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| Category: Flight Simulator X - Scenery | |
| Victoria, Canada including US Southern Gulf Islands and San Juan Islands - Part 2 of 2 |
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File Description:
FSX-only version of Victoria, Canada area scenery including the Southern Gulf Islands and the San Juan Islands of the US. Includes automated installer and configurator by Scot Fraser.
Features:
-accurate shorelines, lakes and streams;
-landclass;
-FSX multi-LOD mesh with 10m maximum resolution;
-complete road network with moving traffic;
-railroads;
-utility corridors;
-marinas and ferry terminals;
-many static boats, including a custom model of the Canada Coast Guard ship Sir Wilfred Laurier;
-detailed models of major buildings and the Ogden Point Terminal;
-many bridges;
-nearly 300 marine lights; and corrected antennae locations.
Facilities include Don Grovestine's famous CYYJ (Victoria International Airport); 12 other Canadian land-based airports: Butler Field, Duncan (CAM3), Gaines, Hastings, Hudson Island, James Island, Thomas, Village Bay, Raven Field (CML2), Saltspring, Sidney Island, Whiskey Point; 20 US airports Blakely (38WA), Burden (61WA), Center Island (79WA), Clam Harbor (WA35), Crane Island, Decatur Shores (WN07), Decatur-Jones (WA18), Waldronaire (90WA), Orcas Island (KORS), Friday Harbour (KFHR), Lopez Island (S31), Pile Point, Roche Harbor (WA09), Shaw Island, Stuart Island Airpark (7WA5), Stuart Island West (2WA3), Wilding (6WA5), Windsock (4WA4); 12 floatplane facilities: Bedwell (CAB3), Fisherman's Bay (WA81), Friday Harbor (W33), Ganges (CAX6), Maple Bay, Mayne (CAW7), Port Washington (CAP8), Roche Harbor (W39), Rosario (W49), Shawnigan Lake (CAV8), Victoria Harbour (CYWH), Victoria International (CAP5) and Westsound, Orcas (WA83) - many with AI traffic; 9 heliports: Ganges (CAL7), Mayne (CBF5), Camel Point (CBF7), Jubilee (CBK8), Victoria General (CBW7) Madrona Bay (CBW9), Shoal Point (CBZ7), Mount Belcher (CMBH).
AI models include the DHC-2 floatplane in local liveries, a cruise ship model (by Mitsuya Hamaguchi) and two repaints, pilot boat, and small boats (by Larry Silsbee).
Ultimate Terrain X compatible (not required). Users of Vancouver+ for FSX will also get additional cruise ship traffic and additional floatplane and helicopter traffic. Full documentation. By Don Grovestine, Jon Patch and Holger Sandmann. Many other contributors: see documentation. Part 2 of 2 - you also need file vicenh7a.zip
| Filename: | Victoria_Canada_including_US_Southern_Gulf_Islands.zip |
| License: | Check within download |
| Added: | 29th January 2010, 21:21:49 |
| Downloads: | 23,168 |
| Author: | Don Grovestine, Jon Patch and Holger Sandmann |
| Size: | 59.08 MB |
| Category: Flight Simulator X - Scenery | |
| Victoria, Canada including US Southern Gulf Islands and San Juan Islands - Part 1 of 2 |
|
Images related to this file:
File Description:
FSX-only version of Victoria, Canada area scenery including the Southern Gulf Islands and the San Juan Islands of the US. Includes automated installer and configurator by Scot Fraser.
Features:
-accurate shorelines, lakes and streams;
-landclass;
-FSX multi-LOD mesh with 10m maximum resolution;
-complete road network with moving traffic;
-railroads;
-utility corridors;
-marinas and ferry terminals;
-many static boats, including a custom model of the Canada Coast Guard ship Sir Wilfred Laurier;
-detailed models of major buildings and the Ogden Point Terminal;
-many bridges;
-nearly 300 marine lights; and corrected antennae locations.
Facilities include Don Grovestine's famous CYYJ (Victoria International Airport); 12 other Canadian land-based airports: Butler Field, Duncan (CAM3), Gaines, Hastings, Hudson Island, James Island, Thomas, Village Bay, Raven Field (CML2), Saltspring, Sidney Island, Whiskey Point; 20 US airports Blakely (38WA), Burden (61WA), Center Island (79WA), Clam Harbor (WA35), Crane Island, Decatur Shores (WN07), Decatur-Jones (WA18), Waldronaire (90WA), Orcas Island (KORS), Friday Harbour (KFHR), Lopez Island (S31), Pile Point, Roche Harbor (WA09), Shaw Island, Stuart Island Airpark (7WA5), Stuart Island West (2WA3), Wilding (6WA5), Windsock (4WA4); 12 floatplane facilities: Bedwell (CAB3), Fisherman's Bay (WA81), Friday Harbor (W33), Ganges (CAX6), Maple Bay, Mayne (CAW7), Port Washington (CAP8), Roche Harbor (W39), Rosario (W49), Shawnigan Lake (CAV8), Victoria Harbour (CYWH), Victoria International (CAP5) and Westsound, Orcas (WA83) - many with AI traffic; 9 heliports: Ganges (CAL7), Mayne (CBF5), Camel Point (CBF7), Jubilee (CBK8), Victoria General (CBW7) Madrona Bay (CBW9), Shoal Point (CBZ7), Mount Belcher (CMBH).
AI models include the DHC-2 floatplane in local liveries, a cruise ship model (by Mitsuya Hamaguchi) and two repaints, pilot boat, and small boats (by Larry Silsbee).
Ultimate Terrain X compatible (not required). Users of Vancouver+ for FSX will also get additional cruise ship traffic and additional floatplane and helicopter traffic. Full documentation. By Don Grovestine, Jon Patch and Holger Sandmann. Many other contributors: see documentation. Part 1 of 2 - you also need file vicenh7b.zip
| Filename: | Victoria_Canada_including_US_Southern_Gulf_Islands.zip |
| License: | Check within download |
| Added: | 29th January 2010, 21:23:17 |
| Downloads: | 23,164 |
| Author: | Don Grovestine, Jon Patch and Holger Sandmann |
| Size: | 56.8 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Chennai airport for fs9/Fs2004 |
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File Description:
Hi everyone
This is my first project, and it took 6 months to complete. This is a freeware airport, but I have tried to put in as much detail as I possibly can. I made this airport because FS9 did not have very many good-quality payware or freeware airports, so I decided to make an airport for my home country. Some general info for the airport is below:
Chennai International Airport (MAA), located in Meenambakkam, is the primary airport serving Chennai, Tamil Nadu, and the southern part of India. It has two terminals: Terminal 1 for domestic flights and Terminal 2 for international flights. The airport is known for its modern infrastructure and facilities, including shopping areas, lounges, dining options, and passenger services. It is an important hub for domestic and international travel, especially for travelers heading to South Asia, Southeast Asia, and the Middle East. The airport also has strong connectivity via road and metro.
Features of the scenery:
1)Has the latest terminal and airport layout since I used the latest data
2)added buildings to the surroundings (Custom 3d model made from scratch even the terminals)
3)has partial photoreal scenery(will talk about issues in bugs area)
4)has good jetbridges
5)3d volumetric grass in certain parts(will talk about issues in bugs area)
6)taxiways designed as in real life
7)Includes parked cars, lights, nearby buildings
8)Added lots of ground equipment
9)Trees around the airport
10)airport perimeter walls
11)Used Lh simulations library for some buildings and volumetric grass
Known bugs:
1)photoreal scenery has some issues since I can't get my photoreal scenery maker to work properly
2)Papi lights are kinda bugged
3)3d volumetric grass is limited to some parts due to fps loss
How to install:
1)Download file
2)Extract from rar using WinRaR or other program
3)paste vomm in the addon scenery of your flight sim installation directory and add scenery in settings once you open fs9
4)Includes better default textures for aprons and taxiways (optional!!!!!)
5)enjoy!!
Reminder: This airport does not have custom taxiways or aprons the default textures modified by me are the ones used in the picture. If you decide to replace your default files with mine all your airports globally(default) will have these textures for taxiways and aprons.
Tested to run on low-end devices with minimal lag
will run well on better devices
Hope you enjoy this completely freeware scenery and always read the above instructions to avoid unnecessary scenery limitation discussions.
Thank all you fs9 folks.
Download link: https://sharemods.com/imxa719wg065/Chennai_airport_fs9.rar.html
| Filename: | Chennai_airport_for_fs9Fs2004.zip |
| License: | Freeware |
| Added: | 18th January 2025, 01:22:51 |
| Downloads: | 244 |
| Author: | Jeremy(lol890) |
| Size: | 92.14 MB |
| Category: Combat Flight Simulator 1 and 2 - Aircraft | |
| Gloster Meteor F8 RAAF A77-120 77th Squadron |
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File Description:
Gloster Meteor F8 A77-120 of the RAAF 77th Squadron deployed at Kimpo Air Base(K-14)in the Korean War.
77th Squadron started the war with a dotation of F-51D Mustangs based at Taegu(K-2)and was requipped
with the Meteor F8 in April 1951. First operational mission was flew the 30th July, 1951.
22th August was a bad day for the Squadron:A77-128 and A77-354 were lost in colission, both pilots
were reported KIA.
The fighters were tasked to flight CAP missions over MiG Alley and the 29th August was reported the
first lost in combat mission:A77-721(Warrant Officer Guthrie ,POW) was shot down by the KPAFAC MiG-15 flew by
Lev K. Shchukin(18 GIAP, 303 IAD), in the same mission A77-616(Squadron Leader Wilson) was heavy damaged by
N. V. Babonin also of the 18 GIAP, 303 IAD.The first MiG kill was obtained the 8th May 1952, one MiG-15 of the
PLAAF shot down by William H.Simmonds and the second and last the 23th March 1953 by George S.Hale ,another
MiG-15 of the PLAAF. This two are the only confirmed victories of the Meteors in the Korean War; no MiGs
were shot down in the sad day 1th December 1951; this day were lost A77-29(Sergent B.Thompson POW)shot down by
Serafim P. Subbotin(176 GIAP, 324 IAD),A77-251(Sergent V.Drummond POW) shot down by Sergei M. Kramarenko(176 GIAP, 324 IAD)
and A-77-949(Sergent E.Armitt KIA)by Sergei F. Vishnyakov(176 GIAP, 324 IAD); also heavy damaged A77-559
(Sergent Bill Middlemiss)by Pavel S. Milaushkin(176 GIAP, 324 IAD).V-VS not confirmed the kills of Flying Officer
B.Gogerly in the A77-17 or the shared between Scannel/THorton and Cadan.Actually not MiGs were lost this day by
the Russians or Chineses Air Forces(KPAFAC,V-VS and PLAAF).The first MiG-15 lost in December 1951 was shot down the
next day by Zane S. Amell(335 FIS, 4 FIW) with his USAF F-86A-5.
After this fiasco Meteors were assigned to ground attack, and A77-120 was lost in one of this missions shot down by
AAA in March, 1952. Pilot Sergent L. Cowper was captured and POW.
32 Meteors and pilots were lost in the Korean War( six were confirmed shot down by MiGs and others 5 possible writen off)
V-VS also confirmed another combat mission the 25th August 1951 and the shot down of two others Meteors flew by
Ronald Mitchell and Reg L. R. Lamb, destroyed by the MiGs of Nikolai V. Sutyagin and Grigorii I. Pulov(boths 17 IAP, 303 IAD),
but that was not confirmed by the RAAF to this day.
And for the results:4836 missions flew, 3700 building destroyed, 1500 Vehicles and two MiG-15.
| Filename: | Gloster_Meteor_F8_RAAF_A77120_77th_Squadron.zip |
| License: | Freeware |
| Added: | 15th February 2004, 23:45:52 |
| Downloads: | 515 |
| Author: | Daniel Nole |
| Size: | 157.66 KB |
| Category: X-Plane - Original Aircraft | |
| B17 Flying Fortress |
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File Description:
The B17 is arguably the best known heavy bomber from WWII. Followed closely by it's direct successor the B29 SuperFortress it symbolizes the best of WWII's heavy Bombers. The B17 was one of the planes that barely made it into the war. In 1934 the then very small Boeing company had a prototype four engined bomber design called the B-299 but it had not been ordered by the US military. It had suffered several serious setbacks in it's design competition including a crash during a fly-off. Boeing continued work the plane and eventually secured a small service test order and the troubled early history of the bomber began.
The B17 and bombers like it were planes created as "strategic bombers". The essential idea was that a strategic bomber should be able to carry a very large payload for long distances. The military had come to the realization that bombing technology was by nature imprecise even with new advances like the American Norden sight, and what was required was a large number of bombs delivered by large number of planes to assure that a target was destroyed. Although the Germans actually had a decent "smart bomb" and the British built specialty bombs, neither was reliable, so it seemed the best idea was just to blanket the target with bombs.
An American extension to this concept was that of a self-defended bomber. Bombers could be built so tough and with so much defensive armament, it was thought, that they could simply fly to the target, drop bombs, and if necessary fight their way through fighters to get home. There would be security in the large number of bombers in formations, and the defensive capability would allow bombers to fly during the day for better accuracy in drops. It was to this design concept the B17 was built.
Early experiences in the war with B17's and B-24's could only be termed as disastrous. Loss rates of up to 25% showed the concept of unescorted bombers in daytime to be entirely wrong. Escort fighters were a necessity for success. It soon became apparent that with fighter cover the B17 really was an unparalleled strategic bomber. Success for the B17 shot up dramatically, and it's initial design specifications of huge amounts of armor and gunner positions served it well when fighters did make it close in. The Fortress had enough strength to stave off attackers until escorts showed up, and it became legendary for the incredible punishment it could take and still make it home.
Boeing B-17F Flying Fortress
Wingspan: 103 ft. 9 in.
Length: 74 ft. 9 in.
Height: 19 ft. 1 in.
Engine: 4 x Wright R-1820-97 Cyclone rated 1,200 hp.
Loaded Weight: 65,500 lb.
Maximum Speed: 287 mph.
Service Ceiling: 37,500 ft.
Combat Radius: 1,000 miles
Armaments: 6,000 lbs. of bombs, 12 x .50 cal. machine guns
| Filename: | B17_Flying_Fortress.zip |
| License: | Freeware |
| Added: | 23rd March 2003, 15:42:16 |
| Downloads: | 3,545 |
| Author: | Robert App |
| Size: | 761.49 KB |
| Category: Prepar3D V1-4 - Aircraft Repaints, Textures and Modifications | |
| North American T-6 Harvard (F-BJBF) |
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File Description:
This folder contains a repaint for the A2A North American T-6 Texan/Harvard in the colors of North American T-6G F-BJBF, 1970. Originally built as 41-33931 (c/n 88-14948), it went to the RAF as EX959. It was used by the 20 Service Flying Training School in Rhodesia from January 1943 onwards. After the war, it was transported back to the UK, where it was sold to the Belgian Air Force, where it became H-9. It flew from Brustem until 1959. The Belgian Air Force then sold it to Air France, with 14 other Harvards, for use at its flight school in Pontoise Cormeilles en Vexin, west of Paris. It flew with Air France until 1965, when it was sold to Mr Urbain of Cannes, who flew it in bare metal with a checkered rudder until 1971. This is the paintscheme depicted here. It then went to the UK, becoming G-AZJD. It remained based at Biggin Hill until 1984, when it went back to France as F-AZDU, being bought by Guy Robert, a former Mirage pilot who recieved his training in the '50's on a Harvard in Marocco. In 2001 it was sold to John Colors SL in Barcelona, but it retained its French registration of F-AZDU. It is still airworthy, based at Sabadell in Spain. Repaint by Jan Kees Blom, based on the paintkit by A2A.
| Filename: | North_American_T6_Harvard_FBJBF.zip |
| License: | Freeware |
| Added: | 27th July 2020, 21:30:04 |
| Downloads: | 43 |
| Author: | Jan Kees Blom |
| Size: | 24.19 MB |
| Category: Prepar3D V1-4 - Aircraft Repaints, Textures and Modifications | |
| USAAF 3X-W "That's all, Brother!" Douglas C-47 (292847) |
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File Description:
This folder contains a repaint for version 3.14 of the Douglas C-47 by Manfred Jahn and colleagues in the colors of C-47A 42-92847 3X-W "That's All, Brother!"of the 438th TCG, based in Greenham Common, England. It was the aircraft that was the lead plane with the parachute droppings on the night of D-Day, dropping men of 502nd PIR of the 101st Airborne Division arond 00:48. It then returned to Greenham Common and later that day pulled a glider to Normandy to reinforce the 82nd Airborne Division. Later it evacuated wounded from France, took part in Operation Market Garden, flew supplies to Bastogne, took part in Operation Varsity, before returning to the US in 1945. It passed through the hands of several private owners, is rumoured to have flwon for the CIA, and was restored as an AC-47 gunship by the Aero heritage Museum in 2004.. In 2008 it went to Basler for conversion to a turboprop BT-67, when somebody recognised the significance of this aircraft. A kickstarter campaign secured the purchase by the Commemorative Air Force, who are planning to restore her to her D-Day configuration. More details on this, including D-Day footage, can be seen here: http://ww2live.com/en/content/world-war-2-forgotten-d-day-bird-s-all-brother-will-be-restored-and-itll-fly-thanks. Repaint by Jan Kees Blom for Manfred Jahn's C-47 version 3, based on the paintkit by Gman5250.
| Filename: | USAAF_3XW_Thats_all_Brother_Douglas_C47_292847.zip |
| License: | Freeware |
| Added: | 9th September 2018, 03:44:19 |
| Downloads: | 619 |
| Author: | Jan Kees Blom |
| Size: | 9.85 MB |
| Category: Prepar3D V1-4 - Original Aircraft | |
| Consolidated PBY-5A (ZK-AMP) TEAL |
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File Description:
This folder contains a repaint for the Aerosoft PBY Catalina for FSX, representing PBY-5 ZK-AMP of Tasman Empire Airways Ltd. The Royal New Zealand Air Force had 56 Catalina's in all between 1943 and 1953. They were registered NZ4001-4056 inclusive and included 22 PBY-5s (mostly MklVAs) with the remainder being PB2B-1 s. All were flying boats, with no amphibian models being taken on charge. After the war only half a dozen or so of the best aircraft were maintained in service with No 5 Sqn (squadron code became PA-) and fitted with the latest search radar which had a large radome behind the cockpit. The remainder were put into storage. Two PB2B-ls were loaned to Tasman Empire Airways Ltd (TEAL) for short periods after the war, one (which became ZK-AMI) as a crew trainer, the other (ZK-AMP, former NZ4038 PA-J) to survey a flying boat route from Fiji to Tahiti, later to become known as "The Coral Route" and used by TEAL's Solent flying boats. These two aircraft were eventually returned to the RNZAF before being scrapped.
I have included two versions, one for P3Dv5 (without reflections) and one for the earlier sims (FSX/P3Dv1-4), with slight reflections. I felt these were too shiny in v5, but feel free to try for yourself.
I did paint this aircraft earlier, this paint has been adapted and improved on all fronts.
| Filename: | Consolidated_PBY5A_ZKAMP_TEAL.zip |
| License: | Freeware |
| Added: | 5th June 2020, 21:00:57 |
| Downloads: | 190 |
| Author: | Jan Kees Blom |
| Size: | 21.17 MB |
| Category: Flight Simulator 2004 - Scenery | |
| LIMN Cameri, Italy (v2) - closed Army area Babini |
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File Description:
This scenery is complementary to the Cameri_V2's main one. It has been revised with complete new ground that solves the previous flickering problems, built up mainly with existing objects and through Generic Building system.
Historical Infos: the 31th Armored Brigade 'Curtatone' that was born after the reorganization of the Italian Army on 21th October 1975 and was incorporated into the 131th Armored Division 'Centauro', part of the 3th Corpo d'Armata of Milan, that also regiment the Mechanized Brigades 'Goito' e 'Legnano'. It got his name in honour of the Curtatone's historical battle, fought on 29th May 1848, during the first independent war between the royal Italian army and the Austrian one. The 'Curtatone' Brigade was placed with all their units in Piemonte area, as Novara, Vercelli and Bellinzago Novarese (this scenery place). On the November 1st 1986, the Curtatone Brigade was dissolved following the cleaning of the divisional level, and in its place the 31th Armored Brigade 'Centauro' was created.
Contents: several buildings by Generic Building system, few others by existing objects, one GMax custom made; military vehicles inside the area, as trucks, jeeps, cars and an armored cars patrol; lights on patrol zone and all over the boundaries; entrance gates by GMax, boundary by fences for the complete areas, connecting with the airport one; several trees all over the scenery. You can find separate further Cameri complementary scenery as airport Museum
| Filename: | LIMN_Cameri_Italy_v2__closed_Army_area_Babini.zip |
| License: | Freeware |
| Added: | 20th October 2011, 00:24:43 |
| Downloads: | 1,699 |
| Author: | Aldo Della Vedova, Daniele Lanfranchi |
| Size: | 4.46 MB |
| Category: Flight Simulator X - AFCAD Files | |
| Newark Liberty International Airport (EWR), NJ (Beta) |
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File Description:
Located 03 miles S of Newark, New Jersey on 2027 acres of land, Newark Liberty International Airport is a major regional hub. Currently, this airport is fully modeled to match MegaScenery Earth ground textures. It is functional to the point where I feel comfortable releasing it, however it is a far cry from "complete". As a primarily General Aviation pilot, I do not have much use for this airport, however I do fly over it from time to time and prefer to see it blend in with MSE textures properly. If you are a frequent user of KEWR and its facilities, please consult the Known Issues section of the ReadMe to decide whether you wish to install this version. It might be worth adding it as a layer you can turn on when you're not using the airport but will be flying in the area and want it to blend in properly. I do plan to further develop this airport if I end up using it more often in the future.
Scenery constructed with use of satellite images/streetview and personal reference.
This scenery is meant to be used in conjunction with MegaScenery Earth New York 005. It is not required, but apron use is minimized to allow satellite scenery to show through as much as possible, and objects are placed based on the MSE textures - lack of it may make scenery look out of place.
| Filename: | Newark_Liberty_International_Airport_EWR_NJ_Beta.zip |
| License: | Freeware |
| Added: | 28th November 2010, 02:05:25 |
| Downloads: | 2,957 |
| Author: | Drew Sikora |
| Size: | 3.34 MB |