Where Flight Simulation Enthusiasts Gather from Around the World!
| Category: Flight Simulator X - Gauges | |
| V-One Gauge for Boeing 707-300 Complete |
|
Images related to this file:
File Description:
This gauge is specifically written for Captain Sim B707-300 and variants.
List of features: [New Items/Features]
Twenty-Two call-outs sounds integrated into gauge [15 new call-outs].
Take-off V-Speeds calculated for Flaps 14 with temperature and altitude adjustments.
[Take-off speed bugs automatically set for: V1, VR, V2].
[Flaps-up maneuvering speed (clean speed) bug set after flaps-up].
Optimum altitude and optimum EPR (EPR calc for M.80) are continually calculated.
Gross Weight overage will display in 'red' text. Tooltip indicates overweight value (LB/KG).
Take-off trim calculated for current gross weight.
Display units can be toggled between LB and KG (default LB).
Outside Air Temperature can be toggle between Fahrenheit and Celsius.
Resettable fuel use.
Resettable flight timer.
[Selectable Vref landing configurations, Vref40 (default) or Vref50].
[Approach / landing speed bugs automatically set for: Vref, Vref + 5, Vref + 10].
ZFW, Fuel, CG, Gross Weight and Barometric Pressure MSL (QNH) displayed.
['Barometer Set' call-out occurs when pressing keyboard letter 'B' (V-One gauge must be open)].
[Decision Height adjustment now on Data Card in hidden click-spot located on upper right corner].
[Now installation to a single location will work for all variants].
| Filename: | VOne_Gauge_for_Boeing_707300_Complete.zip |
| License: | Freeware, limited distribution |
| Added: | 3rd February 2013, 00:11:24 |
| Downloads: | 2,449 |
| Author: | Paul Tally |
| Size: | 3.14 MB |
| Category: Flight Simulator X - Scenery | |
| KDEN - Denver, Colorado International Airport |
|
Images related to this file:
File Description:
Denver Colorado International Airport For FSX. Several improvements have been made to the default airport, those being:
1. A United Airlines commuter terminal has been added to Concourse B along with custom made jetways complete with the United Airlines logo (these jetways are NOT animated).
2. All jetways and scenery objects will display as long as scenery complexity in FSX is set at normal or higher.
3. The vehicle paths have been redesigned so as not to allow airport vehicles to enter taxiways
4. Optionally, all runways may be opened for AI traffic.
5. The land class has been changed in places so as to prevent autogen objects from displaying on the airport grounds.
6. The tower view has been changed to display from the roof of the control tower.
7. Extra fuel trucks have been added throughout the airport.
8. All gates are accurately portrayed.
9. All taxiways are included and are accurately named, and taxiway signs are accurately placed.
Also, there is an option to place several static United Airlines and Southwest Airlines aircraft in designated spots.
This is an improved version of the airport which I first did in 2007.
Please refer to the README FIRST.txt file for important information
| Filename: | KDEN__Denver_Colorado_International_Airport.zip |
| License: | Freeware, limited distribution |
| Added: | 5th January 2014, 23:51:59 |
| Downloads: | 3,482 |
| Author: | Patrick Finch |
| Size: | 2.57 MB |
| Category: Flight Simulator 2004 - Scenery | |
| KCMI Update for KCMI Willard airport in Champaign, IL |
|
File Description:
I have made a few changes to parking lot lights and some movement of objects.
This update should have the previous version of kcmi_willard.zip installed already to work..
At request of different people. I have made three different levels of display for KCMI Willard Airport located in Champaign, IL.
To add the new scenery file to your KCMI just install and override the original Scenery folder in the KCMI Folder.
Then to select the level of display I have numerous settings that can be changed.
To change the level of vehicles seen chose one of the following.
KCMI_Vehicles_low.xxx
KCMI_Vehicles_med.xxx
KCMI_Vehicles_high.bgl
The default is the KCMI_Vehicles_high.bgl setting.
If you computer can not handle this high setting, just change KCMI_Vehicles_high.bgl to KCMI_Vehicles_high.xxx
Then change either KCMI_Vehicles_low.xxx or KCMI_Vehicles_med.xxx
By just changing the xxx to bgl
At the low setting, only a few vehicles will be seen.
___________________________________
Also you can change the following bgl files to see how they look also.
KCMI_Power Poles.bgl to KCMI_Power Poles.xxx will eliminate the power lines.
static-planes.bgl to static-planes.xxx will eliminate the two large planes at the corners of the runway.
KCMI_Maintenance.bgl to KCMI_Maintenance.xxx will eliminate related maintenance equipment of the two large planes.
____________________
Then restart your FS9 and it will apply the changes...
| Filename: | KCMI_Update_for_KCMI_Willard_airport_in_Champaign_.zip |
| License: | Freeware |
| Added: | 6th February 2006, 01:45:47 |
| Downloads: | 1,052 |
| Author: | Lawrence F Dorries |
| Size: | 69 KB |
| Category: Flight Simulator X - Scenery | |
| KMSN - Madison Wisconsin Dane County Airport - Wisconsin, USA |
|
Images related to this file:
File Description:
Madison Wisconsin Dane County Regional Airport for FSX. Several improvements have been made to the default airport. The default terminal buildings have been replaced with buildings created in FSDS; aircraft gates have been correctly coded using Airport Design Editor 1.67.5684; a new airport vehicle network has been built; extra fuel trucks have been added throughout the airport; the tower view has been changed to display from the roof of the control tower; a static FedEX truck in two different color schemes has been placed in the cargo area; a missing taxiway has been added, and all taxiway designators are correctly placed and named; there is the option to open all three runways to AI traffic; the 115th Fighter Wing of the Wisconsin Air National Guard is represented, and the parking spaces for the military AI aircraft there are coded to work with the MAIW GLANG1 flight plans; optionally, a set of GA flight plans made using AI flight Planner using all FSX default aircraft is included to liven up the GA area; another option included is to display moving road traffic outside the airport; and Jim Dhaenen's excellent ramp lights are also included. Please read the README FIRST.txt and installation.txt files to insure proper installation of all files.
| Filename: | KMSN__Madison_Wisconsin_Dane_County_Airport__Wisco.zip |
| License: | Freeware, limited distribution |
| Added: | 10th April 2016, 19:55:42 |
| Downloads: | 1,283 |
| Author: | Patrick Finch |
| Size: | 2.1 MB |
| Category: Flight Simulator X - Gauges | |
| V-One Gauge for Captain Sim L-1011/F V1.3 |
|
File Description:
This is an updated V-One gauge for Captain Sim CS L1011 v1.3
The following changes are in this version release:
1. V-One code optimized to FSX xml.
2. Sounds are played using Captain Sim's sound module.
3. All voice recordings have been re-recorded.
4. Maneuvering speed display corrected to match L-1011 alpha control for flaps-up.
5. Sounds for call-outs call be toggled on-off.
6. Current trim displays Captain Sim's trim value (trim value does not match visual trim wheel).
7. Decision Height Set Knob (Captain's side) controls 'Minimums' call-out.
List of features: Approximately 40 sounds integrated into gauge. Take-off V-Speeds calculated for Flaps 10, 18 or 22. Take-off command speed automatically set for V2 + 15. Maneuvering speed displayed for flap selected. Optimum altitude and optimum EPR (EPR calc for M.84) continually calculated. Take-off trim calculated for current gross weight. Current Altitude, EPR, Speed (knts), Flaps and Trim displays via toggle. Display units can be toggled between LB and KG (default LB). Re-settable flight timer. Re-settable fuel use. Selectable Vref landing configurations, Vref33 (default) or Vref42. ZFW, Fuel, CG, Gross Weight and Barometric Pressure MSL (QNH) displayed.
| Filename: | VOne_Gauge_for_Captain_Sim_L1011F_V13.zip |
| License: | Freeware, limited distribution |
| Added: | 25th October 2015, 11:00:24 |
| Downloads: | 2,040 |
| Author: | Paul Tally, Stefan Liebe, Jimmy Foong |
| Size: | 3.93 MB |
| Category: Prepar3D V1-4 - Miscellaneous Files | |
| B737NGX comprehensive flows for MCE |
|
File Description:
A complete Multi Crew experience (MCE) package for the PMDG 737NGX series, to be used in FSX or P3D. Instructions are included.
Aimed at performing a complete flight without using mouse or keyboard, just verbal commands.
The package contains MCE script flows, Checklists, Sounds plus various utilities: details of MCE VoxKey commands (to be customized), pdf docs summarizing complete procedures in the cockpit, sequence of flows throughout a flight with different types of APP, instructions for cockpit day/night lighting adjustments, and more.
Commands for operating GSX2 (all ground operations such as boarding/deboarding, refueling, catering, pushback) and ChasePlane (internal/external views) are included in the flows (can be removed if desired).
Requires: PMDG 737NGX, MCE (v. 2.8.50 or later). GSX2 and Chaseplane recommended for full immersion.
| Filename: | B737NGX_comprehensive_flows_for_MCE.zip |
| License: | Freeware |
| Added: | 1st June 2020, 18:51:23 |
| Downloads: | 260 |
| Author: | Giorgio Goggi |
| Size: | 18.11 MB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| Grumman F-14A VF-101 Grim Reapers 100 |
|
Images related to this file:
File Description:
IRIS F-14A in VF-101 Grim Reapers Low-Vis colours
Aircraft #: AD100
Callsign: Dakota 100
Highly detailed repaint including decals and patches as used on jackets and helmets during the 2004 season from Oceana Naval Air Station in Virginia.
High resolution repaint in multi-grey shades with clean paint and no weathering/wear and tear effects added. Armaments and stores repainted to live ammunition and unit decals added to the external fuel tanks.
VF-101 was the home of the east coast training squadron for naval aviation based out of NAS Oceana. VF-101 was disbanded in 2004 as the F-14 was being retired to be replaced by the F/A-18 as the main USN Fighter/Attack platform. Callsign VCPMOD included for EditVoicepack users.
| Filename: | Grumman_F14A_VF101_Grim_Reapers_100.zip |
| License: | Freeware |
| Added: | 25th June 2010, 01:44:04 |
| Downloads: | 280 |
| Author: | Scott Minty |
| Size: | 2.25 MB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| Grumman F-14A VF-101 Grim Reapers 101 |
|
Images related to this file:
File Description:
IRIS F-14A in VF-101 Grim Reapers Hi-Vis colours
Aircraft #: AD101
Callsign: Dakota 101
Highly detailed repaint including decals and patches as used on jackets and helmets during the 2004 season from Oceana Naval Air Station in Virginia.
High resolution repaint in multi-grey shades with clean paint and no weathering/wear and tear effects added. Armaments and stores repainted to live ammunition and unit decals added to the external fuel tanks.
VF-101 was the home of the east coast training squadron for naval aviation based out of NAS Oceana. VF-101 was disbanded in 2004 as the F-14 was being retired to be replaced by the F/A-18 as the main USN Fighter/Attack platform. Callsign VCPMOD included for EditVoicepack users.
| Filename: | Grumman_F14A_VF101_Grim_Reapers_101.zip |
| License: | Freeware |
| Added: | 25th June 2010, 01:46:16 |
| Downloads: | 274 |
| Author: | Scott Minty |
| Size: | 2.25 MB |
| Category: Flight Simulator 2004 - AI Aircraft | |
| Royal Netherlands Air Force Northrop F-5 Freedom Fighter |
|
Images related to this file:
File Description:
Royal Netherlands Air Force Northrop F-5 Freedom Fighter for AI traffic. This cheap, small, and lightweight multi-role aircraft was meant for export from the start, and with 36 user countries it is the Western version of the MiG-21 in terms of proliferation. Late examples still serve in several air forces world-wide, nearly fifty years after its introduction. A 7-LOD re-build from Jake Burrus' original F-5 model brings this historic aircraft to the flightsim world. This package represents the NF-5A/B in the service of the Royal Netherlands Air Force; with a total of 12 models and 42 repaints. Original aircraft model and textures by Jake Burrus, re-build by Michael Pearson, flight dynamics by Michael MacIntyre.
| Filename: | Royal_Netherlands_Air_Force_Northrop_F5_Freedom_Fi.zip |
| License: | Freeware |
| Added: | 23rd March 2013, 10:59:09 |
| Downloads: | 544 |
| Author: | Michael Pearson |
| Size: | 14.38 MB |
| Category: Flight Simulator 2004 - AI Aircraft | |
| Swedish Air Force Saab J-37 Viggen (Part 1) |
|
Images related to this file:
File Description:
Swedish Air Force Saab J-37 Viggen (Part 1). The Viggen was designed as a Cold War-era multi-role fighter, and proved itself throughout its career to be versatile in air superiority, attack/strike, antiship, and recce roles. First flying in 1967, with 329 aircraft built, the Viggen served the Flygvapnet (Swedish Air Force) for 34 years. I present an 8-LOD AI traffic model to bring another Cold War icon to the flightsim world. This first of two package represents the AJ-37 (strike), JA-37 (air superiority), SH-37 (maritime recce/antiship), SF-37 (recce), and SK-37 (two-seater) in the service of the Swedish Air Force, with 20 models and 82 repaints. Aircraft, flight dynamics, and repaints by Michael Pearson.
| Filename: | Swedish_Air_Force_Saab_J37_Viggen_Part_1.zip |
| License: | Freeware |
| Added: | 6th September 2014, 13:42:02 |
| Downloads: | 426 |
| Author: | Michael Pearson |
| Size: | 30.37 MB |