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| Category: Flight Simulator 2004 - Scenery | |
| Bethel area airfields in southwest Alaska close to the Yukon River |
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File Description:
This presumes you have already installed my post of Bethel PABE. In the Yukon River area of Alaska there are a lot of small villages close together, which is unusual for Alaska. Almost all of them are on the coast or a river bank, and the local economies depend on fishing. Some are larger than others and have a fish processing plant, such as in Emmonak. This is the largest such plant and it exports prepared fish by cargo planes which fly in on a daily basis, using an extended runway. This post includes airfields to the south and west of PABE, 17 of them; some of them already included and now modified. There will be more airfields to the north and northwest of Bethel in a future post. There are revisions to Bethel to include parking spaces for Yute Air (newly included here) and extra spaces for Ryan Air. Both of these flew Cessna 205 planes into the smaller village strips from Bethel (past tense as Yute Air recently went bankrupt). The northwest area is served both from Bethel and also from St Mary's PASM, which is in the northwest and at a more economical range to the local airfields (100 miles closer than Bethel). These smaller airfields have few airfield buildings or any other creature comforts; featuring heavily are a new standard blue garage building (sometimes not yet installed) and a small and old terminal shed (that has sometimes collapsed and been removed). Go to "http://vfrmap.com/" for free vfr maps of the area, There is a pic of the local chart area included here. The screenshots are a random sample. Kipnuk PAKI is the one that appears to have a second and long grass runway; what it actually has is the ground prepared for a new and long gravel runway but which hasn't been started yet as it has taken 10 years just to prepare the ground. I have no idea why.
| Filename: | Bethel_area_airfields_in_southwest_Alaska_close_to.zip |
| License: | Freeware, limited distribution |
| Added: | 16th April 2019, 22:47:47 |
| Downloads: | 155 |
| Author: | Roger Wensley |
| Size: | 5.93 MB |
| Category: Flight Simulator 2004 - Scenery | |
| 8AK7 - Bullen Point - Alaska North Slope 7 |
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File Description:
The town of Barrow is in the far north of Alaska, and these are coastal villages or radar installations to the west, south, and now east of Barrow. There will be further additions. Bullen Point is a DEW station Air Force base 240 miles east of Barrow and 75 miles east of Oliktok. The runway is just under 4,000 feet of gravel and aligned 05-23; this is approximately at right angles to the default FS9 alignment and how that came about is something I doubt Bill Gates could explain. Most of the DEW buildings have now been removed (including the large hangar, which is unusual) but as I had a layout I made the whole site as it was originally, way back in the days when the north slope was still a wilderness. The AI is one day a C-130, on another a Cessna, and on a third a DC3. When I started this North Slope series it was my intention to create the full monty and make all the oil and gas installations and Deadhorse airport etc. I have come to realise that the oil side is impossible to make. There is so much of it and each bit is as time consuming as Heathrow while the actual airfields are more like Rockcliffe CYRO, so a lot of effort for what is just background to an adjoining airfield. But at the same time, if I make the new airstrips it is impossible NOT to make the oil installations as they are the dominating feature. So no new airstrips, and this is going to be just the 1960's or 1970's, when the oil business was only exploratory and the airfields were for villages or DEW stations, and Harmon Helmerick had his dirt strip on the Colville River estuary and was guiding hunters and fishermen and had just started to help out Sinclair Oil with oil exploration in 1966. Read his book. Download my previous post of his field.
| Filename: | 8AK7__Bullen_Point__Alaska_North_Slope_7.zip |
| License: | Freeware, limited distribution |
| Added: | 15th July 2016, 17:46:54 |
| Downloads: | 280 |
| Author: | Roger Wensley |
| Size: | 2.5 MB |
| Category: Flight Simulator 2004 - Original Aircraft | |
| Nick's Space Shuttle Landing Challenge FINAL RELEASE |
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File Description:
Featuring the Space Shuttle Discovery and celebrating NASA's return to space!
This package contains the most up to date version of my Space Shuttle Landing Challenge (v1.2). I am providing it as a FINAL single installation package to eliminate the need for multiple update files. This package includes the Space Shuttle Discovery redesigned using actual NASA-Boeing mechanical/aeronautical engineering data, a panel, sounds and shuttle landing FX. The space shuttle in the sim (like the real shuttle) has the ability to water 'ditch' and belly land in an emergency or if improperly landed on the suspension system. You can select the sensitivity of the main landing gear struts (less crashes) for those who are novice to flying critical tolerances. This package includes a CHALLENGE FLIGHT ADVENTURE PACKAGE and features a reference list of the flights along with approach/landing procedure tips to the kneeboard (F-10) for you to refer to while in flight. The adventure pack will provide a set of 11 challenge flights spanning the globe for the space shuttle re-entry simulation. A Bonus PACK of CrashBar effects including smoke, fire, explosions and other nasty reminders of landing mistakes is included as an optional installation. The original .mdl file is by Matthew Moxon and a modified for FS9 panel byTom Kellner. Model repaint, flight dynamics, air file, sound.cfg, adventure flights and shuttle landing\crash FX by Nick Needham. Includes NASA's description of the entire landing process which you can now experience in Flight Simulator! This package includes an install for FS2002 as well and supersedes all other update packages.
ENJOY! Nick Needham, [email protected]
| Filename: | Nicks_Space_Shuttle_Landing_Challenge_FINAL_RELEAS.zip |
| License: | Freeware, limited distribution |
| Added: | 26th August 2005, 22:25:23 |
| Downloads: | 43,522 |
| Author: | Nick Needham |
| Size: | 27 MB |
| Category: Combat Flight Simulator 1 and 2 - Aircraft | |
| B25-B Mitchell Doolittle's Raiders A/C No. 40-2283 for The B24 Guy's OH |
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File Description:
B25-B Mitchell Doolittle's Raiders A/C No. 40-2283, April 18, 1942. Painted over The B24 Guy's B25 Mitchell Overhaul Model. This was mission plane #5. Pilot: Capt. David M. Jones, Co-Pilot: Lt. Ross R. Wilder, Navigator: Lt. Eugene F. McGurl,Bombardier: Lt. Denver V. Truelove, Flight Engineer/Gunner: Sgt. Joseph W. Manske. The bomb group attacked targets in the Tokyo area. The North American B-25B was not designed or intended for aircraft carrier use, but there they were, sixteen highly modified bombers sitting on the deck of the USS Hornet (CV-8). They were modified to carry bombs to Tokyo. The B-25s are launched from their maximum range, and flew over Tokyo, bombing several installations. The bombs did little damage, but managed to damage the Japanese carrier Ryuho while it is in drydock. Many of the planes then head to wherever they can make it, since the fuel will be empty before they reach a friendly airbase. All of the B-25 bombers are forced to bail out or crash land except one. Eleven crews are forced to bail out over China, 3 crash land, and the last landed safely at Vladivostok. The crew that landed in Russia was interned, along with the plane, for a while. The crews were all volunteer, and had no carrier experience, yet all sixteen of the bombers were successful on take-off. Although little physical damage was inflicted on Japan, that day, the Japanese populace was demoralized, as suddenly, the war was brought to their homeland. Texture, and Damage Files included. Note the three windows in both port and starboard bulkheads. By revev. Enjoy!
| Filename: | B25B_Mitchell_Doolittles_Raiders_AC_No_402283_for_.zip |
| License: | Freeware |
| Added: | 1st August 2006, 20:05:14 |
| Downloads: | 82 |
| Author: | Evan G. Butterbrodt |
| Size: | 1.51 MB |
| Category: Prepar3D V1-4 - Utilities | |
| Flightplan Visualizer 1.8 |
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File Description:
Flightplan Visualizer (FV) version 1.8.0. Copyright 2018 by Pelle F. S. Liljendal ([email protected]), all rights reserved.
FV comes with 300 Commercial-, and +380 BizJet AI pre-imported flightplans which the creators of those flightplans have gracefully allowed me to include with the installer, however you are able to import additional (AI) flightplans if you want to. Once imported these (AI) flightplans can be visualized on a map-view, and the user will be able to search accross all these. Hence you can use the program as inspiration as to which routes to fly. E.g. you can search across all imported flightplans to find all flights in an A321 flying into/out from LDDU, or simply to look for all flights in a Boeing 747-8F.
Simply run the included installer to install the software. The program will be installed into "C:\Program Files (x86)\Flightplan Visualizer" and all datafiles will be installed into: "C:\Users\[UserName]\AppData\Roaming\FlightplanVisualizer". The program comes with a full manual explaining everything, and a 2 page quick manual to get you started. The first 3 times you run the program the quick manual will automatically open. Lacking a “proper forum†I have - for now - setup a Facebook group for support. This group is called “Flightplan Visualizerâ€, and you can seek membership via this link: https://www.facebook.com/groups/FlightplanVisualizer/
If you are installing this version on top of a version prior to 1.7 the program will start slower than ususal and display a lot of warnings. This is because it fileformat of the pre-imported flightplans was changed between version 1.6 and 1.7, so starting version 1.8 it will update all flightplans (and in the progress it will display all those warnings). The next time you start FV you will no longer see this warnings as all flightplans will have become updated.
Pelle
| Filename: | Flightplan_Visualizer_18.zip |
| License: | Freeware, limited distribution |
| Added: | 16th December 2018, 01:30:27 |
| Downloads: | 330 |
| Author: | Pelle Liljendal |
| Size: | 24.48 MB |
| Category: Prepar3D V1-4 - Utilities | |
| Flightplan Visualizer 1.7 |
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File Description:
Flightplan Visualizer (FV) version 1.7.1. Copyright 2018 by Pelle F. S. Liljendal ([email protected]), all rights reserved.
FV comes with 300 Commercial-, and +380 BizJet AI pre-imported flightplans which the creators of those flightplans have gracefully allowed me to include with the installer, however you are able to import additional (AI) flightplans if you want to. Once imported these (AI) flightplans can be visualized on a map-view, and the user will be able to search accross all these. Hence you can use the program as inspiration as to which routes to fly. E.g. you can search across all imported flightplans to find all flights in an A321 flying into/out from LDDU, or simply to look for all flights in a Boeing 747-8F.
Simply run the included installer to install the software. The program will be installed into "C:\Program Files (x86)\Flightplan Visualizer" and all datafiles will be installed into: "C:\Users\[UserName]\AppData\Roaming\FlightplanVisualizer". The program comes with a full manual explaining everything, and a 2 page quick manual to get you started. The first 3 times you run the program the quick manual will automatically open. Lacking a “proper forum†I have - for now - setup a Facebook group for support. This group is called “Flightplan Visualizerâ€, and you can seek membership via this link: https://www.facebook.com/groups/FlightplanVisualizer/
If you are installing this version on top of a version prior to 1.7 the program will start slower than ususal and display a lot of warnings. This is because it fileformat of the pre-imported flightplans was changed between version 1.6 and 1.7, so starting version 1.7 it will update all flightplans (and in the progress it will display all those warnings). The next time you start FV you will no longer see this warnings as all flightplans will have become updated.
Pelle
| Filename: | Flightplan_Visualizer_17.zip |
| License: | Freeware, limited distribution |
| Added: | 27th November 2018, 17:23:12 |
| Downloads: | 463 |
| Author: | Pelle Liljendal |
| Size: | 23.28 MB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| P-51D Mustang "Frenesi" (N357FG) |
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File Description:
This is a repaint for the payware Warbirdsim P-51D "Mustang Tales" product. This repaint depicts the latest Mustang restoration to emerge from Midwest Aero Restorations, completely stock, which just had its first test flight from Danville, Illinois on January 30th. The aircraft is F-6K 44-12852 (restored as a P-51D), owned/operated by Dan Friedkin/Comanche Fighters, based in Texas. Sold surplus immediately following WWII, registered as NX66111, the aircraft was entered into the 1946 Cleveland Air Races as racer #80 "Full House", but its engine blew and was forced to crash-land. Later, the aircraft was sold to Jack Hardwick in the early 50's and crudely rebuilt, with a jump seat and rudimentary dual controls installed in the back of the cockpit, and would soon be sold onto the Dominican Air Force in 1954, becoming FAD 1900 (#2). The aircraft served with the Dominican AF until it was sold and imported back into the US by Brian O'Farrell in 1984. Made serviceable, the aircraft flew again on the US register as N21023 by 1990, and was sold to Jim Beasley Sr. and later owned/operated by Jim Beasley Jr., of Coatesville, PA (sharing hangar space with their P-51D "Bald Eagle"). During this time the aircraft was painted as "Frenesi", the personal mount of WWII 357th Fighter Group ace Gen. Tommy Hayes (the name inspired from a 1940 Artie Shaw tune). By the early 2000's, showing the effects of poor-quality work done on repairing/restoring the aircraft in the past, a complete rebuild of the airframe began. By 2009, the project was sold to Dan Friedkin, now registered as N357FG, and the restoration was continued at Midwest Aero Restorations, known for their award-winning authentic Mustang rebuilds. The aircraft has now emerged in early 2017, resplendent and flying again in the markings of "Frenesi".
| Filename: | P51D_Mustang_Frenesi_N357FG.zip |
| License: | Freeware |
| Added: | 5th February 2017, 19:56:49 |
| Downloads: | 84 |
| Author: | John Terrell |
| Size: | 24.84 MB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| FSX/P3D TAI DC-3 1962 |
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File Description:
This is a repaint of the DC-3 in TAI (Transports Aeriens Intercontinentaux) colors. The freeware DC-3/C-47 v3 by Manfred Jahn is needed for this repaint. In 1946 the French government allowed the creation of some independent air carriers. On June 1 of that year TAI (Transports Aeriens Internationaux) was formed, and was based in Orly, France. Flights began on July 1, with a Junkers Ju-52. The following year they purchased 7 ex KLM DC-4s, along with 3 Bristol 170 freighters. In 1954 DC-6Bs started to replace the DC-4s. Their route network serviced mainly Africa, the Far East, the French Pacific territories, and Australasia. Prior to 1956 their network wa mainly in Africa, and Asia. On May 6, 1960, a partnership was formed with Air France, whereby TAI flew the South Pacific leg of the state carrier’s around the world service via New Caledonia and Tahiti. Later, on September 4 1960, TAI began a Douglas DC-8-32 service from Paris to Darwin via Athens, Teheran, Karachi, Bangkok, Phnom Penh, and Saigon, and on September 12, it inaugurated a route from Sydney to Los Angeles via Noumea, Nandi, Papeete, and Honolulu with the DC-8. On September 14 1961, TAI agreed, in principle, to a future merger with Union Aeromaritime de Transport (UAT). The two airlines integrated their schedules in 1962 and the amalgamation of TAI and UAT was completed on October 1, 1963, resulting in a new airline: UTA (Union de Transports Aeriens). This DC-3, F-BGXN, flew for TAI from 1956 to 1959. Textures are DXT5. This repaint was tested on FSX-SE and should work on FSX & P3D v1-3.
| Filename: | FSXP3D_TAI_DC3_1962.zip |
| License: | Freeware |
| Added: | 19th March 2019, 17:01:24 |
| Downloads: | 187 |
| Author: | Ted Giana |
| Size: | 8.29 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Glacier Bay - Alaska/Canada, Version 2, Part 1 of 2 |
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File Description:
Glacier Bay v2 is a complete replacement of the default FS2004 landscape and scenery of more than 90,000 square kilometers (36,000 sq miles) of Southeast Alaska and adjacent areas of Yukon and British Columbia. File 1 of 2 (also requires glbayv2b.zip)
Landscape enhancements include high-resolution terrain mesh, detailed shorelines, rivers, lakes, and glaciers, and accurate land cover data with custom seasonal ground textures. Inland water bodies can be made to "freeze over" via an on/off switch. Other landmarks include the settlements of Juneau, Haines, Skagway, Yakutat, Atlin, and Carcross as well as road and railroad networks, cabins, lodges, and lighthouses. We modeled or enhanced 16 main airfields (plus one fictitious airstrip), 20 unlisted airstrips, 16 seaplane bases, and seven heliports. We've also included AI ship traffic in various locations as well as optional flightplans for GA and floatplane AI traffic.
Glacier Bay v2 is fully compatible with other third-party add-ons, including terrain mesh (FSGlobal, FS Genesis, etc.), ground textures (Ground Environment, BEV, FScene, etc.), and landscape enhancements (Ultimate Terrain Canada/Alaska, Misty Fjords, Tongass Fjords, Freight Dogs). A configurator panel (requires .Net Framework!) allows users to set compatibility options and to choose levels of scenery detail. We provide an autoinstaller and detailed documentation with a sectional map of the coverage area and a list of weblinks to real-world information.
For feedback and questions, please visit the Glacier Bay v2 support forum at http://forums.fsaddon.eu/viewforum.php?f=10. This project is a collaboration of nine FS developers from Germany, Austria, USA, and Canada, logging more than 1000 hours of work over the past 14 months. We acknowledge the kind support of FSAddon.com. However, this project is independent of any commercial company or product. Enjoy!
| Filename: | Glacier_Bay__AlaskaCanada_Version_2_Part_1_of_2.zip |
| License: | Freeware, limited distribution |
| Added: | 28th May 2010, 19:34:54 |
| Downloads: | 41,284 |
| Author: | Holger Sandmann, Rainer Duda, Michael Eder, Scot Fraser, Manfred Herz, Jay Langham, Jon Patch, Larry Silsbee, and Jim Vile |
| Size: | 56.46 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Glacier Bay - Alaska/Canada, Version 2, Part 2 of 2 |
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File Description:
Glacier Bay v2 is a complete replacement of the default FS2004 landscape and scenery of more than 90,000 square kilometers (36,000 sq miles) of Southeast Alaska and adjacent areas of Yukon and British Columbia. File 2 of 2 (also requires glbayv2a.zip)
Landscape enhancements include high-resolution terrain mesh, detailed shorelines, rivers, lakes, and glaciers, and accurate land cover data with custom seasonal ground textures. Inland water bodies can be made to "freeze over" via an on/off switch. Other landmarks include the settlements of Juneau, Haines, Skagway, Yakutat, Atlin, and Carcross as well as road and railroad networks, cabins, lodges, and lighthouses. We modeled or enhanced 16 main airfields (plus one fictitious airstrip), 20 unlisted airstrips, 16 seaplane bases, and seven heliports. We've also included AI ship traffic in various locations as well as optional flightplans for GA and floatplane AI traffic.
Glacier Bay v2 is fully compatible with other third-party add-ons, including terrain mesh (FSGlobal, FS Genesis, etc.), ground textures (Ground Environment, BEV, FScene, etc.), and landscape enhancements (Ultimate Terrain Canada/Alaska, Misty Fjords, Tongass Fjords, Freight Dogs). A configurator panel (requires .Net Framework!) allows users to set compatibility options and to choose levels of scenery detail. We provide an autoinstaller and detailed documentation with a sectional map of the coverage area and a list of weblinks to real-world information.
For feedback and questions, please visit the Glacier Bay v2 support forum at http://forums.fsaddon.eu/viewforum.php?f=10. This project is a collaboration of nine FS developers from Germany, Austria, USA, and Canada, logging more than 1000 hours of work over the past 14 months. We acknowledge the kind support of FSAddon.com. However, this project is independent of any commercial company or product. Enjoy!
| Filename: | Glacier_Bay__AlaskaCanada_Version_2_Part_2_of_2.zip |
| License: | Freeware, limited distribution |
| Added: | 28th May 2010, 19:36:31 |
| Downloads: | 40,558 |
| Author: | Holger Sandmann, Rainer Duda, Michael Eder, Scot Fraser, Manfred Herz, Jay Langham, Jon Patch, Larry Silsbee, and Jim Vile |
| Size: | 85.99 MB |