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Category: Flight Simulator 2004 - Scenery
KIAH - Houston Intercontinental Airport v3.0 Download

File Description:
Flightlevel390 is proud to present to you KIAH-Houston's George Bush Intercontinental Airport version 3.0.This scenery was created using EZ-Scenery object placer & Flightones' Instant Scenery.This scenery WILL NOT work in FS X.This will work with Default FS9 terrain,although it is optimized for use with ultimate terrain...This will be the final project under the FL390 brandname,all projects hereafter will be with BSMP... Includes the Main terminals,Continental Maintenence Base,FedEx cargo ramp,UPS cargo ramp,City cargo ramp,fuel farm by 15R,CFR building further down 15R,CFR Building along Rwy 9-27 taxiway,FBOs on both sides of the 33s,including the big Landmark Aviation FBO,static ground equipment & some custom made signs.Also includes full ramp night lighting,aircraft gate outline markings at each gate. This version adds some more stuff and fixing some stuff that was noted in previous versions.This also fixes the blurries that some people had reported. Features a very good and super accurate AFCAD file and decent rendition of the real airport layout.*** Most of the objects in this scenery are all default with some of our own custom made stuff and some objects from some 3rd party EZ Object Libraries and RWY12 Object Libraries. ***You will need to download the EZ-Scenery & RWY12 Object Libraries which can be had at avsim,flightsim.com and our own website available as single downloads instead of multiple seperate downloads.I also recomend that you install our recently released EZ-Object Library Installer which is available at flightsim.com and our own website in the downloads section.File name on flightsim.com is ( EZOLIv33.zip ).... Downloading the installer will ensure that you will have all of the fixed default textures from Sid Schwartz's default libraries....As always...Enjoy!!


Filename: KIAH__Houston_Intercontinental_Airport_v30.zip
License: Freeware
Added: 15th June 2008, 17:39:45
Downloads: 8,420
Author: Joe DeGregorio
Size: 3.08 MB


Category: Flight Simulator X - Scenery
KLGB Long Beach Modernized Terminal Download

File Description:
DOWNLOAD THIS VERSION AND NOT ANY OTHER ONES BY ROHAN PATEL THIS IS THE AIRPORT AFTER ALL MODERNIZATION PROJECTS HAVE BEEN COMPLETED DOWNLOAD THIS VERSION AND NOT ANY OTHER ONES BY ROHAN PATEL The airport I chose is Long Beach Airport. This airport has been around for many years and has had everything from the Air Force One to the 787 Dreamliner land here! The airport is located between downtown Los Angeles and Orange County and offers a great landing for tourists that do not want to land in the fifth busiest airport in the world, Los Angeles International. The reason why I decided to create this airport was because it is my home airport and I am located only about five miles from it. Also, there is no good freeware FSX scenery for this airport. Features included!: - Modern Terminal with correct gate placements - changed and edited roads and other buildings around airport - added the jetBlue offices on the airport - Cars added (all over the place!!!) - trees added near drop off (California Palm trees)! - baggage cars and other airport cars added. - buses and car parking lots added - "spring street" flight schools and private terminal added. - Vehicles, AI aircraft, grave yard aircraft, and many other static joys throughout the airport! - "Runup" aircraft near runway 34R. - Boeing C-17 facility (no aircraft C17 there) - updated taxi ways and heliports - Airport Service vehicle roads updates and made with help from Google Earth. - Accurate fence, jetblast fence, and boarders of airport. - Cargo terminals added for ups and dhl - Private (gulfstream and other private) jet spots added. - Flight Schools such as Long Beach Flight Academy (one I go to!!!) accurately made. - New taxi ways and terrain - Aflite fuel truck spaces added - Correct runway lengths of 25L - More items you just need to see to believe!!! Distribution limits (MUST CONTACT ME FOR REDISTRIBUTION).


Filename: KLGB_Long_Beach_Modernized_Terminal.zip
License: Freeware, limited distribution
Added: 14th December 2012, 01:37:48
Downloads: 2,591
Author: Rohan Patel
Size: 3.98 MB


Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications
Boeing B-17G 91st BG (OR-R) 'Nine O Nine' Download

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File Description:
This folder contains a repaint for the A2A WoP2 B-17G in the colors of B-17G-30-BO 'Nine o nine". Nine-O-Nine was a Boeing B-17G-30-BO Flying Fortress heavy bomber, of the 323rd Bomb Squadron, 91st Bomb Group, that completed 140 combat missions during World War II, believed to be the Eighth Air Force record for most missions, without loss to the crews that flew it. The original aircraft, a block 30 B-17G manufactured by Boeing, was nicknamed after the last three digits of her serial number: 42-31909. Nine-0-Nine was added to the USAAF inventory on December 15, 1943, and flown overseas on February 5, 1944. After depot modifications, she was delivered to the 91st BG at RAF Bassingbourn, England, on February 24, 1944, as a replacement aircraft, one of the last B-17s received in factory-applied camouflage paint. A former navigator of the 91st BG, Marion Havelaar, reported in his history of the group that Nine-O-Nine completed either 126 or 132 consecutive missions without aborting for mechanical reasons, also believed to be a record. M/Sgt. Rollin L. Davis, maintenance line chief of the bomber, received the Bronze Star for his role in achieving the record. Her first bombing raid was on Augsburg, Germany, on February 25, 1944. She made 18 bombing raids on Berlin. In all she flew 1,129 hours and dropped 562,000 pounds of bombs. She had 21 engine changes, four wing panel changes, 15 main gas tank changes, and 18 changes of Tokyo tanks (long-range fuel tanks). After the hostilities ceased in Europe, Nine-O-Nine was returned to the United States on June 8, 1945, and was consigned to the RFC facility at Kingman, Arizona on December 7, 1945, and eventually scrapped. B-17G-85-DL, 44-83575, civil registration N93012, owned and flown by The Collings Foundation, Stow, Massachusetts, flew marked as the historic Nine-O-Nine until its crash on the 2nd of October 2019. Repaint by Jan Kees Blom.


Filename: Boeing_B17G_91st_BG_ORR_Nine_O_Nine.zip
License: Freeware
Added: 6th October 2019, 20:39:06
Downloads: 235
Author: Jan Kees Blom
Size: 18.73 MB


Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications
Boeing B-17G 91st BG (OR-L) "Blue Dreams" Download

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File Description:
This folder contains a repaint for the A2A WoP2 B-17G in the colors of B-17G-10-DL 42-37761 OR-L "Blue Dreams" of the 323rd BS/ 91st BG, based in Bassingbourne, UK. "Blue Dreams" was assigned to Captain Ken McFarland and his crew, and was painted by Corporal Tony Starcer, with the december pin-up by Alberto varga. When the crew found out that their captain's wife was pregnant, they had Starcer paint a stork and baby below the pilots window (without McFarlane knowing), adding the name 'Mona Gail'after the birth of his daughter. The aircraft would go on to complete 29 missions with the group, before being written off due to an unfortunate oversight by another crew. Shortly after taking off for a flight to Berlin, on the 6th of March 1944, the pilot, Lt Walter Wilkinson, noticed fuel streaming from the starboard wing. He decided to land immediately, in the hope of quickly solving the problem and rejoining the mission. The nearest airfield was the 355th FG's base at Steeple Morden, close to Bassingbourne, and he decided to land there. He lined up with the runway and slowly descended the heavily laden bomber, going for a smooth as possible landing. What came was different, since the crew had forgotten to lower the landing gear, and "Blue Dreams" screeched of the runway and into the grass. The crew evacuated the wrecked aircraft as quickly as they could, but fortunately, the bombs in the bomb-bay did not explode. "Blue Dreams" would not fly again, and was salvaged the following day. The subsequent accident report revealed that the pilot had flown 8 exhaustive missions in the previous two weeks. This time nobody was hurt, but it would be a different story 10 months later, when another 91st B-17 forcelanded at Steeple Morden... Repaint by Jan Kees Blom, based on the A2A paintkit.


Filename: Boeing_B17G_91st_BG_ORL_Blue_Dreams.zip
License: Freeware
Added: 7th October 2019, 18:19:18
Downloads: 101
Author: Jan Kees Blom
Size: 17.66 MB


Category: Flight Simulator 2004 - Scenery
Tok Junction 6K8 in Alaska, USA Download

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File Description:
Tok Junction is a village, or small town, on the Alaska Highway some 180 miles east of Fairbanks and 60 miles west of the Alaska-Canada border. The town is spread over a wide area on the flat terrain and barely registers among the trees, and as such is not shown in FS9 except as a grid of roads as there is no town terrain texture like it used in FS9. The airfield is at the eastern end of the town and adjacent to the Alaska Highway and I have included some surrounding houses, workshops, shops, lodges, etc. The single runway is 3,000 feet of 50 feet wide asphalt aligned 07-25 and lit. There is a small airline based on the airfield called 40-Mile Air. Their hangar is red and the name written large and 100LL fuel is available beside it at all times. Jet A-1 is available by a telephoned pre-arangement. They are, I believe, no longer flying scheduled flights but they do still function as an air taxi and they have a contract to deliver mail to surrounding villages that are not served by all-weather roads. The airfield now has a new icao "PFTO" but in FS9 it remains as the original FAA LID, 6K8. The FS9 roads are not accurately placed, and the grass airfield background is not really appropriate as the reality is more like gravel mixed with earth; it is however difficult to replicate this with the available textures and still prevent bushes or trees appearing. But, in the winter and with snow on the ground it looks as it should. A note here about my scenery making. There will not be many more to follow this as I am almost at the end of the photos I either took or found for scenery purposes, plus I expect to move on from FS9 at some point during next year.


Filename: Tok_Junction_6K8_in_Alaska_USA.zip
License: Freeware, limited distribution
Added: 14th January 2020, 17:49:21
Downloads: 176
Author: Roger Wensley
Size: 25.47 MB


Category: Flight Simulator 2004 - Original Aircraft
Yakolev 52 Download

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File Description:
Re-upload following Avsim hack. Quoting from Wikipedia: "The Yakovlev Yak-52 is a Soviet primary trainer aircraft. It first flew in 1976 and is still being produced in Romania, by Aerostar, they gained manufacturing rights under agreement within COMECON socialist trade organisation now defunct. The Yak-52 was designed originally as an aerobatic trainer for students in the Soviet DOSAAF training organisation. That organisation trained both civilian sport pilots and military pilots. Since the early 1990s and the fall of the Soviet Union, many Yak 52s have been exported to the west. Of the approximately 1,800 produced to date, most now fly in the United States, United Kingdom, New Zealand, Australia and other western countries. A descendant of the single-seat competition aerobatic Yakovlev Yak-50, the all-metal Yak-52 is powered by a 360 hp, 9-cylinder radial engine, the Vedeneyev M14P. The aircraft has inverted fuel and oil systems permitting inverted flight for as long as two minutes. The engine drives a two-bladed counter-clockwise rotating, constant-speed, wood and fiberglass laminate propeller. The tricycle landing gear is fully retractable, but it remains partially-exposed in the retracted position, affording both a useful level of drag in down manoeuvres and a measure of protection should the plane be forced to land "wheels up." Curiously the main wheels retract forward into the slipstream." It has has been constructed using Gmax v1.2. The aircraft is constructed with as few polygons as possible and with a single texture file to ensure the absolute minimum impact on your framerates. The model has six LODs. As usual, I have made three different textures for the aircraft. These are accurate textures which also includes the actual registration number of the aircraft as this seems to be what many desire to have. It is designed specifically to enhance the AI aircraft population and to use with the marvellous GA-Traffic programme by Markus Brunner . It is also very flyable as a normal aircraft.


Filename: Yakolev_52.zip
License: Freeware, limited distribution
Added: 31st August 2010, 23:45:54
Downloads: 3,128
Author: Mike Cronin
Size: 304.03 KB


Category: Flight Simulator X - Scenery
KLGB Long Beach Airport - Modernized terminal Download

File Description:
The airport I chose is Long Beach Airport. This airport has been around for many years and has had everything from the Air Force One to the 787 Dreamliner land here! The airport is located between downtown Los Angeles and Orange County and offers a great landing for tourists that do not want to land in the fifth busiest airport in the world, Los Angeles International.

The reason why I decided to create this airport was because it is my home airport and I am located only about five miles from it. Also, there is no good freeware FSX scenery for this airport.

Features included!:
- Modern Terminal with correct gate placements
- changed and edited roads and other buildings around airport
- added the jetBlue offices on the airport
- Cars added (all over the place!!!)
- trees added near drop off (California Palm trees)!
- baggage cars and other airport cars added.
- buses and car parking lots added
- "spring street" flight schools and private terminal added.
- Vehicles, AI aircraft, grave yard aircraft, and many other static joys throughout the airport!
- "Runup" aircraft near runway 34R.
- Boeing C-17 facility (no aircraft C17 there)
- updated taxi ways and heliports
- Airport Service vehicle roads updates and made with help from Google Earth.
- Accurate fence, jetblast fence, and boarders of airport.
- Cargo terminals added for ups and dhl
- Private (gulfstream and other private) jet spots added.
- Flight Schools such as Long Beach Flight Academy (one I go to!!!) accurately made.
- New taxi ways and terrain
- Aflite fuel truck spaces added
- Correct runway lengths of 25L
- More items you just need to see to believe!!!

Distribution limits (MUST CONTACT ME FOR REDISTRIBUTION).


Filename: KLGB_Long_Beach_Airport__Modernized_terminal.zip
License: Freeware, limited distribution
Added: 26th March 2012, 11:10:01
Downloads: 2,717
Author: Rohan Patel
Size: 3.57 MB


Category: Flight Simulator 2004 - Scenery
Port Hardy CAW5 in British Columbia, Canada Download

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File Description:
This is the sixth in a series of new and renovated float bases in BC. Port Hardy CAW5 is in a sheltered inlet on the northeast coast of Vancouver Island, close to the town and just 6 miles northwest of the Port Hardy airport. There is fuel (both JetA and 100LL) and also oil available, and the base acts as a refuelling centre for the other float bases in the neighbourhood. The dock is one-sided as the northern side borders a shallow area that is in fact exposed at low tide, as is most of the inlet to the south of BC Packers (adjacent to the float base, to the south). The parking along the dock is maximised by backing up each plane by hand so that it is close to the one behind it; this is not possible to replicate with AI in FS9 (watch the video). Watch out for the log boom on the other side of the inlet, it is there to protect fish farm "pools". The AI involves several Beavers and Otters, as listed in the AI folder. At Port Hardy all the AI works for both landing and takeoff for all of the planes, no matter what is the wind direction. There is a pic of the Supplement Port Hardy page, showing the two take-off and landing areas plus the third area that is to be used for take-off before 7am. All of these float bases can be installed together in the same folders, with a saving in duplicate textures. So a series called BC Floats (or whatever you want to call it) or individually installed float bases; your choice. The next in the series was suposed to be Sullivan Bay, another floating marina, but I digressed to Port Hardy and Port McNeill (next to be posted). The two hotels by the nearby marina are included. One of them gave me weird problems and I gave up on achieving the correct shape.


Filename: Port_Hardy_CAW5_in_British_Columbia_Canada.zip
License: Freeware, limited distribution
Added: 19th January 2017, 15:01:45
Downloads: 201
Author: Roger Wensley
Size: 8.27 MB


Category: Flight Simulator 2004 - Scenery
Coal Harbour CAQ3 float base in British Columbia, Canada Download

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File Description:
This is number eight in a series of new and renovated float bases in BC. Coal Harbour is in a sheltered cove off Holberg Inlet on the northwest coast of Vancouver Island, close to the village and 10 miles southwest of the Port Hardy float base. There is 100LL fuel and oil available. Due to the deep fjords that run into Vancouver Island from the west coast Coal Harbour is actually closer to the east coast than it is to the west coast. The tortuous route in through Quatsino Sound and Rupert Sound shelters the waters of Holberg Inlet from the stormy seas of the west coast, and fishing boats take advantage of this. The floatplane dock is to the south of the large (and old) hangar, adjacent to the southern end of the fixed dock where the ramp bridge descends to the floating docks. The video makes it clearer. The AI is a further adaptation of the CF36 AI and involves Beavers and Otters as listed in the AI folder. Due to the surrounding hills there may be some interference with AI aircraft, depending on the wind direction, though I have watched succesful Beaver and Otter landings. Amid the hills there is a very large hole in the ground to the east. The village name suggests it may have been for coal but though in fact there was a coal mine, that was a much smaller and unsuccesful venture; this particular scene of enthusiastic digging was for copper, until 1996. The main claim to fame of Coal Harbour was that it was the last whaling station in North America, using the buildings that were part of the RCAF float plane patrol base during WW2. One downloader reported a texture problem with Port McNeill, to which we found a solution. As he was the only person to email me I am going to presume that nobody else had the problem.


Filename: Coal_Harbour_CAQ3_float_base_in_British_Columbia_C.zip
License: Freeware, limited distribution
Added: 25th January 2017, 00:29:05
Downloads: 225
Author: Roger Wensley
Size: 7.79 MB


Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications
Southwest Airlines Boeing 737-700 v2.2 Final Package Download

File Description:
**** THIS FILE SUPERCEEDS MY ORIGINAL FILE b737_700_southwest_v21.zip **** v2.2 - REPORTED BUGS HAVE BEEN CORRECTED. The 737 was born out of Boeing's need to field a competitor in the short-range, small capacity jetliner market which had been opened up by the BAC 1-11 and the Douglas DC-9. Boeing was badly behind however when the 737 program was initiated in 1964, as both of these rivals were already into their flight certification programmes. The 737 was cheaper and quicker to design, featuring six-abreast seating compared to the 1-11 and DC-9's five-abreast layout.By the 1990s, the 737 had lost ground technologically to the newer Airbus A320. In 1993, Boeing initiated the 737-X or Next Generation (NG) program. The Next-Generation 737 encompasses the -600, -700, -800 and -900, and amounted to a complete redesign of the 30-year old airliner. The 737NG is an entirely new aircraft, sharing very little with previous 737s, other than fuselage frames. New wings, new avionics and revised engines were the biggest engineering changes. The 737 was given a glass cockpit with CRT screens (except the -900, which had newer and higher tech LCD screens) and digital systems inspired by the ones that were used on the 777. The parts count is down by about 33%, reducing weight and simplifying maintenance. Additional changes since its introduction include a new interior and performance enhancing winglets which reduce fuel consumption and improve take-off and climb performance. All textures have been modified in DXT-3 format for crisp visuals without comprimising frame rates. Includes the default FS-X Boeing 737 panel. Sounds have been defaulted to the FS-X 737-800, however I recommend the excellent 737 CFM56 "the real deal" version 2 soundpack (file name:737_cfm56__the_real_deal_version_2.zip located at AVSIM.com) for this aircraft series. Additionally, this aircraft series has no Virtual Cockpit (VC), therefore you must fly them using the 2-D default panel view only! This package includes Southwest Airlines liveries (Canyon Blue, Maryland One, Nevada One, Old Color & Shamu).


Filename: Southwest_Airlines_Boeing_737700__v22_Final_Packag.zip
License: Freeware
Added: 9th December 2006, 20:24:49
Downloads: 11,832
Author: Brian C. Selb
Size: 13.59 MB


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