Where Flight Simulation Enthusiasts Gather from Around the World!
| Category: Flight Simulator 2004 - Scenery | |
| Graskop Airfield, South Africa |
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File Description:
Graskop Airfield does not appear in the default FS2004, neither is the town included which is a pity as the airfield lies right on the edge of a gorge where bungee jumping and even a Gorge-lift (elevator) or a slide across the gorge can be enjoyed by the adrenaline junkies. Added to this, the airfield (and town of Graskop) is merely 10km from the world famous God's Window (also featured in the film, "The Gods must be Crazy").
This package will add a custom (Gmax & Sketchup) made Graskop Airfield, Mpumalanga, South Africa with photoreal textures and ground textures. The included Landclass file will also add the town.
The small airfield has been recreated with custom true to life models and photoreal textures. While being a very small airfield with only one hangar and a large antenna tower, the importance of the airfield far outweighs its size. The airfield plays a vital role in the fight against wildfires as there are water bombers based at the airfield during critical times. In real life the runway is quite challenging, being sloped quite significantly and very narrow, with a one-way-in one-way-out landing and takeoff procedure. Due to the limits within flightsim, the slope could not be replicated but all the other challenges are there.
The asphalt runway is aligned 15/33 and only 800m long by 8.5m wide and sits at an elevation of 4 854ft.
| Filename: | Graskop_Airfield_South_Africa.zip |
| License: | Freeware, limited distribution |
| Added: | 3rd September 2021, 00:55:30 |
| Downloads: | 159 |
| Author: | Kobus van Wyk & Morne van Wyk |
| Size: | 4.13 MB |
| Category: Flight Simulator 2004 - Scenery | |
| St. George (KSGU) / Mesquite (67L), Utah/Nevada, Photo-Scenery (FS9 & FSX) |
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File Description:
Covers the area between St. George, Utah and Mesquite, Nevada. To the north of St. George
the Pine Valley Mountains with their foothills of scenic red sandstone loom over the city.
St. George Municipal Airport (KSGU) is mostly used for general aviation but is also served by SkyWest Airlines
on behalf of Delta Connection. Because of it's location on a mesa this airport can't be expanded and so a new
airport is currently being built southeast of the city at the site of an abandoned airfield. The opening
is expected in 2011. To the south of the city make sure, you don't miss the Virgin River Gorge where the
Virgin River winds thru a long winding canyon in the transition zone between the red rocks of southern Utahs
Colorado Plateau and Nevadas Mojave Desert. Shortly afterwards you reach Mesquite which is situated just
west of the Arizona stateline. Like nearly all Nevada cities near the stateline Mesquite is home to several
Casinos. Mesquite Airport (67L) lies just north of the city.
High resolution versions of this scenery for FS9 and FSX (much sharper, but larger and multiple downloads)
are available at www.blueskyscenery.com/CNY_South3West6.html . The screenies are taken from the high-res versions,
so expect this version to be slightly more blurry. Thanks to Joop Mak for providing custom AFCADs that
correct airport layouts so that they align with the photo-textures! They are available at www.blueskyscenery.com/AFCADs.html .
YourDonation@Work: Dedicated to Werner, Ralf-Peter and Nels.
| Filename: | St_George_KSGU__Mesquite_67L_UtahNevada_PhotoScene.zip |
| License: | Freeware, limited distribution |
| Added: | 24th March 2010, 19:41:43 |
| Downloads: | 1,652 |
| Author: | Gottfried Razek - blueskyscenery.com |
| Size: | 95.58 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Anahim Lake CAJ4 in British Columbia, Canada |
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File Description:
Anahim Lake is around 55 miles east of Bella Coola by air, and clear of the deep and rugged valley that connects the two with a road that is over 75 miles long. The two are also linked by a daily Pacific Coastal flight. A further 150 miles east is Williams Lake (200 miles by road). The town of Anahim Lake is small, but renowned for numerous surrounding fishing lodges on the lakes and the enjoyment of "nature" in what is known as the Chilcotin Wilderness. The Anahim Lake airport is an odd one. It appears to have fallen into disuse over a period of years, but is now in the process of being upgraded, with some new hangars (though oddly situated, and with only dirt track taxiway access) and a recently completed terminal building. There is also a plan to upgrade the runway (lights etc, there are currently no runway or taxiway lights) and in general to greatly improve the facilities on offer. The only current airline to fly there is Pacific Coastal. The runway is just under 4,000 feet of asphalt aligned 13-31 and 75 feet wide. There used to be another runway which is still visible but is now unusable, gravel that has not been maintained for several years. The notes for Anahim Lake airfield in the Nav Canada manual warn of "Extensive float plane activity at Nimpo Lake to the south" and of "possible large animals within the airport perimeter". Nimpo Lake activity will follow in further posts.
| Filename: | Anahim_Lake_CAJ4_in_British_Columbia_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 29th November 2018, 19:21:59 |
| Downloads: | 152 |
| Author: | Roger Wensley |
| Size: | 5.72 MB |
| Category: Flight Simulator 2004 - Scenery | |
| CNZ3 - Chatham-Kent - Ontario, Canada V1 |
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File Description:
This is partly part of the Small Ontario Fields series. The airport ICAO was changed from CNZ3 to CYCK in November 2012; I have left it as it was. The runway too remains as it was a few years ago. Chatham is located 50 miles east of Detroit and 150 miles southwest of Toronto, between Lake St. Clair and Lake Erie, and the airfield is southeast of the town. There is a single asphalt runway 5,000 feet long and 75 feet wide, aligned 05/23 in FS9 but in fact in real life now 06/24 due to the wandering magnetic north. The apron is on the northern side of the runway at the eastern end, with added taxiways to cater for newer hangars wearing identical colour schemes. There is fuel, runway lighting, some taxiway lights, visitor parking on the grass, and plane maintenance in the large hangar beside the small terminal building on the north side of the apron. There is a train station in the middle of the town, and no scheduled flights to the airport that is 8 miles away; these two facts may be connected. Ditches along the road and around much of the airfield provide separation, which is why the fences are not continuous. If you are on the runway and find your path to the apron blocked by another plane that is stationary at the hold short, continue past the first turnoff to the threshold markers and turn off the runway and wait. The AI plane will then taxi out and you will have a clear path.
| Filename: | CNZ3__ChathamKent__Ontario_Canada_V1.zip |
| License: | Freeware, limited distribution |
| Added: | 27th August 2015, 21:02:59 |
| Downloads: | 341 |
| Author: | Roger Wensley |
| Size: | 9.89 MB |
| Category: X-Plane - Original Aircraft | |
| Boeing B314 Clipper for X-Plane 6.40/6.51 |
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File Description:
Boeing B314 Clipper v1.0 for X-Plane 6.4/6.51- Built for Pan American Airways to expand their Clipper fleet, they also saw service for the US Navy and BOAC. The "clipper" name was appropriate because the Sikorsky S42, the Martin M130 (also available for X-Plane on AVSIM) and the Boeing B314 opened up long distance air lanes in 1930's and 40's the same way that the clipper ships opened up sea trade in the late 1800's. The model flies very well and is as accurate as the limited plans available to me. Due to limitations in shaping airfoils the outside rudders are actually engine nacelles (jets with 5 lb of thrust) and the lower wing is also an engine nacelle. The rear section of the fuselage is actually a gas tank or float section used to get better detail in the fuselage. As all of my models the exterior paint and panel can use a lot of work. What you see here is approximately 6-8 hours of modelling/decorating? work plus 16-20 hours or more of test flights.
Number built: total 12, 6 A314's built with upgraded engines and increased range
Engines: 4 - 1,600 HP, Wright R-2600, Twin Cyclone ,14 cylinder, air-cooled, radial engines. Wing Span: 152 ft. Length: 106 ft Max GW: 84,000 lb. Max level speed: 193 mph Cruising speed: 183 mph Range: 3,500 (5,200 A314) miles First flight: June 7, 1938, last retirement 1951. Ceiling: cruise 13,400, maximum 19,600 feet
Accommodation: 10 crew, 74 (36 night) passengers.
| Filename: | Boeing_B314_Clipper_for_XPlane_640651.zip |
| License: | Freeware |
| Added: | 12th February 2003, 22:41:20 |
| Downloads: | 639 |
| Author: | Robert App |
| Size: | 1.06 MB |
| Category: Miscellaneous Files - Demos from Commercial Vendors | |
| Greece Airforce McDonnell Douglas F-4F Phantom II |
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File Description:
The McDonnell Douglas F-4 E/F Phantom 2 is a two-seat, twin-engined, all-weather, long-range supersonic fighter-bomber originally developed for the U.S. Navy by McDonnell Aircraft. Proving highly adaptable, it became a major part of the air wings of the U.S. Navy, Marine Corps, and U.S. Air Force. It was used extensively by all three of these services during the Vietnam War, serving as the principal air superiority fighter for both the Navy and Air Force, as well as being important in the ground-attack and reconnaissance roles by the close of U.S. involvement in the war.
First entering service in 1960, the Phantom continued to form a major part of U.S. military air power throughout the 1970s and 1980s, being gradually replaced by more modern aircraft such as the F-15 Eagle and F-16 Fighting Falcon in the U.S. Air Force and the F-14 Tomcat and F/A-18 Hornet in the U.S. Navy. It remained in service in the reconnaissance and Wild Weasel roles in the 1991 Gulf War, finally leaving service in 1996. Phantoms remain in front line service with seven countries, and in use as an unmanned target in the U.S. Air Force. Phantom production ran from 1958 to 1981, with a total of 5195 built. This extensive run makes it the second most-produced Western jet fighter, behind the famous F-86 Sabre at just under 10,000 examples.
Panel, GAUGES, model, sound and textures by www.afs-design.de - Author: A.Meyer.
| Filename: | Greece__Airforce_McDonnell_Douglas__F4F_Phantom_II.zip |
| License: | Commercial demo |
| Added: | 18th July 2010, 08:21:59 |
| Downloads: | 168 |
| Author: | Andreas Meyer |
| Size: | 3.22 MB |
| Category: Flight Simulator 2004 - Scenery | |
| CYQS - St Thomas - Ontario, Canada *V1* |
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File Description:
St Thomas is a town in Ontario around 12 miles south of London and less than 10 miles from the north shore of Lake Erie, with a population of just under 40,000. The airport (actually more of an airfield, as there are no scheduled flights) has three runways typical of an ex-military field, with one remaining hangar from RCAF flight training times in the 1940's, and the east-west runway now extended to just over 5,000 feet. The main presence at CYQS is a company in the crop seeding and spraying business over a wide area of Ontario; as a result there are several AT-802 planes based there which are included here as AI planes and also as parked scenery objects. To the west of the original apron area there are added taxiways to cater for a herd of new individual hangars wearing orange and white uniforms. There is fuel, runway lighting on 09-27, taxiway lights, visitor parking on the edge of the apron, and maintenance companies in the large hangars, plus a flight training group. A small terminal building sits quietly between hangars, waiting. Ditches along the road and around much of the airfield provide separation, which is why the fences are not continuous. I presume that the warning balls on the electricity cables were found to be necessary to persuade pilots not to land there; probably ski planes in winter, they tend to land anywhere so long as it has snow on it. This V1 version includes previous updates.
| Filename: | CYQS__St_Thomas__Ontario_Canada_V1.zip |
| License: | Freeware, limited distribution |
| Added: | 30th August 2015, 02:35:28 |
| Downloads: | 265 |
| Author: | Roger Wensley |
| Size: | 11.13 MB |
| Category: Flight Simulator 2004 - Scenery | |
| CYFD Brantford Municipal Airport, Ontario, Canada Version 1.0 |
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File Description:
I decided to make Brantford a little more like the real thing. I also changed the landclass in the area to make it more realistic as this is where I live. Here are the changes I have made.
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Modified the airport in AFCAD2 to have the aircraft park on either side of the large apron as they do in real life
, Corrected the runway lengths and added the connector between the runway ends at the north side of the airport
, Added AI Flightplans (see details below)
, Added a landclass update so that the area appears as it does in real life. There are now more farms around the airport as well as in the Burford area. The towns of Burford (my hometown) and Scotland are added, the Long Point Conservation Authority Forest is added to the west of Burford, and the Burford Golf Links appear beside the 403 (divided highway) to the north west of town.
--AI Flightplans
I tried to make the AI traffic as realistic as possible. I have training aircraft doing touch and goes 7 days a week. A few DC-3's have been restored at the airport so I have a DC-3 that flies for testflights on Monday, Wednesday, and Friday from 7am to 12:30pm. A learjet flies to Chicago on business days. It departs at 8am and arrives at 1:59pm. Also, a 182 flies up to Timmins on the weekends. It departs on Saturday at 9am and arrives home on Sunday at 11:36am.
| Filename: | CYFD_Brantford_Municipal_Airport_Ontario_Canada_Ve.zip |
| License: | Freeware, limited distribution |
| Added: | 9th November 2003, 02:46:05 |
| Downloads: | 2,571 |
| Author: | David Voogd |
| Size: | 425.3 KB |
| Category: Flight Simulator 2004 - Scenery | |
| Dixie A05 Forest Service airfield in Idaho USA |
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File Description:
This airfield is in the mountains of Idaho, the first in a series. There are not many mountain airfields that can be succesfully modelled in FS9 because the FS9 terrain does not always match reality; no creek for instance, or the valley too small. There are others where the grass strip is all there is, so there is nothing to model apart from resizing the cleared area. Some are well known, well maintained, have clean shower facilities, and are well used for a weekend by small planes with two people and a tent on board, for instance Johnson Creek. Others are less well known but still in good condition, such as Dixie or Big Creek. And there are also some with cabin rental facilities, such as Sulphur Creek Ranch. Other names come to mind, such as Flying B and Pistol Creek, but unfortunately for one reason or another these could not be made. The other difficulty involving hills is succesful AI landings and take offs. At Johnson Creek, for instance, the wind should be from the south to make AI landings more likely to succeed. Dixie is south of the village of the same name, and not to be confused with the dirt strip that is just beside the village. The runway is at 5,148 feet ASL, just over 4,000 feet long and aligned 18-36, and the parking area is at the northern end, opposite the Forest Service buildings. There is a chart of the area included, and to the south of Dixie is the next in the series, Big Creek U60.
| Filename: | Dixie_A05_Forest_Service_airfield_in_Idaho_USA.zip |
| License: | Freeware, limited distribution |
| Added: | 25th May 2017, 17:53:48 |
| Downloads: | 153 |
| Author: | Roger Wensley |
| Size: | 8.69 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Big Creek U60 public use airfield in Idaho USA |
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File Description:
This airfield is in the mountains of Idaho, 30 miles south of Dixie A05, which was the first in the series to be posted. Big Creek is now regularly used for picnic fly-ins and overnight camping, or for just a day of fishing in the creek; the creek does not appear in FS9 as it is not exactly huge, and within the Ultimate Terrain USA settings I have in fact turned streams off as in some cases they cross the grass or (in conjunction with the roads) left insufficient runway space. The U60 runway is at 5,743 feet ASl, 3,550 feet long, aligned 01-19, and in good condition. At the southern end there is the new replica of the old original Big Creek Lodge which was built in 1935. This burned down in 2008, and is now being rebuilt by a group of pilots, pilots having formed a large part of the early clientel courtesy of the grass strip. It is shown here as still under construction. There are also Forest Service buildings on the west side of the runway. All of this is located in the Frank Church Wilderness area and the Payette National Forest. The AI is increased at the weekends, reflecting reality, and also revised to use Boise as one of the starting places. Dixie is also reissued here with a revised positioning to fit with the roads. I had concluded that the roads were wrong, while in fact the position of the airstrip was at fault.
| Filename: | Big_Creek_U60_public_use_airfield_in_Idaho_USA.zip |
| License: | Freeware, limited distribution |
| Added: | 25th May 2017, 17:53:58 |
| Downloads: | 132 |
| Author: | Roger Wensley |
| Size: | 11.06 MB |