Where Flight Simulation Enthusiasts Gather from Around the World!
| Category: Flight Simulator X - Scenery | |
| MHTG - Toncontin Intl (Beta v0.6) |
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File Description:
MHTG - Toncontin Intl (BETA v0.6). Featuring one of the most difficult approaches in the world for large jets, Toncontin Intl airport in Honduras is not well-represented in FSX default scenery. I have sought to rectify that situation with this scenery, which features several fully GMAX'ed buildings and extremely accurate positioning of all items. This scenery is more correctly called "incomplete" rather than "beta", but it is complete enough for me to release it in its present form, so that all of you can enjoy the thrill of flying into a more realistic MHTG using the infamous circling approach. I *highly* recommend you have some add-on terrain mesh installed to get the most realism out of the approach.
| Filename: | MHTG__Toncontin_Intl_Beta_v06.zip |
| License: | Freeware, limited distribution |
| Added: | 14th February 2009, 11:59:55 |
| Downloads: | 6,719 |
| Author: | Rhett Browning |
| Size: | 2.58 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Hong Kong Kai Tak 1963 |
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File Description:
This is Kai Tak airport as it was in 1963. Kowloon Bay has yet to be filled in, and the runway is only 8405 ft long. Includes mesh files by Holger Sandmann and charts of the era scanned by Chic Eather. Navaids backdated to the early 60's, except the IGS for runway 13 is included although not actually installed until 1974. Curving approach lights will help you find the runway. Chek Lap Kok airport has been removed. The IGS and other approaches created by Jim Vile. The AI aircraft will follow the curved approach to runway 13 in good weather or bad. Please note that Jim Vile has produced a modern version of this airport (kaitak98.zip).
| Filename: | Hong_Kong_Kai_Tak_1963.zip |
| License: | Freeware, limited distribution |
| Added: | 27th April 2006, 02:02:13 |
| Downloads: | 15,231 |
| Author: | Tom Gibson and Jim Vile |
| Size: | 5.74 MB |
| Category: Flight Simulator 2004 - AFCAD Files | |
| AFCAD SMOOTH for Major Airports! Frankfurt Rhein Main ( EDDF / FRA ) |
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File Description:
AFCAD SMOOTH is a normal AFCAD File for Major Airports such as Frankfurt, London LHR or Paris CDG but all the taxiways have been totally
reworked in order to get the most smoothest AI Traffic on ground you will ever have. To achive this all the new created taxiways
have nothing in common with the original one for an airport. The new taxiways have been created in a way to allow the smoothest traffic
on ground, without traffic jam, conflict alerts and also without planes staying almost 5 minutes at one point due to heavy traffic
and finnaly disappear.
All this has been resolved. In addition to this the parking positions have been created in a very very orderly way with as much positions as possible.
The gates are almost the same as in reality only with minor changes. I also added missing ILS to airports like LIMC (RWY 17R)
This File is only recommended for virtual pilots who can call a huge amount of AI Traffic their own and who prefer smooth traffic
instead an accurate taxiway system compared to the real airports one.
In addition I recommend you AI Seperation (available at avsim), one of the best freeware AI Traffic Management Tools for traffic on ground and in the air as well.
| Filename: | AFCAD_SMOOTH_for_Major_Airports_Frankfurt_Rhein_Ma.zip |
| License: | Freeware |
| Added: | 16th May 2008, 11:26:47 |
| Downloads: | 1,767 |
| Author: | Dave Sheffield |
| Size: | 19.05 KB |
| Category: Flight Simulator 2004 - AFCAD Files | |
| ***AFCAD SMOOTH for Major Airports! Vienna Schwechat ( LOWW / VIE )*** |
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File Description:
AFCAD SMOOTH is a normal AFCAD File for Major Airports such as Frankfurt, London LHR
or Paris CDG but all the taxiways have been totally reworked in order to get the most smoothest
AI Traffic on ground you will ever have. To achive this all the new created taxiways have nothing
in common with the original one for an airport. The new taxiways have been created
in a way to allow the smoothest traffic on ground, without traffic jam, conflict alerts
and also without planes staying almost 5 minutes at one point due to heavy traffic and finnaly
disappear. All this has been resolved.
In addition to this the parking positions have been created in a very very orderly way
with as much positions as possible. The gates are almost the same as in reality only with minor changes.
I also added missing ILS to airports like LIMC (RWY 17R) This File is only recommended for virtual pilots
who can call a huge amount of AI Traffic their own and who prefer smooth traffic instead an accurate taxiway system
compared to the real airports one.
In addition I recommend you AI Seperation (available at avsim), one of the best freeware AI Traffic
Management Tools for traffic on ground and in the air as well.
| Filename: | AFCAD_SMOOTH_for_Major_Airports_Vienna_Schwechat__.zip |
| License: | Freeware |
| Added: | 2nd July 2008, 15:33:25 |
| Downloads: | 2,182 |
| Author: | Dave Sheffield |
| Size: | 11.39 KB |
| Category: Flight Simulator X - Original Aircraft | |
| ARX-5X Coyote, Version 2.1 |
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Images related to this file:
File Description:
The ARX-5X (Concept 5) is a single-seat unlimited category aerobatic aircraft built around the 495c.i. 600hp Trace-Orenda OE600 V-8 aircraft engine and designed specifically for freestyle airshow type aerobatics.
Version 2 has a totally new airfile and flight dynamics - the plane can easily handle compulsory competition maneuvers as well as more advanced gyroscopic maneuvers such as lomcovaks and tumbles.
The ARX-5X cruises around 200kts, with a never-exceed speed of 240kts. This FSX native model contains animations, reflections, environment mapping, spec mapping and a full dynamic virutal cockpit. Although it is not a real aircraft it does have several real-world components such as the Chelton Fligh Systems EAU (engine airdata unit) display, and a Hartzell "scimitar" swept blade propeller.
This release is not a quick & dirty update simply "ported" into FSX, it is a full FSX rebuild by the original authors, compiled with XtoMDL and conforming the FSX SDK using dds textures and new modeling techniques for the best overall end-user performance. Includes 2 configs, 7 models, and 20 schemes with a custom smoke system and night time pyrotechnic effects. Aircraft, effects, and panel by Jason L. Terry and Mike VIvaldi. Aditional Skins by Brady Duros and Joshua B. Nyhus.
| Filename: | ARX5X_Coyote_Version_21.zip |
| License: | Freeware |
| Added: | 21st September 2012, 12:42:46 |
| Downloads: | 1,207 |
| Author: | Jason L. Terry, Mike Vivaldi, Josh Nyhus, Brady Duros |
| Size: | 41.04 MB |
| Category: Flight Simulator X - Gauges | |
| V-One Gauge for Boeing 707-300 Complete |
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Images related to this file:
File Description:
This gauge is specifically written for Captain Sim B707-300 and variants.
List of features: [New Items/Features]
Twenty-Two call-outs sounds integrated into gauge [15 new call-outs].
Take-off V-Speeds calculated for Flaps 14 with temperature and altitude adjustments.
[Take-off speed bugs automatically set for: V1, VR, V2].
[Flaps-up maneuvering speed (clean speed) bug set after flaps-up].
Optimum altitude and optimum EPR (EPR calc for M.80) are continually calculated.
Gross Weight overage will display in 'red' text. Tooltip indicates overweight value (LB/KG).
Take-off trim calculated for current gross weight.
Display units can be toggled between LB and KG (default LB).
Outside Air Temperature can be toggle between Fahrenheit and Celsius.
Resettable fuel use.
Resettable flight timer.
[Selectable Vref landing configurations, Vref40 (default) or Vref50].
[Approach / landing speed bugs automatically set for: Vref, Vref + 5, Vref + 10].
ZFW, Fuel, CG, Gross Weight and Barometric Pressure MSL (QNH) displayed.
['Barometer Set' call-out occurs when pressing keyboard letter 'B' (V-One gauge must be open)].
[Decision Height adjustment now on Data Card in hidden click-spot located on upper right corner].
[Now installation to a single location will work for all variants].
| Filename: | VOne_Gauge_for_Boeing_707300_Complete.zip |
| License: | Freeware, limited distribution |
| Added: | 3rd February 2013, 00:11:24 |
| Downloads: | 2,452 |
| Author: | Paul Tally |
| Size: | 3.14 MB |
| Category: X-Plane - Miscellaneous Files | |
| Thrust SSC |
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File Description:
Thrust SCC (speed of sound car) X-Plane � 6.40
Originally developed for x-plane 5, now updated to 6.40. The whole idea of this vehicle is to break the sound barrier without taking off. In 1997 the British in a Richard Noble car driven by Andy Green set a new unlimited Land Speed Record and officially broke the sound barrier on land for the first time with a record speed of 763.035 (Mach 1.0175). Two runs were made. The first was 759.333 MPH, at Mach 1.015. The all-important backup run was made within the hour, at 766.609 MPH, which is Mach 1.020. A goal that many among us had thought unattainable has been reached. And now, if you want to set a new world unlimited land speed record, you're going to have to break the sound barrier first. For more on the LSR see my web page �. http://members.rogers.com/appster�.. This is a take off of the British car that did the job with the help of 2 F4 Phantom jet engines. Find a flat piece of land and this car can do as much as mach 1.4 or 1.6. The trick is to get stopped before you run out of real estate.
| Filename: | Thrust_SSC.zip |
| License: | Freeware, limited distribution |
| Added: | 24th January 2003, 03:13:15 |
| Downloads: | 260 |
| Author: | Robert L. App |
| Size: | 262.48 KB |
| Category: Flight Simulator 2004 - AI Aircraft | |
| AIA EMB120 OceanAir PT-SLE |
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File Description:
Textures for EMB120 from AI-AARDVARK of OceanAir very first aircraft PT-SLE. PT-SLE, former Rio-Sul EMB120, delivered to OceanAir in December, 2001 and see on Porto Alegre in Febuary, 2002 with all light blue colors. Today PT-SLE still flying in blue colors in OceanAir routes. OceanAir is a 3rd largest brazilian airline flying with 2 Boeing 767-300, 1 Boeing 757-200, 16 Fokker 100, 5 Fokker 50 and 3 Embraer 120 (SLC, SLE, OAO).
| Filename: | AIA_EMB120_OceanAir_PTSLE.zip |
| License: | Freeware |
| Added: | 29th March 2008, 18:11:50 |
| Downloads: | 726 |
| Author: | Alexandre Alves |
| Size: | 160.51 KB |
| Category: Flight Simulator 2004 - Miscellaneous Files | |
| Aircraft Screenshot Listing |
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File Description:
At the request of a number of individuals, I'm uploading my original screenshot forum postings of a number of FS9 aircraft that are available, either as payware or freeware, and included is the author or authors names for each aircraft, which should help you locate any you wish to download. Included are the following 5 categories of aircraft:
Helicopters, Single Engine GA aircraft, Military Types, Warbirds, and Twin Engine Aircraft.
All total, there are 594 aircraft listed!
| Filename: | Aircraft_Screenshot_Listing.zip |
| License: | Freeware |
| Added: | 15th April 2008, 08:06:11 |
| Downloads: | 1,422 |
| Author: | Steve (Bear) Cartwright |
| Size: | 5.98 MB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| P-40 RAF AK490 No 73 Squadron |
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File Description:
Tomahawk MkIIB AK490 was delivered to no 73 squadron in september 1941 with two other Tomahawks. The were kept for a few weeks only, and kept their Europea colors. They were also decorated with the squadron's pre-war markings. It was written off on 21 october 1941, after being hit by ground looping AN326, while with No 5 Sq, SAAF. Repaint for the A2A P-40 by Jan Kees Blom, based on the paintkit by Martin Catney.
| Filename: | P40_RAF_AK490_No_73_Squadron.zip |
| License: | Freeware |
| Added: | 7th September 2008, 13:23:08 |
| Downloads: | 288 |
| Author: | Jan Kees Blom |
| Size: | 11.53 MB |