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| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| McDonnell Douglas A-4M Skyhawk version 1.1 |
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File Description:
FS 2004 A-4 Skyhawk Packages Version 1.1
This package incorporates all known revisions. No other supplemental files are required for this version.
Instructions
There are three separate packages that comprise this release.
A-4C
A-4M
TA-4J
The files are packaged so that all you'll need to do is unzip the package directly into your FS2004 Aircraft folder. Each package has both panel and sound files included. There is a folder with the panel documentation included in each package.
The A-4C Package includes A-4E's and A-4F's. The A-4F's in this group include a Blue Angels and a VFC-12 Omar. Neither had the "humpback" electronics installed.
The A-4M Package includes both Navy and Marine Corps versions. The Navy versions are A-4F's with the "humpback".
The TA-4J package includes both training versions and three versions used as "Aggressor" aircraft such as those portrayed in the motion picture "Top Gun".
Credits
The visual models were designed by Kazunori Ito. The panel was designed by Jean-Pierre Langer and Arne Bartels. The FDE's were created by myself utilizing Gerry Beckwith's Air Wrench. The Paint schemes are my creations.
Notes for Repainters
I've included layered paint kits in each package. I had to create these as the original releases did not include them.
All of the components in this release are Freeware. They are for your personal use. Please do not upload them anywhere.
Sources for Repainters
http://a4skyhawk.org/
This is a huge Skyhawk resouce.
http://www.simmerspaintshop.com/page-RGB-colors-USA.html
A great source for accurate colors.
http://www.tlai.com
This is a link for two useful fonts: Amarillo USAF and Long Beach USN.
The fonts are payware, but are essential for authentic repaints.
http://www.cybermodeler.com/index.shtml
Another useful source of information.
Michael Verlin
[email protected]
September 16, 2012
| Filename: | McDonnell_Douglas_A4M_Skyhawk_version_11.zip |
| License: | Freeware, limited distribution |
| Added: | 16th September 2012, 16:25:35 |
| Downloads: | 403 |
| Author: | Michael Verlin Kazunori Ito Jean Pierre Langer |
| Size: | 22.68 MB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| McDonnell Douglas A-4C Skyhawk 1.1 |
|
Images related to this file:
File Description:
FS 2004 A-4 Skyhawk Packages Version 1.1
This package incorporates all known revisions. No other supplemental files are required for this version.
Instructions
There are three separate packages that comprise this release.
A-4C
A-4M
TA-4J
The files are packaged so that all you'll need to do is unzip the package directly into your FS2004 Aircraft folder. Eack package has both panel and sound files included. There is a folder with the panel documentation included in each package.
The A-4C Package includes A-4E's and A-4F's. The A-4F's in this group include a Blue Angels and a VFC-12 Omar. Neither had the "humpback" electronics installed.
The A-4M Package includes both Navy and Marine Corps versions. The Navy versions are A-4F's with the "humpback".
The TA-4J package includes both training versions and three versions used as "Aggressor" aircraft such as those portrayed in the motion picture "Top Gun".
Credits
The visual models were designed by Kazunori Ito. The panel was designed by Jean-Pierre Langer and Arne Bartels. The FDE's were created by myself utilizing Gerry Beckwith's Air Wrench. The Paint schemes are my creations.
Notes for Repainters
I've included layered paint kits in each package. I had to create these as the original releases did not include them.
All of the components in this release are Freeware. They are for your personal use. Please do not upload them anywhere.
Sources for Repainters
http://a4skyhawk.org/
This is a huge Skyhawk resouce.
http://www.simmerspaintshop.com/page-RGB-colors-USA.html
A great source for accurate colors.
http://www.tlai.com
This is a link for two useful fonts: Amarillo USAF and Long Beach USN.
The fonts are payware, but are essential for authentic repaints.
http://www.cybermodeler.com/index.shtml
Another useful source of information.
Michael Verlin
[email protected]
September 16, 2012
| Filename: | McDonnell_Douglas_A4C_Skyhawk_11.zip |
| License: | Freeware, limited distribution |
| Added: | 16th September 2012, 16:33:17 |
| Downloads: | 452 |
| Author: | Michael Verlin Kazunori Ito Jean Pierre Langer |
| Size: | 26.47 MB |
| Category: Flight Simulator 2004 - Scenery | |
| 9A8 - Ugashik, PAII - Egegik, AK96 - Bartletts, AK36 - Coffee Point , Alaska, USA |
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File Description:
All four of these depend heavily on fishing but two of them only spring into existance during the salmon catching-and-canning season. Grant Air run scheduled flights to the two permanent settlements, and there are irregular scheduled flights and charters to the others according to demand. Ugashik is a permanent settlement 60 miles northeast of Port Heiden, stretched out along the east bank of the Ugashik River. There are two canneries, one old and collapsing and the other newer and functioning. The population is given as 12, though during the season this increases significantly. The (newer) airfield is at the northern end of the village with a gravel runway 3,500 feet long aligned 06-24. Egegik is the second permanent settlement, 45 miles north of Ugashik and 40 miles southwest of King Salmon, on the east bank of the Egegik River. The town is on a corner of land, with a population of around 110 and two operating canneries. The airport is a mile and a half south of the town with two gravel runways, 12-30 at just under 5,600 feet and 03-21 with 1,500 feet; both are lit. On the other side of the Egegik River are more canneries and two airfields, both of which have two runways but are otherwise entirely without facilities or luxuries such as lights. They are called Bartletts (named for the cannery it serves) and Coffee Point (named for the location). The shacks of the seasonal fishermen are strung out along the coast and a lot of the salmon fishing is by net, laid by a small boat and later pulled ashore for emptying. Only one cannery on the west shore has a docking facility for unloading boat-caught fish.
| Filename: | 9A8__Ugashik_PAII__Egegik_AK96__Bartletts_AK36__Co.zip |
| License: | Freeware, limited distribution |
| Added: | 3rd April 2015, 18:06:49 |
| Downloads: | 1,135 |
| Author: | Roger Wensley |
| Size: | 4.98 MB |
| Category: Flight Simulator 2004 - Scenery | |
| CZNL - Nelson - Nelson, British Columbia, Canada |
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File Description:
Nelson is a town with a population of around 10,000, located 250 miles or so east of Vancouver on the southern shore of an east-west offshoot of Kootenay Lake. The surrounding landscape can be described as "steep" without fear of contradiction, and the diagram of arrival and departure routes (included here) shows that straight finals to either end of the runway are non-existant. The airport is right beside the water, with a single runway 3,100 feet long and 75 feet wide, aligned 04/22. The apron is at the western end. There are a number (3?) of helicopter companies based at the western end of the apron, and there is also a terminal building, though there are in fact no regular scheduled flights; there are occasional charters to cater for town events during the summer tourist season. There is no runway lighting, or taxiway or apron lights, so usage is effectively restricted to daylight hours (though not legally stated as such). All circuits are over the water and not the town, though even this means you climb quickly and dog-leg to follow the water until you have gained enough altitude to turn. Winter maintenance is limited. And if all this is not enough you are advised to "watch for wildlife on the rwy". The nature of the surrounding terrain makes AI hit-and-miss; mostly hit. AI Planes will taxi out and then take off, and provided you don't follow them until they fly into a mountain it will all appear normal. Planes that are arriving will appear by magic on their parking spots, as they have crashed before they arrive. To avoid repetitive unrealistic arrivals I have limited the AI to only 3 planes. The scenery includes some of the nearby buidings and landmarks, as shown in the screenshots.
| Filename: | CZNL__Nelson__Nelson_British_Columbia_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 7th June 2015, 10:23:49 |
| Downloads: | 426 |
| Author: | Roger Wensley |
| Size: | 17.84 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Alaska South Slope 9; Wales IWK |
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File Description:
There are four main northwestern Alaska towns which are serviced by Alaska Airlines, and from which local flights spread out. The northernmost is Barrow. Southwest of Barrow is Kotzebue, then Nome, and the furthest south is Bethel (not yet made). This is the second in a series for local flights from Nome, and it is on the furthermost mainland western point of Alaska, Wales IWK. It is 110 miles northwest of Nome and on the eastern shore of the Bering Strait, with a view of the two Diomede Islands. Wales is a small village with a population of only around 145, strung along the beach on a single road. The airfield is at the northwestern end of the village, with a runway of 4,500 feet of lit gravel aligned 35-17 and an apron at the southern end. There are scheduled flights by the usual Era and Bering Air, both of them originating in Nome and also visiting Shishmaref. The AI includes these flights along with Northern Air Cargo and GA. The runway is just long enough to accomodate a DC6 (as is Shishmaref) and I have revised the AI to include this, along with a revision of the parking at Shishmaref. To the southeast of Wales is Tin City, which was built as a base for the support of radar on the hills between the two. The radar is now automatic and unmanned and the base is unused except for the annual maintenance and fuel supply; I have left the airfield untouched but I have added the hilltop radar and the remains of the cable lift, which was used to get the material for the original station up to the top from the beach below.
| Filename: | Alaska_South_Slope_9_Wales_IWK.zip |
| License: | Freeware, limited distribution |
| Added: | 22nd October 2016, 01:26:24 |
| Downloads: | 572 |
| Author: | Roger Wensley |
| Size: | 3.77 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Stewart CZST and CAC9 in British Columbia Canada, plus Hyder 4Z7 in AK |
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File Description:
Stewart is in northern British Columbia, around 115 miles north of Terrace, 70 miles northeast of the open sea, and 2 miles from the Canada/US border at the head of a fjord named the Portland Canal. Both Stewart and the nearby Hyder in AK thrived along with silver and gold mining in the early 1900's in the AK and BC interiors and in 1914 Stewart's population was over 10,000, but the current population is now less than 500. This scenery includes Stewart airport (CZST) and also Stewart floats (CAC9) plus Hyder floats 4Z7 which is within sight of Stewart but in Alaska. 4Z7 is based upon the three FSAddon freeware and payware Alaska sceneries, and without whichever one covers Hyder (I forget which) the float base will be isolated way offshore. The Stewart airport is adjacent to the town. There is a single runway that is unlit and just under 4,000 feet of asphalt aligned 18-36, with right hand circuits on 18; a brief view of the surrounding terrain makes it quite clear why. This version is for a period around 2010 to 2012 or so, before a second fuel tank was installed. There are no regularly scheduled flights to Stewart, only GA and charters, but the airport survives with the tourist trips. I have not forgotten the signage for CZST; there isn't any. There is also no clearly defined and fenced boundary to the airport, with a gravel apron beyond the asphalt that then fades to dirt and grass and a road. Hyder has no land connection to the rest of Alaska except through Stewart and a long road trip; the only direct link is by float plane to Ketchikan, 75 miles in a straight line. The AI includes this.
| Filename: | Stewart_CZST_and_CAC9_in_British_Columbia_Canada_p.zip |
| License: | Freeware, limited distribution |
| Added: | 18th January 2019, 18:08:29 |
| Downloads: | 175 |
| Author: | Roger Wensley |
| Size: | 8.9 MB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| Zambia Airways DHC-2 Beaver c1966 |
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File Description:
This is a repaint of a DHC-2 Beaver in Zambia Airways colors. The freeware DHC-2 Beaver (wheels) by John L. Woodward is needed for this repaint. It is an FS2004 plane, but I flew it in FSX-SE using the default Beaver panel. The plane can be downloaded here on Avsim, file name: beaver_wheels_2005.zip. Zambia Airways was formed as a subsidiary of Central African Airways (CAA) in April 1964. When CAA collapsed in 1967, Zambia Airways became a fully Zambian owned carrier. In 1968, the fleet consisted of DHC2 Beavers, DC-3s, and two newly delivered BAC-111s from the defunct CAA. They flew on regional routes to Kenya, Malawi, Tanzania, and Mauritius. Alitalia was also hired to provide support of the initiation of new international services. A Douglas DC-8-43 leased from Alitalia was used for the long-haul Lusaka to London flights, which were inaugurated in November 1968, via Nairobi and Rome. In 1970 Zambia Airways took delivery of 3 HS-748s, and in 1974 they received their first Boeing liner; the 707-343C. One year later the two BAC-111s were sold to Dan-Air. July 1976 saw the delivery of the carrier's first 737-200. Zambia Airways received their first wide-body DC-10-30 in July 1984. Zambia Airways did well financially over the years, but by the end of the 1980s and early 1990s, things were a bit more complicated. With financial difficulties facing Zambia Airways, it was forced into liquidation in December 1994. Zambia Airways operated a total of 4 DHC-2 Beavers on local services. This aircraft, 9J-RFZ, was with the airline from 1964 to 1967. This repaint should work on FSX & FS2004. Textures are 32bit BMP.
| Filename: | Zambia_Airways_DHC2_Beaver_c1966.zip |
| License: | Freeware |
| Added: | 22nd August 2019, 08:34:05 |
| Downloads: | 82 |
| Author: | Ted Giana |
| Size: | 2.48 MB |
| Category: Orbiter - Spaceships | |
| Explorer 1 Add-on for Orbiter |
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File Description:
Explorer 1 was the first satellite launched by the United States when it was sent into space on January 31, 1958. Following the launch of the Soviet Union's Sputnik 1 on October 4, 1957, the U.S. Army Ballistic Missile Agency was directed to launch a satellite using its Jupiter C rocket developed under the direction of Dr. Wernher von Braun. The Jet Propulsion Laboratory received the assignment to design, build and operate the artificial satellite that would serve as the rocket's payload. JPL completed this job in less than three months.
The primary science instrument on Explorer 1 was a cosmic ray detector designed to measure the radiation environment in Earth orbit. Once in space this experiment, provided by Dr. James Van Allen of the State University of Iowa, revealed a much lower cosmic ray count than expected. Van Allen theorized that the instrument may have been saturated by very strong radiation from a belt of charged particles trapped in space by Earth's magnetic field. The existence of these radiation belts was confirmed by another U.S. satellite launched two months later, and they became known as the Van Allen Belts in honor of their discoverer.
Explorer 1 revolved around Earth in a looping orbit that took it as close as 354 kilometers (220 miles) to Earth and as far as 2,515 kilometers (1,563 miles). It made one orbit every 114.8 minutes, or a total of 12.54 orbits per day. The satellite itself was 203 centimeters (80 inches) long and 15.9 centimeters (6.25 inches) in diameter. Explorer 1 made its final transmission on May 23, 1958. It entered Earth's atmosphere and burned up on March 31, 1970, after more than 58,000 orbits. The satellite weighed 14 kilograms (30.8 pounds).
| Filename: | Explorer_1_Addon_for_Orbiter.zip |
| License: | Freeware |
| Added: | 27th September 2004, 16:24:14 |
| Downloads: | 1,258 |
| Author: | Jim Williams |
| Size: | 565.57 KB |
| Category: Flight Simulator 2004 - Scenery | |
| Kuujjuarapik CYGW in northern Quebec, Canada |
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File Description:
Kuujjuarapik is in northern Quebec at the southern end of Hudson Bay, 90 miles east of James Bay and on the north shore of the Great Whale River; Kuujjuarapik means Small Great River in Inuktitut. Once again the Hudson Bay trading post that opened (in 1820) was the catalyst for the establishment of first a seasonal encampment and then the beginnings of a town in the late 1930's.
The two adjacent villages that now form the town have a total population (mainly Cree and Inuit) of around 1,500. When the Quebec hydo-electric project was under construction in the early 1980's a large portion of the Inuit population voted to move to a new settlement called Umiujaq (my post) 100 miles to the north.
The airport is to the west of the town, between the town and the sea. The gravel and sand runway (which I have made as gravel as there is no convincing way to mix the two) is 5,500 feet long, 150 feet wide, and aligned 17/35, which is approximately parallel to the coast. There is fuel available, both 100LL and JetA, delivered by truck. The AI included here is for Air Inuit and Wasaya, with Air Inuit making three flights per day plus a fourth flight by the Air Inuit Twotter C-GNDO that is based at the airport, and private flights by various aircraft. Yes, there really is a golf course to the south of the airport, and the last thing to note is that Kuujjuarapik has a mandatory radio frequency and that taking into consideration the scheduled flights I have included the tower radio frequency that makes this a controlled airport in FS9.
| Filename: | Kuujjuarapik_CYGW_in_northern_Quebec_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 16th February 2013, 00:33:20 |
| Downloads: | 311 |
| Author: | Roger Wensley |
| Size: | 2.8 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Fort St James CYJM in British Columbia Canada |
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File Description:
Fort St James is a small town of around 1,600 folks at the southeastern end of Stuart Lake, at the head of the Stuart River, and around 360 miles north of Vancouver and 220 miles inland from the coast. It was a long-established trading post for furs, with a permanent presence there from 1806 onwards. The airfield is 3 miles south of the town and is called "Fort St James (Perison)" in the Nav Canada listings. I presume that this is part of their trend towards calling airfields by their location rather than by their name. Makes sense as it is difficult to find information by searching for an airfield that is listed under a name you don't know. The field has an asphalt runway of 4,000 feet aligned 10-28 and at 2,364 feet ASL. There is no lighting. The main user of the airfield is Interior Helicopters Ltd. who are based there as operators, and at Williams Lake as helicopter dealers. For the AI helicopters, there is a screenshot (01) of the AS350 helicopter installation folder when it has been transformed into an AI helicopter. The process is to download and install the Ecuriel AS 350, along with the additional textures, as normal; this is straightforward. Then you download the software shown in screenshot 02 and add it as instructed and as shown in 01 so that the helicopter now operates as AI, with a different air file and a modified config file. I should have included this with the Pemberton post. I have posted this as Fort St James CYJM, but I suggest that you just add it to your previously created "BC airfields" and avoid the inevitable doubling up of common textures etc. Up to you. If you find a defect, email me.
| Filename: | Fort_St_James_CYJM_in_British_Columbia_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 23rd November 2020, 20:14:04 |
| Downloads: | 152 |
| Author: | Roger Wensley |
| Size: | 2.62 MB |