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Category: Flight Simulator 2004 - Scenery
Mielec EPML 2009 Download

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File Description:
This is third version of EPML airport scenery. Main features of the scenery are: Airport ground high resolution textures - (four seasons + night textures); Highly detailed 3D objects, all photo textured; Detailed autogen and photorealistic trees. For more details please look at the README file attached to the scenery file.

EPML is home base of PZL-Mielec (Polskie Zaklady Lotnicze - Polish Aviation Works), formerly WSK-Mielec and WSK "PZL-Mielec" is the Polish aerospace manufacturer, based inMielec. It has been the biggest Polish post-war aerospace manufacturer. In 2007 it was acquired by Sikorsky Aircraft Corporation, retaining the brand.Starting from 1950, the factory developed much and became the biggest Polish aircraft producer. It was a licensed producer of the Soviet jet fighters MiG-15 (produced as Lim-1), MiG-15bis (Lim-2), MiG-17 (Lim-5) and its Polish attack variant, Lim-6. The first Lim-1s were manufactured of Soviet parts in 1952, a full-scale production started in 1953. About 1500 Lims were built by 1964. In 1957-1960 there were also produced 250 Polish-designed piston trainers TS-8 Bies. From 1963 there was produced Polish-designed jet trainer TS-11 Iskra, being a basic trainer in the Polish military aviation. Its successor, designed with a part of PZL-Mielec, the PZL I-22 Iryda, appeared however a failure for different reasons, mostly lack of proper funding, and only a small series was built.

The most numerous plane built in Mielec was the licensed Soviet Antonov An-2 utility biplane, produced from 1960 in different variants. Over 13,000 of these aircraft were manufactured by 1991, mostly on the Soviet order, but also used in Poland and exported to other countries. From 1984 PZL-Mielec manufactured Soviet STOL transport planes Antonov An-28, as its only producer in the world. The plane was subsequently developed in Mielec and in a modernized variant PZL M-28 Skytruck/Bryza is offered for the Polish Army, Polish Navy and services abroad, with some success.


Filename: Mielec_EPML_2009.zip
License: Freeware
Added: 15th May 2010, 09:47:41
Downloads: 3,790
Author: Marcin Bobro, Kuba Paczek
Size: 56.33 MB


Category: Flight Simulator X - Scenery
Victoria, Canada including US Southern Gulf Islands and San Juan Islands - Part 2 of 2 Download

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File Description:
FSX-only version of Victoria, Canada area scenery including the Southern Gulf Islands and the San Juan Islands of the US. Includes automated installer and configurator by Scot Fraser.

Features:
-accurate shorelines, lakes and streams;
-landclass;
-FSX multi-LOD mesh with 10m maximum resolution;
-complete road network with moving traffic;
-railroads;
-utility corridors;
-marinas and ferry terminals;
-many static boats, including a custom model of the Canada Coast Guard ship Sir Wilfred Laurier;
-detailed models of major buildings and the Ogden Point Terminal;
-many bridges;
-nearly 300 marine lights; and corrected antennae locations.

Facilities include Don Grovestine's famous CYYJ (Victoria International Airport); 12 other Canadian land-based airports: Butler Field, Duncan (CAM3), Gaines, Hastings, Hudson Island, James Island, Thomas, Village Bay, Raven Field (CML2), Saltspring, Sidney Island, Whiskey Point; 20 US airports Blakely (38WA), Burden (61WA), Center Island (79WA), Clam Harbor (WA35), Crane Island, Decatur Shores (WN07), Decatur-Jones (WA18), Waldronaire (90WA), Orcas Island (KORS), Friday Harbour (KFHR), Lopez Island (S31), Pile Point, Roche Harbor (WA09), Shaw Island, Stuart Island Airpark (7WA5), Stuart Island West (2WA3), Wilding (6WA5), Windsock (4WA4); 12 floatplane facilities: Bedwell (CAB3), Fisherman's Bay (WA81), Friday Harbor (W33), Ganges (CAX6), Maple Bay, Mayne (CAW7), Port Washington (CAP8), Roche Harbor (W39), Rosario (W49), Shawnigan Lake (CAV8), Victoria Harbour (CYWH), Victoria International (CAP5) and Westsound, Orcas (WA83) - many with AI traffic; 9 heliports: Ganges (CAL7), Mayne (CBF5), Camel Point (CBF7), Jubilee (CBK8), Victoria General (CBW7) Madrona Bay (CBW9), Shoal Point (CBZ7), Mount Belcher (CMBH).

AI models include the DHC-2 floatplane in local liveries, a cruise ship model (by Mitsuya Hamaguchi) and two repaints, pilot boat, and small boats (by Larry Silsbee).

Ultimate Terrain X compatible (not required). Users of Vancouver+ for FSX will also get additional cruise ship traffic and additional floatplane and helicopter traffic. Full documentation. By Don Grovestine, Jon Patch and Holger Sandmann. Many other contributors: see documentation. Part 2 of 2 - you also need file vicenh7a.zip


Filename: Victoria_Canada_including_US_Southern_Gulf_Islands.zip
License: Check within download
Added: 29th January 2010, 21:21:49
Downloads: 23,177
Author: Don Grovestine, Jon Patch and Holger Sandmann
Size: 59.08 MB


Category: Flight Simulator X - Scenery
Victoria, Canada including US Southern Gulf Islands and San Juan Islands - Part 1 of 2 Download

Images related to this file:

File Description:
FSX-only version of Victoria, Canada area scenery including the Southern Gulf Islands and the San Juan Islands of the US. Includes automated installer and configurator by Scot Fraser.

Features:
-accurate shorelines, lakes and streams;
-landclass;
-FSX multi-LOD mesh with 10m maximum resolution;
-complete road network with moving traffic;
-railroads;
-utility corridors;
-marinas and ferry terminals;
-many static boats, including a custom model of the Canada Coast Guard ship Sir Wilfred Laurier;
-detailed models of major buildings and the Ogden Point Terminal;
-many bridges;
-nearly 300 marine lights; and corrected antennae locations.

Facilities include Don Grovestine's famous CYYJ (Victoria International Airport); 12 other Canadian land-based airports: Butler Field, Duncan (CAM3), Gaines, Hastings, Hudson Island, James Island, Thomas, Village Bay, Raven Field (CML2), Saltspring, Sidney Island, Whiskey Point; 20 US airports Blakely (38WA), Burden (61WA), Center Island (79WA), Clam Harbor (WA35), Crane Island, Decatur Shores (WN07), Decatur-Jones (WA18), Waldronaire (90WA), Orcas Island (KORS), Friday Harbour (KFHR), Lopez Island (S31), Pile Point, Roche Harbor (WA09), Shaw Island, Stuart Island Airpark (7WA5), Stuart Island West (2WA3), Wilding (6WA5), Windsock (4WA4); 12 floatplane facilities: Bedwell (CAB3), Fisherman's Bay (WA81), Friday Harbor (W33), Ganges (CAX6), Maple Bay, Mayne (CAW7), Port Washington (CAP8), Roche Harbor (W39), Rosario (W49), Shawnigan Lake (CAV8), Victoria Harbour (CYWH), Victoria International (CAP5) and Westsound, Orcas (WA83) - many with AI traffic; 9 heliports: Ganges (CAL7), Mayne (CBF5), Camel Point (CBF7), Jubilee (CBK8), Victoria General (CBW7) Madrona Bay (CBW9), Shoal Point (CBZ7), Mount Belcher (CMBH).

AI models include the DHC-2 floatplane in local liveries, a cruise ship model (by Mitsuya Hamaguchi) and two repaints, pilot boat, and small boats (by Larry Silsbee).

Ultimate Terrain X compatible (not required). Users of Vancouver+ for FSX will also get additional cruise ship traffic and additional floatplane and helicopter traffic. Full documentation. By Don Grovestine, Jon Patch and Holger Sandmann. Many other contributors: see documentation. Part 1 of 2 - you also need file vicenh7b.zip


Filename: Victoria_Canada_including_US_Southern_Gulf_Islands.zip
License: Check within download
Added: 29th January 2010, 21:23:17
Downloads: 23,170
Author: Don Grovestine, Jon Patch and Holger Sandmann
Size: 56.8 MB


Category: Prepar3D V1-4 - Aircraft Repaints, Textures and Modifications
KLM 1998 AI Package Download

File Description:
By 1998, the KLM/Northwest alliance was in full swing, and KLM was serving MSP, DTW, and even MEM daily with it's own metal while Northwest took over from KLM from BOS, IAD, and some other cities. KLM had a vast route network spanning the globe, serving much of Africa and the Middle East with many "tag on" routes onward from Amsterdam. By 1998, KLM was flying the MD-11, 747-200SUD(stretched upper deck), 747-200SUD Combi, 747-300 Combi, 747-400, 747-400 Combi, 767-300ER, 737-300, 737-400, and 6 mainline Fokker 100s which were short lived before going to KLM UK in late 1998 then on to CityHopper. Unfortunately, in the OAG, KLM only specified if a 747 was a combi or not(as in 747=744/742 while 74M can be a combi version of the 742,743, or 744) and did not differentiate between 737-300s and 737-400s. I did my best using what data I had to make the routes realistic, but the aircraft numbers at least are correct except for some extra 767s and 737s that you may remove if you wish. I also had issues making sure the TPE flights were all operated by "KLM Asia" 747s, so I ended up assigning 1 extra 747(I have 5, in real life there were 4) the Asia livery to ensure that you do not see a standard KLM 747 at TPE as they did not visit in real life. You may switch this to a normal 747 if you choose. Repaints by Raphael Rodrigues for the AIA Fokker 100 and FAIB 737-300, 737-400, 767-300, 747-200SUD, 747-300, and 747-400 along with flightplans by Chasen Richardson are included. Note that the 747-200SUD uses the 747-300 model. As a Bonus, the KLM Cargo 747-200SUD is also included.Part of the 1998 Flight Simulator Project. Follow us on Facebook at facebook.com/flightsim98 and on instagram as @bayviationsim. For more Retro AI, check out the forums at: http://retroai.proboards.com/


Filename: KLM_1998_AI_Package.zip
License: Freeware, limited distribution
Added: 6th December 2019, 17:14:32
Downloads: 307
Author: Raphael Rodrigues, Chasen Richardson/Bayviation
Size: 27.94 MB


Category: Flight Simulator 2004 - Panels
Super VC10 Panel Upgrade Part 3 Download

File Description:
This panel upgrade for David Maltby's Super VC10 incorporates significant major changes. First the Super VC10 has now become a stand alone aircraft within the "DMFS Shared Files" file structure. This allows for many changes that distinguish the Super VC10 from the Standard. Some already present and some ongoing. The main panel is now in widescreen format i.e. "not stretched!" Many hundreds of other changes have also been made some unseen that make significant differences to the performance of the model. For example the Super has a fin tank now modelled along with correct fuel transfer and jettison procedures. The engines have been totally overhauled with new thrust curves so that their performance is as accurate as possible across the power spectrum. A consequence of this is that throttle control is now much more precise. Internal engine sounds have been completely revised and are as close as possible to the sound one would hear from the cockpit. There are in addition numerous new panels that are fully functional such the Oxygen panel. This means that cabin altitude and depressurisation are all potential factors and must be attended to. Though you do have an oxygen mask (so don it if necessary or face the consequences!). There is a tiller for ground manoeuvring. There are just too many changes and additions to list here but they are listed in the documentation. Another important addition is refuelling. Refuelling can only be done from an underwing point. To assist is a dedicated new fuel uplift spreadsheet which incorporates a facsimile of a real Super VC10 load sheet allowing you to change passenger loads etc. Everything is explained in the "Technical and Operational Procedures Manual" pdf file as well as the "VC10 FLYING MANUAL" pdf file which contains all the full checklists not cut down for sim use. With ongoing work the intention is that this will become a "study" simulation. If you do not already have David Maltby's Super VC10 model then download it from here. http://www.dmflightsim.co.uk/vickers_vc10.htm Follow his instructions and make sure everything is working as expected before downloading these updates.


Filename: Super_VC10_Panel_Upgrade_Part_3.zip
License: Freeware
Added: 18th August 2016, 03:57:13
Downloads: 416
Author: Nicholas Weber
Size: 127.77 MB


Category: Flight Simulator 2004 - Panels
Super VC10 Panel Upgrade Part 4 Download

File Description:
This panel upgrade for David Maltby's Super VC10 incorporates significant major changes. First the Super VC10 has now become a stand alone aircraft within the "DMFS Shared Files" file structure. This allows for many changes that distinguish the Super VC10 from the Standard. Some already present and some ongoing. The main panel is now in widescreen format i.e. "not stretched!" Many hundreds of other changes have also been made some unseen that make significant differences to the performance of the model. For example the Super has a fin tank now modelled along with correct fuel transfer and jettison procedures. The engines have been totally overhauled with new thrust curves so that their performance is as accurate as possible across the power spectrum. A consequence of this is that throttle control is now much more precise. Internal engine sounds have been completely revised and are as close as possible to the sound one would hear from the cockpit. There are in addition numerous new panels that are fully functional such the Oxygen panel. This means that cabin altitude and depressurisation are all potential factors and must be attended to. Though you do have an oxygen mask (so don it if necessary or face the consequences!). There is a tiller for ground manoeuvring. There are just too many changes and additions to list here but they are listed in the documentation. Another important addition is refuelling. Refuelling can only be done from an underwing point. To assist is a dedicated new fuel uplift spreadsheet which incorporates a facsimile of a real Super VC10 load sheet allowing you to change passenger loads etc. Everything is explained in the "Technical and Operational Procedures Manual" pdf file as well as the "VC10 FLYING MANUAL" pdf file which contains all the full checklists not cut down for sim use. With ongoing work the intention is that this will become a "study" simulation.
If you do not already have David Maltby's Super VC10 model then download it from here. http://www.dmflightsim.co.uk/vickers_vc10.htm Follow his instructions and make sure everything is working as expected before downloading these updates.


Filename: Super_VC10_Panel_Upgrade_Part_4.zip
License: Freeware
Added: 19th August 2016, 21:43:08
Downloads: 347
Author: Nicholas Weber
Size: 152.39 MB


Category: Flight Simulator 2004 - Panels
Super VC10 Panel Upgrade Part 5 Download

File Description:
This panel upgrade for David Maltby's Super VC10 incorporates significant major changes. First the Super VC10 has now become a stand alone aircraft within the "DMFS Shared Files" file structure. This allows for many changes that distinguish the Super VC10 from the Standard. Some already present and some ongoing. The main panel is now in widescreen format i.e. "not stretched!" Many hundreds of other changes have also been made some unseen that make significant differences to the performance of the model. For example the Super has a fin tank now modelled along with correct fuel transfer and jettison procedures. The engines have been totally overhauled with new thrust curves so that their performance is as accurate as possible across the power spectrum. A consequence of this is that throttle control is now much more precise. Internal engine sounds have been completely revised and are as close as possible to the sound one would hear from the cockpit. There are in addition numerous new panels that are fully functional such the Oxygen panel. This means that cabin altitude and depressurisation are all potential factors and must be attended to. Though you do have an oxygen mask (so don it if necessary or face the consequences!). There is a tiller for ground manoeuvring. There are just too many changes and additions to list here but they are listed in the documentation. Another important addition is refuelling. Refuelling can only be done from an underwing point. To assist is a dedicated new fuel uplift spreadsheet which incorporates a facsimile of a real Super VC10 load sheet allowing you to change passenger loads etc. Everything is explained in the "Technical and Operational Procedures Manual" pdf file as well as the "VC10 FLYING MANUAL" pdf file which contains all the full checklists not cut down for sim use. With ongoing work the intention is that this will become a "study" simulation. If you do not already have David Maltby's Super VC10 model then download it from here. http://www.dmflightsim.co.uk/vickers_vc10.htm Follow his instructions and make sure everything is working as expected before downloading these updates.


Filename: Super_VC10_Panel_Upgrade_Part_5.zip
License: Freeware
Added: 19th August 2016, 21:51:08
Downloads: 349
Author: Nicholas Weber
Size: 121 MB


Category: Flight Simulator 2004 - Panels
Super VC10 Panel Upgrade Part 6 Download

File Description:
This panel upgrade for David Maltby's Super VC10 incorporates significant major changes. First the Super VC10 has now become a stand alone aircraft within the "DMFS Shared Files" file structure. This allows for many changes that distinguish the Super VC10 from the Standard. Some already present and some ongoing. The main panel is now in widescreen format i.e. "not stretched!" Many hundreds of other changes have also been made some unseen that make significant differences to the performance of the model. For example the Super has a fin tank now modelled along with correct fuel transfer and jettison procedures. The engines have been totally overhauled with new thrust curves so that their performance is as accurate as possible across the power spectrum. A consequence of this is that throttle control is now much more precise. Internal engine sounds have been completely revised and are as close as possible to the sound one would hear from the cockpit. There are in addition numerous new panels that are fully functional such the Oxygen panel. This means that cabin altitude and depressurisation are all potential factors and must be attended to. Though you do have an oxygen mask (so don it if necessary or face the consequences!). There is a tiller for ground manoeuvring. There are just too many changes and additions to list here but they are listed in the documentation. Another important addition is refuelling. Refuelling can only be done from an underwing point. To assist is a dedicated new fuel uplift spreadsheet which incorporates a facsimile of a real Super VC10 load sheet allowing you to change passenger loads etc. Everything is explained in the "Technical and Operational Procedures Manual" pdf file as well as the "VC10 FLYING MANUAL" pdf file which contains all the full checklists not cut down for sim use. With ongoing work the intention is that this will become a "study" simulation. If you do not already have David Maltby's Super VC10 model then download it from here. http://www.dmflightsim.co.uk/vickers_vc10.htm Follow his instructions and make sure everything is working as expected before downloading these updates.


Filename: Super_VC10_Panel_Upgrade_Part_6.zip
License: Freeware
Added: 19th August 2016, 21:57:25
Downloads: 360
Author: Nicholas Weber
Size: 145.96 MB


Category: Flight Simulator X - Original Aircraft
C-17 Globemaster III/ER Download

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File Description:
The C-17 Globemaster III/ER is a heavy cargo aircraft used by several foreign militaries, but primarily the U.S. Air Force. She is designed to do many things that other cargo aircraft cannot, based on her unique design. This version incorporates the extended range fuel tanks. The real world aircraft can actually use reverse thrust in flight, up to 100% reverse power, during descents or on the ground. It is also the only heavy aircraft in the world with a wing efficiency factor over 1.0, which is theoretically impossible, but true. All of the dynamics in this model are correct down to the inch, so she does almost everything the real aircraft does. Some things are not possible in FSX, including reverse thrust while in flight, but full flaps/slats employed in a steep descent will adequately simulate this effect without damage to the model while in flight. The landing gear are authentic and capable of heavy loads. The weight and balance is authentic. The fuel tanks are authentic. The aircraft name, tail number, location, and callsign are authentic. The calculated range(s) listed are all authentic, understanding that most public data released is based on average range, at average altitude, and normal payload missions. The sound is authentic. The engine dynamics are authentic. The panel used is the best I could find, is fairly authentic, and requires some pre-flight study before flight. All-in-All the aircraft is very simple to fly, but requires some study to operate correctly, so I recommend all simmers watch as many "You Tube" videos, read as many authentic sites, and study as much as possible about this aircraft before operation. Model by: Bob Chicilo, Sound by: Devyn Silverstein, Panel by: Phillip Wallaert, Auto Smoke Effects by Richard Wisman/Douglas E. Trapp, Real World Aero/Engine Dynamics and modifications by: Douglas E. Trapp, FS Flight Dynamics Engineer, [email protected], July 2018, FOR EDUCATIONAL USE ONLY. This aircraft is designed for educational use protected under the Fair Use Doctrine: (http://www.expertlaw.com/library/intellectual_property/fair_use.html). It cannot be sold or bundled for sale, and such will never be approved by me or the original authors. FREEWARE DISTRIBUTION ONLY!!! Douglas E. Trapp, [email protected], July 2018


Filename: C17_Globemaster_IIIER.zip
License: Freeware
Added: 14th July 2018, 17:41:34
Downloads: 780
Author: Dougals E. Trapp
Size: 13.5 MB


Category: Flight Simulator X - Utilities
FS2004/FSX Flight Analyzer, Logbook Utility V4.09 Download

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File Description:
FS2004/FSX Flight Analyzer Utility V4.09 Flight Data Recorder - Logbook. NOW WITH STATISTICS TOP 5 AIRPORTS, CITIES AND COUNTRIES. Very easy to use, just make a flight plan in the simulator or in this utility. What this program do: - quickly change the settings of FSX/Fs2004, such as time, date, fuel, weight, traffic etc. - start a failure sytem, such as gear, flaps, engine, etc. - freeze the time, so you can fly in a for everlasting sunset. - runway detecting system to see wich runways are in use. - flight analyzing/data recording from departure to parking at the gate. - When flight analysis is finished you can print a report, the report is automaticly saved as pdf File. - graphical landingchart. - record all your flights - quickly look to your FSX display settings (only FSX) and change them even before the flight simulator is running. - After a flight is finished FsQC saves your flight automaticly as 'FsQC last Flight', so you can continue the next day or hour. Flight analysis start recording at the moment when you begin taxiing. It gives you huge information such as: - takeoff- and landing-weight. - takeoff- and landing-roll in m. and ft. - separate fuel consumption in taxi, climb, cruise and descent. - maximum banking in flight. - which speed you using the flaps and gear. - when autopilot on or off. - vertical speed on touchdown. - reverser set after landing. - wich speed you cancel reverser. - bouncing at landing. - graphical landingchart. - and lots of more. You can better look the example of the pdf document located in the 'Flight Reports' folder. Logbook records: - fuel consumption. - payload. - distance. - number of different airports. - flight hours. - landings. - flaps. - speed. - and lots of more. - quickly show touchdown wind information in a picture. - quickly show the graphical landing chart. - Now with statistics: top 5 Countries, Cities and Airports Requirements: Computer with vista or higher and internet access. Microsoft .net framework 4.6 or higher.(free download on microsft.com) Flightsimulator FSX or 2004 and FSUIPC installed. Note: requires paid activation for full use. Register and you have 1 month free. Program fully works without registration at airport Athens and Iraklion (Greece)


Filename: FS2004FSX_Flight_Analyzer_Logbook_Utility_V409.zip
License: Shareware, time limited
Added: 3rd March 2019, 00:20:37
Downloads: 251
Author: Evander Tholen
Size: 3.35 MB


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