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| Category: Flight Simulator 2004 - Panels | |
| PS Panels 737NG |
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File Description:
Built completely from scratch, the PS Panels 737NG incorperates a high level of realism whilst still allowing the virtual pilot to use important FS features such as the flight planner and ATC systems.
Authentic NG EHSI
The PS Panels 737NG incorporates a high definition EHSI display including all the modes as per the real aircraft.
Approach, VOR, Map and Plan modes are all modelled (APP, VOR and Map in both Expanded and Standard modes).
The authentic and fully animated EHSI control panel allows the virtual pilot to set the display to his preference.
The PS Panels 737NG interfaces completely with the FS Flight Planner, you're flight plan will be automatically displayed in both the Plan and Map modes.
Extensive Overhead
The PS Panels 737NG incorporates a custom overhead panel to control the many modelled aircraft systems.
Based on the real NG Overhead panel with a slightly altered layout that allows the virtual pilot to continue to monitor his key instruments whilst managing the Fuel, Electrical, Hydraulic, Lighting and Pnuematic systems controlled through the panel.
Careful attention combined with detailed research has allowed us to model these systems to a high degree of accuracy.
Complete Radio Stack
The panel comes with an authentic 737NG radio stack, accurate down to the last details.
IRS System
The PS Panels 737NG models the operation of the aircrafts IRS. Unless proper alignment is completed through the IRS panel, many features of the aircraft's displays will be INOP.
Custom Throttle Panel
The panel comes with a custom throttle panel accurate to that on the real aircraft.
Advanced 2-stage Night Lighting
A first for PS Panels, the 737NG contains two stage night lighting allowing the virtual pilot to choose between two levels of cockpit lighting on the fly.
The main panel and all subpanels are lit using the same schemes.
Thanks to Yoo Sang Jun for his work on this.
| Filename: | PS_Panels_737NG.zip |
| License: | Freeware, limited distribution |
| Added: | 7th July 2007, 22:06:00 |
| Downloads: | 26,672 |
| Author: | Paul Scarratt |
| Size: | 4.1 MB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| Southwest Airlines Boeing 737-700 v2.2 Final Package |
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File Description:
**** THIS FILE SUPERCEEDS MY ORIGINAL FILE b737_700_southwest_v21.zip **** v2.2 - REPORTED BUGS HAVE BEEN CORRECTED. The 737 was born out of Boeing's need to field a competitor in the short-range, small capacity jetliner market which had been opened up by the BAC 1-11 and the Douglas DC-9. Boeing was badly behind however when the 737 program was initiated in 1964, as both of these rivals were already into their flight certification programmes. The 737 was cheaper and quicker to design, featuring six-abreast seating compared to the 1-11 and DC-9's five-abreast layout.By the 1990s, the 737 had lost ground technologically to the newer Airbus A320. In 1993, Boeing initiated the 737-X or Next Generation (NG) program. The Next-Generation 737 encompasses the -600, -700, -800 and -900, and amounted to a complete redesign of the 30-year old airliner. The 737NG is an entirely new aircraft, sharing very little with previous 737s, other than fuselage frames. New wings, new avionics and revised engines were the biggest engineering changes. The 737 was given a glass cockpit with CRT screens (except the -900, which had newer and higher tech LCD screens) and digital systems inspired by the ones that were used on the 777. The parts count is down by about 33%, reducing weight and simplifying maintenance. Additional changes since its introduction include a new interior and performance enhancing winglets which reduce fuel consumption and improve take-off and climb performance. All textures have been modified in DXT-3 format for crisp visuals without comprimising frame rates. Includes the default FS-X Boeing 737 panel. Sounds have been defaulted to the FS-X 737-800, however I recommend the excellent 737 CFM56 "the real deal" version 2 soundpack (file name:737_cfm56__the_real_deal_version_2.zip located at AVSIM.com) for this aircraft series. Additionally, this aircraft series has no Virtual Cockpit (VC), therefore you must fly them using the 2-D default panel view only! This package includes Southwest Airlines liveries (Canyon Blue, Maryland One, Nevada One, Old Color & Shamu).
| Filename: | Southwest_Airlines_Boeing_737700__v22_Final_Packag.zip |
| License: | Freeware |
| Added: | 9th December 2006, 20:24:49 |
| Downloads: | 11,832 |
| Author: | Brian C. Selb |
| Size: | 13.59 MB |
| Category: Flight Simulator X - Scenery | |
| MYXY - Duncan Town, Ragged Island Chain, Bahamas - Version 2 |
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File Description:
The Ragged Island Chain consists of a string of small islands in the Bahamas. Only one island, Ragged Island, has a settlement on it which is known as Duncan Town. This FSX scenery improves the airstrip at Duncan Town and creates a new private airstrip on Nurse Cay. The airstrip at MYXY (Duncan Town) has been lengthened by 500 feet and widened by 25 feet. Six parking ramps now exist as well as a fuel pump and helipad. Additional taxiways have been added and lights for the runway, taxiways and apron. A small building has been added to serve as a combined terminal, control tower, and customs office. There is also a hangar to protect your plane from tropical storms. These improvements were necessary to accomodate the increased air traffic due to the new high rise tropical hotel, the Ragged Island Resort. There is also a lighthouse on the island and a cruise ship with helipad just off to the east. A large private yacht just to the north also has a helipad. You can watch dolphins swim at both of those locations - the helipads make great viewing spots. About 20 miles north of Ragged Island is Nurse Cay (MYXN). This is where my private airstrip and villa are located. The airstrip has a 2500 ft concrete runway and a parallel taxiway as well as a helipad. The runway, taxiways, and apron are all lit for night operations. The airstrip was built right on a marsh so wandering off the runway or taxiways could result in getting wet. You will find a variety of birds flying around at various locations throughout this scenery. A flight plan is also included for a dusk flight from Ragged Island (MYXY) to Nurse Cay (MYXN). So come on out to Ragged Island, because it's better in the Bahamas! This is version 2 and supercedes my original file - this version corrects the runway numbers at MYXN.
| Filename: | MYXY__Duncan_Town_Ragged_Island_Chain_Bahamas__Ver.zip |
| License: | Freeware |
| Added: | 24th August 2007, 15:55:49 |
| Downloads: | 2,408 |
| Author: | Mike Lanza |
| Size: | 13.43 KB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| Airbus A318 FD Special Version V3 - Complete Pack |
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File Description:
This is the new version of my Airbus A318 with the Panel in V3 opened on the A321. I remind you that this aircraft is based on the Project Airbis A318, with an ehanced panel based on the work of stefan Liebe.
This latest development can see the more realistic Airbus available as freeware. With a new version of the panel, the aircraft has a 100% cold & dark Status at the start of a flight, a real fuel system management with all valves, piumps and crossfeed work, the complete Bleed circuit with X-bleed, a real engines manual startup procedure like the real aircraft. I have also ehanced the navigation display with TCAS function in ARC and NAV mode; There is also the engines failure procedure to work (fire, oil leaks....) and many improved function that I cannot describe here. The aircraft comes with user manual in English and in French, and it is essantial to read it before you fly.
All the functions of the V2 have been kept and improved, like the vertical navigation gauge, the terrain radar map on the navigation display, the autolanding function, the SFCC. Aircraft comes with 6 liveries (Air France and 5 Frontier liveries realized by Project Airbus Team). This version is only in CFm engines, but with real engine data (CFM56-5B9). Now, the Fly By wire works in 2 modes: "Normal Law" and "Direct Law". I put 300 hours into the development of this panel and I hope that you will like it. In the coming weeks, I will adapt this panel to the A319 V2 and A320 V2, that are the these are the last aircrafts that I must update with this new panel. Please, note that this panel is the v3.05 version, witch fixes the bugs of the first version that came with the A321 (there is an update panel for the A321). Francois Dore
| Filename: | Airbus_A318_FD_Special_Version_V3__Complete_Pack.zip |
| License: | Freeware, limited distribution |
| Added: | 17th June 2012, 13:18:21 |
| Downloads: | 19,608 |
| Author: | Francois Dore, Project Airbus |
| Size: | 110.04 MB |
| Category: Flight Simulator X - Scenery | |
| Merrill Field PAMR |
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File Description:
This is a version for FSX of the Merrill Field made by Roger Wensley (me) for FS9, converted by John B Loney jnr. "PAMR read this first" explains this but I have modified John's original procedure, and instead of first installing the Merrill Field original plus two updates I have included here the current FS9 version as installed on my computer. Note that to see the apron lighting working in FS9 it was necessary to have Sidney Schwartz's light library installed, along with his updated textures (to avoid severe blurries caused by a faulty texture). The original installation instructions are included giving file library priorities etc. Just ignore the bits that do not apply, such as installing AI that is not included. I have of course omitted the original AI as this is replaced by John's version. I have no comment to make on installing in FSX as I have not done so, and I have not tested it in FSX. If you have comments or questions I will respond as much as I am able. Merrill Field is in Anchorage Alaska, between Anchorage International to the southwest and and Elmendorf Air Force Base to the north. It caters for general aviation and is the land equivalent of the Lake Hood float plane base, with fuel and numerous maintenance facilities, and several hundred parking spots for small planes. There are three runways, and the longest is 4,000 feet of 100 feet wide asphalt, the second 2,635 feet of asphalt 75 feet wide, and the third 2,000 feet of 60 feet wide gravel. The first two have runway lights. It is a controlled airfield with a relatively new control tower to cater for the numerous flights and to coordinate with Elmensdorf and Anchorage International, the latter also controlling flights from Lake Hood and the adjacent gravel strip Z41. (See my Lake Hood scenery). The gravel runway at Merrill Field is not connected with active taxiways to the rest of the airfield; this avoids you being ordered to land on it when flying a plane too large to do so.
| Filename: | Merrill_Field_PAMR.zip |
| License: | Freeware, limited distribution |
| Added: | 3rd July 2017, 18:00:19 |
| Downloads: | 452 |
| Author: | Roger Wensley and John B loney jnr |
| Size: | 21.73 MB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| Boeing 747-8i Delta Northwest |
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File Description:
FSX Boeing 747-8i Delta Northwest with advanced VC by Alejandro Rojas Lucena and VC Texture Upgrade by Enrique Cornejo. This gives the b747 a payware Virtual Cockpit look! It even has a pilot jacket hanged in the rear of the cockpit (besides the right jumpseat).
The panel.cfg and the aircraft.cfg have been assembled and edited by the Flightsim Workshop Team. Now you can pop up "My icons" window in the Virtual Cockpit to easily reach the following windows: GPS, avionics, map, ATC, Climb/Radio Altimeter/Spoiler switch, auto-break switch, throttle quadrant, clock, descentometer, kneeboard and overhead panel.
The aircraft has new engine views (from both wings) and new Virtual Cockpit interior views from the left, right and central jump seats.
The Delta Northwest texture is wonderful and it has a unique paintscheme by Mcphat Studios with a repaint by Enrique Cornejo which also includes details such as some stains caused by humidity and other details just like a real aircraft.
This aircraft uses the Project Opensky FSX Boeing B747-800 Model OSX748V4_GENX(MDL), and includes the gauge window Posky Utility to view the main stairs, ground cargo servicing, etc. The engine sounds are edited like the real ones with cockpit ambient, so you can enjoy a pleasant flight. The Flight Management Computer (FMC) is fixed and looks like a payware instrument. The VC includes FMC, Primary Flight Display (PFD) and Multi-Function Display (MDF) displayed in the correct size.
The virtual cockpit also has an Engine-Indicating and Crew-Alerting System also known as EICAS, Ground Proximity Warning System (GPWS), working wipers, cabin lights, fire suppression, avionics switch, fuel crossfeed, and you can identify those intruments in the overhead panel because they are bordered with color lines. You can also find landing lights switches, taxi light switch, engine generators, APU generator, battery switch, starter switches, de-ice switch, general lights switches which are a great work of Alejandro. So now the whole cockpit and texture upgrade with all these improvements looks better than a payware version. The clock numbers are now in orange which makes them look better and easily recognizable.
Assembled and edited for FSX by Enrique Cornejo.
| Filename: | Boeing_7478i_Delta_Northwest.zip |
| License: | Freeware |
| Added: | 13th January 2013, 01:02:31 |
| Downloads: | 990 |
| Author: | Enrique Cornejo |
| Size: | 78.26 MB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| Boeing 747-8i Delta Northwest |
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File Description:
FSX Boeing 747-8i Delta Northwest with advanced VC by Alejandro Rojas Lucena and VC Texture Upgrade by Enrique Cornejo. This gives the b747 a payware Virtual Cockpit look! It even has a pilot jacket hanged in the rear of the cockpit (besides the right jumpseat).
The panel.cfg and the aircraft.cfg have been assembled and edited by the Flightsim Workshop Team. Now you can pop up "My icons" window in the Virtual Cockpit to easily reach the following windows: GPS, avionics, map, ATC, Climb/Radio Altimeter/Spoiler switch, auto-break switch, throttle quadrant, clock, descentometer, kneeboard and overhead panel.
The aircraft has new engine views (from both wings) and new Virtual Cockpit interior views from the left, right and central jump seats.
The Delta Northwest texture is wonderful and it has a unique paintscheme by Mcphat Studios with a repaint by Enrique Cornejo which also includes details such as some stains caused by humidity and other details just like a real aircraft.
This aircraft uses the Project Opensky FSX Boeing B747-800 Model OSX748V4_GENX(MDL), and includes the gauge window Posky Utility to view the main stairs, ground cargo servicing, etc. The engine sounds are edited like the real ones with cockpit ambient, so you can enjoy a pleasant flight. The Flight Management Computer (FMC) is fixed and looks like a payware instrument. The VC includes FMC, Primary Flight Display (PFD) and Multi-Function Display (MDF) displayed in the correct size.
The virtual cockpit also has an Engine-Indicating and Crew-Alerting System also known as EICAS, Ground Proximity Warning System (GPWS), working wipers, cabin lights, fire suppression, avionics switch, fuel crossfeed, and you can identify those intruments in the overhead panel because they are bordered with color lines. You can also find landing lights switches, taxi light switch, engine generators, APU generator, battery switch, starter switches, de-ice switch, general lights switches which are a great work of Alejandro. So now the whole cockpit and texture upgrade with all these improvements looks better than a payware version. The clock numbers are now in orange which makes them look better and easily recognizable.
Assembled and edited for FSX by Enrique Cornejo.
| Filename: | Boeing_7478i_Delta_Northwest.zip |
| License: | Freeware |
| Added: | 13th January 2013, 01:24:18 |
| Downloads: | 1,961 |
| Author: | Enrique Cornejo |
| Size: | 78.71 MB |
| Category: Flight Simulator X - Scenery | |
| Pagasa Island, Philippines |
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File Description:
Pagasa Island is a jewel in the South China Sea. It is the one pictured - an emerald splash in an azure sea slashed by a coral runway - whenever new collisions or confrontations are reported in the news for the region. Occupied continuously by the Philippines since 1971, historical use dates back to the Han dynasty, which many believe forms the basis of the Chinese claim to the island. Each country has it's own interpretation of international law and the Filipinos are clearly banking on the precedence of continuous occupation, at no small expense, as Rancudo Field is the farthest airport from Manila within the Philippine sphere of control.
Surprisingly, the geography of the island serves to capture and retain rainwater, although the aquifer is stagnant and the water must be treated for consumption. Sea life remains abundant, poachers take coral heads and sea turtles. There is a solar farm and recently installed solar street lights, fuel for the generators is a precious commodity this far from the mainland.
Sadly, nature may solve the struggle for possession by withdrawing the island from the arena. It is believed that the construction of the runway may have compromised the islands basic integrity, allowing it to crumble into the sea. Whatever the cause, the evidence is clear. Bunkers built during the Japanese occupation in WWII are already slipping beneath the waves and the rate of salt water encroachment has been recorded at close to 6" per day.
There are some things to explore, the grounded BRP Laneo Del Norte to the west; over to the north near the resort grounds are a dugout fishing canoe and some authentic Philippine bangka boats; you may want to load up and head east to do some low warning passes over the Chinese fishing fleet. Standing at the east end of the field, you can just barely spot the China Coast Guard cutter's smoke on the horizon.
The tower is marked by a bright strobe that fires once every five seconds and at night it is bright enough to guide you back to the island from the distance of the fleet. There are no published procedures and the tower is not staffed. Airport ICAO is RPPN.
| Filename: | Pagasa_Island_Philippines.zip |
| License: | Freeware, limited distribution |
| Added: | 10th May 2014, 12:21:19 |
| Downloads: | 1,854 |
| Author: | Rick Keller |
| Size: | 16.17 MB |
| Category: Flight Simulator X - Panels | |
| Eurofighter Typhoon Panel |
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Images related to this file:
File Description:
The panel has been developed for FSX Flight Simulator SP1 or SP2. It has also been tested with Microsoft Acceleration, but compatibility is not guaranteed by the author.
This panel has been designed according to a large number of technical documents, descriptions, and pictures out of the Internet. The design goal was to develop a panel and gauges as close as possible to the original aircraft. It was, however by far not possible to programming all the functions and displays, because of the complexity of the real Eurofighter panel, and also because of limitations in FSX.
However, I believe, that the panel with the MFD screen displays gives a good impression on how the real Eurofighter cockpit looks inside.The aircraft model, development by ALPHA/VIRTAVIA, has been used as the base for this panel development. The aim was to go with one model version only , the two seater air to air model. A number of parameter of the aircraft.cfg have been modified to achieve a best possible result of the flight dynamics for the model. It is up to the user to use any other model as this one, and use this panel for it.
For this package, panel and model, I decided to call it the X -Version which shall be seen as an experimental military test version, or if you like, a " Proof of Concept " version. So, you will see a neutral paint with just the Typhoon letters on the aircraft tail. This approach allows to go with deviations and differences to the current technical implementations for the cockpit displays and functions for the Eurofighter.
The panel includes gauges for the afterburner effects, sonic sound effect, callout sounds, weapon explosions effects, and a full functioning TCAS gauge (A future requirement for the Eurofighter), A2A fuel functions, target radar tracking functions and more. The panel has been developed for widescreen monitors only. No VC panel is part of this package.
This is not a load and fly package. Please take your time to read the included panel documentation carefully. Do not skip chapters because you may think, they are not important for you.
For copyrights and credits please look at the documentation for this panel.
| Filename: | Eurofighter_Typhoon_Panel.zip |
| License: | Freeware, limited distribution |
| Added: | 13th April 2016, 20:37:48 |
| Downloads: | 394 |
| Author: | Dietmar Loleit |
| Size: | 24.77 MB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| Aeritalia G91Y 32 Stormo Shark |
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File Description:
textures only for Massimo Altieri g91y. textures 32 st by Massimo Grassi
The Fiat G91Y was a reconnaissance and ground-attack aircraft produced by Italian company FIAT as an evolution of Fiat G91.
The first flew took place in 1966. It was a complete redesign, but the major difference was that G91Y installed 2 engines,
in order to increase the power and the capability to survive to damages during war operations.
The single Bristol Orpheus turbojet engine of G91 was then replaced by two afterburning General Electric J85 turbojets which
increased thrust by 60% over the single-engined variant.
Structural modifications to reduce airframe weight increased performance further and an additional fuel tank occupying
the space of the G.91T's rear seat provided extra range. Combat manoeuvrability was improved with the addition of automatic
leading edge slats.
Flight testing of three pre-production aircraft was successful, with one aircraft reaching a maximum speed of Mach 0.98.
Airframe buffeting was noted and was rectified in production aircraft by raising the position of the tailplane slightly.
An initial order of 55 aircraft for the Italian Air Force was completed by Fiat in March 1971.
The order was increased to 75 aircraft with 67 eventually being delivered.
The first pre-series 'Yankee' (the nickname of the new aircraft) flew in July 1968.
AMI (Italian Air Force) placed orders for two batches, 35 fighters followed by another 20, later cut to ten.
The last one was delivered around mid 1976, so the total was two prototypes, 20 pre-series and 45 series aircraft.
No export success followed.
These aircraft served with 101° Gruppo/8° Stormo (Cervia-S.Giorgio) from 1970, and later, from 1974, they served with
the 13° Gruppo/32° Stormo (Brindisi) until the early '90s, as the only ones equipped with the 'Yankee',
using them as attack/recce machines, both over ground and sea, until the AMX replaced them.
HD textures in 4096 x 4096
complete resize and paint 32bit hd
Virtual cocpit hd
Native fsx p3d
Original aircraft by Massimo Altieri
paint AMI 32 stormo textures by Massimo Grassi
| Filename: | Aeritalia_G91Y_32_Stormo_Shark.zip |
| License: | Freeware |
| Added: | 17th April 2017, 19:37:51 |
| Downloads: | 896 |
| Author: | Massimo Grassi |
| Size: | 10.16 MB |