. Both pilots were killed in the crash. More info, as well as pictures, on these incidents, and an earlier mishap with N65276 can be found here: http://fal-1.tripod.com/FL_Crash.html.Repaint by Jan Kees Blom for Manfred Jahn's C-47 version 3.14, based on the paintkit by Gman5250.
| Filename: | Douglas_C47_N65276_Frontier_Airlines.zip |
| License: | Freeware |
| Added: | 14th August 2018, 21:34:27 |
| Downloads: | 380 |
| Author: | Jan Kees Blom |
| Size: | 13.82 MB |
| Category: Flight Simulator 2002 - AFCAD Files | |
| ScotFlight AFCADs and Flightplans V1.0 |
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File Description:
AFCADs, flightplans and aircraft for the newly released ScotFlight commercial scenery by VisualFlight
The newly released ScotFlight scenery by Visual Flight (www.visualflight.co.uk) is a beautiful rendition of the Scottish landscape and landmarks. It contains many new airports which were not included in the default FS2002 and I have had the pleasure of beta testing it for the last 4 months or so.
My freeware add-on package is in 4 parts:
1) AFCAD files for all of the airfields and airports included in the ScotFlight scenery. This will allow the smaller airfields to appear on the FS2K2 GPS unit and all will be listed in the World/GOTO menu.
2) EditVoice files for the new airfields so you will hear the correct names on the radio. (optional)
3) General Aviation flightplans for all of the airports, which can be added using TTools v1.3.3 by Lee Swordy.
4) Scheduled airline flightplans for flights to/from Scottish airports and small islands. Including 99.9% COMPLETE UK flightplans for Eastern Airways and 15 (yes fifteen!) individual BAe Jetstream J41 models, courtesy of Tom Woods, to use as AI traffic on the Eastern Airways routes. Plus directions where to get other suitable aircraft for, ScotAirways, BA Loganair, EasyJet and Highland Airways. Many thanks to Tom for his hard work repainting all the registrations for the Eastern fleet!
PLEASE READ THE INSTALLATION INSTRUCTIONS CAREFULLY! Anyone with the AFCAD and TTools programs by Lee Swordy should have no problem installing these files but, it needs care and attention to get them right.
Special thanks to:
Lee Swordy (AFCAD and TTools)
Tom Woods (The Eastern Airways fleet)
Daniel Parrot (For a great Eastern ERJ135 and ScotAirways ATR42)
Mike Holland (GA Maker)
Lars Møllebjerg (EditVoice)
Iain Gallacher,Iain Murray and John Farrie of VisualFlight for their great scenery and approval of my add-on package.
| Filename: | ScotFlight_AFCADs_and_Flightplans_V10.zip |
| License: | Freeware, limited distribution |
| Added: | 14th March 2003, 16:29:06 |
| Downloads: | 1,042 |
| Author: | David (The Fid) Fidler |
| Size: | 4.94 MB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| tigerair Australia Airbus A320-232 (VH-VNQ) |
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File Description:
Tiger Airways Australia Pty Ltd, operating as Tigerair Australia, is an Australian low-cost airline. It commenced services in the Australian domestic airline market on 23 November 2007 as Tiger Airways Australia. It is a subsidiary of Tiger Airways Holdings, a Singapore-based company, which is owned partially by Singapore Airlines. The airline is based in Melbourne, Victoria, with its main base at Melbourne Airport. After the 2011 CASA grounding, the airline has shut down its bases at Adelaide and Avalon and initially only operated out of its Melbourne base since returning to the air. On 7 March 2012, Tiger Airways announced that it will reopen a second base at Sydney Airport. On 4 September 2012 Tiger Announced they were resuming flights from Melbourne to Adelaide, beginning from 1 November 2012. On 18 December 2012 Tiger began direct return flights from Mackay to Melbourne and Mackay to Sydney. On 22 October 2012 CASA announced they were issuing a new safety certificate and lifting all restrictions placed on Tiger Airways Australia, as they were now satisfied they were no longer needed.
Tigerair's livery is painted on Project Airbus's Airbus A320-232 aircraft (included). The textures are saved in 32bit format for quality graphics. Textures are also characterized by HD (High Definition). Its features are idle-reverser animation, animated pack vents and pressurisation outflow valve, detailed textures, accurate paint, dynamic shine & effects, dynamic flexing wings that respond to turbulence, fully independent suspension, trim animation, gear steering, accurate flight dynamics, spoiler animation, reflective cockpit windows, improved wingflex code with input from several new parameters including ground spoilers, fuel load, and angle of attack, transparent navigation light lenses and many more. Visit my facebook page "Aviation Art Paintings by Giacomo Tomasini" for news, updates and previews on my future repaint projects: https://www.facebook.com/AviationArtPaintings . Thanks for downloading & Happy flying. TEXTURES UPDATED
| Filename: | tigerair_Australia_Airbus_A320232_VHVNQ.zip |
| License: | Freeware |
| Added: | 17th July 2013, 12:28:32 |
| Downloads: | 795 |
| Author: | Giacomo Tomasini |
| Size: | 18.61 MB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| FS2004/FSX/P3D Project OpenSky V4 Northwest Orient Cargo N618US Boeing 747-251F(SCD) |
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File Description:
(TEXTURES ONLY)
(ONLY TESTED IN FSX: STEAM EDITION)
This was requested by Carl Lyndon Nepomuceno on Facebook.
If there is a tutorial online on how to make bare metal textures, I would totally make it by hand. Unfortunately there are none, and I mean like nothing at all. There was no complete tutorial or video on how to make that said texture, so I used AI to create one. I still have to sort a lot of things out like removing some of the belly and the back. There are also limited sources, both for references and decals. I made the "NORTHWEST ORIENT CARGO" Text using a Helvetica font from Fontsgeek, made my own letter "S" and used it for my livery. I had a previous version where I just used the text from a high quality Flickr photo, removed the background and added color. The references are limited for the "NORTHWEST CARGO" Livery specifically, as it seems like there are only 2 available photos of N618US with that exact livery. One in Facebook and another from Flickr (if I can remember). I also am not sure if the "CARGO" Text is a very dark shade of blue, or just black. If someone could verify that it is black, feel free to contact me so I can change it!
After this, I'll make the N800FT and N801FT liveries, but I would still have to make the JA822J 787-8 "Old Livery" of JAL.
The Livery 2 is the livery in 1977 while Livery 1 is 1979, so I may have accidentally switched it! But it is too late now...
Instructions and more information are included in the readme file.
| Filename: | FS2004FSXP3D_Project_OpenSky_V4_Northwest_Orient_C.zip |
| License: | Freeware |
| Added: | 17th January 2026, 19:19:07 |
| Downloads: | 44 |
| Author: | Ryubunao |
| Size: | 187.5 MB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| Consolidated PBY-5A (C-FCRR) |
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Images related to this file:
File Description:
This folder contains a repaint for the Aerosoft PBY Catalina for FSX. It is shown here as C-FCRR, with Air France colors. Built by Boeing of Canada at Vancouver, it became RCAF Canso 9767 on March 4, 1943, and was allocated to Squadron 162, coded S, at Reykjavik, Iceland. In 1944, piloted by Flying Officers Thomas Charles Cooke and Eric Walter Wiskin, 9767 sank the German U-boat U-342 off the coast of Iceland on April 17. The amphibian was removed from the military service on April 1, 1946. The same year it was sold to Canadian Pacific Airlines, registered CF-CRR and assigned fleet number 233 (later 933), it was operated until 1959, thereafter by Northland Airlines (1960-1968), Midwest Airlines (1969-1970), and Ilford Riverton until 1973. The registration was changed to C-FCRR when Avalon Aviation acquired it as a water bomber in 1977, listed as Tanker number 791.
In 1995 the aircraft was bought by Powell Eorp. Of Parry Sound, Ontario, subsequently it was owned by the Canadian Air Legend. The French pilot Franklin Devaux bought C-FCRR in 1995 and converted it to a flying television studio, it was based at Le Bourget, Paris, France. During 1996 C-FCRR was the star of monthly French television programme Operation Okavango, while in September 1998 it was the eye catcher of the three-week Champs-Elysees (Paris) static air show. The following October the aircraft started an 8,078 mls (13,000 km) trip to Chile via Dakar (Senegal) and Natal (Brazil) to commemorate early Air France South Atlantic mail service, returning to France in June 1999. On January 19, 2002 the aircraft was stored at Orly Airport, Paris, and has not flown since. Its Canadian registration was cancelled on October 7, 2005. At present it seems to be registered as N9767, and in airworthy condition again. Here's a youtube movie on this aircraft: http://www.youtube.com/watch?v=s6jyzV8Gawc. Repaint by Jan Kees Blom, based on the repaint kit by Aerosoft.
| Filename: | Consolidated_PBY5A_CFCRR.zip |
| License: | Freeware |
| Added: | 13th July 2018, 20:34:21 |
| Downloads: | 151 |
| Author: | Jan Kees Blom |
| Size: | 9.83 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Tok Junction 6K8 in Alaska, USA |
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File Description:
Tok Junction is a village, or small town, on the Alaska Highway some 180 miles east of Fairbanks and 60 miles west of the Alaska-Canada border. The town is spread over a wide area on the flat terrain and barely registers among the trees, and as such is not shown in FS9 except as a grid of roads as there is no town terrain texture like it used in FS9. The airfield is at the eastern end of the town and adjacent to the Alaska Highway and I have included some surrounding houses, workshops, shops, lodges, etc. The single runway is 3,000 feet of 50 feet wide asphalt aligned 07-25 and lit. There is a small airline based on the airfield called 40-Mile Air. Their hangar is red and the name written large and 100LL fuel is available beside it at all times. Jet A-1 is available by a telephoned pre-arangement. They are, I believe, no longer flying scheduled flights but they do still function as an air taxi and they have a contract to deliver mail to surrounding villages that are not served by all-weather roads. The airfield now has a new icao "PFTO" but in FS9 it remains as the original FAA LID, 6K8. The FS9 roads are not accurately placed, and the grass airfield background is not really appropriate as the reality is more like gravel mixed with earth; it is however difficult to replicate this with the available textures and still prevent bushes or trees appearing. But, in the winter and with snow on the ground it looks as it should. A note here about my scenery making. There will not be many more to follow this as I am almost at the end of the photos I either took or found for scenery purposes, plus I expect to move on from FS9 at some point during next year.
| Filename: | Tok_Junction_6K8_in_Alaska_USA.zip |
| License: | Freeware, limited distribution |
| Added: | 14th January 2020, 17:49:21 |
| Downloads: | 176 |
| Author: | Roger Wensley |
| Size: | 25.47 MB |
| Category: Flight Simulator X - Scenery | |
| KLGB Long Beach Airport - Modernized terminal |
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File Description:
The airport I chose is Long Beach Airport. This airport has been around for
many years and has had everything from the Air Force One to the 787 Dreamliner land here!
The airport is located between downtown Los Angeles and Orange County and offers a great
landing for tourists that do not want to land in the fifth busiest airport in the world,
Los Angeles International.
The reason why I decided to create this airport was because it is my home airport
and I am located only about five miles from it. Also, there is no good freeware FSX scenery for this airport.
Features included!:
- Modern Terminal with correct gate placements
- changed and edited roads and other buildings around airport
- added the jetBlue offices on the airport
- Cars added (all over the place!!!)
- trees added near drop off (California Palm trees)!
- baggage cars and other airport cars added.
- buses and car parking lots added
- "spring street" flight schools and private terminal added.
- Vehicles, AI aircraft, grave yard aircraft, and many other static joys throughout the airport!
- "Runup" aircraft near runway 34R.
- Boeing C-17 facility (no aircraft C17 there)
- updated taxi ways and heliports
- Airport Service vehicle roads updates and made with help from Google Earth.
- Accurate fence, jetblast fence, and boarders of airport.
- Cargo terminals added for ups and dhl
- Private (gulfstream and other private) jet spots added.
- Flight Schools such as Long Beach Flight Academy (one I go to!!!) accurately made.
- New taxi ways and terrain
- Aflite fuel truck spaces added
- Correct runway lengths of 25L
- More items you just need to see to believe!!!
Distribution limits (MUST CONTACT ME FOR REDISTRIBUTION).
| Filename: | KLGB_Long_Beach_Airport__Modernized_terminal.zip |
| License: | Freeware, limited distribution |
| Added: | 26th March 2012, 11:10:01 |
| Downloads: | 2,717 |
| Author: | Rohan Patel |
| Size: | 3.57 MB |
| Category: Flight Simulator X - Scenery | |
| YMDN Merredin, Western Australia, Town and Airfield |
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File Description:
YMDN Merredin Town and Airfield - includes townsite landclass. Merredin, a town better known for its wheat and sheep exports. But for almost a decade, it's where one of Asia's busiest carriers, China Southern Airlines, has been sending its trainee pilots to learn how to fly. "They come from a country with a population of more than a billion people. Right now they live in Merredin - population, depending on who's visiting, around 2,000. For nine years now, they and hundreds like them have travelled to WA's empty, sprawling Wheatbelt to learn how to fly. The middle of the Wheatbelt is not the first place you'd look for the future of Chinese commercial aviation. But before these fledgling flyers can spread their wings with China's largest airline, they must pass six months of boot camp in Merredin. Most of them are from China's southern provinces. Their backgrounds are varied. For many of them, it's the first time that they've operated some form of machinery, which includes those students that haven't even had an exposure to driving a motor car. It's early days in their careers. The students are putting in the groundwork. First, mastering the art of piloting single-engine two-seater planes. It's all preparation for the Boeings and airbuses they'll eventually be flying on major international routes. The pressure is intense. Every aspect of the student's progress is measured. Failure can have serious implications for their hopes of becoming commercial pilots. It's part theory and part practical. But flying isn't the only thing that these young men have to get used to in Merredin. For one, there's the incredibly slow pace of country life. Merredin Shire sold the defunct airport for $1 - that's cheaper than a bag of lollies. The locals say the monetary sweetener has paid off." (From ABC transcript) REQUIRES Blencowe_LibraryKit.zip
REQUIRES blencowe_librarykit_309494.zip (Available HERE)
| Filename: | YMDN_Merredin_Western_Australia_Town_and_Airfield.zip |
| License: | Freeware |
| Added: | 28th February 2013, 13:56:12 |
| Downloads: | 281 |
| Author: | Alan Blencowe |
| Size: | 4.56 MB |
| Category: Flight Simulator X - Flight Plans | |
| Chas mod of Stearmandriver RNP RNAV Approach into PAJN Rwy 26 for 737NGX |
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Images related to this file:
File Description:
Modded StearmanDriver(SD) RNP RNAV Rwy 26 into PAJN, Juneau, Alaska. SD gave us a cool little route that while not LATLONG nor Fixname accurate, it couldn't be without legal and occupational liabilities...and it worked, but if you look at his FixNames and the LATLONG from the PAJN.txt file for the 737 NGX...it did work pretty nicely...at least as nicely as the charted RNAV course into Rwy 8. So I created my own procedure LATLONG rightly or wrongly in a multi-step procedure as follows:
1. I took the raw info provided by SD and flew to each of his waypoints,(if you look, almost all of his FIXs were rounded off...to avoid company or legal problems) noting safe altitude, starting out at 7000ft, creating user waypoints in my GTN750, looking around for first, vertical, then horizontal safety...keeping in mind that Ultimately...I would not be using this data for my Duke, but for the Procedure page of my PMDG 737 NGX..which you already saw me fly with SD's fixes.
2. I took my Turbine Duke up and noted the REAL LATLONG as reported by slewing and world map...transposed those numbers into the format that PMDG's procedures needed DDD.mm fractional minutes. I converted using http://www.directionsmag.com/site/latlong-converter/
3.I created my own mid-point user waypoints from the west CHRTRN,and the NNE CHRTS so we could have approaches from those directions.
4. I put my Duke into autopilot, knowing the lateral info...my flightplan was correct, but I would have to handle the Vnav manually. Turns out its rather manageable with the following info: CHRTRN 5000FT - MARMN 3500FT - TRDWL 2500FT - SALMN 1500 - LEMNN 500 - PAJN5 50
My MOD OF SDs RNP RNAV PAJNRwy 26, will be up on Avsim as ChasModRNP RNAV PAJN Rwy 26.zip
Contact:[email protected] - Support: http://forum.avsim.net/topic/466094-any-interest-in-updated-se-alaska-rnav-rnp-approach-procedures-including-juneau/
| Filename: | Chas_mod_of_Stearmandriver_RNP_RNAV_Approach_into_.zip |
| License: | Freeware |
| Added: | 8th May 2015, 11:35:16 |
| Downloads: | 340 |
| Author: | Chas Reed |
| Size: | 144.78 KB |