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| Category: Flight Simulator 2004 - Scenery | |
| KEUG - Mahlon Sweet Airport, Eugene, Oregon. |
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File Description:
KEUG Mahlon Sweet Airport, Eugene, Oregon. This is a comprehensive enhancement which includes removal of the crosswind runway, new ground covering for the airport property, the addition of many hangers and buildings and a wealth of other eye candy which brings the airport to life. We believe you will enjoy "driving" around the airport as much as landing there!
This work is based on the recent update by David Marshall of the KEUG afcad by Reiley McKendrick and information from the airport website. Default objects were used where possible as well as items drawn from the EZ and RWY12 libraries. This enhancement works very well with the default FS2004 setup, and an alternative afcad for those who have Ultimate Terrain USA has been included. Please unzip (using folders option) to a temporary folder and follow the simple installation instructions. Compiled for your flying enjoyment by Ray Luning in collaboration with David "Opa" Marshall.
| Filename: | KEUG__Mahlon_Sweet_Airport_Eugene_Oregon.zip |
| License: | Freeware |
| Added: | 2nd February 2010, 10:29:15 |
| Downloads: | 3,328 |
| Author: | Ray Luning & David "Opa" Marshall |
| Size: | 1020.59 KB |
| Category: Flight Simulator 2004 - Flight Plans | |
| PMDG SIDSTARS for Portland Intl OR (KPDX) |
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File Description:
Current (Cycle 0607) terminal procedures file for Portland Intl (KPDX) based on FAA NACO digital terminal procedures and document 7350.7 Ver W. Both Portland Five generic vectors and River Six departures are included with all VORs referenced on charts. Three STARs are enumerated by landing direction, e.g., if landing East (rys 10L/R) use BONVL4.E. The header to the text file (and readme) includes a STAR CHART to assist in the selection of arrival route. Fifteen IAPs are encoded (ILS/LOC RNAV & VOR); however, I excluded the USAF HI, VOR-A and NDB approaches. The fixes for ILS28L are aligned with the default FS9 localizer rather than on extended runway centerline as is the case in the real world. Procedure turns are included where shown as part of the transition on the charts.
| Filename: | PMDG_SIDSTARS_for_Portland_Intl_OR_KPDX.zip |
| License: | Freeware, limited distribution |
| Added: | 25th July 2006, 03:49:44 |
| Downloads: | 365 |
| Author: | Dan Downs |
| Size: | 5.85 KB |
| Category: Flight Simulator 2004 - Scenery | |
| Puvirnituq CYPX in Hudson Bay, Quebec, Canada |
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File Description:
Puvirnituq is a village of 1,300 or so inhabitants at N60 W77 on the east shore of Hudson Bay. It's name means "Putrid" in Inuit, and there are two different stories about how it got the name. The village does not feature in FS9, but is included in this scenery with approximately the right shape (the coast, even with UT, is not exactly right) so just think of it as a hand-made auto-generated village which gives the airfield a reason for being there. The runway is a very generous 6,300 feet of gravel 148 feet wide, which should be enough for almost anything. I also had to add the roads, delete the stock airfield background and add a new background, plus of course there is the scenery file and the AFCAD and AI.
| Filename: | Puvirnituq_CYPX_in_Hudson_Bay_Quebec_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 30th October 2010, 13:34:30 |
| Downloads: | 375 |
| Author: | Roger Wensley |
| Size: | 1.72 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Shepherd Bay CWSB in Nunavut, Canada |
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File Description:
This was a DEW line Auxiliary Station on the western shore of the lower reaches of the Boothia Peninsula, 50 miles south of Taloyoak and 60 miles east of Gjoa Haven. The station was closed in 1989 but is almost intact except for a diesel tank or two. There are also other buildings nearby, and others on the beach landing area. A NWS automated station was opened in the same year as the Dew station was closed. The runway is also still there and is around 4,500 feet of gravel 100' wide, aligned 027T/207T. There are no lights, signage, or windsock, but the usual large hangar which was built at all Auxiliary Stations still survives. This is one of the more interesting DEW line stations to visit and walk around.
| Filename: | Shepherd_Bay_CWSB_in_Nunavut_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 22nd November 2012, 16:28:45 |
| Downloads: | 224 |
| Author: | Roger Wensley |
| Size: | 2 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Columbus Stainless Steel Factory and Airfield, Middelburg, South Africa |
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File Description:
A custom made Columbus Stainless-steel Factory and its airfield, Middelburg Mall and Afgri Silo's in the town of Middelburg. The airfield is not in use anymore in real life, but this package will bring it back to life in the simulator. The Columbus stainless-steel factory is the biggest stainless-steel factory on the African continent and is situated south of the town of Middelburg, right off the N4 highway. Co-incedentally, it is also adjacent to the site of the original Middelburg airfield (included in this package) and east of the suburb of Aerorand (named as such because of the location of the original airfield right next to it) which is also where the newly built Middelburg Mall is located.
This is a nice addition to my Middelburg (FAMB) scenery (worx50.zip).
| Filename: | Columbus_Stainless_Steel_Factory_and_Airfield_Midd.zip |
| License: | Freeware, limited distribution |
| Added: | 16th February 2021, 20:01:38 |
| Downloads: | 182 |
| Author: | Kobus van Wyk & Morne van Wyk |
| Size: | 14.12 MB |
| Category: Civil Flight Simulators - Looking Glass Flight Unlimited 3 | |
| Flight Unlimited III Seattle Region expansion up to Vancouver |
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File Description:
With this zip you get the opportunity to expand the Seattle region of your FU3 flight simulator up to Vancouver. The original region has 100 tiles (10x10) and the new region will hold 180 textured tiles (10x18). After all installation steps are done you will have a low resolution area from Coupeville Nolf up to Vancouver, but still better than OT texture. Everyone who's interested can obtain this set of megatiles with proper elevation and a basic scenery layout each one may take this to a more refined level later. Whether one elects to keep the basic textures or replace them with good orthophotos the terrain is there and new airports can be shared and used by everyone with an expanded high-res region. You will need 6 other files from the AVSIM library to prepare your game for this expansion, see readme file inside workfolder.
| Filename: | Flight_Unlimited_III_Seattle_Region_expansion_up_t.zip |
| License: | Freeware, limited distribution |
| Added: | 27th January 2011, 22:00:03 |
| Downloads: | 162 |
| Author: | Andre Meystre |
| Size: | 95.9 MB |
| Category: Flight Simulator X - AFCAD Files | |
| PASD - Sand Point, Alaska |
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File Description:
The airport of Sand Point (PASD) has been extended since Microsoft has modeled it and even after the upgrade through Scenery Solution's Ultimate Terrain X Alaska has been produced. This AFCAD is built on the UTX version of the airport and is intended to be used in this environment only.
The file considers the extended runway, VASI4 at both ends with 3.6 deg glideslope and the necessary new water-polygon. Due to the specific coastline bitmaps used by UTX I had to change to Microsoft's default ones being accessible through the wonderful tool Airport Design Editor X. Some additional landclass in the airport's vicinity and three (default) buildings close to the apron are completing the changes. I did not touch the easterly landing stage (or whatever it could have been) even if Google suggests that it disappeared meanwhile except some remaining piles in the water - it's just looking nice. ;-)
| Filename: | PASD__Sand_Point_Alaska.zip |
| License: | Freeware |
| Added: | 17th October 2013, 18:55:00 |
| Downloads: | 377 |
| Author: | Axel Birsul |
| Size: | 646.25 KB |
| Category: Flight Simulator X - Scenery | |
| Concord NC X - Textures 1 ONLY |
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File Description:
Requirements: -Microsoft Flight Simulator X (not tested with FS2004)
Optional Requirements: -Ultimate Terrain X (tested with the latest version out as of June 2015)
-Orbx Global FTX
Install: Simply place the "Concord NC X" folder inside your FSX Addon Scenery folder, go inside FSX, activate the scenery and enjoy!
FOR TEXTURES!!!: Create A Textures Folder Inside The ConcordNCX Folder , restart FSX and enjoy!
Concord NC X includes:
- Up to date KJQF (Concord Regional Airport) (June 2015)
- Photoreal scenery in and around the Concord Regional Airport
- Custom night lighting!!
- Charlotte Motor Speedway (with Autogen)
- New parking at KJQF
- Longer runway to current 7000+ ft length at KJQF
- Autogen on photoscenery (not just textures but also autogen!)
Kaleem Beats Sceneries is a local Charlotte, NC scenery maker.
This is our first project and a V2 will be in the making soon.
Questions, Comments, Concerns: [email protected]
| Filename: | Concord_NC_X__Textures_1_ONLY.zip |
| License: | Freeware |
| Added: | 25th June 2015, 08:02:39 |
| Downloads: | 405 |
| Author: | William Campbell |
| Size: | 66.54 MB |
| Category: Flight Simulator X - Scenery | |
| Concord NC X - Textures 2 ONLY |
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File Description:
Requirements: -Microsoft Flight Simulator X (not tested with FS2004) Optional Requirements: -Ultimate Terrain X (tested with the latest version out as of June 2015) -Orbx Global FTX Install: Simply place the "Concord NC X" folder inside your FSX Addon Scenery folder, go inside FSX, activate the scenery and enjoy! FOR TEXTURES!!!: Create A Textures Folder Inside The Concord NC X Folder , restart FSX and enjoy! Concord NC X includes: - Up to date KJQF (Concord Regional Airport) (June 2015) - Photoreal scenery in and around the Concord Regional Airport - Custom night lighting!! - Charlotte Motor Speedway (with Autogen) - New parking at KJQF - Longer runway to current 7000+ ft length at KJQF - Autogen on photoscenery (not just textures but also autogen!) Kaleem Beats Sceneries is a local Charlotte, NC scenery maker. This is our first project and a V2 will be in the making soon. Questions, Comments, Concerns: [email protected]
| Filename: | Concord_NC_X__Textures_2_ONLY.zip |
| License: | Freeware |
| Added: | 25th June 2015, 08:02:50 |
| Downloads: | 314 |
| Author: | William Campbell |
| Size: | 74.97 MB |
| Category: Flight Simulator X - Scenery | |
| Concord NC X - Textures 3 ONLY |
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File Description:
Requirements: -Microsoft Flight Simulator X (not tested with FS2004) Optional Requirements: -Ultimate Terrain X (tested with the latest version out as of June 2015) -Orbx Global FTX Install: Simply place the "Concord NC X" folder inside your FSX Addon Scenery folder, go inside FSX, activate the scenery and enjoy! FOR TEXTURES!!!: Create A Textures Folder Inside The ConcordNCX Folder , restart FSX and enjoy! Concord NC X includes: - Up to date KJQF (Concord Regional Airport) (June 2015) - Photoreal scenery in and around the Concord Regional Airport - Custom night lighting!! - Charlotte Motor Speedway (with Autogen) - New parking at KJQF - Longer runway to current 7000+ ft length at KJQF - Autogen on photoscenery (not just textures but also autogen!) Kaleem Beats Sceneries is a local Charlotte, NC scenery maker. This is our first project and a V2 will be in the making soon. Questions, Comments, Concerns: [email protected]
| Filename: | Concord_NC_X__Textures_3_ONLY.zip |
| License: | Freeware |
| Added: | 25th June 2015, 08:03:00 |
| Downloads: | 324 |
| Author: | William Campbell |
| Size: | 96.14 MB |