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Category: Flight Simulator 2002 - Gauges
Reality XP 737-500 ADI True Display XP Unlocked Demo Download

File Description:
Not to be redistributed in any form without prior approval from Reality XP Reality XP 737 ADI in True Display XP Demo Important information This is the readme for the fully unlocked version 1.1 Dear Flight Simulator Enthusiast, we thank you for flying with Flight Line Avionics, and are pleased to offer an example of our unique technology: True Display XP. As you might have been aware off, we are currently designing the overall systems and avionics of the upcoming Flight1’s Piper Meridian. This extraordinary aircraft features an advanced cockpit panel, with Glass Cockpit Meggitt Avionics EADI, EHSI and EDU, coupled with a state of the art S-TEC Autopilot System and a full featured Garmin Radio Stack and Navigation System. Rest assured that our rendition of the Meridian avionics far above the standards of the Flight Line Avionics depth and accuracy, and even more! To let you prefigure what our unique technology brings to the overall simulated experience, we have especially designed this 737 ADI Demo to showcase a small fraction of the overall design techniques and tools we have built: True Display XP. True Display XP is meant to provide enough visual cues and precision, while not sacrificing the accuracy at any resolution. This is achieved with both a high refresh rate and a highly sophisticated rendering engine, while virtually having no impact to the FS2002 Frame Rate. With this technology in any aircraft product, you’ll be able to precisely hand fly any ILS approach to a level of precision you’ve never been used to with any other FS2002 add-on. Seeing is believing! Unlike the other “vector gauges”, our unique technology not only resembles and feels like a real CRT/LCD, but is more elaborate than an Anti Aliasing Line Drawing system. This prevent any “jitter” in effectively rendering all the display at a sub pixel resolution. We are glad to let you share our excitement for the Flight1’s Meridian with this demo which showcases our unique technology. We thank you for your fidelity to Reality XP. Best Regards, Reality XP www.reality-xp.com


Filename: Reality_XP_737500_ADI_True_Display_XP_Unlocked_Dem.zip
License: Freeware, limited distribution
Added: 11th December 2002, 00:53:03
Downloads: 4,030
Author: Reality XP
Size: 361.33 KB


Category: X-Plane - Original Aircraft
B25 Mitchell Bomber Download

File Description:
B25 Mitchell for X-Plane 6.40-6.6 Made famous by the Doolittle raid on Tokyo shortly after Pearl Harbour the B25 Mitchell bomber is the most famous medium bomber of WWII and perhaps of all time. The B25 was the most numerous twin engine aircraft built by the US during WWII; estimates of production vary from 9300 to 11000 built. On April 18, 1942 Doolittle led sixteen B-25 aircraft from the navy carrier, U.S.S. Hornet to bomb Japan in retaliation for that country's attack on Pearl Harbor on December 7, 1941. Although little damage was done and all planes were lost the raid proved to be one of the most famous missions of the war. The B25 was powered by a pair of 1,700 hp Wright R-2600-29 "Cyclone" 14 cylinder, air-cooled engines. Maximum speed was 272 mph at 15,000 ft, with a ceiling of 24,000 ft and a range of 1350 miles with a full load of bombs. Armament varied considerably in the B25 depending on the type of mission the plane was designed for. Heavenly Body is a B25J designed as a bomber, so it carried eleven 0.50 caliber machine guns; two in the top turret, two in the tail, one in the nose, two in cheek packs on each side under the pilot and one in each waste window. The top, nose and cheek pack guns could also be used in strafing, if so desired. This version carried 3,000 lbs of bombs (usually six 500 pounders) in an interior bomb bay. The X-Plane version is a fairly faithful rendition of the B25. The body consists of two sections consisting of the fuselage and a fuel tank. The main engine nacelles actually consist of two nacelles, one is the 1700 HP engine, the rear section is a 5 lb thrust rocket. Engine nacelles are also used for the two rudders in order to get the correct shape. Vertical stabilizers with rudders are buried within the nacelles. Decoration of the plane is complicated by the use of multiple nacelles but the resulting compromise is acceptable though not an authentic replica.


Filename: B25_Mitchell_Bomber.zip
License: Freeware, limited distribution
Added: 27th March 2003, 01:20:45
Downloads: 1,670
Author: Robert App
Size: 1.37 MB


Category: X-Plane - Original Aircraft
B25 Mitchell for X-Plane 6.40/6.51 Download

File Description:
B25 Mitchell for X-Plane 6.40/6.51. Made famous by the Doolittle raid on Tokyo shortly after Pearl Harbour the B25 Mitchell bomber is the most famous medium bomber of WWII and perhaps of all time. The B25 was the most numerous twin engine aircraft built by the US during WWII; estimates of production vary from 9300 to 11000 built. On April 18, 1942 Doolittle led sixteen B-25 aircraft from the navy carrier, U.S.S. Hornet to bomb Japan in retaliation for that country's attack on Pearl Harbor on December 7, 1941. Although little damage was done and all planes were lost the raid proved to be one of the most famous missions of the war. The B25 was powered by a pair of 1,700 hp Wright R-2600-29 "Cyclone" 14 cylinder, air-cooled engines. Maximum speed was 272 mph at 15,000 ft, with a ceiling of 24,000 ft and a range of 1350 miles with a full load of bombs. Armament varied considerably in the B25 depending on the type of mission the plane was designed for. Heavenly Body is a B25J designed as a bomber, so it carried eleven 0.50 caliber machine guns; two in the top turret, two in the tail, one in the nose, two in cheek packs on each side under the pilot and one in each waste window. The top, nose and cheek pack guns could also be used in strafing, if so desired. This version carried 3,000 lbs of bombs (usually six 500 pounders) in an interior bomb bay. The X-Plane version is a fairly faithful rendition of the B25. The body consists of two sections consisting of the fuselage and a fuel tank. The main engine nacelles actually consist of two nacelles, one is the 1700 HP engine, the rear section is a 5 lb thrust rocket. Engine nacelles are also used for the two rudders in order to get the correct shape. Vertical stabilizers with rudders are buried within the nacelles. Decoration of the plane is complicated by the use of multiple nacelles but the resulting compromise is acceptable though not an authentic replica. As usual my panel leaves a lot to be desired but version 2 will correct this.


Filename: B25_Mitchell_for_XPlane_640651.zip
License: Freeware, limited distribution
Added: 25th February 2003, 00:15:23
Downloads: 495
Author: Robert App
Size: 1.85 MB


Category: Flight Simulator 2004 - Panels
Super VC10 Panel Upgrade Part 2 Download

File Description:
This panel upgrade for David Maltby's Super VC10 incorporates significant major changes. First the Super VC10 has now become a stand alone aircraft within the "DMFS Shared Files" file structure. This allows for many changes that distinguish the Super VC10 from the Standard. Some already present and some ongoing. The main panel is now in widescreen format i.e. "not stretched!" Many hundreds of other changes have also been made some unseen that make significant differences to the performance of the model. For example the Super has a fin tank now modelled along with correct fuel transfer and jettison procedures. The engines have been totally overhauled with new thrust curves so that their performance is as accurate as possible across the power spectrum. A consequence of this is that throttle control is now much more precise. Internal engine sounds have been completely revised and are as close as possible to the sound one would hear from the cockpit. There are in addition numerous new panels that are fully functional such the Oxygen panel. This means that cabin altitude and depressurisation are all potential factors and must be attended to. Though you do have an oxygen mask (so don it if necessary or face the consequences!). There is a tiller for ground manoeuvring. There are just too many changes and additions to list here but they are listed in the documentation. Another important addition is refuelling. Refuelling can only be done from an underwing point. To assist is a dedicated new fuel uplift spreadsheet which incorporates a facsimile of a real Super VC10 load sheet allowing you to change passenger loads etc. Everything is explained in the "Technical and Operational Procedures Manual" pdf file as well as the "VC10 FLYING MANUAL" pdf file which contains all the full checklists not cut down for sim use. With ongoing work the intention is that this will become a "study" simulation. If you do not already have David Maltby's Super VC10 model then download it from here. http://www.dmflightsim.co.uk/vickers_vc10.htm Follow his instructions and make sure everything is working as expected before downloading these updates.


Filename: Super_VC10_Panel_Upgrade_Part_2.zip
License: Freeware
Added: 18th August 2016, 03:55:38
Downloads: 451
Author: Nicholas Weber
Size: 138.07 MB


Category: Flight Simulator 2004 - Panels
Super VC10 Panel Upgrade Part 1 Download

File Description:
This panel upgrade for David Maltby's Super VC10 incorporates significant major changes. First the Super VC10 has now become a stand alone aircraft within the "DMFS Shared Files" file structure. This allows for many changes that distinguish the Super VC10 from the Standard. Some already present and some ongoing. The main panel is now in widescreen format i.e. "not stretched!" Many hundreds of other changes have also been made some unseen that make significant differences to the performance of the model. For example the Super has a fin tank now modelled along with correct fuel transfer and jettison procedures. The engines have been totally overhauled with new thrust curves so that their performance is as accurate as possible across the power spectrum. A consequence of this is that throttle control is now much more precise. Internal engine sounds have been completely revised and are as close as possible to the sound one would hear from the cockpit. There are in addition numerous new panels that are fully functional such the Oxygen panel. This means that cabin altitude and depressurisation are all potential factors and must be attended to. Though you do have an oxygen mask (so don it if necessary or face the consequences!). There is a tiller for ground manoeuvring. There are just too many changes and additions to list here but they are listed in the documentation. Another important addition is refuelling. Refuelling can only be done from an underwing point. To assist is a dedicated new fuel uplift spreadsheet which incorporates a facsimile of a real Super VC10 load sheet allowing you to change passenger loads etc. Everything is explained in the "Technical and Operational Procedures Manual" pdf file as well as the "VC10 FLYING MANUAL" pdf file which contains all the full checklists not cut down for sim use. With ongoing work the intention is that this will become a "study" simulation. If you do not already have David Maltby's Super VC10 model then download it from here. http://www.dmflightsim.co.uk/vickers_vc10.htm Follow his instructions and make sure everything is working as expected before downloading these updates.


Filename: Super_VC10_Panel_Upgrade_Part_1.zip
License: Freeware
Added: 16th August 2016, 22:44:37
Downloads: 791
Author: Nicholas Weber
Size: 79.51 MB


Category: Orbiter - Spaceships
U.S.S. Enterprise 2702-D Download

File Description:
The U.S.S. Enterprise NCC-1701-D was a Galaxy-class extended-duration starship and the flagship of Starfleet. The fifth starship to be named Enterprise, she was commanded by Captain Jean-Luc Picard. With a total of 42 decks, the U.S.S. Enterprise-D was twice the length and had eight times the interior space of the Constitution-class ships of over a century earlier; she carried a combined crew and passenger load of about 1,012. Defensive systems included 10 phaser banks, 250 photon torpedoes, and a high capacity shield grid; there are some 4,000 power systems in all aboard ship. Full acceleration time from reverse, sub-light impulse through nominal top warp speed, warp 9, was 0.03 milliseconds. The ship achieved maximum speed of warp 9.5 maximum when pursued by the entity known as "Q"; at warp 9.3 its engines had passed the red line. By stardate 43205, she had already logged tens of thousands of light-years since setting out around stardate 41153.7 after Jean-Luc Picard formally became her first captain on stardate 41124. An average day aboard ship, according to Lieutenant Commander Data, included four birthdays, two personnel transfers, two chess tournaments, a secondary school play, four promotions, the celebration of the Hindu Festival of Lights — and a birth and wedding. Some 13 planets were represented among the ship's complement as of stardate 44247. During the Borg incursion of 2366, Decks 23-25 were sliced open by the enemy during the final battle over Earth and requiring a refit at Earth Station McKinley which lasted 5-6 weeks. It was far less damage than the kamikaze warp-driven collision Commander Riker had readied as one last recourse, however. During that refit, the starship received a phaser upgrade as well as damage repair and a dilithium chamber articulation frame. It off-loaded the original three Runabouts and the first arriving officers at Deep Space Nine. The U.S.S. Enterprise-D was destroyed in 2371 after an attack by renegade Klingons breached her warp core. Although the saucer section separated before the breach, the force of the explosion caused the section to crash on the planet Veridian III. Fortunately, losses were minimal.


Filename: USS_Enterprise_2702D.zip
License: Freeware
Added: 12th July 2004, 04:41:12
Downloads: 2,213
Author: Jim Williams
Size: 1.45 MB


Category: X-Plane - Original Aircraft
B25 Mitchell v1.1 for x-plane 6.4/6.51 Download

File Description:
B25 Mitchell v1.1 for X-Plane 6.4/6.51 upgrade from v1.0 includes better handling and improved non-custom panel. Made famous by the Doolittle raid on Tokyo shortly after Pearl Harbour the B25 Mitchell bomber is perhaps the most famous medium bomber of WWII and perhaps of all time. The B25 was the most numerous twin engine aircraft built by the US during WWII estimates of production vary from 9300 to 11000 built. On April 18, 1942 Doolittle led sixteen B-25 aircraft from the navy carrier, U.S.S. Hornet to bomb Japan in retaliation for that country's attack on Pearl Harbor on December 7, 1941. Although little damage was done and all planes were lost the raid proved to be one of the most famous missions of the war. The B25 was powered by a pair of 1,700 hp Wright R-2600-29 "Cyclone" 14 cylinder, air-cooled engines. Maximum speed was 272 mph at 15,000 ft, with a ceiling of 24,000 ft and a range of 1350 miles with a full load of bombs. Armament varied considerably in the B25 depending on the type of mission the plane was designed for. Heavenly Body is a B25J designed as a bomber, so it carried eleven 0.50 caliber machine guns; two in the top turret, two in the tail, one in the nose, two in cheek packs on each side under the pilot and one in each waste window. The top, nose and cheek pack guns could also be used in strafing, if so desired. This version carried 3,000 lbs of bombs (usually six 500 pounders) in an interior bomb bay. The X-Plane version is a fairly faithful rendition of the B25. The body consists of two sections consisting of the fuselage and a fuel tank. The main engine nacelles actually consist of two nacelles, one is the 1700 HP engine, the rear section is a 5 lb thrust rocket. Engine nacelles are also used for the two rudders in order to get the correct shape. Vertical stabilizers with rudders are buried within the nacelles. Decoration of the plane is complicated by the use of multiple engine nacelles but the resulting compromise is acceptable though not an authentic replica.


Filename: B25_Mitchell_v11_for_xplane_64651.zip
License: Freeware
Added: 2nd March 2003, 00:05:15
Downloads: 312
Author: Robert App
Size: 1.41 MB


Category: Flight Simulator X - AFCAD Files
Smith Graphics Year of 2008 Compilation Package Download

File Description:
This package contains every AFCAD produced by Smith Graphics during the Year of 2008. There are 284 AFCADS, and the list is as follows: 1A3, HI36, KABY, KACJ, KAGS, KAIK, KAIV, KAJR, KAKH, KALX, KAMG, KANB, KAND, KAPF, KARG, KASG, KASJ, KASN, KAUO, KAVL, KAWM, KAYS, KAZE, KBBP, KBCT, KBDG, KBFM, KBFR, KBGE, KBGF, KBHC, KBNL, KBPK, KBQK, KBTR, KBVX, KBXG, KBYH, KCCO, KCDH, KCDN, KCEU, KCKF, KCKI, KCLW, KCRE, KCRT, KCSG, KCTJ, KCTZ, KCUB, KCVK, KCWS, KCWV, KCXU, KCZL, KDBN, KDCU, KDED, KDEQ, KDHN, KDKX, KDLC, KDNL, KDNN, KDPL, KDQH, KDTS, KDYB, KDYR, KEDE, KEDN, KEET, KEHO, KEKY, KELD, KEQY, KETC, KEUF, KEWN, KEYF, KEYW. KFDW, KEZM, KFAY, KFCY, KFFL, KFLO, KFLP, KFMY, KFPR, KFQD, KFSM, KFYE, KFYM, KFYV, KFZG, KGAD, KGCY, KGGE, KGHM, KGIF, KGKT, KGMU, KGNF, KGRD, KGTR, KGWO, KGYH, KGZD, KGZS, KHAB, KHBG, KHBI, KHBZ, KHDI, KHEE, KHEG, KHEZ, KHKA, KHKS, KHNZ, KHOE, KHOT, KHQU, KHRJ, KHRO, KHSA, KHSE, KHSV, KHVS, KHWO, KHXD, KHYW, KHZD, KIDL, KIIY, KIMM, KIPJ, KISM, KISO, KJAU, KJAX, KJBR, KJES, KJFX, KJKA, KJNX, KJQF, KJWN, KJYL, KJZI, KJZP, KLBB, KLCQ, KLGC, KLHZ, KLKR, KLLQ, KLMS, KLNA, KLQK, KLUG, KLUL, KLZU, KMAC, KMAI, KMAO, KMBO, KMBT, KMCB, KMCN, KMDQ, KMEI, KMEZ, KMGM, KMGR, KMHP, KMJD, KMKL, KMLB, KMLJ, KMMS, KMNI, KMNV, KMOB, KMPJ, KMQW, KMRH, KMRN, KMSL, KMVC, KMWK, KMXA, KMYR, KOAJ, KOGB, KOKZ, KOLV, KONX, KOPN, KOSX, KPBF, KPFN, KPGD, KPGR, KPGV, KPHH, KPHT, KPIB, KPIE. KPNS, KPIM, KPMU, KPMZ, KPQL, KPRN, KPXE, KPYG, KRHP, KRMG, KRNV, KROG, KRUE, KRUQ, KRVJ, KRVN, KRYY, KSCD, KSEA, KSEM, KSGF, KSGJ, KSLK, KSMS, KSNH, KSPA, KSRB, KSRC, KSRQ, KSSI, KSTF, KSUT, KSYI, KSYV, KSZY, KTBR, KTCL, KTDF, KTGC, KTHA, KTLH, KTMA, KTOC, KTOI, KTRI, KTTA, KTUP, KTVI, KTXK, KUBS, KUDG, KUOS, KUOX, KUTA, KUZA, KVBT, KVDI, KVNS, KVNY, KVPC, KVPS, KWDR KAGO, KXNA. FAQ, NSTU, ZO8 This includes all the AFCADs released during the month of December 2008 as well. Note that Smith Graphics was only in operation for the last 3 months of this year, next year there will be a full years worth of AFCADs! (I predict upwards of 1000 AFCADs!) Happy New Year!!


Filename: Smith_Graphics_Year_of_2008_Compilation_Package.zip
License: Freeware
Added: 1st January 2009, 12:43:41
Downloads: 3,169
Author: Dakota Smith / Smith Graphics
Size: 1.41 MB


Category: Flight Simulator X - Scenery
"Your Own Sea Port"..Part II of "Your Own" Download

File Description:
This scenery is Part II of "Your Own" Series. The first one is "Your own AirPort".... slowly but surely a community is being born!!!!!!...what do you get with YOSP?? -- "YO Airport" has contracted the " Marching Band and Construction Ltd" to construct the " YO-Seaport" near the rich Oil Fields of the coast. MBC Ltd, has thus proceeded full blast on this major important Sea Port which will give traffic to YO Airport and sorroundings.....Now planes will fly on rigid schedules between these two airfields...... later YO-Hill Airfields(Part III) will come along in the mountains in small lakes and Sea Stops...or small seaplane destinations....for more Fun and activities!!!! What does "Your Own Sea Port" has for you.....?and what can you do there?? 1) Two Airfields, one grass for small private planes and one Concrete for Commercial traffic ( new technique so it won´t be "sunk" with whatever mesh you have!!!) ...........+ Floatplane Base!!! 2) Helicopter Pad at the Port Hospital...(lighted) 3) Rescue Sailors at burning ship!!!!---(ship sinking fast!!)...take them to the Port´s Hospital. 4) Check moving traffic with any chopper.( There is a red corvette which must be checked with some women driving too fast!!!) 5) Participate in: Road Race ( Need a car!!)...Prices galore!!! Boat Race around Red Bull Pylons (need a Boat!!)...RedBull guys left them here for good!!! Fly a Race at the same Pylons...(Really Hard!!!!) 6) Fly Tourists to Fishing Lake where Bass Abounds..(Need Floatplane). 8) Fly with your Navy Patrol plane and check on some "Strange Submarine taking pictures of the port"...if necessary blow it to smitherins!!!!!!! 9) Open a New Airline....YO Air Service Inc... 10) Fly around and take pictures. 11) Take executives to the Oil Facilities in the Interior (EpisodeIII)... or just fly around with your gal, wife or hummmm, hummmm.............or go fly under its three bridges!!!!! 12) Take passenger from the "Float Plane" Airpark, near the hospital, to lakes and rivers. The Mayor of YOSP will be giving the "city Keys" to all Pilots who makes four consecutive loops in a helicopter on Sunday at 11:42:45.


Filename: Your_Own_Sea_PortPart_II_of_Your_Own.zip
License: Freeware, limited distribution
Added: 28th November 2008, 15:48:14
Downloads: 1,515
Author: Gera Godoy Canova
Size: 900.13 KB


Category: Flight Simulator X - Scenery
Albany International Airport (KALB) Albany, New York Download

Images related to this file:

File Description:
This airport was made using Airport Design Editor, Google Sketchup, and Instant Scenery 2. Albany International Airport, Is an airport located near Albany, New York. The airport has scheduled airline flights. Almost all of the buildings are custom made with photo textures to make it closer to real life. At the main terminal, I added more gates and put moving jetways. The gates have assigned parking codes. There is a parking lot next to the terminal full of cars. I put the airport access road in between the parking lot and the terminal. At the southwest ramp, I put hangars and some you can taxi inside of. If you choose to start off from the southwest DOCK gate, You will start off inside the Million Air Aviation FBO. I also put static aircraft on the ramp too. To the northwest, I put the New York Police hangar. You can start off inside this hangar by choosing the Northwest DOCK gate. Taxiing into or starting off inside a hangar will not cause a crash unless you touch the sides. To the Northeast, I put the cargo terminal with trucks. At the cargo section, I put three FedEx Cessna Caravans. I also put the control tower and the buildings. Tower views are from the roof of the control tower. To the southeast, I put small hangars and the Air National Guard Section with UH-60 helicopters. I extended runway 1/19 to the correct length of 8,500 feet. I also put red, blue, green, and purple Cessna 172s in different places around the airport. There will be more objects if your scenery complexity is set to normal (such as jetways, aircraft, and vehicles). This was all made based on Google Earth Imagery and Bing Maps. There are no night textures for the buildings. This will be added in a future version. An installer program is included to install the airport for you. There will be more versions of this that include night textures and static business jets. This is for Flight Simulator X only. By Tyler Lawrence.


Filename: Albany_International_Airport_KALB_Albany_New_York.zip
License: Freeware
Added: 2nd June 2012, 08:14:12
Downloads: 4,352
Author: Tyler Lawrence
Size: 47.69 MB


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