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| Category: Flight Simulator 2004 - Utilities | |
| FlightSim Manager 2.5.1 |
|
File Description:
Compatible with both FS2002 and FS2004
FlightSim Manager is a great tool for managing add-ons to Microsoft Flight Simulator. Using easy to Wizard - FSM can install aircraft, panels, textures and scenery directly from distribution ZIP files you may have downloaded, with proper uninstallation of add-ons. From an easy to use Aircraft editor to add or remove aircraft variants, to an comprehensive Hangar management allows you to manage and configure your add-ons off your live FS installation.
You can now create Virtual Fleets, and enable/disable the complete fleet with ease. For serious pilots, FSM also offers a complete Logbook.
Using FSM, you can create Texture Sets - i.e.. different Tree Sets, and you can install any set with a single click, capture screenshots from Flight Simulator, Benchmark with log, launch it with Random Splash Screens, and fly from anywhere in the world using an map view.
You can also control Flight Simulator with speech commands using FSM. It also supports auto-saving flight, warning sytem, and custom event sounds.
Finally with a comprehensive Diagnostic Tools and Repository feature, FSM keeps your FS installation clean. Apart from the usual Missing and unused gauges, FSM can also locate Aircraft problems, Missing and unused effects, Scenery Problems with a LandClass File relocate feature - say bye-bye to all the memory leaks.
To provide you - the user with the best Freeware FS-Addon, I need your help... if you have any suggestions, recommendations or problem using this software, please contact me through our Forum at:
http://softwares.ranainside.com/forum/
You can find the latest version from -
http://www.ranainside.com/
| Filename: | FlightSim_Manager_251.zip |
| License: | Freeware |
| Added: | 27th August 2004, 17:26:52 |
| Downloads: | 4,307 |
| Author: | Rana Hossain |
| Size: | 4.3 MB |
| Category: Flight Simulator 2004 - Utilities | |
| FlightSim Manager 2.7.2 |
|
File Description:
Compatible with both FS2002 and FS2004
FlightSim Manager is a great tool for managing add-ons to Microsoft Flight Simulator. Using easy to Wizard - FSM can install various addins from distribution ZIP files that you may have downloaded, with easy uninstaller. FSM has lots of feature to offer, from an easy to use Aircraft editor to add/edit aircraft variants, to an comprehensive Hangar management that allows you to manage and configure your add-ons off your live FS installation. You can create Virtual Fleets, and enable/disable the complete fleet with ease. For serious pilots, there is also a complete Logbook.
If you have access to networked PCs, you can use FSM Lan View feature to create virtual cockpits with as many different views as you like. FSM also make it very easy to control Flight Simulator with speech commands, with additional support for auto-saving flight, warning system, and your own custom event sounds.
Using a powerful Editor, you can now edit your AI Flight Plans - plans can be saved as sets, which then in turn can be enabled in Flight Simulator. With FSM, you can create Texture Sets ( your own custom texture installer ) - capture screenshots, complete Benchmark with log, launching Flight Simulator with Random Screens, and fly from anywhere in the world using an map view.
Finally with a comprehensive Diagnostic Tools and Repository feature, FSM keeps your FS installation clean. Apart from the usual Missing and unused gauges, FSM can also locate Aircraft problems, Missing and unused effects, and Scenery Problems with a LandClass File relocate feature - say bye-bye to all the memory leaks.
There are still a lot more features that you will need to discover by yourself.
You can find the latest version from: http://www.ranainside.com/
| Filename: | FlightSim_Manager_272.zip |
| License: | Freeware |
| Added: | 18th December 2004, 21:56:49 |
| Downloads: | 20,539 |
| Author: | Rana Hossain |
| Size: | 5.45 MB |
| Category: Flight Simulator 2004 - Utilities | |
| FlightSim Manager 2.8.5 |
|
File Description:
Compatible with both FS2002 and FS2004. FlightSim Manager is a great tool for managing add-ons to Microsoft Flight
Simulator. Using easy to Wizard - FSM can install various addins from
distribution ZIP files that you may have downloaded, with easy uninstaller. FSM
has lots of feature to offer, from an easy to use Aircraft editor to add/edit
aircraft variants, to an comprehensive Hangar management that allows you to
manage and configure your add-ons off your live FS installation. You can create
Virtual Fleets, and enable/disable the complete fleet with ease. For serious
pilots, there is also a complete Logbook. If you have access to networked PCs, you can use FSM Lan View feature to create
virtual cockpits with as many different views as you like. FSM also make it very
easy to control Flight Simulator with speech commands, with additional support
for auto-saving flight, warning system, and your own custom event sounds. Also
FSM introduces a new ViewMode that replaces the existing boring tower view into
exciting camera view. Using a powerful Editor, you can now edit your AI Flight Plans - plans can be
saved as sets, which then in turn can be enabled in Flight Simulator. With FSM,
you can create Texture Sets ( your own custom texture installer ) - capture
screenshots, complete Benchmark with log, launching Flight Simulator with Random
Screens, and fly from anywhere in the world using an map view.
Finally with a comprehensive Diagnostic Tools and Repository feature, FSM keeps
your FS installation clean. Apart from the usual Missing and unused gauges, FSM
can also locate Aircraft problems, Missing and unused effects, and Scenery
Problems with an unique LandClass File relocate feature - say bye-bye to all
those memory leaks. There are still a lot more features that you will need to discover by yourself. You can find the latest version from: http://www.ranainside.com/
| Filename: | FlightSim_Manager_285.zip |
| License: | Freeware |
| Added: | 20th November 2005, 03:15:59 |
| Downloads: | 48,580 |
| Author: | Rana Hossain |
| Size: | 5.48 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Replacement Dynamic Water Textures v11 |
|
File Description:
Replacement dynamic water texture-sets for FS2004 (VERSION 11). These newer version 11 moon light textures are a completely new type than my earlier versions. The results are much improved and there is also a "new moon" texture in this version which is a more realistic and darker blue/black which contrasts nicely with my moon light textures. This compares quite drastically to the default over lit pinkish brown tones the default FS9 uses for a new moon. Now when you fly by moonlight you can actually see the moon kissed water and even see some wave action. It actually feels like you are there! There are 2 moon light textures in this download. The default reflections and water colors leave a lot to be desired in FS2004. As an example; The default milky "bright green" overcast texture is highly unrealistic in overcast conditions. The replacement textures will change this dramatically to a much more convincing and realistic "blue/grey", cast, with improved lighting and reflections in respect to the sun. These replacement textures will generally give a much more realistic tone and color to the water effects in FS2004. The change is quite dramatic and transforms the flight sim experience to a much greater level of realism. It is important to stress the default FS9 textures are fully compatible with these new textures and they can be used in any combinations and can be mixed and matched with the new textures. For example it may be that some users want to keep some of the water environment textures as they are by default but change only one or two textures. The choice is yours. As a further added bonus a voice control file has been included for "Shoot" which will control FS2004 by voice. It is brilliant and it's free.
| Filename: | Replacement_Dynamic_Water_Textures_v11.zip |
| License: | Freeware |
| Added: | 11th January 2004, 20:38:03 |
| Downloads: | 3,057 |
| Author: | Peter Wilding |
| Size: | 3.49 MB |
| Category: Flight Simulator X - Original Aircraft | |
| Gulfstream G-550SP |
|
Images related to this file:
File Description:
This aircraft is the advanced upgrade from previous versions, and there are no more upgrades scheduled for the future. The paint is fictional, but illustrates what would be used for Charter flights by some airlines. Even in that case, I tried to make it as real as possible, as you will see. All authors credited other than myself are not involved with any of the engine or aerodynamic or detailed corrections. I even enhanced the parking data, callsign used, lighting effects, gear, MOI, weight & ballance, flaps and smoke for realism. There are no known issues with this model as it stands, and it is now possible to easily achieve FL510 and cruise over 8,000 nm, even with 16X simulation speed activated using auto-pilot. This perfection is based on real world aero/engine dynamic data and formulas employed within the aircraft.cfg and .air files. Flight Tuning is no longer used in this model. There is no other FSX Gulfstream G-550 available anywhere (Free or Payware) that includes all of this realism, and if there is in the future, it was copied from this data. Don't be fooled. I don't expect any world-wide awards or the "Nobel FS Prize" for any of this, but your comments related to the results will be appreciated, and acknowledged. Please understand that this work required many hours of study and testing, and is offered free for Educational Purposes primarily. The results illustrate the realism of the G-550 in almost every aspect imaginable, which is possible with all FSX aircraft when you know how and what is needed. Model, Sounds & Textures by Peter Brun ([email protected]). Flight Dynamics, Data and all Modifications by Douglas E. Trapp ([email protected]), 31 December 2017.
| Filename: | Gulfstream_G550SP.zip |
| License: | Freeware |
| Added: | 1st January 2018, 03:20:19 |
| Downloads: | 9,288 |
| Author: | Peter Brun, Douglas E. Trapp |
| Size: | 19.94 MB |
| Category: Flight Simulator 2004 - Panels | |
| Super VC10 Panel Upgrade Part 3 |
|
File Description:
This panel upgrade for David Maltby's Super VC10 incorporates significant major changes. First the Super VC10 has now become a stand alone aircraft within the "DMFS Shared Files" file structure. This allows for many changes that distinguish the Super VC10 from the Standard. Some already present and some ongoing. The main panel is now in widescreen format i.e. "not stretched!" Many hundreds of other changes have also been made some unseen that make significant differences to the performance of the model. For example the Super has a fin tank now modelled along with correct fuel transfer and jettison procedures. The engines have been totally overhauled with new thrust curves so that their performance is as accurate as possible across the power spectrum. A consequence of this is that throttle control is now much more precise. Internal engine sounds have been completely revised and are as close as possible to the sound one would hear from the cockpit. There are in addition numerous new panels that are fully functional such the Oxygen panel. This means that cabin altitude and depressurisation are all potential factors and must be attended to. Though you do have an oxygen mask (so don it if necessary or face the consequences!). There is a tiller for ground manoeuvring. There are just too many changes and additions to list here but they are listed in the documentation. Another important addition is refuelling. Refuelling can only be done from an underwing point. To assist is a dedicated new fuel uplift spreadsheet which incorporates a facsimile of a real Super VC10 load sheet allowing you to change passenger loads etc. Everything is explained in the "Technical and Operational Procedures Manual" pdf file as well as the "VC10 FLYING MANUAL" pdf file which contains all the full checklists not cut down for sim use. With ongoing work the intention is that this will become a "study" simulation.
If you do not already have David Maltby's Super VC10 model then download it from here. http://www.dmflightsim.co.uk/vickers_vc10.htm
Follow his instructions and make sure everything is working as expected before downloading these updates.
| Filename: | Super_VC10_Panel_Upgrade_Part_3.zip |
| License: | Freeware |
| Added: | 18th August 2016, 03:57:13 |
| Downloads: | 416 |
| Author: | Nicholas Weber |
| Size: | 127.77 MB |
| Category: Flight Simulator 2004 - Panels | |
| Super VC10 Panel Upgrade Part 4 |
|
File Description:
This panel upgrade for David Maltby's Super VC10 incorporates significant major changes. First the Super VC10 has now become a stand alone aircraft within the "DMFS Shared Files" file structure. This allows for many changes that distinguish the Super VC10 from the Standard. Some already present and some ongoing. The main panel is now in widescreen format i.e. "not stretched!" Many hundreds of other changes have also been made some unseen that make significant differences to the performance of the model. For example the Super has a fin tank now modelled along with correct fuel transfer and jettison procedures. The engines have been totally overhauled with new thrust curves so that their performance is as accurate as possible across the power spectrum. A consequence of this is that throttle control is now much more precise. Internal engine sounds have been completely revised and are as close as possible to the sound one would hear from the cockpit. There are in addition numerous new panels that are fully functional such the Oxygen panel. This means that cabin altitude and depressurisation are all potential factors and must be attended to. Though you do have an oxygen mask (so don it if necessary or face the consequences!). There is a tiller for ground manoeuvring. There are just too many changes and additions to list here but they are listed in the documentation. Another important addition is refuelling. Refuelling can only be done from an underwing point. To assist is a dedicated new fuel uplift spreadsheet which incorporates a facsimile of a real Super VC10 load sheet allowing you to change passenger loads etc. Everything is explained in the "Technical and Operational Procedures Manual" pdf file as well as the "VC10 FLYING MANUAL" pdf file which contains all the full checklists not cut down for sim use. With ongoing work the intention is that this will become a "study" simulation.
If you do not already have David Maltby's Super VC10 model then download it from here. http://www.dmflightsim.co.uk/vickers_vc10.htm
Follow his instructions and make sure everything is working as expected before downloading these updates.
| Filename: | Super_VC10_Panel_Upgrade_Part_4.zip |
| License: | Freeware |
| Added: | 19th August 2016, 21:43:08 |
| Downloads: | 347 |
| Author: | Nicholas Weber |
| Size: | 152.39 MB |
| Category: Flight Simulator 2004 - Panels | |
| Super VC10 Panel Upgrade Part 5 |
|
File Description:
This panel upgrade for David Maltby's Super VC10 incorporates significant major changes. First the Super VC10 has now become a stand alone aircraft within the "DMFS Shared Files" file structure. This allows for many changes that distinguish the Super VC10 from the Standard. Some already present and some ongoing. The main panel is now in widescreen format i.e. "not stretched!" Many hundreds of other changes have also been made some unseen that make significant differences to the performance of the model. For example the Super has a fin tank now modelled along with correct fuel transfer and jettison procedures. The engines have been totally overhauled with new thrust curves so that their performance is as accurate as possible across the power spectrum. A consequence of this is that throttle control is now much more precise. Internal engine sounds have been completely revised and are as close as possible to the sound one would hear from the cockpit. There are in addition numerous new panels that are fully functional such the Oxygen panel. This means that cabin altitude and depressurisation are all potential factors and must be attended to. Though you do have an oxygen mask (so don it if necessary or face the consequences!). There is a tiller for ground manoeuvring. There are just too many changes and additions to list here but they are listed in the documentation. Another important addition is refuelling. Refuelling can only be done from an underwing point. To assist is a dedicated new fuel uplift spreadsheet which incorporates a facsimile of a real Super VC10 load sheet allowing you to change passenger loads etc. Everything is explained in the "Technical and Operational Procedures Manual" pdf file as well as the "VC10 FLYING MANUAL" pdf file which contains all the full checklists not cut down for sim use. With ongoing work the intention is that this will become a "study" simulation.
If you do not already have David Maltby's Super VC10 model then download it from here. http://www.dmflightsim.co.uk/vickers_vc10.htm
Follow his instructions and make sure everything is working as expected before downloading these updates.
| Filename: | Super_VC10_Panel_Upgrade_Part_5.zip |
| License: | Freeware |
| Added: | 19th August 2016, 21:51:08 |
| Downloads: | 349 |
| Author: | Nicholas Weber |
| Size: | 121 MB |
| Category: Flight Simulator 2004 - Panels | |
| Super VC10 Panel Upgrade Part 6 |
|
File Description:
This panel upgrade for David Maltby's Super VC10 incorporates significant major changes. First the Super VC10 has now become a stand alone aircraft within the "DMFS Shared Files" file structure. This allows for many changes that distinguish the Super VC10 from the Standard. Some already present and some ongoing. The main panel is now in widescreen format i.e. "not stretched!" Many hundreds of other changes have also been made some unseen that make significant differences to the performance of the model. For example the Super has a fin tank now modelled along with correct fuel transfer and jettison procedures. The engines have been totally overhauled with new thrust curves so that their performance is as accurate as possible across the power spectrum. A consequence of this is that throttle control is now much more precise. Internal engine sounds have been completely revised and are as close as possible to the sound one would hear from the cockpit. There are in addition numerous new panels that are fully functional such the Oxygen panel. This means that cabin altitude and depressurisation are all potential factors and must be attended to. Though you do have an oxygen mask (so don it if necessary or face the consequences!). There is a tiller for ground manoeuvring. There are just too many changes and additions to list here but they are listed in the documentation. Another important addition is refuelling. Refuelling can only be done from an underwing point. To assist is a dedicated new fuel uplift spreadsheet which incorporates a facsimile of a real Super VC10 load sheet allowing you to change passenger loads etc. Everything is explained in the "Technical and Operational Procedures Manual" pdf file as well as the "VC10 FLYING MANUAL" pdf file which contains all the full checklists not cut down for sim use. With ongoing work the intention is that this will become a "study" simulation.
If you do not already have David Maltby's Super VC10 model then download it from here. http://www.dmflightsim.co.uk/vickers_vc10.htm
Follow his instructions and make sure everything is working as expected before downloading these updates.
| Filename: | Super_VC10_Panel_Upgrade_Part_6.zip |
| License: | Freeware |
| Added: | 19th August 2016, 21:57:25 |
| Downloads: | 360 |
| Author: | Nicholas Weber |
| Size: | 145.96 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Cordova Smith PACV & Municipal CKU in Alaska US |
|
Images related to this file:
File Description:
Cordova is on the south coast of Alaska, around 150 miles east of Anchorage and 45 miles south of Valdez. The town is mainly built on a small but relatively flat area between the east side of Prince William Sound and Eyak Lake, and has a population of around 2,350 in 2010, the approximate date of this scenery.
The Municipal Airfield CKU is on the north side of Eyak Lake to the east of Cordova, with the runway that is 1,800 feet of unlit gravel squeezed between the lake and the road that runs around the lake. The hangars and parking aprons are reached by taxiing across, and to some extent along, the road. Float planes are also taken from the lake to an apron to the west of the runway.
Cordova Airport PACV (named in the real world "Merle K. (Mudhole) Smith", and I will leave you to research this) is known as Cordova Smith in FS9 and is 10 miles to the east of the town on relatively flat ground between mountains to the north and the sea to the south. The runway is 8,080 feet of lit asphalt aligned 09-27 with ILS on runway 27 and VASI on both ends. The aprons are to the north side of the runway and are reached by back-taxiing; there are no taxiways parallel to the runway. The main apron serves Alaska Air via the western of two taxiways. The GA parking and hangars are mainly reached by using the eastern taxiway, though there is in fact a connecting taxiway between the two (for GA, but definitely not for airliner use). The taxiway further to the west serves the separated Alaska Coastguard apron and hangar, which is mainly for helicopter use. There is a nominally grass runway 1,900 feet long and aligned 16-34 to the south of the main runway; in fact it appears to be more gravel than grass. I have left this inactive as otherwise AI Alaska Air planes would be attempting to use this when the wind made it seem like a good idea.
The AI includes Alaska Air (twice a day) and also Coastguard helicopters, along with GA.
| Filename: | Cordova_Smith_PACV__Municipal_CKU_in_Alaska_US.zip |
| License: | Freeware, limited distribution |
| Added: | 22nd January 2022, 21:53:03 |
| Downloads: | 148 |
| Author: | Roger Wensley |
| Size: | 16.93 MB |