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| Category: Flight Simulator 2004 - AFCAD Files | |
| CYZD |
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File Description:
Downsview Airport or Toronto/Downsview Airport, (IATA: YZD, ICAO: CYZD), is located in Toronto, Ontario and has been exclusively used and owned as a testing facility by Bombardier Aerospace since 1994. Downsview Airport has its own fire service (Bombardier Emergency Services) which covers airport operations (using two airport fire rescue vehicles) and plant operations (using two SUV emergency vehicles). Bombardier Emergency Services employs robust employees who are trained as fire fighters, paramedics, and as peace officers (despite being a private airport, its security force is sworn in as Peace Officers per Canadian Airport Standards as well as being sworn fire fighters under the authority of the Ontario Fire Marshall).
The Downsview Airport was developed in 1939 as an airfield next to an aircraft manufacturing plant operated by de Havilland Canada. In 1947, the Department of National Defence purchased property surrounding the airfield and expanded it, creating RCAF Station Downsview to provide an air base for Royal Canadian Air Force units. The base was renamed Canadian Forces Base Toronto (Downsview) in 1968 and retained this name until its closure in 1994.
Since 1998, the property has been administered by a civilian Crown corporation Parc Downsview Park, which co-manages the airfield with Bombardier Aerospace (the successor to de Havilland Canada). In recent years the property has been undergoing various landscape usage plans and some redevelopment has taken place.
The airfield was used in recent years to host the 1984 and 2002 Papal visits by Pope John Paul II, as well as to host the 2003 SARS concert headlined by the Rolling Stones.
The airfield has also served as a test site for several famous aircraft produced by de Havilland, including the Beaver, the Twin Otter, and the Dash 8. The airport is available to pilots only with prior permission.
Discription By Wikipedia.
| Filename: | CYZD.zip |
| License: | Freeware, limited distribution |
| Added: | 30th May 2007, 01:11:04 |
| Downloads: | 812 |
| Author: | Max Udaskin |
| Size: | 346.78 KB |
| Category: Flight Simulator X - Original Aircraft | |
| "Janet Airways" Boeing 737-600 BBJ-ER |
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File Description:
A highly classified small fleet of passenger aircraft known as "Janet" is operated for the United States Air Force to transport military and contractor employees. It mainly serves the Nevada National Security Site (most notably Area 51 (AR51) and Tonopah Test Range (TNX), from their terminal at Las Vegas' McCarran International Airport (KLAS). The planes are also used to fly to/from Air Force Plant 42 (KPMD), Naval Air Weapons Station China Lake (KNID), Hill Air Force Base (KHIF), and Edwards Air Force Base (KEDW). I encourage you to locate, download, and install the AFCAD files or scenery add-ons associated to these airports from any source you desire, but make sure they are designed for FSX. The fleet's "Janet" call sign, from which its de facto name comes, is said to stand for "Just Another Non-Existent Terminal", or more likely "Joint Air Network". Everything is realistic in this model, now, and most simmers know how inaccurate the original FSX 737-800 was. However, this aircraft simulates the accuracy of a 737-600 BBJ-ER, if there ever was one built. I modified everything to fit that aspect, except for the visual model. The engine characteristics are correct as well as all weight/balance and MOI. I even fixed the wheels to be accurate in base, track and pressure size. Everything I've done here is for educational purposes without any expectation of any monetary gain, and offered publicly for free. Read the Readme.txt file for installation and details. All persons involved with this and the original design are credited, unless they are unknown and have offered no credit details. Sounds by: Christoffer Petersen, Panel by: Pasquale Rinaldi, Redirected Texture by: Microsoft (Unknown Staff Member Names), Real World Engine/Aerodynamics by: Douglas E. Trapp, FS Flight Dynamics Engineer [email protected] July 2017
| Filename: | Janet_Airways_Boeing_737600_BBJER.zip |
| License: | Freeware |
| Added: | 8th July 2017, 20:04:30 |
| Downloads: | 1,915 |
| Author: | Douglas E. Trapp |
| Size: | 39.16 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Coal Harbour CAQ3 float base in British Columbia, Canada |
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File Description:
This is number eight in a series of new and renovated float bases in BC. Coal Harbour is in a sheltered cove off Holberg Inlet on the northwest coast of Vancouver Island, close to the village and 10 miles southwest of the Port Hardy float base. There is 100LL fuel and oil available. Due to the deep fjords that run into Vancouver Island from the west coast Coal Harbour is actually closer to the east coast than it is to the west coast. The tortuous route in through Quatsino Sound and Rupert Sound shelters the waters of Holberg Inlet from the stormy seas of the west coast, and fishing boats take advantage of this. The floatplane dock is to the south of the large (and old) hangar, adjacent to the southern end of the fixed dock where the ramp bridge descends to the floating docks. The video makes it clearer. The AI is a further adaptation of the CF36 AI and involves Beavers and Otters as listed in the AI folder. Due to the surrounding hills there may be some interference with AI aircraft, depending on the wind direction, though I have watched succesful Beaver and Otter landings. Amid the hills there is a very large hole in the ground to the east. The village name suggests it may have been for coal but though in fact there was a coal mine, that was a much smaller and unsuccesful venture; this particular scene of enthusiastic digging was for copper, until 1996. The main claim to fame of Coal Harbour was that it was the last whaling station in North America, using the buildings that were part of the RCAF float plane patrol base during WW2. One downloader reported a texture problem with Port McNeill, to which we found a solution. As he was the only person to email me I am going to presume that nobody else had the problem.
| Filename: | Coal_Harbour_CAQ3_float_base_in_British_Columbia_C.zip |
| License: | Freeware, limited distribution |
| Added: | 25th January 2017, 00:29:05 |
| Downloads: | 223 |
| Author: | Roger Wensley |
| Size: | 7.79 MB |
| Category: Flight Simulator 2002 - Aircraft Repaints, Textures and Modifications | |
| Canadair CL-13 Mk 2 Sabre (F-86E) Royal Hellenic Air Force |
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File Description:
This is one of the first jet age aircrafts served in Royal Hellenic Air Force, almost 50 years ago (!!!). There are two repaint versions of Royal Hellenic Air Force in the zip package: The first one, represents a Royal Hellenic Air Force Canadair CL-13 Mark 2 Sabre used to fly with 342nd Sqdr. of Royal Hellenic Air Force (RHAF) in Elefsina, Greece with an interception role. The second, represents the aniversary "Alexander the Great" texture, painted in "patriotic" colours, by a gas station owner (!!!) in Thessaloniki - Greece after buying the aircraft (sn. 19294) as scrap and finaly display it as a memorial by his store. This specific aircraft used to fly with 343rd Sqdr. In Nea Anchialos, Greece. The Canadair CL-13 Mark 2 Sabre aircraft (Canadian build F-86E under North American licence) used to be one of the most succesfull aircrafts during the 50'ies and the Korean war. This "CL-13_RHAF_v1.zip" package is full compatible with FS2K2 and FS9 too and contains realistic sound made by Angelos Hatzikatakos, NEW (made by the author) panel, the official checklist and a VERY completed (as always...) flight manual (31 pages) which can be read with Adobe Acrobat. This repaint was based on the original model made by Rey Lopez . The primary panel was made by Ken Mitchell and modified by Nick Karatzides to look more realistic and closer to the Hellenic CL-13 Mk 2 cockpit. A total NEW flight model ("air" file and aircraft.cfg file) have been created by Nick Karatzides and and I test it hard, to ensure that it flies as close as possible like a real fighter! This "CL-13_RHAF_v1.zip" package is for EXPERIENCED FlightSimers and virtual pilots who have a "good feeling" on the stick and do not "kick" the contol stick while flying. The package contains new visual effects, night lighting, fine looking mechanical parts movement, contrails, realistic gears extracting / retracting etc. Repaint and stuff by Nick Karatzides.
| Filename: | Canadair_CL13_Mk_2_Sabre_F86E_Royal_Hellenic_Air_F.zip |
| License: | Freeware |
| Added: | 4th October 2003, 00:15:30 |
| Downloads: | 1,407 |
| Author: | Nick Karatzides |
| Size: | 11.28 MB |
| Category: Flight Simulator 2002 - Scenery | |
| Caticlan-Boracay Version 2003 |
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File Description:
Caticlan Airport is located in Malay, Aklan, northwest of the island of Panay, Philippines.
Boracay Island ,meanwhile, is the internationally known tourist spot destination for travellers and vacationers worldwide for its COOL WHITE SANDY BEACHES. Caticlan Airport is the gateway to BORACAY ISLAND due to its close proximity to the island resorts. Today,Asian Spirit serves the MANILA-CATICLAN route with a total of 9 flights daily,and the CEBU-CATICLAN route with a total of 2 flights daily. Southeast Asian Airlines (SEAIR) also serves Caticlan with 10 flights daily from Manila and 1 flight daily from Cebu. Other smaller airline companies also serve the Manila-Caticlan route such as Pacific Air.
This CATICLAN-BORACAY SCENERY features the most real replicas of structures in Caticlan airport.It features the Godofredo P. Ramos Airport Terminal building, Air Transportation Office and Pacific Air Terminal Building, Crash and Fire Rescue Station, Old Caticlan Control Tower, Pactrans Building, Asian Spirit Departure Lounge, Alice in Wonderland, the new Caticlan Control Tower Complex, Duty Free Philippines-Caticlan and the Caticlan Pier area.
Boracay Island also features different aqua sports activities in most realistic forms such as Jetskiing, Windsurfing, Banana Boating, Parasailing, Catamaran Sailing, Birds Watching, Girls Watching, and a static volleyball tournament along the White Beach area. Also featured in Boracay Island are the following resorts: FRIDAY'S BEACH RESORT, CLUB PANOLY BEACH RESORT, WILLY'S ROCK BEACH RESORT and LORENZO SOUTH BEACH RESORT. Shipping Companies are also featured in the nearby vicinity of the Boracay Oceans such as WG&A SUPERFERRY2, CEBU FERRIES and SULPICIO LINES' PRINCESS OF THE UNIVERSE.
Caticlan-Boracay Scenery Version 2003 is developed for FS2002 by Ver Walter L. Gulfan and the Philippine Flightsimmers Group, with the aim of helping promote the Boracay Island and Philippine Tourism. (A Caticlan-Boracay Scenery version for FS2004 will be released soon).
Inclusions in this release: 1. RPVE afcad file 2. RPVE scenery.cfg file 3. RPVE TTools airports.cfg file 4. RPVE and Caticlan VCPMOD file for Editvoicepack.
| Filename: | CaticlanBoracay_Version_2003.zip |
| License: | Freeware |
| Added: | 20th August 2003, 17:43:24 |
| Downloads: | 2,864 |
| Author: | Ver Walter L. Gulfan/ Philippine FlightSimmers Group |
| Size: | 10.17 MB |
| Category: Flight Simulator 2004 - Scenery | |
| 8AK7 - Bullen Point - Alaska North Slope 7 |
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File Description:
The town of Barrow is in the far north of Alaska, and these are coastal villages or radar installations to the west, south, and now east of Barrow. There will be further additions. Bullen Point is a DEW station Air Force base 240 miles east of Barrow and 75 miles east of Oliktok. The runway is just under 4,000 feet of gravel and aligned 05-23; this is approximately at right angles to the default FS9 alignment and how that came about is something I doubt Bill Gates could explain. Most of the DEW buildings have now been removed (including the large hangar, which is unusual) but as I had a layout I made the whole site as it was originally, way back in the days when the north slope was still a wilderness. The AI is one day a C-130, on another a Cessna, and on a third a DC3. When I started this North Slope series it was my intention to create the full monty and make all the oil and gas installations and Deadhorse airport etc. I have come to realise that the oil side is impossible to make. There is so much of it and each bit is as time consuming as Heathrow while the actual airfields are more like Rockcliffe CYRO, so a lot of effort for what is just background to an adjoining airfield. But at the same time, if I make the new airstrips it is impossible NOT to make the oil installations as they are the dominating feature. So no new airstrips, and this is going to be just the 1960's or 1970's, when the oil business was only exploratory and the airfields were for villages or DEW stations, and Harmon Helmerick had his dirt strip on the Colville River estuary and was guiding hunters and fishermen and had just started to help out Sinclair Oil with oil exploration in 1966. Read his book. Download my previous post of his field.
| Filename: | 8AK7__Bullen_Point__Alaska_North_Slope_7.zip |
| License: | Freeware, limited distribution |
| Added: | 15th July 2016, 17:46:54 |
| Downloads: | 277 |
| Author: | Roger Wensley |
| Size: | 2.5 MB |
| Category: Flight Simulator 2004 - Scenery | |
| LIMN Cameri, Italy (UPDATED v2) |
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File Description:
This scenery is a homage to the great military airport of Cameri NO, Italy; it has been revised with complete new ground that solves the previous flickering problems; it is builded-up with ownmade GMax objects and other existing ones; some buildings by GMax, remainder by others and by Generic Building system.
Information: Built during 1910 close to Novara, it became a prestigious Flight School where a lot of pilots of WWI where trained. Later, Gabardini/CANSA entered by promoting and developing aviation activities, mainly establishing a military flight school. On 27th July 1914, first of story's time, a flight from Cameri crossed the Alps (Camery - Viege, over Monte Rosa) with a Gabardini 80HP aircraft and pilot Achille Landini together with Giuseppe Lampugnani passenger. On 1930 the school closed, but the field still remained as aviation workshop. During the WWII the airport was quite destroyed by the german army, during their retreat. After the war, the rebuild operations carried on to Cameri several details, of which the acrobatic patrol of "Lancieri Neri" and, 1967-1999, the great 53th "Stormo Caccia". On 1998 the storm was moved to Gioia del Colle airport and the base was restructured as Comand Airport, where some technical departments still works (the 453th Operative Technical Services Group, the 553th Logistic Operative Services Group and, mainly the 1st Aircrafts Maintenance Dep.nt)
Contents: all around new great terrain for about 4.5 x 3.5 km; static aircraft inside hangar as Tornado, Eurofighter and historic monoliths at admittance and inside airport; ground equipments, cars outside and inside airport, bus, tankers, emergency trucks; military shelters (10) and workshop ones (5); buildings outside/inside airport, control tower, VOR, radar tower and some other navaids; lights at hangars, admittance and all over the boundaries; more then 10 km boundary by walls and fences of the complete areas; thousands trees all over the scenery. This scenery includes the airport scenery content only. You can find separate further sceneries for Babini Army station and Museum
| Filename: | LIMN_Cameri_Italy_UPDATED_v2.zip |
| License: | Freeware |
| Added: | 20th October 2011, 00:20:05 |
| Downloads: | 2,357 |
| Author: | Aldo Della Vedova, Daniele Lanfranchi |
| Size: | 25.08 MB |
| Category: Flight Simulator X - Scenery | |
| RAF Polebrook |
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File Description:
On June 28, 1942, RAF Polebrook was officially turned over to the USAAF and the airbase became the base of the 97th Bombardment Group, the first USAAF heavy bomber organization to arrive in the UK. It was designated USAAF Station 110.
The 97th BG was assigned to the 1st Combat Wing, at RAF Bassingbourn. It's operational squadrons were divided between Polebrook and RAF Grafton Underwood:
340th Bomb Squadron (RAF Polebrook)
341st Bomb Squadron (RAF Polebrook)
The 97th BG conducted a total of 14 missions from Polebrook, attacking airfields, marshalling yards, industries, naval installations, and other targets in France and the Low Countries.
The group sortied 247 aircraft, dropped 395 tons of bombs on Nazi-controlled territory, and lost 14 aircraft. On October 21, 1942, the 97th Bomb Group was transferred to the Twelfth Air Force in the Mediterranean theater and Polebrook was unoccupied until April 1943.
351st Bombardment Group (Heavy)
On April 15, 1943, the 351st Bomb Group arrived at RAF Polebrook. It was assigned to the 94th Combat Wing, also at Polebrook. The group tail code was a "Triangle J". It's operational squadrons were:
508th Bomb Squadron (YB)
509th Bomb Squadron (RQ)
510th Bomb Squadron (TU)
511th Bomb Squadron (DS)
Boeing B-17G-85-BO Flying Fortress, Serial 43-38465 of the 510th Bomb Squadron. This aircraft survived the war and returned to USA on 8 June 1945
Douglas-Long Beach B-17G-30-DL Flying Fortress Serial 43-38116 of the 509th Bomb Squadron.The 351st's first completed combat mission took place on May 14, 1943, when 18 B-17's targeted a German Luftwaffe airfield at Kortrijk, Belgium. As the war progressed, the 351st operated primarily against strategic objectives in Germany, striking such targets as ball-bearing plants at Schweinfurt, communications at Mayen, marshalling yards at Koblenz, a locomotive and tank factory at Hannover, industries at Berlin, bridges at Cologne, an armaments factory at Mannheim, and oil refineries at Hamburg.This is for FSX and you will need to have Ted Andrews's RAF Hangars Library and his other great RAF Buildings. They can
be found on AVSIM. Search the FSX section for "Ted Andrews" - you'll find loads of his scenery object files for
RAF airfields. Follow his instructions on how to install them.
| Filename: | RAF_Polebrook.zip |
| License: | Freeware |
| Added: | 21st January 2009, 13:27:45 |
| Downloads: | 1,058 |
| Author: | Scott Berge |
| Size: | 15.01 KB |
| Category: Flight Simulator 2004 - Scenery | |
| Bethel: Yukon Area |
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File Description:
This presumes you have already installed Bethel PABE, Bethel Local Airfields, and Bethel St Mary's. In the Yukon River area of Alaska to the north of Bethel and to the south around the equally wide (but shorter) Kuskowim River there are small villages, served by flights from both Bethel PABE and St Mary's PASM. These villages are dependent upon fishing for survival, and in this flat and very wet terrain are equally dependent upon the gravel runways that link them to the outside world. There are no surfaced roads, and the rivers and their tributaries wind into the distance and are impractical delivery routes except from nearby places. In an area 300 miles by 200 miles most places cannot be described as "nearby". This post is of the small villages, including those previously posted; I had missed on picking up some terrain conflicts between nighttime grass and town textures. They are corrected here and included along with new airfields. Bethel and St Mary's are also reposted to include the further enlargement of parking for the increased number of small AI aircraft. These smaller airfields vary in quality; some have runway signage but most do not, and while some have two or even three hangars/garages/terminal buildings on the apron there are others who have none at all. The 39 small airfields included here are as listed:
Akiak AKI, Akiakchak Z13, Alakanuk AUK, Anvik PANV, Atmautluak 4A2, Cape Romanzof PACZ, Chefornak PACK, Chevak VAK, Eek EEK, Emmonak PAEM, Goodnews GNU, Grayling KGX, Holy Cross HCA, Hooper Bay PAHP, Kako 9AK2, Kalskag KLG, Kasigluk Z09, Kipnuk PAKI, Kongiganak PADY, Kotlik KOT, Kwethluk KWT, Kwigillingok A85, Marshall MLL, Mountain Village MOU, Napakiak WNA, Napaskiak PKA, Newtok PAEW, Nightmute IGT, Nunapichuk 16A, Pilot Station 0AK, Quinhagak PAQH, Russian Mission RSH, Scammon Bay SCM, Shageluk SHX, Sheldon Point SXP, Toksook Bay OOK, Tuluksak TLT, Tuntutuliak A61, Tununak 4KA.
I am currently going through the airfields again to check if further modifications are required, and I am also adding a few new ones. As I am going to be updating my computer I am posting now, complete or not, and I will post an update later of further additions.
| Filename: | Bethel_Yukon_Area.zip |
| License: | Freeware, limited distribution |
| Added: | 3rd May 2019, 17:20:53 |
| Downloads: | 169 |
| Author: | Roger Wensley |
| Size: | 6.3 MB |
| Category: Orbiter - Spaceships | |
| U.S.S. Enterprise 2702-D |
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File Description:
The U.S.S. Enterprise NCC-1701-D was a Galaxy-class extended-duration starship and the flagship of Starfleet. The fifth starship to be named Enterprise, she was commanded by Captain Jean-Luc Picard. With a total of 42 decks, the U.S.S. Enterprise-D was twice the length and had eight times the interior space of the Constitution-class ships of over a century earlier; she carried a combined crew and passenger load of about 1,012.
Defensive systems included 10 phaser banks, 250 photon torpedoes, and a high capacity shield grid; there are some 4,000 power systems in all aboard ship.
Full acceleration time from reverse, sub-light impulse through nominal top warp speed, warp 9, was 0.03 milliseconds. The ship achieved maximum speed of warp 9.5 maximum when pursued by the entity known as "Q"; at warp 9.3 its engines had passed the red line.
By stardate 43205, she had already logged tens of thousands of light-years since setting out around stardate 41153.7 after Jean-Luc Picard formally became her first captain on stardate 41124.
An average day aboard ship, according to Lieutenant Commander Data, included four birthdays, two personnel transfers, two chess tournaments, a secondary school play, four promotions, the celebration of the Hindu Festival of Lights — and a birth and wedding.
Some 13 planets were represented among the ship's complement as of stardate 44247. During the Borg incursion of 2366, Decks 23-25 were sliced open by the enemy during the final battle over Earth and requiring a refit at Earth Station McKinley which lasted 5-6 weeks.
It was far less damage than the kamikaze warp-driven collision Commander Riker had readied as one last recourse, however. During that refit, the starship received a phaser upgrade as well as damage repair and a dilithium chamber articulation frame. It off-loaded the original three Runabouts and the first arriving officers at Deep Space Nine.
The U.S.S. Enterprise-D was destroyed in 2371 after an attack by renegade Klingons breached her warp core. Although the saucer section separated before the breach, the force of the explosion caused the section to crash on the planet Veridian III. Fortunately, losses were minimal.
| Filename: | USS_Enterprise_2702D.zip |
| License: | Freeware |
| Added: | 12th July 2004, 04:41:12 |
| Downloads: | 2,212 |
| Author: | Jim Williams |
| Size: | 1.45 MB |