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| Category: Flight Simulator 2004 - Scenery | |
| "Himalayan Peaks" LOD10 Mesh, Volume 4 - Annapurna |
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Images related to this file:
File Description:
Highly detailed terrain mesh of the Annapurna area, N28-30 E83-85. The files in this package are based on Shuttle Radar (SRTM) Version 2 data but with many of the void areas, especially the most significant sections, filled with elevation data generated from topographic maps by Jonathan de Ferranti. While Jonathan's work is unrelated to flight simulation he kindly gave me permission to compile his data for use in FS. The result is a wonderful improvement in detail and accuracy over any existing mesh file, freeware or commercial, based on SRTM or DTED data alone.
Due to the large area of the Himalayas I've compiled the source data as two separate series: the "Himalayan Peaks" series covers prominent mountains and ranges in higher detail and locally overrides any existing LOD9 terrain mesh. In addition, a LOD9 "base mesh" series covering the entire Himalayas will be available for those who do not yet have an add-on terrain mesh of these beautiful mountains.
| Filename: | Himalayan_Peaks_LOD10_Mesh_Volume_4__Annapurna.zip |
| License: | Freeware, limited distribution |
| Added: | 29th May 2010, 08:59:29 |
| Downloads: | 10,471 |
| Author: | Holger Sandmann, Jonathan de Ferranti |
| Size: | 15.07 MB |
| Category: Flight Simulator 2004 - Scenery | |
| "Himalayan Peaks" LOD10 Mesh, Volume 5 - Garhwal |
|
File Description:
Highly detailed terrain mesh of the Garhwal area, N30°-32° E78°-81°. The files in this package are based on Shuttle Radar (SRTM) Version 2 data but with many of the void areas, especially the most significant sections, filled with elevation data generated from topographic maps by Jonathan de Ferranti. While Jonathan's work is unrelated to flight simulation he kindly gave me permission to compile his data for use in FS. The result is a wonderful improvement in detail and accuracy over any existing mesh file, freeware or commercial, based on SRTM or DTED data alone. Due to the large area of the Himalayas I've compiled the source data as two separate series: the "Himalayan Peaks" series covers prominent mountains and ranges in higher detail and locally overrides any existing LOD9 terrain mesh. In addition, a LOD9 "base mesh" series covering the entire Himalayas will be available for those who do not yet have an add-on terrain mesh of these beautiful mountains.
| Filename: | Himalayan_Peaks_LOD10_Mesh_Volume_5__Garhwal.zip |
| License: | Freeware, limited distribution |
| Added: | 18th February 2006, 23:16:47 |
| Downloads: | 10,142 |
| Author: | Holger Sandmann and Jonathan de Ferranti |
| Size: | 27.72 MB |
| Category: Flight Simulator X - Scenery | |
| LYPG Podgorica Airport, Montenegro |
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File Description:
Podgorica Airport (IATA: TGD, ICAO: LYPG) is an international airport located 11 km (6.8 mi) south of Podgorica, Montenegro. It is the main hub for Montenegro Airlines.
It is one of two public airports in Montenegro, the other being Tivat Airport. Both are operated by the state-owned company Airports of Montenegro. The airport is sometimes called Golubovci Airport by the locals, as the town of
Golubovci is in close proximity. Airports Council International awarded Podgorica the best airport under 1 million passengers in 2007.
The IATA code of the airport is still TGD because Podgorica was named Titograd (after Josip Broz Tito) from 1946 to 1992, during which time the airport opened.
The airport handles domestic flights within Montenegro as well as international flights. As Montenegro's two main airports are merely 80 km apart, there are no regular passenger domestic flights. Domestic flights have been reduced to
charter flights and general aviation, and all scheduled traffic is international.
There are daily scheduled flights to various European destinations. During the summer season, there are many charter flights and air connections to various major cities in the world. The flight to Belgrade airport has traditionally
accounted for majority of the traffic at the airport, but the percentage is decreasing.
VIP and taxi airlines Vektra Aviation, Di Air and OKI Air are based at the airport. Serbian VIP airlines Air Pink and Prince Aviation also use the airport.
Podgorica Airport served 538,477 passengers in 2008. However, due to global economic downturn, passenger numbers declined to 450,504 in 2009. In 2010, strong growth was recorded, so numbers passed the 600,000 mark.
Thanks to Serbia And Montenegro Virtual Area Control Center for the airport charts.
This file has the right coordinates, with the apron and characteristics of the airport, airport vehicles and buildings, also it is set to the correct altitude of 126 feet or 38 meters.
| Filename: | LYPG_Podgorica_Airport_Montenegro.zip |
| License: | Freeware |
| Added: | 29th October 2012, 21:41:37 |
| Downloads: | 4,673 |
| Author: | Anwar Gonzalez |
| Size: | 10.52 MB |
| Category: Flight Simulator X - Original Aircraft | |
| Antonov AN225-210 "Colossus" |
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File Description:
The AN225-210 is the result of a proposed 1 to 2-year projected modernization program which will
convert the current AN225 into a much more useful and capable aircraft than the already infamous
ÐœÑ€Ñ–Ñ (Mriya) . The latter First flew on December 21, 1988, and is currently 33 years old. There have
been a few maintenance periods and 1 major avionics modification, but otherwise is too old for reliable
future use. The 2 year process involves reconstructing the landing gear system to support much more weight. The
new engines are much more powerful, but lighter in weight, and much more fuel efficient. The wings
are replaced with similar wings with more wing-area built of modern light-weight material which gives
her higher lift capacity. The cargo hold area is reinforced for heavier weight limits. The crew areas
(upper deck, fore/aft main wing) are modernized for long duration flight, and two galleys are included.
The fuel tanks (9) now also involve 3 tanks in the upper center portion of the fuselage in order to put
less stress on the wings. The pressure system is modernized to achieve 6,000 feet cabin pressure up to
FL470. The internal and external lighting is fully modernized, the former for a pleasing effect and the
latter for distinct recognition during flight. Overall, the aircraft does not appear different to the
common observer.
Originally Created by:
Thomas Ruth & Alexander Kvitta (2009)
RB-211 Sounds by Sanjay Blair
Panel by: Philippe Wallaert
Auto Smoke Effects by: Richard Wisman
Camera Definitions by: Marc Renaud
Real World Aero/Engine Dynamics, EVP Mods, Effects and Data by:
Douglas E. Trapp
[email protected]
April 2021
All modifications herein are authorized by Thomas Ruth as contained within the AN225-210 Document pdf file.
This aircraft is designed for educational use protected by the Fair Use Doctrine:
http://www.expertlaw.com/library/intellectual_property/fair_use.html
| Filename: | Antonov_AN225210_Colossus.zip |
| License: | Freeware |
| Added: | 12th April 2021, 23:47:59 |
| Downloads: | 673 |
| Author: | Douglas Edward Trapp |
| Size: | 49.92 MB |
| Category: Flight Simulator X - Scenery | |
| Victoria, Canada including US Southern Gulf Islands and San Juan Islands - Part 2 of 2 |
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Images related to this file:
File Description:
FSX-only version of Victoria, Canada area scenery including the Southern Gulf Islands and the San Juan Islands of the US. Includes automated installer and configurator by Scot Fraser.
Features:
-accurate shorelines, lakes and streams;
-landclass;
-FSX multi-LOD mesh with 10m maximum resolution;
-complete road network with moving traffic;
-railroads;
-utility corridors;
-marinas and ferry terminals;
-many static boats, including a custom model of the Canada Coast Guard ship Sir Wilfred Laurier;
-detailed models of major buildings and the Ogden Point Terminal;
-many bridges;
-nearly 300 marine lights; and corrected antennae locations.
Facilities include Don Grovestine's famous CYYJ (Victoria International Airport); 12 other Canadian land-based airports: Butler Field, Duncan (CAM3), Gaines, Hastings, Hudson Island, James Island, Thomas, Village Bay, Raven Field (CML2), Saltspring, Sidney Island, Whiskey Point; 20 US airports Blakely (38WA), Burden (61WA), Center Island (79WA), Clam Harbor (WA35), Crane Island, Decatur Shores (WN07), Decatur-Jones (WA18), Waldronaire (90WA), Orcas Island (KORS), Friday Harbour (KFHR), Lopez Island (S31), Pile Point, Roche Harbor (WA09), Shaw Island, Stuart Island Airpark (7WA5), Stuart Island West (2WA3), Wilding (6WA5), Windsock (4WA4); 12 floatplane facilities: Bedwell (CAB3), Fisherman's Bay (WA81), Friday Harbor (W33), Ganges (CAX6), Maple Bay, Mayne (CAW7), Port Washington (CAP8), Roche Harbor (W39), Rosario (W49), Shawnigan Lake (CAV8), Victoria Harbour (CYWH), Victoria International (CAP5) and Westsound, Orcas (WA83) - many with AI traffic; 9 heliports: Ganges (CAL7), Mayne (CBF5), Camel Point (CBF7), Jubilee (CBK8), Victoria General (CBW7) Madrona Bay (CBW9), Shoal Point (CBZ7), Mount Belcher (CMBH).
AI models include the DHC-2 floatplane in local liveries, a cruise ship model (by Mitsuya Hamaguchi) and two repaints, pilot boat, and small boats (by Larry Silsbee).
Ultimate Terrain X compatible (not required). Users of Vancouver+ for FSX will also get additional cruise ship traffic and additional floatplane and helicopter traffic. Full documentation. By Don Grovestine, Jon Patch and Holger Sandmann. Many other contributors: see documentation. Part 2 of 2 - you also need file vicenh7a.zip
| Filename: | Victoria_Canada_including_US_Southern_Gulf_Islands.zip |
| License: | Check within download |
| Added: | 29th January 2010, 21:21:49 |
| Downloads: | 23,177 |
| Author: | Don Grovestine, Jon Patch and Holger Sandmann |
| Size: | 59.08 MB |
| Category: Flight Simulator X - Scenery | |
| Victoria, Canada including US Southern Gulf Islands and San Juan Islands - Part 1 of 2 |
|
Images related to this file:
File Description:
FSX-only version of Victoria, Canada area scenery including the Southern Gulf Islands and the San Juan Islands of the US. Includes automated installer and configurator by Scot Fraser.
Features:
-accurate shorelines, lakes and streams;
-landclass;
-FSX multi-LOD mesh with 10m maximum resolution;
-complete road network with moving traffic;
-railroads;
-utility corridors;
-marinas and ferry terminals;
-many static boats, including a custom model of the Canada Coast Guard ship Sir Wilfred Laurier;
-detailed models of major buildings and the Ogden Point Terminal;
-many bridges;
-nearly 300 marine lights; and corrected antennae locations.
Facilities include Don Grovestine's famous CYYJ (Victoria International Airport); 12 other Canadian land-based airports: Butler Field, Duncan (CAM3), Gaines, Hastings, Hudson Island, James Island, Thomas, Village Bay, Raven Field (CML2), Saltspring, Sidney Island, Whiskey Point; 20 US airports Blakely (38WA), Burden (61WA), Center Island (79WA), Clam Harbor (WA35), Crane Island, Decatur Shores (WN07), Decatur-Jones (WA18), Waldronaire (90WA), Orcas Island (KORS), Friday Harbour (KFHR), Lopez Island (S31), Pile Point, Roche Harbor (WA09), Shaw Island, Stuart Island Airpark (7WA5), Stuart Island West (2WA3), Wilding (6WA5), Windsock (4WA4); 12 floatplane facilities: Bedwell (CAB3), Fisherman's Bay (WA81), Friday Harbor (W33), Ganges (CAX6), Maple Bay, Mayne (CAW7), Port Washington (CAP8), Roche Harbor (W39), Rosario (W49), Shawnigan Lake (CAV8), Victoria Harbour (CYWH), Victoria International (CAP5) and Westsound, Orcas (WA83) - many with AI traffic; 9 heliports: Ganges (CAL7), Mayne (CBF5), Camel Point (CBF7), Jubilee (CBK8), Victoria General (CBW7) Madrona Bay (CBW9), Shoal Point (CBZ7), Mount Belcher (CMBH).
AI models include the DHC-2 floatplane in local liveries, a cruise ship model (by Mitsuya Hamaguchi) and two repaints, pilot boat, and small boats (by Larry Silsbee).
Ultimate Terrain X compatible (not required). Users of Vancouver+ for FSX will also get additional cruise ship traffic and additional floatplane and helicopter traffic. Full documentation. By Don Grovestine, Jon Patch and Holger Sandmann. Many other contributors: see documentation. Part 1 of 2 - you also need file vicenh7b.zip
| Filename: | Victoria_Canada_including_US_Southern_Gulf_Islands.zip |
| License: | Check within download |
| Added: | 29th January 2010, 21:23:17 |
| Downloads: | 23,169 |
| Author: | Don Grovestine, Jon Patch and Holger Sandmann |
| Size: | 56.8 MB |
| Category: Flight Simulator 2004 - Panels | |
| Golovin N93 and Solomon AK26 in Alaska |
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File Description:
Golovin is a coastal fishing village 70 miles east of Nome and around 20 miles west of Elim, with a population of under 200. The village is a check point on the Iditarod race and the name originates from a Russian admiral in the far distant past. The airfield has a gravel runway which is over 4,000 feet long; the older runway amid the village housing is still visible but not usable. The majority of flights to and from the airfield originate in Nome, but there are also others to and from nearby fields such as Elim, Unalakleet, Shaktoolik, and Koyuk. The AI includes a daily ERA flight. Most flights to villages of this size are in fact not "scheduled", but are "air taxi" being used by three or four villagers to go supermarket shopping in a larger neighbouring town, which in this case is Nome. In many cases the numbers of flights to and from a village in a year average out to one a day. There is a further scenery included here, which is Solomon AK26. Solomon is around 40 miles west of Golovin and from 1898 was suppporting a gold mining operation on the Fish and Niukluk rivers further inland at Council. Solomon, and the airfield which obviously came later, gradually faded from use in competition with Nome, leaving almost nothing behind at Solomon by the 1980's except a gravel runway and the nearby Solomon roadhouse. There are other buildings near the airfield which appear to be new and in good condition, but their function is unknown to me. The Solomon terrain modifications and grass deletion bgl's did not function until loaded in a "Top" folder; this is unusual, and may be required only in my FS9 setup or in all situations. I have no way of knowing as I can only design for my situation. A note here about my scenery making. This is post number 503 and there will not be many more to follow this as I am almost at the end of the photos I either took or found for scenery purposes. There is a limit to what can be located online and I have already been making use of the little there is; eg Unalakleet. Post 520 is unlikely. So, if you are near an airport (preferably Canadian or Alaskan) and have a camera..... Let me know.
| Filename: | Golovin_N93_and_Solomon_AK26_in_Alaska.zip |
| License: | Freeware, limited distribution |
| Added: | 5th August 2019, 16:19:07 |
| Downloads: | 83 |
| Author: | Roger Wensley |
| Size: | 4.23 MB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| P-51D Swedish Air Force 26152 |
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File Description:
This folder contains a repaint for the Shockwave World War II Fighters P-51D Mustang. Repaint by Jan Kees Blom, based on the repaint kit by John Terrell. It is for FSX only, as it contains 2048 x 2048 textures. For FS9, look for my earlier "Sierra Sue II" repaint, which contains a low res version of this repaint.
This aircract represents a J-26 of the Royal Swedish Air Force. A/C 26152 was previously 44-63675 E6-D "Sierra Sue II" of the 402nd FS, USAAF, flown by Lt. Bob Bohna. She was sold to Sweden after the war and flew with with 3rd squadron of the F4 wing, based on the island of Froson, with Cpl Sten Soderquist as her regular pilot. In 1954, she was sold to Nicaragua were she flew with registration GN91. She came to the US in 1970 and is currently owned by Roger Christgau, who flies her as "Sierra Sue II / Gul Kalle". Repaint by Jan Kees Blom, based on the repaint kit by John Terrell.
| Filename: | P51D_Swedish_Air_Force_26152.zip |
| License: | Freeware |
| Added: | 25th December 2008, 20:11:58 |
| Downloads: | 200 |
| Author: | Jan Kees Blom |
| Size: | 24.3 MB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| P-51D 52nd FG QP-U "Hey Rube! IV" |
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File Description:
This folder contains a repaint for the A2A/Shockwave World War II Fighters P-51D Mustang, representing 44-14227 "Hey Rube! IV", which flew with the 2nd FS/ 52nd FG from Madna, Italy in july 1944, with Captain Daniel Zoerb as its assigned pilot. Zoerb played in a carnival band before the war, and the expression "Hey Rube!" was used to indicate that trouble was about to break out. This aircraft ended up in Rumania. During an escort mission on 8 september 1944, to pick up some American POW's with a B17, Capt Zoerb lost power over Bucharest airfield and made a very hard landing, buckling the wings. He stayed overnight with the Rumanian pilots and was treated to a real feast: Sheep's head soup! The next day, he flew back in a B17. He finished his combat tour a major with seven kills and as CO of the squadron.
Repaint by Jan Kees Blom, based on the repaint kit by John Terrell. It should work in both FSX and FS9.
| Filename: | P51D_52nd_FG_QPU_Hey_Rube_IV.zip |
| License: | Freeware |
| Added: | 23rd January 2009, 10:44:12 |
| Downloads: | 320 |
| Author: | Jan Kees Blom |
| Size: | 7.7 MB |
| Category: Flight Simulator X - Utilities | |
| TweakFS Utility Collection for FSX |
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File Description:
The TweakFS Utility Collection for FSX includes the following: TweakFlight for FSX (Flight File Editor), TweakFPS for FSX (Scenery Mode Editor), TweakLoad for FSX (Aircraft Loading Editor), TweakAircraft for FSX (Aircraft Config File Editor) and the TweakFS Explorer (File Manager for FSX). As a group these five unique applications each have a different scope and purpose, but come with a consistent look and feel. Between them they can handle well over 1000 settings and variables in FSX. They make fine-tuning your fsx.CFG, Aircraft.CFG and FLT (saved flight) files a breeze, providing functionality, speed and ease of use that goes well beyond what can be done by manually editing the files. All the tools are designed with one important principle in mind - a one-click "restore from backup" function. This means an adjustment can be applied with complete impunity and there is always the "bailout" option if there are any "funnies", the one justifiable concern that holds many back from making changes to their FS setup. All come as free 30-Day demos.
| Filename: | TweakFS_Utility_Collection_for_FSX.zip |
| License: | Shareware, time limited |
| Added: | 5th March 2010, 10:51:29 |
| Downloads: | 2,107 |
| Author: | TweakFS (Fermin Fernandez) |
| Size: | 44.1 MB |