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| Category: Flight Simulator X - Original Aircraft | |
| JELAIR - Maersk Air, Boeing 737-2L9 (OY-MBZ) - version 3 |
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File Description:
This aircraft (for FSX, with update-patch #2) is a simulated replica of Maersk Air's 'Pocket Rocket' OY-MBZ (a Boeing 737-2L9 a.k.a. 737-200/Advanced) anno 1989. It is designed for a screen-resolution of 1280x1024. Other resolutions have not been tested. It will NOT work correctly in FS2004 (FS9). It has been tested on Windows XP (32bit) and Windows 7 (64bit) only. It is designed to be as realistic as possible, and flight-experience from the real aircraft, as well as large amounts of documentation, have been used to get it as accurate as possible. It has a fairly advanced panel with many systems simulated, such as a passenger oxygen system, a cabin pressure system, anti-skid brakes, EPR control of each engine (with the possibility of asymmetric thrust), IVSI with TCAS, Sperry SP177 autopilot with working CWS and level-change button, active yaw-damper, Quality-of-flight index (so you can see how well you operate the aircraft), windshield wiper, custom flight-computer, automatic Vspeeds for takeoff and landing, takeoff trim calculator, master caution system, PAX simulator (if you make a mistake they may die), a JT8D-17 engine with slow spin-up time (do not idle it on approach). It features a relatively realistic random-failures/error simulation which will trigger, or de-trigger, any of a variety of possible failures/errors (from small gauge-errors to large engine-failures or cabin de-compression). The chance of a failure/error is very low (you may never even get one, but they can happen, so stay alert), maybe less than 1 percent chance per 24 hours of flight-time. It features engine-management simulation, so overheating an engine will cause it to fail (now you actually need to pay attention to the EGT during engine-startup, and have your finger ready at the fuel-cutoff switch just in case you need to save the engine from heat-damage). It features sounds recorded from the actual aircraft (OY-MBZ).
This is the third release of this JELAIR addon. A very big thank you to all the following very talented people that participated directly or in-directly in the production of this add-on: Original Model by Erick Cantu, Original Panel by Pablo Contouris, Original Panel BMP by Bob Scott, Original Panel Gauges by Ken Mitchell, Doug Dawson, Pierre Fasseaux, SPanel, www.FS2X.com, Original Sound by Christoffer Petersen, Original Textures by Henry William, FDE, various modifications and adjustments for aircraft type, as well as additional gauges and sounds by JELAIR
| Filename: | JELAIR__Maersk_Air_Boeing_7372L9_OYMBZ__version_3.zip |
| License: | Freeware |
| Added: | 16th April 2011, 13:52:24 |
| Downloads: | 7,042 |
| Author: | Erick Cantu, Pablo Contouris, Bob Scott, Ken Mitchell, Doug Dawson, Pierre Fasseaux, Christoffer Petersen, Henry William, Jacob Larsen |
| Size: | 80.51 MB |
| Category: Flight Simulator X - Miscellaneous Files | |
| Boeing 737NGX Checklist |
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File Description:
There are already some great checklists for the PMDG NGX done by others but what I've found with these checklists is that I find them to include many steps that I normally don't perform on every single flight, things like testing all fire bells and whistles etc.
So for this reason I decided to first setup the cockpit in a cold & dark state which corresponds to how the flightdeck should look like for every single switch in the cockpit according to the Boeing doc that came with the NGX after running both the shutdown and secure flows and then from this state make a checklist including all the phases of the flight from preflight at the origin to securing the a/c at the destination.
Since I'm doing all my flying online I have also included items such as filing your flightplan, asking ATC for push and engine startup clearence etc. Not fully realistic to include those kind of items in a checklist but the main purpose of this checklist will be to serve as a memory note how to perform a correct flight online in the NGX. Being used to the company of a FS2Crew FO this checklist will be there to help not forgetting about any steps during all the phases of the flight.
If you just like me have been looking for a simple checklist that will help you remember all the normal steps performed on a normal flight I hope you'll enjoy this checklist!
| Filename: | Boeing_737NGX_Checklist.zip |
| License: | Freeware |
| Added: | 18th September 2011, 17:40:11 |
| Downloads: | 8,493 |
| Author: | Richard Asberg |
| Size: | 37.91 KB |
| Category: Prepar3D V1-4 - Scenery | |
| KILE, Killeen Texas airport |
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File Description: Instructions: There are 3 folders in this package; effects, scenery and texture.
Create a subfolder under the C:\Program Files (x86)\Lockheed Martin\Prepar3D v3\Scenery folder and call this new folder KILE.
Place the scenery and texture folders (with their associated contents) under this newly created KILE subfolder.
Place only the contents (not the folder) of the effects folder in the P3D effects folder often located at C:\Program Files (x86)\Lockheed Martin\Prepar3D v3\Effects.
Now start up P3D.
On the menu at the top of the P3D screen click on World > Scenery Library > Add Area. This will bring up the Add Scenery Area dialog box. Click the Browse button and browse to find the newly created KILE folder. It should be located at C:\Program Files (x86)\Lockheed Martin\Prepar3D v3\Scenery. Once you select the KILE folder, click the OK button. This will place that folder in the P3D scenery library. You will notice that the library is organized by priority starting at 1. I have my KILE scenery set as #4 priority but I am not sure if it needs to be that high. I did notice during design that sometimes my ground texture at the airport would act strange and I found that by setting KILE to a higher priority, it fixed that. As a last step make sure the checkbox to enable the scenery is checked and click OK.
You should now have the new KILE scenery available to use.
This package covers KILE, Killeen Texas airport. It is a city owned public use airport located 3 miles east of Killeen Texas. It has one runway that is 5,495 x 100 feet.
Almost 100 custom objects are included in this package. They include:
All hangers and buildings on the airport grounds made from on site photos.
Several buildings surrounding the airport grounds.
All taxiway and runway signs.
All taxiway, runway and approach lighting.
ILS antenna, localizer, etc.
Fuel tanks and parking T's.
Night lighting where appropriate.
Currently I am using the default land class instead of photo real because I couldn't find any photo real that suited my needs.
I welcome your feedback good or bad. Currently this airport is only for P3D. I may create an FSX version if I have enough requests. I started learning to make 3d objects and airports last year and I am learning something new every day. I hope you enjoy!
I plan on improving the night lighting for the runway lights, runway end lights, taxiway lights, etc. to make them more visible from a distance at night. I also want to replace the stock P3D vehicles with my own design and a few other things to come in an updated version down the road.
| Filename: | KILE_Killeen_Texas_airport.zip |
| License: | Freeware |
| Added: | 11th May 2017, 19:54:19 |
| Downloads: | 492 |
| Author: | Shannan Landreth |
| Size: | 23.83 MB |
| Category: Flight Simulator X - Original Aircraft | |
| Boeing 787-942 VIP-BBJ |
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File Description:
Boeing 787-942 Boeing Business Jet (VIP), AKA "DreamJet", is the Corporate version of this aircraft, modified for individual client specs. The range is extended beyond the normal 787-9 due to additional fuel tanks, a lot less payload weight, and more powerful and efficient engines. The Cabin Pressure is decreased to 6,000 ft, allowing for higher Flight Levels than normal. The tail number on this model can be changed to match the user's preference, since it is not apparent on the exterior (No Airline Call used on Private Aircraft).
This is a huge aircraft and normally seats about 300 passengers, but there are only 48 (including Pilots/Attendants) on this plane. A lot of space remains for luxuries that are well beyond any Business Jet of any kind other than the 747 or A380. Some of these luxuries include automated beds that are hidden in the floorboard and activated by the attendants when requested, and each of these includes a privacy barrier. There is one Large Screen TV with stereo surround sound with theater seating in the fore section, and separate small screen monitors located at every assigned seat (including flight data relay of all positioning and aircraft data viewable). The kitchen is fully equipped with 935 lbs of various food and drinks, with one attendant being a Master Chef. There is a automated Dance Floor that can be activated in the theater area, after the seating chairs are automatically stored below deck. The crew also experiences luxury as the pilots have a twin-bed sleeping area with a private kitchen (2 sleep while 2 fly), as do the attendants (fore and aft upper deck) with twin beds and private kitchens. The aircraft is also more luxurious in that it has 6.000 ft of pressure continuous to 47,000 ft, and has a very low interior noise level. There are also many added safety features that provide for survival in the event of a mishap, making it possible to survive a water crash for several days through the use of 6 inflatable skiff-rafts with engines, radios, and supplies. All attendants are trained and certified Registered Nurses, and they have 25 lbs of medications and supplies stored in the aft. Some of these features add to the empty weight, so the MTOW is the same as a normal aircraft of this design for commercial use (the gear are also modified for these accommodations).
This aircraft is designed for educational use protected under the Fair Use Doctrine:
(http://www.expertlaw.com/library/intellectual_property/fair_use.html)
It cannot be sold or bundled for sale, and such will never be approved by me or the original authors. FREEWARE DISTRIBUTION ONLY!!!
Model design and paint by: Camil Valiquette;
Sound by: Emil Serafino;
Engine/Aerodynamics and Details by: Douglas E. Trapp, ([email protected]) May 2018
| Filename: | Boeing_787942_VIPBBJ.zip |
| License: | Freeware |
| Added: | 20th May 2018, 16:58:42 |
| Downloads: | 885 |
| Author: | Douglas E Trapp |
| Size: | 77.99 MB |
| Category: Flight Simulator X - Original Aircraft | |
| FedEx McDonnell Douglas MD-11F (N604FE) |
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File Description:
The Boeing MD-11F aircraft, N604FE, named "Hollis" is based out of Memphis, TN and can fly both Domestic and International Routes. The MD-11F (53 built) are the Freight transport aircraft version and were the second variant on offer at launch in 1986, and was the last and longest (1988-2000) manufactured version. 22 MD-11F's were delivered between 1991 and 2001 to FedEx. According to Flight Aware, she flies mainly domestic routes daily. The aircraft is almost identical to the DC-10F, although BOEING modernized their model with a longer fuselage and more powerful engines, giving her a longer range and higher service ceiling. Most flights are at full payload, and those disclude the center long-range fuel tanks, and involve flights ranging between 2,000 and 4,500 nm. I've been dealing with several versions of this aircraft for many years, actually since the first offered on CompuServe for FS98 in the '90s, and through time have found many aerodynamic details that were required in order to make her fly realistically. The Internet slowly added the details I needed, and then came the testing. Needless to say, I've flown many versions, including this one, for way too many hours, and added and corrected things along the way. This version is the best I've ever done, and I've worked on her for about a year before this upload. Everything is aerodynamically correct, and the engines (and their placement) are beyond anything ever presented by anyone with anything like this previously. I even fixed the gear to be 100% authentic in placement and use. I tried to fix the lights, but the textures are from FS2004, so I did the best I could. I chose this aircraft because it is actually in service today, and because the painter did a great job in making her look authentic. She now flies in FSX just as she does in reality, but you are better advised to study this on your own, rather than take my word. Aircraft ratings by manufacturers are based on simple standards, and very conservative. FSX is a virtual “WIND TUNNEL†when realistic aerodynamics are employed, so we can see what aircraft are capable of if we do it all right. Sorry to say, no one ever builds a free aircraft for upload with the correct engine/aerodynamics employed. In fact, I don't think anyone, other than myself, has ever put that much effort into it. So, keep this in mind. What you have now is real. It is Free. Now learn from it. READ THE MD11Readme.txt document before any operation after unzipping this. Tri-Engine Sound by B.G. Hany; Textures by Bradley McCoy; Panel by Marco Spada; Real World Engine/Aerodynamics by Douglas E. Trapp, [email protected], June 2018. This aircraft is designed for educational use protected under the Fair Use Doctrine: (http://www.expertlaw.com/library/intellectual_property/fair_use.html) ... It cannot be sold or bundled for sale, and such will never be approved by me or the original authors. FREEWARE DISTRIBUTION ONLY!!!
| Filename: | FedEx_McDonnell_Douglas_MD11F_N604FE.zip |
| License: | Freeware |
| Added: | 1st July 2018, 02:41:02 |
| Downloads: | 1,483 |
| Author: | Douglas E. Trapp |
| Size: | 121.26 MB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| Qantas Consolidated PBY-5 5 paints |
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File Description:
Five repaints for the Aerosoft PBY-5 Catalina in the colors of PBY-5's operated by Qantas on the 'Double Sunrise Service' between Western Australia and Ceylon between 1943 and 1945.
In 1943, Royal Australian Air Force personnel were seconded to operate Catalinas under the banner of Qantas. The plan called for flights between Perth, Western Australia, and RAF Base Koggala in southern Ceylon (now Sri Lanka). The flights were the longest non-stop air route of any airline, over 3,500 nautical miles (6,480 km) across the Indian Ocean. Navigating without the aid of radio, the crews relied solely on rudimentary navigation by compass and stars during the trip.
Only Catalinas had that kind of range, so five PBY-5 flying boats were converted to make them suitable for the trip.
They received camouflage paint, with a RAAF roundel on the fuselage, but also a civilian registration, since they were officialy operated by Qantas, and they were named after the stars they would be using for navigation:
Vega Star (G-AGFL/FP221 - tail code 1)
Altair Star (G-AGFM/FP244 - tail code 2)
Rigel Star (G-AGID/JX575 - tail code 3)
Antares Star (G-AGIE/JX577 - tail code 4)
Spica Star (G-AGKS/JX287 - tail code 5)
Taking between 27 and 33 hours, with departure timed so that the flight crossed Japanese occupied territory during darkness, the crews would observe the sunrise twice, which led to the service being known as "The Double Sunrise". The flight route flown was along the coast from Perth to Exmouth then setting out towards Cocos (Keeling) Island or Christmas Island (though neither was actually sighted during the flight) and onto Kogalla, a journey of approximately 3,580 nautical miles (6,630 km). After the success of the initial flights, it was decided to run a weekly service, with some services flying over Rottnest Island and then taking a direct line to Kogalla. As part of the Australia-England air route there was a surface component from Kogalla to Karachi that added considerable time to the service. This was later replaced by the Double Sunrise service, with Karachi to England flown by BOAC. Air crews would change in Kogalla taking the next plane in either direction minimising the time taken to complete the journey.
Though stripped of all non-essential equipment, including de-icing equipment and insulation, the average takeoff weight was 15,900 to 16,000 kg; this included 9,040 liters of fuel, which gave the Catalina a range of 3,600 nautical miles (6,700 km). The service made 271 crossings, delivered over 4,500 kg of mail and carried 860 passengers, including among them British MP Edith Summerskill and the journalist Keith Murdoch. 'The Secret Order of The Double Sunrise' was an illustrated certificate given to passengers aboard the flying boats of the Australia-England air link, to attest they had been airborne for more than 24 hours.
After the war the five modified Catalinas that had flown The Double Sunrise service were scuttled.
Repaints by Jan Kees Blom, based on the paintkit by Aerosoft
| Filename: | Qantas_Consolidated_PBY5_5_paints.zip |
| License: | Freeware |
| Added: | 13th July 2018, 20:38:43 |
| Downloads: | 179 |
| Author: | Jan Kees Blom |
| Size: | 49.87 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Ketchikan PAKT in southern Alaska plus float planes 5KE and the town |
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File Description:
This is Ketchikan PAKT in southern Alaska, 45 miles north of the Canadian border and 220 miles south of Juneau. It is the closest major Alaskan airport to the lower 48 and most flights from or to Seattle pass through Ketchikan en route. The airport is on the southern side of the stretch of water known as The Narrows and the town is on the northern side, with ferries connecting the two. The town side was somewhat modified as part of one of the three Misty Fjords sceneries, so there were already some marinas and docked cruise liners etc before I started this. In addition, Ketchikan Airport had been partly made way back in 2006, and further modified in 2007; I say "partly" as there is in fact no way to accurately make PAKT within the limitations of FS9 as there is a 50 or 60 feet difference in elevation between runway and apron, and the taxiways are actually ramps up from the apron to the ends of the runway. This has a knock-on effect on the float plane and ferry docks on the water below the airport. I can see why the Misty Fjord sceneries avoided it. This scenery retains the original buildings from the Alan Wright scenery. It also includes the modification made by John Hinson, who created the second taxiway to the western end of the runway; FS9 had not included this as the original airport started operations with only one taxiway in place. There are new vehicles on the apron (fuel etc), new apron markings and some parking modifications to enable AI with Boing 737, DC6, Beechcraft 1900, and GA, plus runway and taxiway signage, windsocks, some car parking, freight items, etc. There is a road and covered bridges down to the docks and ferry, and the town side of the water has been modelled to include other float plane docks along with waterfront buildings, including the ship repair facility with it's dry dock (actually a floating dock that lifts ships out of the water) and the Alaskan Ferry Terminal wharf etc. The ferry forms a part of the AI, generously permitted by FSAddon and originally a part of the payware Tongass Fjords package, as are the AI aircraft also included here. There are new waterside buildings that stretch from the ship repair yard, past the shopping plaza and onward to the stationary cruise liners (that were part of the Tongass payware scenery) including float docks for the float plane companies that are based in Ketchikan, plus a new AI liner. The AI is a further adaptation of the already posted CF36 AI and PAKN AI, as listed in the AI folder. Due to the surrounding hills there may be some interference with AI float aircraft, depending on the wind direction, though I have watched succesful Beaver landings with the wind from the east. The combined AI for float planes creates a float plane take off or landing at, on average, 20 minute intervals; this is still well short of the actual busy summertime period.
| Filename: | Ketchikan_PAKT_in_southern_Alaska_plus_float_plane.zip |
| License: | Freeware, limited distribution |
| Added: | 12th February 2017, 23:27:59 |
| Downloads: | 1,246 |
| Author: | Roger Wensley |
| Size: | 47.11 MB |
| Category: Flight Simulator X - Flight Plans | |
| Chas mod of Stearmandriver RNP RNAV Approach into PAJN Rwy 26 for 737NGX |
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File Description:
Modded StearmanDriver(SD) RNP RNAV Rwy 26 into PAJN, Juneau, Alaska. SD gave us a cool little route that while not LATLONG nor Fixname accurate, it couldn't be without legal and occupational liabilities...and it worked, but if you look at his FixNames and the LATLONG from the PAJN.txt file for the 737 NGX...it did work pretty nicely...at least as nicely as the charted RNAV course into Rwy 8. So I created my own procedure LATLONG rightly or wrongly in a multi-step procedure as follows:
1. I took the raw info provided by SD and flew to each of his waypoints,(if you look, almost all of his FIXs were rounded off...to avoid company or legal problems) noting safe altitude, starting out at 7000ft, creating user waypoints in my GTN750, looking around for first, vertical, then horizontal safety...keeping in mind that Ultimately...I would not be using this data for my Duke, but for the Procedure page of my PMDG 737 NGX..which you already saw me fly with SD's fixes.
2. I took my Turbine Duke up and noted the REAL LATLONG as reported by slewing and world map...transposed those numbers into the format that PMDG's procedures needed DDD.mm fractional minutes. I converted using http://www.directionsmag.com/site/latlong-converter/
3.I created my own mid-point user waypoints from the west CHRTRN,and the NNE CHRTS so we could have approaches from those directions.
4. I put my Duke into autopilot, knowing the lateral info...my flightplan was correct, but I would have to handle the Vnav manually. Turns out its rather manageable with the following info: CHRTRN 5000FT - MARMN 3500FT - TRDWL 2500FT - SALMN 1500 - LEMNN 500 - PAJN5 50
My MOD OF SDs RNP RNAV PAJNRwy 26, will be up on Avsim as ChasModRNP RNAV PAJN Rwy 26.zip
Contact:[email protected] - Support: http://forum.avsim.net/topic/466094-any-interest-in-updated-se-alaska-rnav-rnp-approach-procedures-including-juneau/
| Filename: | Chas_mod_of_Stearmandriver_RNP_RNAV_Approach_into_.zip |
| License: | Freeware |
| Added: | 8th May 2015, 11:35:16 |
| Downloads: | 340 |
| Author: | Chas Reed |
| Size: | 144.78 KB |
| Category: Prepar3D V1-4 - Utilities | |
| Flightplan Visualizer 1.14 |
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File Description:
Flightplan Visualizer (FV) version 1.14.0. Copyright 2018-2019 by Pelle F. S. Liljendal ([email protected]), all rights reserved.
FV comes with 629 pre-imported Commercial AI flightplans (+380 BizJet flightplans are available as a separate download). However you are able to import additional (AI) flightplans yourself. Once imported these (AI) flightplans can be visualized on a map-view, and the user will be able to search accross all these. Hence you can use the program as inspiration as to which routes to fly. E.g. you can search across all imported flightplans to find all flights in an A321 flying into/out from LDDU, or simply to look for all flights in a Boeing 747-8F.
Simply run the included installer to install the software. The program will be installed into "C:\Program Files (x86)\Flightplan Visualizer" and all datafiles will be installed into: "C:\Users\[UserName]\AppData\Roaming\FlightplanVisualizer". The program comes with a full manual explaining everything, and a 3 page quick manual to get you started. The first 3 times you run the program the quick manual will automatically open. The forum is hosted here: https://forum.aerosoft.com/index.php?/forum/919-flightplan-visualizer/
Version 1.14 Contains the following changes:
- Flightplan file-format was changed, to accommodate changes to the airline-data. In previous versions the airline ICAO-code had to be unique, hence not allowing old defunct airlines still remaining in the data-file when a new airline would be issued the same ICAO-code (now they can both exists, and many of the defunct have been marked as defunct).
- On start-up old flightplans in enabled folders will automatically be updated to the new format. If you have sub-folders containing additional flightplans, you should make sure these are enabled, in order to have these updated as well. Once they have been updated you can go ahead and disable these sub-folders again as you please.
- Its now possible to add user defined airlines, in case you want to add you own fictitious airlines (e.g. VA's) or you want to add airlines missing in the official data-files that I supply with the program (if this is the case, please notify me, so I can add these in the next release of the program).
- "Favorite aircraft" have been renamed into "Favorite aircraft-types", as it is the "types" of aircraft you mark. You don't mark a particular aircraft/cofiguration (like the PMDG B737-800 NGXu) as your favorite, but rather the "type" (B737-800). The file containing the (active) favorite aircraft-type selection was renamed as well (you don't have to do anything, the file is automatically renamed on start-up).
- Added a new Unit-Conversion form, letting the user convert units of: Speed, Lenght/Distance, Weight/Volume, Pressure and Temperature. The Weight/Volumne conversions is a bit special as it lets the user convert between weight (kg/lbs) and volume (liter/gal), thanks to a Fuel Density that defaults to 0.785, but can be changed by the user.
- All search-forms (seaching for airport, aircraft and airline) was changed to ignore whitespeaces (e.g. "airBaltic" vs. "air Baltic"), and ignore diacritics (e.g. "AerolÃnea" vs. "Aerolinea"), making it more easy to find what you are searching for in one go.
- The airline search-form will by default exclude airlines that have been marked as defunct. However a new "Include defunct" check-box have been added to the form, allowing you to include these (who am I to say you can not still use "Air Berlin", "Monarch" or "Thomas Cook" flightplans if you want to).
- Added 3 new columns to the airline search form showing commence/cease-date, and wheter or not the airline is "in use" (as carrier/operator by any of the active fligthplans).
- State is now by default excluded when using the airport search form, which make it a lot more convenient to find airports in the city of "New York". State can still be included in the search by choosing a different search-type using the combo-box in the upper/right corner.
- When Flightplan Visualizer needs for perform potentially lengthy operations it will spread the workload over the available cores of the CPU. However if you want to limit which cores it uses you can now set the affinity-mask in the settings form.
- The splash-screen shown when the program starts, and when reloading active flightplans was prevoiusly always shown on top (top-most), but if you find this anoying it can now be disabled in settings.
- Fixed: Warnings/errors regarding loading flightplans were only displayed at start-up. Now they are shown whenever all active flightplans are loaded (e.g. after having enabled a sub-folder).
- Data: The airline-data got a major update, and a bunch of new airlines were added, and the data for MANY others were updated. It is a manual process to update these, almost as funny to do as to watch paint dry ;-)
- Data: A few countries had a wrong- or no sub-region code, so these were fixed/updated. As usual, if any of you spot any erros, or missing data, please use the forum to notify me.
- Data: Additional info added to the aircraft-data (in preparation for some future plans).
- Flightplans: All flightplans bundled with the installer have been updated to the new file-format.
- Flightplans: Thanks to Ryan Carson (RCAI) for allowing me to bundle the installer with a few of his flightplans, so the installer comes with the very first winter 2019-2020 flightplan.
- Flightplans: The good people over at AIG (Alpha India Group) have been VERY busy since the last release, hence the installer comes with +130 new pre-imported flightplans, bringing the total to 629. This update concludes Summer 2019, and AIG already have the first Winter 2019/2020 flight-plans in beta-test.
Pelle
| Filename: | Flightplan_Visualizer_114.zip |
| License: | Freeware, limited distribution |
| Added: | 10th December 2019, 06:59:46 |
| Downloads: | 370 |
| Author: | Pelle Liljendal |
| Size: | 31.01 MB |
| Category: Flight Simulator X - Utilities | |
| Graphic Realism and FSX Optimization |
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File Description:
The add-ons configuration step by step
Not configured FSX is a pain in the neck for many people. A small number of fps and frequent CTD (crash to desktop) can be extremely annoying or even depressing to some users. A lot of you probably came to a conclusion that it was going to be a losing battle and you gave up after a few fruitless days or you spent money on the FSPS-XTREME FSX PC V2 program, which can automatically do practically everything for us. But what's the point of spending money on something that we can do by ourselves with the help of this handbook?
I myself was dealing with the FSX platform three times before I gave up FS9. Microsoft gave out the engine to us, but in order to make sense, our passion involves radical tuning of the device. On the ground of one's own experience and thousands of hours devoted by people to diving into the core of the platform, I'll present a way of installation, add-ons selection and their configuration starting from the installation of the system. Having done the procedures described below, FSX will look beautiful and it'll work smoothly even with challenging sceneries. The entirety is based on quite a popular hardware configuration, which will let us use 85% of the graphic potential of Microsoft Flight Simulator X. We want t to achieve the goal of minimum 25 fps in VC B738 PMDG NGX, with challenging sceneries, flying in the window mode. For the mode the full screen efficiency should reach 33 fps.
In this handbook, I'm neither going to describe each and every change made in cfg nor explain what the alterations are to conduce. You will be given a simple and ready recipe which I use myself. I can't guarantee a 100% satisfaction for the poorer equipment computers. I can assure you, however, that FSX will definitely work so much better and playing with FSX sliders or with the size of textures in REX you will be able to obtain the desired effect.
| Filename: | Graphic_Realism_and_FSX_Optimization.zip |
| License: | Freeware, limited distribution |
| Added: | 15th November 2013, 20:33:26 |
| Downloads: | 5,754 |
| Author: | Grzegorz Trzoch |
| Size: | 3.96 MB |