Where Flight Simulation Enthusiasts Gather from Around the World!
| Category: Flight Simulator X - Scenery | |
| RAF Attlebridge - Norwich, Norfolk, England |
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File Description:
RAF Attlebridge is a former Royal Air Force station located near Attlebridge and 8 miles (13 km) northwest of Norwich, Norfolk, England. RAF Attlebridge was an early wartime station, laid out for use by No. 2 Group RAF light bombers, and was completed in August 1942. The airfield was used by No. 88 Squadron RAF from August 1941 to September 1942 using Bristol Blenheim IVs and Douglas Bostons.
The Station had runways of 1,220, 1,120 and 1,080 yards length but, when the base was earmarked for USAAF use, these were extended and the airfield was enlarged to meet heavy bomber requirements. The main E-W runway was increased to 2,000 yards and the others to 1,400 yards each. The perimeter track was also extended and the number of hardstands was increased to fifty. In enlarging the airfield, several small, country roads were closed in the parish of Weston Longville, in which the larger part of the airfield was sited.
RAF Attlebridge was assigned to the United States Army Air Forces (USAAF) Eighth Air Force's 2nd Bomb Wing on 30 September 1942. It was given USAAF designation Station 120.
Third party add-on scenery will be required - see readme for details.
| Filename: | RAF_Attlebridge___Norwich_Norfolk_England.zip |
| License: | Freeware |
| Added: | 4th January 2016, 16:32:15 |
| Downloads: | 330 |
| Author: | Terry Boissel |
| Size: | 1.04 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Medicine Hat CYXH in Alberta Canada |
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File Description:
Medicine Hat is a town in south Alberta, beside the South Saskatchewan River, and around 180 miles southeast of Calgary. Originally a railroad town, and in fact still served by the railway and now also by the Trans-Canada Highway, it is currently mainly known for the large natural gas fields in the area. As Rudyard Kipling said, Medicine Hat has "all hell for a basement". The name of the city is a translation of the Blackfoot tribal name for the eagle tail feather headdress worn by tribal medicine men, and it was curiosity about the name that first got my attention.
The date of this scenery is not 2010, as is usual for my scenery; it is more like 2015. The terminal building has been extended and improved, the apron around the two large southern hangars and the large rental hangars behind them is still visibly new, and the tie-down parking places on the grass accessed off one side of the old taxiway are in place and in use. The airport is now (2015) not in the busy usage that it experienced in the second half of the 1900's and old taxiways and a runway have been left to decay and large old hangars have been demolished. Hence the visible remains. The current runways were rebuilt (on top of the existing as foundations) and are 03-21 with 4,990 feet of lit asphalt 150 feet wide with PAPI at both ends, and 09-27 with 2,885 feet of lit asphalt 100 feet wide.
The two newish hangars to the south are a helicopter operating and maintenance company with a flight training school based in the adjoining offices (light grey buildings) and an FBO in hangar and offices (dark grey). Further buildings have been erected since then, and some existing ones have been reclad (eg. light grey now, in 2021, has a light blue roof).
I have cheated in one respect. In reality, the edges of the airport have been gradually utilised for various purposes, such as workshops, storage sheds, factories, etc, with access from the surrounding urban roads. As I have almost no information regarding their appearance I decided to leave the airport area as it was originally built, rather than incorporating buildings that I know are false. I admit that this was also the laziest solution.
The scenery includes a grass strip 3 miles to the south of Medicine Hat, namely Schlenker CFZ3. It is the only airfield I have come across where the fences are not around the edge of the airfield, they are instead around the runways and apron. I presume this is so animals can be left to feed off the grass in summer.
The AI includes flights by Air Canada Jazz.
| Filename: | Medicine_Hat_CYXH_in_Alberta_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 23rd January 2022, 20:11:10 |
| Downloads: | 146 |
| Author: | Roger Wensley |
| Size: | 19.15 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Chicoutimi / St-Honore CYRC in Quebec Canada |
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File Description:
This is the third of five sceneries around Lac Saint-Jean in Quebec, Canada. Saint-Honore is a village on a crossroads 32 miles east of the lake, and the airport, called Chicoutimi in the Nav Canada Flight Supplement, is a mile or so east of the village. It is of the familiar triangular military design with three runways 12-30, 06-24, and 18-36. Of these, the longest is 12-30 at over 6,000 feet and has approach lighting and glide slope indicators. Of the other two 06-24 is now closed, but this scenery is based on the 2010 situation with all three open. There are two apron areas, one just to the south of 12-30 and a second to the northwest of 06-24 and served by a separate taxiway. The largest operator is a training establishment based on the northern apron and with a sizeable fleet of Beechcraft trainers (Skipper) that does not exist as an FS9 plane, so these are represented by a similar stand-in substitute. There is also a helicopter emergency evacuation operation to the east of the large control tower, and other hangars. The south apron has two main companies, Max Aviation and Exact Air, both of which run local regular scheduled flights in the area (though both appear to have now subcontracted these out to other companies) and also engage in training and charter flights. There is also a parachute training company. The ai includes flights by the companies on the field and also GA. The list of AI planes is explained in the AI folder, with details of downloads etc. The fleet of training aircraft is one of the planes in the revised (by Nick Tselepides) Piper Aircraft, designed for AI Traffic by Andras Neumann with a Paintkit by Charles Dayhuff adapted by Graham Eccleston, and Paints by Graham Eccleston, Andras Neuman and Frank Cooper along with the trainer repaint by Nick Tselepides. The Max and Exact aircraft textures are approximations by me; apologies. The use of the runways also as taxiways complicates the AI on runway 12-30 as directed by ATC. The AI will always leave 12-30 by the earliest exit, which means that the fleet of trainers will exit to the southern apron but will then taxi back onto the runway to reach taxiway A or runway 36 (according to wind direction) to proceed to the northern apron. In real life they land long and then taxi straight to the end of the runway to reach taxiway A or runway 36 without using the south apron at all. There is no way to correct this so just be ready to go around.
| Filename: | Chicoutimi__StHonore_CYRC_in_Quebec_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 12th November 2017, 17:35:21 |
| Downloads: | 346 |
| Author: | Roger Wensley |
| Size: | 29.03 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Carp CYRP updated, near Ottawa in Ontario Canada |
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File Description:
This version updates the post of 2006 with specifically modelled buildings for the east apron, plus a new AFCAD file. This is a stand-alone version and does not require you to have downloaded and installed the previous post. Carp airfield is fifteen miles west of Ottawa and two miles south of the town of Carp. There are two runways, 10/28 which is asphalt and almost 4,000 feet long and 100 feet wide, and 04/22 which is gravel and 2,000 feet long. The airfield has a fairly large polulation of general aviation residents and two years ago was expanding under new ownership, with a new terminal building and a large hangar opened and the "Touch'n Go" aviation warehouse that has opened more recently. The first version of Carp really included only the west apron, as that is where all (or almost all) the general aviation is located. I "represented" the east apron buildings without modelling any of them. This version corrects that, and the modeled east apron buildings are the HQ of Helicopter Transport Services Inc. and the adjacent Bell Helicopter service hangar, and the old First Air hangar and offices which are now under new ownership. The smaller hangars on the other side of the apron belong to chapter 245 of the Experimental Aircraft Association.
| Filename: | Carp_CYRP_updated_near_Ottawa_in_Ontario_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 16th February 2010, 03:18:39 |
| Downloads: | 563 |
| Author: | Roger Wensley |
| Size: | 6.03 MB |
| Category: Flight Simulator 2004 - Scenery | |
| CYSM - Fort Smith, Northwest Territories, Canada |
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File Description:
Fort Smith is just north of the border between Alberta and Northwestern Territories, midway between Lake Athabasca to the southeast in (mostly) Saskatchewan (80 miles) and Great Slave Lake to the north west (90 miles). The runways all used to be larger, and while I don't know the history it looks as if it is ex-military and these are the remains of what were once 10,000 feet of asphalt. The main runway is now 11/29 and 6,000 feet long, and the secondary one is 1,800 feet of mostly gravel. There is an airline based at the field, Northwestern Air, and fuel (both 100LL and JA-1) is available at a self service point so long as you give it a credit card to read while you fill. The town of Fort Smith is two miles east of the airfield, on the bank of the Slave River and where there are some rapids that require a portage to get around them. Before aviation came along the river was a major route to the north and all those furry animals, which was why the Hudson's Bay Company established an outpost there in 1872. Today it has a population of 2,400 and the main activities are government administration of much of the Northwest Territories, education, and tourism.
| Filename: | CYSM__Fort_Smith_Northwest_Territories_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 28th January 2012, 17:11:47 |
| Downloads: | 592 |
| Author: | Roger Wensley |
| Size: | 4.29 MB |
| Category: Flight Simulator X - Scenery | |
| 79C - Brennand Airport - Neenah, Wisconsin - USA |
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File Description:
Well this is my 1st attempt at creating/editing an airport so be gentle. I created all the models in sketchup and used ADE to compile the airport. All you should have to do is unzip it and place it with your other add-on scenery and activate it in FSX.
This is for FSX ONLY. A P3D Version also exists here in the library 79C_Brennand_V1_FOR_P3D_V2.
Brennand Airport (79C) located about 4 miles southwest of Neenah WI. This airport is between KATW and KOSH. Brennand has had new ownership since 2013 and they have made many improvements in that time to 79C. So I went out there and took lots of pictures to create what I have for us now. They have built a new building and hangar which I have added along with all the other building on the airport grounds. The runway has been widened from 20 feet to 30 feet and they added PAPI lights on both runways 18 and 36 all of which I have included. I have changed the grass parking areas to reflect the way they are currently set up. (For fun parking area 8 is in the EAA Chapter 41 hangar (Hangar 11) with the door open so you can taxi out of the hangar. Now just need to figure out how to animate the hangar door).
| Filename: | 79C__Brennand_Airport__Neenah_Wisconsin__USA.zip |
| License: | Freeware |
| Added: | 10th November 2014, 01:13:30 |
| Downloads: | 431 |
| Author: | Jon Verrett |
| Size: | 36.9 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Chignik Lake A79 and Port Heiden PAPH - Alaska, USA |
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File Description:
These are two villages in Alaska, in the peninsula that is the start of the Aleutians. Both are east of Perryville, Chignik Lake by 30 miles on the south side of the peninsula and Port Heiden by 75 miles on the north coast. Both are served by Grant Aviation government-subsidised regional flights from King Salmon. Chignik Lake has a population of around 70. There are two buildings on the airfield, but passengers still wait in their car for the plane to arrive as there is no terminal building as such. The runway is 3,300 feet of gravel aligned 08-26, as are so many in this area. Port Heiden is on the north shore of the peninsula, and the population is around 100. FS9 showed the town as being large enough to house 10,000; the new landclass here reduces this to the actual 40 or so houses, one and a half miles south of the airport. The roads are still the FS9 originals, which are approximately in the right place but are brightly lit at night as I was too lazy. The main occupation is fishing. There are buildings on the airfield (mostly old, except for a garage building) but passengers again wait in their cars for the plane to arrive. The two runways are both gravel, and are 05-23 of 6,200 feet, and 13-31 of 4,400 feet.
| Filename: | Chignik_Lake_A79_and_Port_Heiden_PAPH__Alaska_USA.zip |
| License: | Freeware, limited distribution |
| Added: | 30th March 2015, 20:28:47 |
| Downloads: | 296 |
| Author: | Roger Wensley |
| Size: | 5.1 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Alaska South Slope 3; Kiana PAIK |
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File Description:
The town of Kotzebue is in the far northwest of Alaska, and served by Alaska Airlines. These are villages to the (mostly) east of Kotzebue on the South Slope of the Brooks Range of mountains, served by local flights from Kotzebue. There will be further additions. Kiana is a small village (population now around 360) on the bank of the Kobuk River, around 60 miles east of Kotzebue. The airfield, called Baker Memorial, is just north of the village, with 4,000 feet of lit gravel aligned 06-24 (as are several other runways in the area) with PAPI on 24. There are scheduled flights by Era (now renamed Ravn) and by Bering Air, both of them originating in Kotzebue and routing east to Noorvik, Kiana, Ambler, Shungnak, Kobuk, and then back again. The AI includes these flights along with Everts Air and Northern Air Cargo flights and GA. In real life the runway is around 200 yards closer to the village; this complicated the removal of roads and revised ground textures so I left it as is to make my life easier. The post includes missing night textures that were omitted from the post of Noatak PAWN. Noatak also has incorrectly installed original FS9 taxiway lights that were, as a result, impossible to remove. I had hoped to somehow manage it, but there is no way.
| Filename: | Alaska_South_Slope_3_Kiana_PAIK.zip |
| License: | Freeware, limited distribution |
| Added: | 7th September 2016, 22:00:17 |
| Downloads: | 214 |
| Author: | Roger Wensley |
| Size: | 4.5 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Alaska South Slope 11; Brevig Mission KTS |
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File Description:
There are four main northwestern Alaska towns which are serviced by Alaska Airlines, and from which local flights spread out. The northernmost is Barrow. Southwest of Barrow is Kotzebue, then Nome, and the furthest south is Bethel (not yet made). This is the fourth in a series for local flights from Nome, and it is on the coast around 50 miles east of Wales, and 60 miles northwest of Nome. There are two other airfields around a large lagoon that is almost totally enclosed from the sea, and Brevig Mission is on the northern shore, just 12 miles northeast of the already-posted Port Clarence. Brevig Mission has a populaton that has risen to 390 in recent years. Tollef Brevik was a Lutheran missionary who was both a pastor and teacher for the Inuit in the area from 1894 onward, travelling from community to community but based in Teller, 6 miles southeast. the village now called Brevig Mission was founded at a later date (unknown to me) and took his name. The airstrip is just east of the village, with two gravel runways; 11-29 which is 3,600 feet of gravel and 04-22 which is 2,600 feet and with PAPI on 22. The AI is the usual for this area, Bering and ERA with some GA and cargo by Everts.
| Filename: | Alaska_South_Slope_11_Brevig_Mission_KTS.zip |
| License: | Freeware, limited distribution |
| Added: | 25th October 2016, 20:52:56 |
| Downloads: | 199 |
| Author: | Roger Wensley |
| Size: | 2.55 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Backcountry airfields for 19m terrain mesh in Idaho USA |
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File Description:
These four backcountry fields are for use with the FSGenesis 19m mesh of Idaho, and are Big Creek, Johnson Creek, Dixie, and Sulphur Creek Ranch. They have been revised to fit and almost certainly do not work without the 19m mesh; a quick comparison with Big Creek before and after demonstrates the difference. I also have Ultimate Terrain installed. The three ingredients of terrain mesh, UT main roads, and UT streams, along with their individual margins of error, very often create conficts of space that make a grass runway impossible to site with it's correct length. Given the choice of turning off roads or streams (the terrain mesh cannot be turned off, obviously) I chose streams; the roads are less obviously incorrect, plus it matters not if roads go uphill while a climbing stream is to be avoided. On that basis the original series is reissued here for use with the 19m terrain mesh, on the presumption that you have already downloaded the original series. There are no textures or AI included as they remain the same as the originals, and the new scenery bgl's replace the originals to get the runways and grass etc in the right positions. There will be follow-on fields that are new, and all of the new ones will be only for the 19m mesh.
| Filename: | Backcountry_airfields_for_19m_terrain_mesh_in_Idah.zip |
| License: | Freeware, limited distribution |
| Added: | 29th May 2017, 04:19:43 |
| Downloads: | 125 |
| Author: | Roger Wensley |
| Size: | 2.22 MB |