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| Category: Prepar3D V1-4 - Scenery | |
| LOAG-Airport |
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File Description:
The Civil Aerodrome LOAG is located north of Gneixendorf, about 10 kilometers
east of Krems. Since 2014, there is also a heliport located on the site of the airport (ICAO code:LOBK). It is base to the crew of the Christophorus 2 rescue helicopter which is now fully functional.
This airfield is transfered, with kind permission from Mr. Gerhard Scholz, from his x-plane Version with ADE.
have a look on his homepage http://www.x-plane.at.
This scenery is compatible with "Austria Professional HD"
| Filename: | LOAGAirport.zip |
| License: | Freeware |
| Added: | 5th December 2017, 16:40:56 |
| Downloads: | 683 |
| Author: | Karl Malle |
| Size: | 9.44 MB |
| Category: Flight Simulator X - Scenery | |
| RAF Lasham Airfield |
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File Description:
RAF Lasham opened in November 1942 as a Forward fighter airfield. It was situated 6 miles south east of Basingstoke in Hampshire. It was initally home to 38 Wing, Army Co-operation Command and was transferred to Fighter Command, in June 1943. The base became home to 175 Sqn flying Hurricanes and Typhoons, 181, 182 and 183 Sqns flying Typhoons, 412 and 602 Sqns with Spitfires. In August 1943 it was transferred to No 2 Group, Tactical AF, becoming home to 320 Sqn flying Mitchells, 107, 613 and 305 Sqns flying Mosquitoes. These squadrons were Heavily involved in Operations Overlord and Market Garden. In November 1944 Lasham was transfered to No 84 Group Support Unit and used for the training replacement aircrews. After the war it became a Group Disbandment Centre. and was fianlly home to 49 MU. and General Aircraft Ltd based servicing RAF Mosquitoes.
| Filename: | RAF_Lasham_Airfield.zip |
| License: | Freeware |
| Added: | 18th March 2009, 13:45:46 |
| Downloads: | 509 |
| Author: | Chris Smith |
| Size: | 1.04 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Kangiqsujuaq CYKF in northern Quebec, Canada |
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File Description:
Kangiqsujuaq is on the north coast of Quebec, 85 miles west of Quaqtaq and 125 miles east of Salluit, while across the Hudson Strait and 100 miles away on Baffin Island is Kimmirut. The town grew around two trading posts, the first opened by Revillon Freres in 1910, and the second by the Hudson Bay Company in 1914. A school was opened in 1960, and a clinic in 1961. The town was known as Wakeham Bay until 1961, and now has a population of around 700. The airport is to the south of the town and up on the hill at 511 feet ASL (this has been remeasured since 2004 and is now known to be 501). The gravel runway is just over 3,500 feet long and aligned 15/33; there is no PAPI, but there is fuel available, both 100LL and JetA. There are flights by Air Inuit.
| Filename: | Kangiqsujuaq_CYKF_in_northern_Quebec_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 27th January 2013, 00:55:00 |
| Downloads: | 231 |
| Author: | Roger Wensley |
| Size: | 2.31 MB |
| Category: Flight Simulator 2004 - Scenery | |
| KEUG - Mahlon Sweet Airport, Eugene, Oregon. |
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File Description:
KEUG Mahlon Sweet Airport, Eugene, Oregon. This is a comprehensive enhancement which includes removal of the crosswind runway, new ground covering for the airport property, the addition of many hangers and buildings and a wealth of other eye candy which brings the airport to life. We believe you will enjoy "driving" around the airport as much as landing there!
This work is based on the recent update by David Marshall of the KEUG afcad by Reiley McKendrick and information from the airport website. Default objects were used where possible as well as items drawn from the EZ and RWY12 libraries. This enhancement works very well with the default FS2004 setup, and an alternative afcad for those who have Ultimate Terrain USA has been included. Please unzip (using folders option) to a temporary folder and follow the simple installation instructions. Compiled for your flying enjoyment by Ray Luning in collaboration with David "Opa" Marshall.
| Filename: | KEUG__Mahlon_Sweet_Airport_Eugene_Oregon.zip |
| License: | Freeware |
| Added: | 2nd February 2010, 10:29:15 |
| Downloads: | 3,324 |
| Author: | Ray Luning & David "Opa" Marshall |
| Size: | 1020.59 KB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| Alpha Air "TWA Express 1995" Beechcraft 1900C |
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File Description:
Alpha Air was an independent LAX based commuter airline who began operating as a Trans World Express(TWE) carrier in the mid 90s. With a fleet of 3 B1900Cs, in a mix of TWE and Alpha Air liveries, the B1900s did a combination of flying to resort cities like Mammoth Lakes, South Lake Tahoe, and the Grand Canyon and commuter flying between SoCal airports like BUR, SNA, and PSP with the route network stretching as far East as Phoenix. Between 1994 and 1995, most of the commuter routes(all except LAX-PSP-PHX) were dropped in favor of adding flights between TVL and SFO several times daily, GCN was also dropped around this time. These plans combine 94/95 to represent all routes flown in the mid-90s. Also included are textures for the full fleet with 3 variations of the HTAI B1900C.
| Filename: | Alpha_Air_TWA_Express_1995_Beechcraft_1900C.zip |
| License: | Freeware |
| Added: | 25th January 2017, 00:32:25 |
| Downloads: | 176 |
| Author: | Chasen Richardson |
| Size: | 1.86 MB |
| Category: Flight Simulator 2004 - Scenery | |
| FoxPine AirPark, New Zealand. NZFP. |
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File Description:
Welcome to FoxPine Airpark ,NZFP.
FoxPine AirPark is situated by the small provincial town of Foxton on the South West coast of New Zealand’s North Island.
This Private Airfield set in park-like grounds is sited on a broad coastal plain of mixed farming and forestry bounded by sweeping beaches,
a meandering river, and off to the East, rugged bush-clad ranges, all great places to fly.
FoxPine is also where the "Jabiru" light aircraft is assembled, sold and serviced.
This scenery contains a bonus custom AI package, comprising of seven Jabiru-2's, a Cessna 172, and a Maule M6, and a traffic file for the aircraft. (AI Aircraft are complete with all files).
The AI aircraft, and the traffic file are fully compatible with GNZLAP traffic. Scenery requires some EZ Scenery Object Sets (see INSTALL instructions for details).
| Filename: | FoxPine_AirPark_New_Zealand__NZFP.zip |
| License: | Freeware, limited distribution |
| Added: | 14th August 2008, 21:27:16 |
| Downloads: | 929 |
| Author: | Lawrie Roache |
| Size: | 5.98 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Alaska North Slope 3: Atqasuk (PATQ) |
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File Description:
The town of Barrow is in the far north of Alaska, and these are coastal villages or radar installations to the west and south of Barrow. There will be further additions. Atqasuk PATQ is 55 miles south of Barrow and is unusual in that it is one of the few settlements of the North Slope that is not on the coast. It is, however, on a narrow winding river that reaches the sea to the east of Barrow and seemingly provides fish in abundance. There could well be other good reasons for the village to be where it is, but they are unknown to me. The population is around 250. The airfield is to the south of the village and the runway is 4,900 feet of gravel aligned 06-24, lit, and with PAPI at each end.
| Filename: | Alaska_North_Slope_3_Atqasuk_PATQ.zip |
| License: | Freeware, limited distribution |
| Added: | 17th June 2016, 08:54:55 |
| Downloads: | 234 |
| Author: | Roger Wensley |
| Size: | 2.35 MB |
| Category: Flight Simulator 2004 - AFCAD Files | |
| ZYCC - Changchun Longjia |
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File Description:
Changchun Longjia airport (ZYCC) opened in august 2005 replacing the old Dafangchen airport. This improved ADE/AFCAD file will update Dafangchen ICAO (to ZY15) and add Longjia airport, which is absent from FS9 stock scenery, using its current ZYCC designator. Features: terrain rework around Longjia, airport layout made upon satellite imagery with pinpoint accuracy (runway, aprons, taxiways, airport roads, objects placement), Navaids, ATC frequencies, taxiways (with taxisigns) & parking stands according to AIP, approach code (ILS & NDB procedures for rwys 06 & 24) with transitions for UI aircraft, basic terminal & buildings with jetways & night lightning, parking stands coded & sized according to AIG standards, and an EVP mod for 'Longjia' agent name. Airport fully working for AI traffic: all your traffic set to/from ZYCC will now use Longjia. Read carefully readme for details & installation instructions.
| Filename: | ZYCC__Changchun_Longjia.zip |
| License: | Freeware, limited distribution |
| Added: | 11th October 2010, 23:10:13 |
| Downloads: | 497 |
| Author: | Yohann Baptiste |
| Size: | 30.89 KB |
| Category: Flight Simulator 2004 - Flight Plans | |
| PMDG SIDSTARS for Portland Intl OR (KPDX) |
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File Description:
Current (Cycle 0607) terminal procedures file for Portland Intl (KPDX) based on FAA NACO digital terminal procedures and document 7350.7 Ver W. Both Portland Five generic vectors and River Six departures are included with all VORs referenced on charts. Three STARs are enumerated by landing direction, e.g., if landing East (rys 10L/R) use BONVL4.E. The header to the text file (and readme) includes a STAR CHART to assist in the selection of arrival route. Fifteen IAPs are encoded (ILS/LOC RNAV & VOR); however, I excluded the USAF HI, VOR-A and NDB approaches. The fixes for ILS28L are aligned with the default FS9 localizer rather than on extended runway centerline as is the case in the real world. Procedure turns are included where shown as part of the transition on the charts.
| Filename: | PMDG_SIDSTARS_for_Portland_Intl_OR_KPDX.zip |
| License: | Freeware, limited distribution |
| Added: | 25th July 2006, 03:49:44 |
| Downloads: | 364 |
| Author: | Dan Downs |
| Size: | 5.85 KB |
| Category: Flight Simulator 2004 - Scenery | |
| Puvirnituq CYPX in Hudson Bay, Quebec, Canada |
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File Description:
Puvirnituq is a village of 1,300 or so inhabitants at N60 W77 on the east shore of Hudson Bay. It's name means "Putrid" in Inuit, and there are two different stories about how it got the name. The village does not feature in FS9, but is included in this scenery with approximately the right shape (the coast, even with UT, is not exactly right) so just think of it as a hand-made auto-generated village which gives the airfield a reason for being there. The runway is a very generous 6,300 feet of gravel 148 feet wide, which should be enough for almost anything. I also had to add the roads, delete the stock airfield background and add a new background, plus of course there is the scenery file and the AFCAD and AI.
| Filename: | Puvirnituq_CYPX_in_Hudson_Bay_Quebec_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 30th October 2010, 13:34:30 |
| Downloads: | 375 |
| Author: | Roger Wensley |
| Size: | 1.72 MB |