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| Category: Prepar3D V1-4 - AI Flight Plans | |
| Nomads Travel Club 1998 |
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File Description:
Nomads Travel Club may be one of the most storied travel clubs in aviation history. Founded in 1961 and based in Detroit(DTW), where the airline had it's own terminal, Nomads Travel Club gave up to 10,000 adventurous members the opportunity to hop on aircraft for elaborate tours across the earth. Initially flying a DC-7C, the airline upgraded to a L-188 Electra, CV-990, 727-100, and finally 727-200 N727M in 1993 which served the club until it's demise in 2011. N727M has traveled to dozens of countries and hundreds of airports, and I was able to find good information about 2 tours flown in 1998 and represented them in these plans. The aircraft spends at least half a day at each destination except for YHZ which is just a Westbound refueling stop. As far as I could find, the airline had no callsign or codes, so I am guessing they used the registration as a callsign. There is a paint for the AIA 727-200 on Avsim as "aib722nomads.zip".Flightplans by Chasen Richardson, based on real tours flown in 1998. Part of the 1998 Flight Simulator Project. Follow us on Facebook at facebook.com/flightsim98 and on instagram as @bayviationsim. For more Retro AI, check out the forums at: http://retroai.proboards.com/
| Filename: | Nomads_Travel_Club_1998.zip |
| License: | Freeware, limited distribution |
| Added: | 2nd December 2019, 14:26:43 |
| Downloads: | 61 |
| Author: | Chasen Richardson\Bayviation |
| Size: | 747.92 KB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| Modification of the power table for the Continental IO-520-F Cessna CU206G Stationair 6 II de CARENADO. |
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File Description:
New update of flight dynamics settings.
Corrected the indicated speed error (KIAS) vs the true speed (KTAS) according to the data suggested in the pilot's operating manual (POH).
In some cases the position of the center of gravity unladen weight is corrected for a better weight and balance of the airplane.
Actual direct references from Pilot Operations Manual (POH) for specific details, Power,
Nose or pitch position and weight and balance settings, airplane geometry, piston or turbine engine data,
propeller and everything that refers to references, also the real references of the manufacturers of sea engines whatever the specific case.
This model in particular, I am sure that the gauges have a difference error between what the indicator of
manifold pressure and actual airplane reading, similar case to the PA34 Seneca II, the RPM tachometer needle marked 2500 and the
Maus cursor on the tachometer said there were 2200 rpm.
In this modification of the Cessna CU206G Stationair 6 II there is still an error that could not be adjusted to what it says in manual
pilot operation (POH) because it is a gauge error and not an adjustment error in the .air file.
When the error is corrected it will be published together with a new and improved VC.
| Filename: | Modification_of_the_power_table_for_the_Continenta.zip |
| License: | Freeware |
| Added: | 15th April 2020, 18:48:28 |
| Downloads: | 147 |
| Author: | Rafael Ledezma |
| Size: | 642.83 KB |
| Category: Flight Simulator 2004 - Scenery | |
| Mackenzie River close to Tulita CZFN in Northwest Territories Canada |
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File Description:
I discovered, while testing another airfield near the Mackenzie River, that along the side of the Mackenzie adjacent to Tulita, and for a considerable distance, there was a cliff of water. I have no idea if my version of Ultimate Terrain has developed a fault or if this has been caused by the installation of a terrain mesh that now argues with UT for some unknown reason. Whatever, it was impossible to leave it as it was. I have included a screenshot of the cliff further upstream. To avoid the cliff of water I have flattened that area of the Mackenzie River and the adjacent river banks and both the town and the airfield to a height above sea level of 400 feet. This does not reflect the real life situation but is the lesser of two optical evils. I have included a screenshot of the flattened area. If you do not have a problem then you do not need this. If you too have a cliff of water then you might want to try this. It does not completely get rid of the problem, but it does get rid of it in the area visible when landing or taking off at Tulita.
| Filename: | Mackenzie_River_close_to_Tulita_CZFN_in_Northwest_.zip |
| License: | Freeware, limited distribution |
| Added: | 1st August 2021, 22:27:01 |
| Downloads: | 75 |
| Author: | Roger Wensley |
| Size: | 573.48 KB |
| Category: Orbiter - Spaceships | |
| Minuteman II Missile |
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File Description:
The Minuteman was Americas Third Operational ICBM System. During the Cuban Missile Crisis it was America's "Ace In The Hole". It has been operational at U.S. bases since 1962 reaching a peak of 1,000 missiles.
The Minuteman II program was economically crucial to the development of integrated circuits. It was the first mass-produced system to use a computer constructed from integrated circuits, and used most of the production of such circuits from 1962 through 1967. The other major customer of these circuits was the Apollo Guidance Computer, which had similar weight and ruggedness constraints.
The Orbiter version keeps up with the historical aspect of this horrible weapon. This add-on is created for historical purposes only, and we do not condone using Orbiter to simulate nuclear war. No active Minuteman II missiles currently exist today. The only way to see one now is at a museum or on display at various Air Force bases world wide. This add-on simulates the flight plan and package delivery of a real Minuteman II missile.
The warhead included in this add-on is from the Trinity package created by Dave Rowbothham. The warhead activates at about 4 minutes to impact. It arms at 2000 feet and detonation occurs at 1800 feet.
| Filename: | Minuteman_II_Missile.zip |
| License: | Freeware |
| Added: | 27th September 2004, 16:24:26 |
| Downloads: | 1,380 |
| Author: | Jim Williams |
| Size: | 1.12 MB |
| Category: X-Plane - Original Aircraft | |
| GlassWing: the Visible Biplane (Xp v7.62) |
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File Description:
Welcome to GlassWing, the most detailed aircraft yet made for X-Plane. It represents a new generation of Xp planes: aircraft modeled mostly outside of PlaneMaker.
GlassWing is a four place, all metal sport biplane made for mountain flying. It offers superb climb rates, very short field capabilities and a high service ceiling. With its transparent skin, every major aircraft component is visible: spars, ribs, hinges and more. Right down to the spark plugs. It is a good visual tool for any flight school. It also shows the relationship between power and trim.
GlassWing can haul almost 700 pounds into remote regions, for scenic and challenging flights. With its 300 horsepower V8 engine, it climbs like a homesick angel and can turn on a dime. Comes with Greg Hofer's Garmin AVD 55 GPS plug in (PC only) for easy navigation. GlassWing is an excellent barnstormer, ribbon cutter, hangar and Tower buzzer.
Join Doug and Allison with their husky dog Sitka, on a weekend camping flight into the hills. Try some real flying: in the mountains, not over them. Land where no one has landed before. A good system with 128 VRAM is recommended for smooth flights. Fly the GlassWing today ! VISIT THE SCREENSHOT GALLERY AT: http://www.x-plane.org/home/xplanechris/GlassWing/Gallery/GlassWingGallery.html
| Filename: | GlassWing_the_Visible_Biplane_Xp_v762.zip |
| License: | Freeware |
| Added: | 8th January 2005, 05:45:33 |
| Downloads: | 387 |
| Author: | Christopher Coggon |
| Size: | 2.63 MB |
| Category: Flight Simulator 2002 - Scenery | |
| Mikonos and Ikaria Island Airports |
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File Description:
FS2002 Mikonos LGMK and Ikaria LGIK of the Aegean sea in Greece. Two typical summer holiday destinations in Hellas. The scenery represents Mikonos and Ikaria Island Regional Airports. Several objects like trucks, houses, stones, fences, and proper photorealistic textures have been used to make this airport as real as it gets and help the scale perception of the pilot. Special care has been taken for night lighting. Ikaria, a mountainous, thickly forested island, perpetuates the myth of Ikarus and his fall into the sea near its south shores after his bold attempt to reach the sun with his waxen wings. Mikonos in the center of Aegean sea, has been one of the best keeper of traditional Aegean architecture and is well known for it's popular golden sandy beaches and ecstatic nightlife. It is called "The island of winds" and indeed it is. Most frequent North winds have no physical barrier, all the way from Northern Greece, to weaken them and the constant seabed from there helps the increase of wind's speed by the time it reaches Mikonos. Beware of steep rising terrain and the wind gusts and downdrafts on short finals. Use this scenery preferably tohether with the free Greek Mesh Scenery by Babis Perivolas.
| Filename: | Mikonos_and_Ikaria_Island_Airports.zip |
| License: | Freeware |
| Added: | 12th November 2002, 19:49:45 |
| Downloads: | 6,075 |
| Author: | Vangelis Generalis |
| Size: | 2.93 MB |
| Category: X-Plane - Miscellaneous Files | |
| Thrust SSC |
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File Description:
Thrust SCC (speed of sound car) X-Plane � 6.40
Originally developed for x-plane 5, now updated to 6.40. The whole idea of this vehicle is to break the sound barrier without taking off. In 1997 the British in a Richard Noble car driven by Andy Green set a new unlimited Land Speed Record and officially broke the sound barrier on land for the first time with a record speed of 763.035 (Mach 1.0175). Two runs were made. The first was 759.333 MPH, at Mach 1.015. The all-important backup run was made within the hour, at 766.609 MPH, which is Mach 1.020. A goal that many among us had thought unattainable has been reached. And now, if you want to set a new world unlimited land speed record, you're going to have to break the sound barrier first. For more on the LSR see my web page �. http://members.rogers.com/appster�.. This is a take off of the British car that did the job with the help of 2 F4 Phantom jet engines. Find a flat piece of land and this car can do as much as mach 1.4 or 1.6. The trick is to get stopped before you run out of real estate.
| Filename: | Thrust_SSC.zip |
| License: | Freeware, limited distribution |
| Added: | 24th January 2003, 03:13:15 |
| Downloads: | 260 |
| Author: | Robert L. App |
| Size: | 262.48 KB |
| Category: Flight Simulator 2002 - Aircraft Repaints, Textures and Modifications | |
| Qantas Airways Boeing 747-400 RR |
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File Description:
Ladies and gentlemen,tonight,it is the honor for me to introduce Project Opensky's " Gorgeous " Boeing 747-400 RR which I repainted ! As you know I started to trans my QF FSPainter's Boeing 747-400 RR to POSKY's Boeing 747-400 V3 RR. Today I finished. Many thanks to FSpainter to use his base texture of fuselage and my friends hiro and Karasu who check my errors of texture.
Complete with model, default panel and sound. Features include fully animated control surfaces, fully independent suspension, main gear steering, trim animation, opening passenger doors, opening cargo doors, dynamic flexing wings, animated tilting bogies, rolling wheels, animated thrust reversers, fully reflective textures ( each part has different degree of reflection based on material ), accurate flight dynamics ( accurate FDE with full profiles for wheels, tires, struts, leading/trailing struts, engine types ... Tested by real pilots.), newly re-defined individual part damage profiles, new FS2002 effects, accurate spoiler animation, detailed textures, full night lighting, visible landing lights from the cockpit, reflective cockpit windows, crash effects, transparent nav light lenses, newly re-defined individual part damage profiles. Model Designer Vincent C. Cho. Flight Dynamics Designer Warren C. Daniel. FDE Advisors Nick Peterson, Simon Ng Hin Tat.
I hope you enjoy them. Thank you.
| Filename: | Qantas_Airways_Boeing_747400_RR.zip |
| License: | Freeware |
| Added: | 3rd January 2003, 18:16:38 |
| Downloads: | 1,778 |
| Author: | Jun Kazama / POSKY |
| Size: | 7.51 MB |
| Category: Flight Simulator X - AFCAD Files | |
| CYWG - Winnipeg James Armstrong Richardson International Airport / Winnipeg, Manitoba, Canada |
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File Description:
CYWG - Winnipeg James Armstrong Richardson International Airport / Winnipeg, Manitoba, Canada
This airport update was made with the latest version of ADE (Airport Design Editor) and made for FSX as a replacement for the stock (default) airport. I found that most stock airports in FSX lack a decent amount of character and realism and this area in particular was dreadful! The stock airport was rather inaccurate. I've made several additions to the airport which are listed below. All these enchancements are as close to the real airport as I can get with stock library objects. I've used satellite images, terminal photos and maps throughout the whole process so building locations are as accurate as possible. Happy landings in the beautiful Canada!
Features:
*Greatly expanded parking apron
*Brand new main terminal building with its 11 jetways and regional airline parking and parking garage
*Old terminal (soon to be demolished) with construction vehicles
*Hangar and other airport buildings added
*Cargo terminal with parking
*Military cargo area
*Airport vehicles and objects throughout the airport
*Main road in front of airport added with static vehicles
*Airport fire station with fire trucks
*Static de-icing area with vehicles
*Old runway 7/25 which was demolished in the 1990s and FSX inexplicably included has been removed
| Filename: | CYWG__Winnipeg_James_Armstrong_Richardson_Internat.zip |
| License: | Freeware |
| Added: | 24th July 2012, 08:12:46 |
| Downloads: | 2,967 |
| Author: | Jaison Diaz |
| Size: | 163.14 KB |
| Category: Flight Simulator 2004 - Scenery | |
| LFBT Tarbes/Lourdes-Pyrenees, France |
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File Description:
Googly scenery for LFBT Tarbes - a normally quiet airport that just sees a few
domestic flights a day but bursts into life for those of the the Catholic faith to
participate in the pilgrimage to Lourdes. At these times it is served by a
regular stream of charter flights and the airport can handle aircraft as large
as the Boeing 747. The only scheduled flights are between here and Paris, normally operated by Canadair CRJ700 craft worked by Brittany Air International on behalf of Air France, but a huge range of charter operators - mostly from Italy, Ireland, Belgium, the
United Kingdom and Germany - may be seen here at times and although seasonal this
traffic represents 80% of the airport's entire annual activity.
The scenery does not purport to be ultra-accurate. Based on less-than-perfect
satellite imagery from Google Earth, the layout is proportionally correct but the
added airport features, such as buildings, are built from default Microsoft objects
and add-on libraries so will not look exactly like the real thing. You are not obliged to download and install any additional scenery libraries, but to enjoy this scenery in its entirety, you may wish to. It will work fine, with or without.
[File re-uploaded at the request of AVSIM]
| Filename: | LFBT_TarbesLourdesPyrenees_France.zip |
| License: | Freeware |
| Added: | 4th May 2010, 15:02:30 |
| Downloads: | 7,819 |
| Author: | John Hinson |
| Size: | 73 KB |