Where Flight Simulation Enthusiasts Gather from Around the World!
| Category: Flight Simulator X - AFCAD Files | |
| Greater Moncton International Airport / Canada (CYQM) |
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File Description:
CYQM - Greater Moncton International Airport / Moncton, New Brunswick, Canada
This airport update was made with the latest version of ADE (Airport Design Editor) and made for FSX as a replacement for the stock (default) airport. I found that most stock airports in FSX lack a decent amount of character and realism and this area in particular was dreadful! The stock airport was rather inaccurate. I've made several additions to the airport which are listed below. All these enchancements are as close to the real airport as I can get with stock library objects. I've used satellite images, terminal photos and maps throughout the whole process so building locations are as accurate as possible. Happy landings in the beautiful Canada!
Features:
*Expanded parking apron
*Main terminal building with it's 2 jetways and additional parking for regional jets/turboprops
*Seperate parking aprons for GA traffic near the old terminal
*Hangar and other airport buildings added
*Airport vehicles and objects throughout the airport
*Main road in front of airport added with static vehicles
*Parking lots with static vehicles
*Airport fire station with fire trucks
*Static de-icing vehicles
| Filename: | Greater_Moncton_International_Airport__Canada_CYQM.zip |
| License: | Freeware |
| Added: | 21st July 2012, 02:41:58 |
| Downloads: | 816 |
| Author: | Jaison Diaz |
| Size: | 10.6 KB |
| Category: Flight Simulator X - AFCAD Files | |
| CYLW - Kelowna International Airport / Kelowna, British Columbia, Canada |
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File Description:
CYLW - Kelowna International Airport / Kelowna, British Columbia, Canada
This airport update was made with the latest version of ADE (Airport Design Editor) and made for FSX as a replacement for the stock (default) airport. I found that most stock airports in FSX lack a decent amount of character and realism and I've done my best to correct that wherever possible. I've made several additions to the airport which are listed below. All these enchancements are as close to the real airport as I can get with stock library objects. I've used satellite images, terminal photos and maps throughout the whole process so building locations are as accurate as possible. Happy landings in the beautiful Canada!
Features:
*Expanded parking apron
*Main terminal building with it's 8 gates some with jetways
*Seperate parking aprons for GA traffic
*Runway accurately expanded to 8,900ft to reflect 2008 runway project
*Hangar and other airport buildings added
*Airport vehicles and objects throughout the airport
*Main road in front of airport added with static vehicles
*Parking lots with static vehicles
*Airport fire station with fire trucks
*Static de-icing vehicles & runway plow
*2 Helipads
(Next up: CYWG Winnipeg Intl Airport)
| Filename: | CYLW__Kelowna_International_Airport__Kelowna_Briti.zip |
| License: | Freeware |
| Added: | 22nd July 2012, 15:13:45 |
| Downloads: | 1,129 |
| Author: | Jaison Diaz |
| Size: | 10.38 KB |
| Category: Flight Simulator 2004 - AI Aircraft | |
| St. Lucia Airways Retro Boeing 707-320 |
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File Description:
St. Lucia Airways Retro B707-320.
St. Lucia Airways Limited was a privately owned company founded in 1975. General and tourist flights were operated mainly to Martinique and Barbados, but also extended throughout the Caribbean and South America. There was also a shuttle service between the two St. Lucia airports of Vigie and Hewannora. A Boeing 707 was acquired in 1982 for cargo charter work. Source Wiki.
Flightplans are available on AVSIM.
This works for both FS9 and FSX. Tested in FSX. FS9 models used.
For FSX users make sure you have UNCHECKED "Aircraft casts shadows on the ground" under the Aircraft - Exterior Settings in FSX to make any FS9-based model visible during the day!
Texture quality; FSX Native: DDS DXT5 with alpha. FS9 Native: BMP DXT3 with alpha.
FSX Light Fix included in the DDS night texture.
Custom Light Map. Custom Shadows, Highs, Weathering as usual...
Included repaint is for the following model; AI_B707-320 from Dee Waldron aka DWAI.
Model is available on AVSIM and FlightSim.com or on the author/developers site.
You need the basekit for this to work!!
Do make sure you copy the texture folder(s) in the respective folder.
| Filename: | St_Lucia_Airways_Retro_Boeing_707320.zip |
| License: | Freeware, limited distribution |
| Added: | 8th July 2012, 15:10:45 |
| Downloads: | 247 |
| Author: | Stephan Faessler / ImpulseAI |
| Size: | 957.55 KB |
| Category: Flight Simulator X - Scenery | |
| ENHV - Honningsvag-Valan - Honningsvag, Norway |
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File Description:
ENHV is the most northern airport in Europe (self-promotion of the airport). It it situated on a promontory 46 feet above the sea a few miles southeast of the Nordkap.
This scenery is not a stand-alone-scenery. It is an update of the Airports of Norway (AoN) where ENHV is already included. So AoN has to be installed first to see the buildings and the objects on this airport.
In addition the Nordkap is included with the rock, the museum and the viewing point.
AON you can download here:
http://www.flightsimnorway.com/addons/default.php?funct=dl&pack=aon
Also recommended is to install are the corresponding Photo sceneries AoN Phatopack 1 + 2:
http://www.flightsimnorway.com/addons/default.php?funct=dl&pack=aon
There are some errors corrected In ENHV that occur in the AoN:
1. The altitude is adjusted to the correct height of 46 feet.
2. The sea is where it should be.
3. The land classes are partially adjusted.
4. The town of Honningsvag is involved.
5. The Northern Cape is included, but can be installed separately.
| Filename: | ENHV__HonningsvagValan__Honningsvag_Norway.zip |
| License: | Freeware |
| Added: | 19th October 2015, 18:54:47 |
| Downloads: | 1,924 |
| Author: | Wolfgang Allers |
| Size: | 131.64 MB |
| Category: Flight Simulator 2002 - Aircraft Repaints, Textures and Modifications | |
| FS2002 Val-U-Prop Plane and Panel |
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File Description:
FS2002 Val-U-Prop Douglas DC-3 Plane and Panel
Val-U-Prop is a (fictional) rogue airline based in Bloomington, Indiana, that flies everything from VIPs to sheep manure anyplace and anytime. VP's motto is "No job too small; No fee too large," and our DC-3's and DC-6's can be seen hedge-hopping into various obscure airports throughout the USA. Based on the lovely DC-3 Pluna by Daniel Gazzano, this aircraft is a re-paint of the fabulous DC-3 OH-LCH by Jan Visser, Erik Ellis, Roy Chaffin, Ian Roper and Bill Rambow, to which FS2002 lights have been added. Panel includes everything on main panel, except for GPS, so there is no tabbing. (Default pop-up radio stack is also included.) Panel is based on photographs by Bill Blanchard (lower panel) and Shawn Clark (upper). The very aluminal wing views were shot by Thomas Andre Hjelmen, and the 1930s cabin was photographed by Ben Wang and is populated with various VIPs. All of this brought to you by Val-U-Prop - where WE VAL-U-YOU! By James Underwood
| Filename: | FS2002_ValUProp_Plane_and_Panel.zip |
| License: | Freeware, limited distribution |
| Added: | 26th February 2003, 16:36:44 |
| Downloads: | 600 |
| Author: | James Underwood |
| Size: | 6.2 MB |
| Category: Flight Simulator 2004 - Miscellaneous Files | |
| Active ILS - KMIA v2.0 |
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File Description:
UPDATED KMIA see the readme file -- By design KMIA is now the most advanced ATC controlled airport in the FS9 database. As most know initiating the ILS at certain airports for AI Traffic is not a function at this time when using AFCAD2. If you add a new ILS runway to an airport such as KMIA (Miami International Airport 8L/26R) only the user aircraft can use this runway when visibility falls below 3 miles. ATC will no longer use this runway for AI Traffic because FS9 sees it as a visual runway. This will cause ATC to vector your AI Traffic back to 9L/27R (old numbers) 8R/26L (new numbers) which is also a Terminal departure runway. All 4 runways for KMIA are now simultaneously active for both departure and arrival. The many options (written in the XML compiled to bgl) are to numerous to list for KMIA so follow the instructions in the README and just sit back (or fly) and plane spot either VMC or IMC for a very active airport. *** FlyTampa-Miami Scenery AFCAD2 and special ILS bgl also updated and included ***
| Filename: | Active_ILS__KMIA__v20.zip |
| License: | Freeware, limited distribution |
| Added: | 26th July 2004, 16:20:37 |
| Downloads: | 5,939 |
| Author: | Jim Vile |
| Size: | 129.61 KB |
| Category: Flight Simulator 2004 - Miscellaneous Files | |
| Active ILS - KLAS (McCarran Intl - Las Vegas, Nevada) |
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File Description:
As most know initiating the ILS at certain airports for AI Aircraft or User Planes is not a function at this time when using AFCAD2 if visibilty falls below 3 miles. This is do to the somewhat complex XML code that has to be written for NAVAIDS and then the compiling into a bgl file. If you add a new ILS runway to an airport such as KLAS (rwy 01L) only the user aircraft can use this runway when visibility falls below 3 miles. ATC will no longer use 01L ILS runway for AI Traffic or User Aircraft (by default) because FS9 sees it as a visual runway and will now vector your Planes back to rwy 7/25LR ILS which is also being used as a Terminal Departure Runway. The KLAS_ILS_jv.bgl file adds all NAVAIDS for making 01L a Precision Instrument Runway by adding all the radar fixes for both the ILS/DME approach portion and the proper missed approach procedures as per current published plates for runway 01L. See the readme for what's new at the KLAS airport. **** AFCAD2 included for FS9 default scenery. ****
| Filename: | Active_ILS____KLAS__McCarran_Intl____Las_Vegas_Nev.zip |
| License: | Freeware, limited distribution |
| Added: | 28th February 2005, 15:44:40 |
| Downloads: | 3,027 |
| Author: | Jim Vile |
| Size: | 33.84 KB |
| Category: Flight Simulator 2004 - Miscellaneous Files | |
| Active ILS - Niagara International Airport KBUF |
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File Description:
As most know initiating the ILS at certain airports for AI Aircraft or User Planes is not a function at this time when using AFCAD2 if visibilty falls below 3 miles. This is do to the somewhat complex XML code that has to be written for NAVAIDS and then the compiling into a bgl file. If you add a new ILS runway to an airport such as KBUF (rwy 32) only the user aircraft can use this runway when visibility falls below 3 miles if a GPS/LDA is unavailable. ATC will no longer use 32 ILS runway for AI Traffic or User Aircraft (by default) because FS9 sees it as a visual runway and will now vector your Planes back to 5/23 ILS which is also being used as a Terminal Departure Runway. The KBUF_ILS_jv.bgl file adds all NAVAIDS for making 32 a Precision Instrument Runway by adding all the radar fixes for both the ILS/DME approach portion and the proper missed approach procedures as per current published plates for runway 32. See the readme for what's new at the KBUF airport. **** AFCAD2 included for FS9 default scenery. ****
| Filename: | Active_ILS__Niagara_International_Airport__KBUF.zip |
| License: | Freeware, limited distribution |
| Added: | 30th January 2005, 17:21:34 |
| Downloads: | 1,306 |
| Author: | Jim Vile |
| Size: | 117.25 KB |
| Category: Flight Simulator X - AFCAD Files | |
| Active ILS - KATL (Hartsfield - Jackson Atlanta Intl Airport) |
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File Description:
Many know that KATL was not updated in FSX do to the airport data cutoff date. KATL now has the new Runway 10/28 but there are many additions added which are to numerous for listing here. Several key changes are all 5 parallel runways are ATC controlled Arrival runways for both the User and AI Plane Traffic. All Gates and Parking Spots have been updated so AI Airline Planes including Cargo, Commuter, and Corporate GA park in the correct places. New Approach code including the 5 new STAR's, RNAV (gps overlay's), many new Transitions and correct Runway data as per current Jeppesen Charts (freeware charts included). Many features have also been fixed such as Jetways that moved the wrong way, recoding the ILS CAT II Runway 28 frequency, updating KLZU ILS Runway 25 frequency, many scenery GUID's to support KATL based on how it looks today and additional ground support tracks that go to many more places including all Cargo Stands. Read the included Whats New Readme txt file for all the enhancements and how I coded ATC to use all 5 parallel runways for arrival vectors to decrease the go around issues at large airports.
| Filename: | Active_ILS__KATL_Hartsfield__Jackson_Atlanta_Intl_.zip |
| License: | Freeware, limited distribution |
| Added: | 1st January 2007, 22:57:34 |
| Downloads: | 30,375 |
| Author: | Jim Vile |
| Size: | 10.84 MB |
| Category: Flight Simulator 2004 - Scenery | |
| North Haledon Lite |
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File Description:
This is Chopper Friendly scenery, folks. It wasn't designed to be flown over at 10,000 feet - although, if you like to fly heavy iron into the major New York/New Jersey airports, you'll notice that it replaces the terrain elevation of Northern New Jersey with all the hills and valleys that the default scenery left out. No, this is interactive scenery. Built to be explored low and slow.
Want to perfect your landing skills in a huge playground of rooftops, irregular terrain, and tight spaces? This is the place. You won't find any unlandable surfaces or false crashes here - just hundreds of places to touch down ranging from beginner, through expert, to downright sick!
This is the lite version, designed for people who are having trouble with the frame rates of the full version. I've thinned out the houses and trees, and removed the buildings South of Oldham Pond - but managed to keep most of the interesting places to land. In the tests I've done, there was about a 20 percent frame rate increase on average compared to the full version, with nearly a 45 percent increase in the most framerate-hostile areas.
| Filename: | North_Haledon_Lite.zip |
| License: | Freeware, limited distribution |
| Added: | 1st June 2006, 04:48:01 |
| Downloads: | 656 |
| Author: | Mick Posch |
| Size: | 11.38 MB |