Where Flight Simulation Enthusiasts Gather from Around the World!
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| Volaris Airbus A319 |
|
File Description:
Volaris on the Airbus A319 Wilco / FeelThere PIC (XA-VOD). After months and months developing a new paint kit and textures, the "Aircraft Repainting Team" is proud to present the series: "México vuela AIRBUS" which includes the last liveries of airlines that flies Airbus A32X Family in Mexico, such as: Mexicana, Volaris and Interjet.
The aircraft model "Wilco Airbus Series Vol. 1 Deluxe Edition” add-on is available on: www.wilcopub.com.
Textures includes photoreal tail, engines and fuse, original logos and colors, dinamic shine, registration and selcal code in virtual cockpit, custom vitual cabin textures being completly retextured to match Volaris' interiors and completely reworked textures based on photos. ONLY TEXTURES!
| Filename: | Volaris_Airbus_A319.zip |
| License: | Freeware |
| Added: | 18th July 2007, 09:57:03 |
| Downloads: | 2,455 |
| Author: | Francisco Pichardo / ART |
| Size: | 9.33 MB |
| Category: Flight Simulator X - AFCAD Files | |
| FTTJ - N'Djamena Intl. Airport - Chad |
|
File Description:
N'Djamena International Airport (IATA: NDJ, ICAO: FTTJ) is an international airport serving N'Djamena, the capital city of Chad. It is the country's only international airport. The airport is dual use, with civilian and military
installations on opposite sides of the single runway.
There has been a French military base here since 1986, when Operation Epervier started, and was used as a French base during previous operations. In 2006 Epervier is composed of 1000 men, Mirage F-1 fighters, Puma helicopters,
and transport and reconnaissance aircraft. The French base is also shared by the small Chadian Air Force.
This work is dedicated to West Wind Airlines.
| Filename: | FTTJ__NDjamena_Intl_Airport__Chad.zip |
| License: | Freeware |
| Added: | 12th April 2013, 23:20:54 |
| Downloads: | 2,054 |
| Author: | Anwar Gonzalez |
| Size: | 16.08 KB |
| Category: Prepar3D V1-4 - Aircraft Repaints, Textures and Modifications | |
| Lockheed L-049 Constellation (JD) US Navy "Phoenix 6" |
|
Images related to this file:
File Description:
This folder contains a repaint for the A2A Lockheed L049 Constellation in the colors of C-121 Phoenix 6. It was built with c/n 4125 in 1953 and went to the US Navy as an R7V-1 with BuNo 131624. It was assigned to VX-6 in 1958, coded JD and named "Phoenix 6". It was used anually for Operation Deep Freeze, supply flights from New Zealand to McMurdo Sound on Antarctica between 1958 and 1971. She was put up for sale, but when there were no takers, she was scrapped in 1971. Repaint by Jan Kees Blom, based on the paintkit by A2A.
| Filename: | Lockheed_L049_Constellation_JD_US_Navy_Phoenix_6.zip |
| License: | Freeware |
| Added: | 14th October 2018, 17:01:54 |
| Downloads: | 281 |
| Author: | Jan Kees Blom |
| Size: | 19.73 MB |
| Category: Flight Simulator X - Scenery | |
| Detailed Terrain Features for Southern Africa, Update 9 |
|
Images related to this file:
File Description:
Scenery consist of Updated Terrain Vector data concerning Coastlines, rivers, dams, lakes, streams, roads, traffic, railroads, power lines and extrusion bridges for Southern African countries South of the Equator. A lot of work was done from the East Coast at Dar Es Salaam, west towards the Great Lakes in the Rift Valley like Lake Malawi, Lake Tanganyika, Lake Rukwa, Zambia and the Republic of the Congo and as far down as Lusaka and the Kafue swamps. Some work was also done around Robertson in the Cape and some around Ceres, With this scenery it is important to install the previous release of "fsxWorx01" and updates 1 to 8 before this file.
| Filename: | Detailed_Terrain_Features_for_Southern_Africa_Upda.zip |
| License: | Freeware |
| Added: | 19th March 2014, 22:12:43 |
| Downloads: | 2,251 |
| Author: | Hannes Steyn, Aeroworx |
| Size: | 4.79 MB |
| Category: Flight Simulator X - Gauges | |
| Radar Gauge |
|
File Description:
This is a generic Radar-Display (Version 1) with a moving sweep and range rings. The gauge can be used for any aircraft in the FSX-Environment. The gauge can be installed as a single gauge in the main panel window or as a extra window to be opened via a little icon on the panel. The gauge includes a control panel which allows the user to turn on/off individual displays like APTs, ILS, TAGs on ground and/or on Air etc.. Very helpful for hunting AI traffic and specifically useful for military aircrafts.
Installation:
Follow the installation/operational instructions on the pdf-documentation inside the zip-file .
| Filename: | Radar_Gauge.zip |
| License: | Freeware |
| Added: | 20th March 2009, 10:02:22 |
| Downloads: | 4,208 |
| Author: | Dietmar Loleit |
| Size: | 548.46 KB |
| Category: Flight Simulator 2004 - Scenery | |
| Rio de la Plata 1961 Ezeiza airport |
|
Images related to this file:
File Description:
We proudly present part 1 of the Rio de la Plata scenery with the main airport of Buenos Aires (Ezeiza - SAEZ) as it was around 1961.
We also modified the environment.
We have produced this scenery to provide taxiways and details as they were around this period.
We have also included new parkings to allow the AI aircraft to taxi correctly at the new (old!) airport. Although we did not always have enough photos and information we tried to come as close as possible.
Our goal was to reflect something of the atmosphere and feel of that period, prior to the all-jet era of today.
| Filename: | Rio_de_la_Plata_1961_Ezeiza_airport.zip |
| License: | Freeware |
| Added: | 25th February 2016, 21:34:07 |
| Downloads: | 591 |
| Author: | Harry Biard, Alejandro Ramirez, Jaap de Baare and Wolfgang Gersch |
| Size: | 9.06 MB |
| Category: Flight Simulator 2004 - Gauges | |
| Groundhandling V4.0 |
|
File Description:
This archive contains version 4.0 of my "groundhandling"
gauges, like automated pushback with conversation sounds, a Taxispeed controller using
throttle AND brake settings, an arming switch that activates Taxispeed
after a landing (incl. setting flaps, spoilers, autobrakes Off), Brakes sound,
etc...., and can be added to any FS2004 (!!) aircraft panel.
New in V4.0:
1. Better sound mechanism (using Doug Dawsons XMLsound gauge), with advantages:
- Individually adjustable sound volumes.
- No more "mis-use" of the ADF1 frequency, so no more SoundOn/Off function needed.
2. Reworked bitmaps and code.
3. State-dependant tooltips.
4. Straight pushback before turn is now in meters instead of seconds.
By Rob Barendregt.
| Filename: | Groundhandling_V40.zip |
| License: | Freeware, limited distribution |
| Added: | 4th July 2005, 01:32:44 |
| Downloads: | 28,849 |
| Author: | Rob Barendregt |
| Size: | 427.93 KB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| RAF Supermarine Spitfire Mk IX, French 340 & 345 Squadron |
|
Images related to this file:
File Description:
This packet includes two repaints of the Supermarine Spitfire IX, of Royal Air
Force, which were flown by French airman in the following 2 squadrons:
No. 340 Squadron was formed on 7 November 1941 at Turnhouse as a Free French fighter
squadron equipped with Spitfires. In April 1944 it joined No.145 Wing, Second
Tactical Air Force, a wing made up of French fighter squadrons. The squadron
served with the occupation forces in Germany, before on 25 November 1945 being
transferred to the Armee de l'Air.
The aircraft: serial BS392, code GW-S, was flown by S/Ldr Bernard Duperier,
Duperier flew this Spitfire only rarely in the period from October 25 to November
7 1942.
No.345 (French) Squadron (GC II/2 'Berry') was formed on 12 February 1944 at Ayr,
from French personnel transferred from North Africa. It served with 2nd Tactical
Air Force, taking part in the liberation of Europe in 1944-45. After the war the
squadron remained on the continent, and on 21 November 1945 it was transferred
to the Armee de l'Air. Even in RAF service, French roundels were used.
The aircraft: serial PT766, code, 2Y-A, was flown by Jean-Marie Accart, known under
Nom-de-Guerre 'Bernard', became famous during the campaign in France in 1940.
He commanded GC 1/5 and is credited with 12 German aircraft destroyed.
To be used with the payware Spitfire 2008 from RealAir Simulation. Buy it here
http://realairsimulations.com/spitfire/buynow.php?page=spitfire_buynow
The Realair repaintkit was used for making this repaint. The following items
were done extra:
- Redone all stencils and added lots more, so far i could find information and pictures on the internet;
- Pilot is repainted completely;
- Redone some bump-maps for some more detail (with RealAir approval);
- Several textures are now HD, 2048x2048 pixel for more detail;
- Improvement of the some details.
| Filename: | RAF_Supermarine_Spitfire_Mk_IX_French_340__345_Squ.zip |
| License: | Freeware, limited distribution |
| Added: | 14th May 2015, 17:39:49 |
| Downloads: | 226 |
| Author: | Marcel Ritzema |
| Size: | 17.43 MB |
| Category: Prepar3D V1-4 - Aircraft Repaints, Textures and Modifications | |
| KLM 1998 AI Package |
|
File Description:
By 1998, the KLM/Northwest alliance was in full swing, and KLM was serving MSP, DTW, and even MEM daily with it's own metal while Northwest took over from KLM from BOS, IAD, and some other cities. KLM had a vast route network spanning the globe, serving much of Africa and the Middle East with many "tag on" routes onward from Amsterdam. By 1998, KLM was flying the MD-11, 747-200SUD(stretched upper deck), 747-200SUD Combi, 747-300 Combi, 747-400, 747-400 Combi, 767-300ER, 737-300, 737-400, and 6 mainline Fokker 100s which were short lived before going to KLM UK in late 1998 then on to CityHopper. Unfortunately, in the OAG, KLM only specified if a 747 was a combi or not(as in 747=744/742 while 74M can be a combi version of the 742,743, or 744) and did not differentiate between 737-300s and 737-400s. I did my best using what data I had to make the routes realistic, but the aircraft numbers at least are correct except for some extra 767s and 737s that you may remove if you wish. I also had issues making sure the TPE flights were all operated by "KLM Asia" 747s, so I ended up assigning 1 extra 747(I have 5, in real life there were 4) the Asia livery to ensure that you do not see a standard KLM 747 at TPE as they did not visit in real life. You may switch this to a normal 747 if you choose. Repaints by Raphael Rodrigues for the AIA Fokker 100 and FAIB 737-300, 737-400, 767-300, 747-200SUD, 747-300, and 747-400 along with flightplans by Chasen Richardson are included. Note that the 747-200SUD uses the 747-300 model. As a Bonus, the KLM Cargo 747-200SUD is also included.Part of the 1998 Flight Simulator Project. Follow us on Facebook at facebook.com/flightsim98 and on instagram as @bayviationsim. For more Retro AI, check out the forums at: http://retroai.proboards.com/
| Filename: | KLM_1998_AI_Package.zip |
| License: | Freeware, limited distribution |
| Added: | 6th December 2019, 17:14:32 |
| Downloads: | 306 |
| Author: | Raphael Rodrigues, Chasen Richardson/Bayviation |
| Size: | 27.94 MB |
| Category: Prepar3D V1-4 - Utilities | |
| AIFlow SimConnect Utility for P3D v4 |
|
Images related to this file:
File Description:
AIFlow v1.1 is a simconnect utility designed to ease AI congestion and go-arounds at the airport the user is departing from and arriving at. AIFlow does this by enforcing spacing minimums between arriving AI aircraft resulting in more orderly arrival patterns. AIFlow also supports spacing spacing minimums between the AI aircraft and the USER’s aircraft when the user is flying (during all phases of the user's flight). For added realism, AIFlow adds landing effects (e.g., micro bank and pitch corrections that scale up during crosswind conditions) to the AI on short final approach. The user can also briefly squawk 1234 in their aircraft to temporarily suspend landings so that the user can find a slot to depart a busy runway. AIFlow is designed to compliment the default P3D AI program and thus is fully compatible with any AI-related program that is compatible with the default AI program (e.g., AIG, Ultimate Traffic Live, Radar Contact, etc.). AIFlow is targeted to Prepar3D version 4.5 or 5.0, specifically SimConnect Version 4.5.0.0 or later. AIFlow operates externally via simconnect and thus makes no changes to the P3D sim. NEW for v1.1: (1) detect and correct AI performing poor approaches (e.g., dive-bombing, descent into terrain) under control of the P3D AI engine, (2) user can specify minimum and maximum AI approach speeds in terminal area, (3) prevent AI from stopping on runway when user landing, (4) AI plane spotting mode only, (5) external database fallback in case simconnect fails to provide local airport data, (6) adjustable in-sim message level, (7) periodic read of .ini file to tweak parameters more easily, (8) AIFlow starts minimized. FIXES for v1.1 include: sequencing in heavy AI traffic would sometimes cause excessive go-arounds, going around AI would sometimes improperly hold, changing AI spacing from default value did not have any effect, sometimes user aircraft would get controlled, .ini file would sometimes get confused reading parameter values having whites spaces.
| Filename: | AIFlow_SimConnect_Utility_for_P3D_v4.zip |
| License: | Freeware |
| Added: | 3rd July 2020, 23:57:52 |
| Downloads: | 2,024 |
| Author: | Roland Foster |
| Size: | 1.18 MB |