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| Category: Flight Simulator 2004 - Scenery | |
| Kotzebue PAOT on the northwestern coast of Alaska |
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File Description:
There are four main northwestern Alaska towns which have good airports and are serviced by Alaska Airlines. From these airports local flights connect to nearby villages, "nearby" in Alaska meaning up to 150 miles away. The northernmost is Barrow. Southwest of Barrow is Kotzebue, then Nome, and the furthest south is Bethel. The town of Kotzbue is north of the Bering Strait on the northwestern coast, 320 miles southwest of Barrow. The population is just over 3,000 people. The location was for a long time a base for trading in furs, with three rivers emptying into the sea and providing routes into the interior land and villages; a meeting place between hunters and traders from Russia and elsewhere. The Kotzebue airport is called the Ralph Wien Memorial and has two runways. The modern one is aligned 08-26 and is 5,880 feet of 150 feet wide asphalt built across a shallow lagoon, with an ILS on 08 and PAPI on both ends. The second and older runway is originally military and gravel, aligned 17-35 and 3,786 feet long and used (wind allowing) by the GA planes that park alongside the runway. The prevalent wind is from the west; when the wind is from the east it is generally relatively feeble and with a much lower cloud base, possibly to the ground, hence the need for an ILS. All AI aircraft in FS9 much prefer to use a runway that has an ILS and so will continue to use 08-26 even if the wind is from the south until it reaches 30+ knots, even if they are a Cessna 150 flying VFR. So for AI realism in FS9 a northern or southern wind needs to be a strong one so that the runway is actually used. However, as Alaska Airlines, Northern Air Cargo, and Everts Air also fly to Kotzebue and can only use the east-west runway (as less than 4,000 feet of asphalt would be seriously inconvenient for a Boing 737 or DC6) it is necessary to have the northern or southern wind UNDER 30 knots at the times when they are landing or taking off. Your choice. I suppose a permanent strong wind from the west would be the most realistic on a daily basis, deterring all planes from ever using 17-35. The AI will develop along with further scenery additions in the neighbourhood.
| Filename: | Kotzebue_PAOT_on_the_northwestern_coast_of_Alaska.zip |
| License: | Freeware, limited distribution |
| Added: | 2nd August 2016, 16:47:52 |
| Downloads: | 463 |
| Author: | Roger Wensley |
| Size: | 19.32 MB |
| Category: Prepar3D V1-4 - Aircraft Repaints, Textures and Modifications | |
| North American T-6 Harvard (F-BJBF) |
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File Description:
This folder contains a repaint for the A2A North American T-6 Texan/Harvard in the colors of North American T-6G F-BJBF, 1970. Originally built as 41-33931 (c/n 88-14948), it went to the RAF as EX959. It was used by the 20 Service Flying Training School in Rhodesia from January 1943 onwards. After the war, it was transported back to the UK, where it was sold to the Belgian Air Force, where it became H-9. It flew from Brustem until 1959. The Belgian Air Force then sold it to Air France, with 14 other Harvards, for use at its flight school in Pontoise Cormeilles en Vexin, west of Paris. It flew with Air France until 1965, when it was sold to Mr Urbain of Cannes, who flew it in bare metal with a checkered rudder until 1971. This is the paintscheme depicted here. It then went to the UK, becoming G-AZJD. It remained based at Biggin Hill until 1984, when it went back to France as F-AZDU, being bought by Guy Robert, a former Mirage pilot who recieved his training in the '50's on a Harvard in Marocco. In 2001 it was sold to John Colors SL in Barcelona, but it retained its French registration of F-AZDU. It is still airworthy, based at Sabadell in Spain. Repaint by Jan Kees Blom, based on the paintkit by A2A.
| Filename: | North_American_T6_Harvard_FBJBF.zip |
| License: | Freeware |
| Added: | 27th July 2020, 21:30:04 |
| Downloads: | 43 |
| Author: | Jan Kees Blom |
| Size: | 24.19 MB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| KLM Boeing 737-7K2 WL (PH-BGR) |
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File Description:
Koninklijke Luchtvaart Maatschappij N.V. (KLM Royal Dutch Airlines), known by its initials KLM, is the flag carrier airline of the Netherlands. KLM's headquarters is in Amstelveen near its hub at Amsterdam Airport Schiphol. KLM operates worldwide scheduled passenger and cargo services to more than 90 destinations. It is the oldest airline in the world still operating under its original name. The merger of KLM with Air France in May 2004 created Air France-KLM, which is incorporated under French law with headquarters at Paris-Charles de Gaulle Airport. Both Air France and KLM continue to fly under their distinct brand names. Air France-KLM is part of the SkyTeam alliance.
KLM's livery is painted on TDS's Boeing 737-700 model (included). The textures are saved in 32bit format for quality graphics. Textures are also characterized by HD (High Definition). Its features are idle-reverser animation, animated pack vents and pressurisation outflow valve, detailed textures, accurate paint, dynamic shine & effects, dynamic flexing wings that respond to turbulence, fully independent suspension, trim animation, gear steering, accurate flight dynamics, spoiler animation, reflective cockpit windows, improved wingflex code with input from several new parameters including ground spoilers, fuel load, and angle of attack, transparent navigation light lenses and many more. Visit my facebook page "Aviation Art Paintings by Giacomo Tomasini" for news, updates and previews on my future repaint projects: https://www.facebook.com/AviationArtPaintings . Thanks for downloading & Happy flying.
| Filename: | KLM_Boeing_7377K2_WL_PHBGR.zip |
| License: | Freeware |
| Added: | 20th September 2013, 21:40:59 |
| Downloads: | 1,119 |
| Author: | Giacomo Tomasini / Tenkuu Developers Studio (TDS) |
| Size: | 13.53 MB |
| Category: Prepar3D V1-4 - Utilities | |
| Random Flight Database |
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File Description:
Random Flight Database is a program that will allow you, depending on one or more criteria, to choose a flight corresponding to existing flights.
These flights are extracted from a database of 1,262,465 lines, available in the program. This database is updated in summer 2019.
You also have a user base that will allow you to share your data files (.XLS) between users to add even more choices.
Part of it is also dedicated to importing data from the website: https://developer.flightstats.com/
You must create an account on this site in order to extract (limited to about 6 airports in total for 1 account)
This import is made 7 days from the moment you make this import.
Once this import is done, you can import it directly into your user database and / or export it in XLS format for sharing with other users.
Files are available for free on the org.
The criteria for choosing your flights are:
- Airlines
- Departure airport
- Arrival Airport
- Type of plane
- Day of the week
- Multiple generation (generates a number of flights determined by the user)
- flight time (choice of a flight time interval, minimum flight time
| Filename: | Random_Flight_Database.zip |
| License: | Freeware |
| Added: | 29th August 2019, 16:11:49 |
| Downloads: | 129 |
| Author: | mikoulprostgrandprix |
| Size: | 79.9 MB |
| Category: Prepar3D V1-4 - Utilities | |
| Random Flight Database 2.1.9 |
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File Description:
Random Flight Database is a program that will allow you, depending on one or more criteria, to choose a flight corresponding to existing flights.
These flights are extracted from a database of 1,262,465 lines, available in the program. This database is updated in summer 2019.
You also have a user base that will allow you to share your data files (.XLS) between users to add even more choices.
Part of it is also dedicated to importing data from the website: https://developer.flightstats.com/
You must create an account on this site in order to extract (limited to about 6 airports in total for 1 account)
This import is made 7 days from the moment you make this import.
Once this import is done, you can import it directly into your user database and / or export it in XLS format for sharing with other users.
Files are available for free on the org.
The criteria for choosing your flights are:
- Airlines
- Departure airport
- Arrival Airport
- Type of plane
- Day of the week
- Multiple generation (generates a number of flights determined by the user)
- flight time (choice of a flight time interval, minimum flight time
| Filename: | Random_Flight_Database_219.zip |
| License: | Freeware |
| Added: | 2nd September 2019, 22:25:07 |
| Downloads: | 86 |
| Author: | mikoulprostgrandprix |
| Size: | 80.46 MB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| Air Iceland/Flugfelag Islands Bombardier Dash-8-106 (TF-JMB) |
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File Description:
Here's another Dash-8 especially for the Icelandic simmers out there or those who prefer the challenge of simming the skies and airports of the northernmost latitudes. This is one of two (2) Dash 8-106's flown by Air Iceland (Icelandic: Flugfelag Islands) and bears registration TF-JMB. Flugfelag Islands, a subsidiary of Icelandair Group, is a regional airline with bases at Reykjavik Airport and Akureyri Airport. It operates scheduled service to destinations in Iceland and Greenland, as well as the Faroe Islands. I want to give due credit to and thank Elmar Voigt, who inspired this project and repaint and worked with me to get every detail of it as realistic as possible. Some of those details include the text 'flugfelag.is' on the bottom of the fuselage (just like the real aircraft) and a tug painted in Air Iceland/Flugfelag Islands colors with their logo on the doors. All repainted textures in this package are 32-bit with no mips for maximum quality. This is a textures only package; you must have the Dreamwings Design Dash8 Q-100 model available here at AVSIM.
| Filename: | Air_IcelandFlugfelag_Islands_Bombardier_Dash8106_T.zip |
| License: | Freeware, limited distribution |
| Added: | 29th June 2010, 02:25:57 |
| Downloads: | 1,042 |
| Author: | Jeffrey S. Bryner, Elmar Voigt, Dreamwings Design |
| Size: | 3.21 MB |
| Category: Flight Simulator 2004 - AI Aircraft | |
| Pegasus Aviation AI Pack: The Viscount Flies On |
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File Description:
In deepest darkest Africa, one Viscount can still be found flying commercially - with Pegasus Aviation in the Democratic Republic of Congo.
These files include the aircraft, appropriate AI flight plans and AFCAD files for some of the airports served. Although not a true "AI
aircraft" it is unlikely to cause a strain on computer resources given the light
demands of AI traffic and scenery in the Congo area on Flight Simulator.
The aircraft is a modified version of Rick Piper's excellent Vickers Viscount 800
model available from http://www.btinternet.com/~rick.piper/ . If you wish to fly
the Pegasus Aviation Viscount yourself, please download the original aircraft files
from his site and install these textures to work with them - what is included
here is not suitable for your own flying as the Flight Dynamics have been modified
to work as AI traffic. [File re-uploaded at request of AVSIM] Footnote - since this file was first released in 2007, the aircraft has changed hands, it passed to Mango Airlines as 9Q-COD and is currently out of service at FZQA Lubumbashi. Sadly, it seems that the Viscount no longer flies on.
| Filename: | Pegasus_Aviation_AI_Pack_The_Viscount_Flies_On.zip |
| License: | Freeware |
| Added: | 26th May 2010, 19:15:46 |
| Downloads: | 985 |
| Author: | John Hinson, Billy Rutherford & Rick Piper |
| Size: | 812.55 KB |
| Category: Flight Simulator X - AFCAD Files | |
| OMAA - Abu Dhabi International Airport - Abu Dhabi, United Arab Emirates |
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File Description:
Abu Dhabi International Airport is an airport in Abu Dhabi, the capital of the United Arab Emirates. The airport is one of the fastest growing airports in the world in terms of passengers, new airline operators and infrastructural development. The airport is now undergoing a US$6.8 billion expansion. As of January 2012, 53 airlines offered service to 85 destinations in 49 countries.
The airport is the second largest in the UAE, serving over 10 million passengers in 2010. It has three operational passenger terminals. Its terminal spaces are dominated by Etihad Airways, which is the United Arab Emirates' second largest air carrier after Emirates.
The new Terminal 3, a US$270 million interim facility, was designed to allow for the airport's passenger growth before the planned opening of the new Midfield Terminal in 2014. Used predominantly by Etihad Airways, the terminal boosted the airport's seven million passenger per year capacity to 12 million. It also added 10 new gates, two of which are Airbus A380 compatible.
Using ADEx 1.51, aeronautical maps and Google Earth this AFCAD is now on par with today's situation.
| Filename: | OMAA__Abu_Dhabi_International_Airport__Abu_Dhabi_U.zip |
| License: | Freeware |
| Added: | 12th January 2013, 22:09:29 |
| Downloads: | 1,693 |
| Author: | Menno C. Robert |
| Size: | 3.62 MB |
| Category: Flight Simulator X - Scenery Design | |
| Airfield Lights Toolbox (AFLT) |
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File Description:
Airfield Lights Toolbox (or AFLT for short) is a comprehensive utility for the creation of standard airfield lights and light arrays for Microsoft Flight Simulator and Prepare3D v1.4 (collectively referred to as "FlightSim") airports. AFLT includes 3D models for the usual airfield light fixtures (runway/taxiway edge and centerline lights, runway threshold/end split lights, obstruction lights and beacons, PAPI/VASIs, wigwags and various approach light configurations) from which you should be able to create just about any airfield light arrangement. AFLT generates complete approach and threshold light arrays (including strobes) based on simple text configuration files. As well, pilot-control of airfield lighting is fully implemented.
The light sources in AFLT's light models are BGL_LIGHTs. Unfortunately, P3D Version 2 does not (yet) support BGL_LIGHTs and does not provide any alternative. (We had hoped that v2.1 would have fixed this, but "no joy". Hopefully, Lockheed Martin will see fit to rectify this deficiency.) Consequently, AFLT is only "P3Dv2-ready".
ALFT is not a library of airfield lights; it is a utility for creating object libraries and light arrays. A general knowledge of FlightSim scenery file organization and airport design is necessary for its use.
| Filename: | Airfield_Lights_Toolbox_AFLT.zip |
| License: | Freeware, limited distribution |
| Added: | 23rd February 2014, 01:21:14 |
| Downloads: | 1,794 |
| Author: | Don Grovestine |
| Size: | 3.85 MB |
| Category: Flight Simulator 2004 - Scenery | |
| KCLT Charlotte Douglas International Airport |
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File Description:
In 2008 runway 18R/36L at KCLT was renamed 18C/36C in anticipation of a third parallel under construction. The new runway was to be designated 18R/36L and was finally activated on January 6, 2010. This scenery adds that new runway to the default Charlotte Douglas International Airport (KCLT). This is a complete rebuild of my previous upload, KCLT2010 (not required) that inadvertently removed approximately 30 airports in the Charlotte area, including Fayetteville and Spartanburg. It also includes Terminal E, which was added in 2002, but never made it into the default FS2004 scenery.
I used Airport Design Editor (ADE9x) to modify the default FS2004 KCLT file, renaming the default 18R/36L to 18C/36C, create the new taxiways, taxi signs, NavAids, 18R-36L runway, and Terminal E. I used Abacus EZ-Scenery to add jetways, gate markings, and ramp lights. All files, libraries, and textures are either default or included. No additional downloads are required. AI Aircraft were acting normally on my system. I sat at Taxiway W2 for the new Runway 18R/36L and watched AI Aircraft land and take off from it after creating this scenery.
| Filename: | KCLT_Charlotte_Douglas_International_Airport.zip |
| License: | Freeware, limited distribution |
| Added: | 12th January 2011, 22:34:51 |
| Downloads: | 3,564 |
| Author: | Randy Tyndall |
| Size: | 1022.34 KB |