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| Category: Flight Simulator 2004 - Scenery | |
| CPR5 - Woodstock - Ontario, Canada |
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File Description:
This is the first of a south Ontario series. Woodstock is a town with a population of around 38,000, located 50 miles west of Lake Ontario. The airfield is 3 miles west of the town, with a single grass runway just over 3,000 feet long and 100 plus feet wide, aligned 05/23 in FS9 (in fact it is now 06/24 due to the magnetic north wandering off during the last 10 years). There have been at different times varying amounts of gravel mixed in with the grass on both runway and taxiway; the majority surface by far is grass and I have left it all as such, as there is no visually convincing way to mix the two without unreal sharp edges. The apron is on the northern side of the runway, and is now modified in shape to maximise the area available for crops. There are 10 "T" hangars and a small clubhouse in a single long building. There is no fuel, runway lighting, or taxiway or apron lights so usage is effectively restricted to daylight hours. To the east of CPR5 and on the edge of the town is a private airstrip with 2,800 feet of asphalt runway; I have added this as a visual reference, along with several large grain silos on the other side of the road. Hidden in plain sight amid the surrounding farmland, the first sighting of CPR5 is actually always of the adjacent and far more visible buildings just to the east of the apron, which are owned by a company that deals with everything to do with boats, up to and including fishing gear. These have been included. As ditches cannot be effectively duplicated in FS9 I have included some fences which do not exist in real life, to give some needed visual clues.
| Filename: | CPR5__Woodstock__Ontario_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 8th July 2015, 13:36:05 |
| Downloads: | 185 |
| Author: | Roger Wensley |
| Size: | 5.57 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Fort St James CYJM in British Columbia Canada |
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File Description:
Fort St James is a small town of around 1,600 folks at the southeastern end of Stuart Lake, at the head of the Stuart River, and around 360 miles north of Vancouver and 220 miles inland from the coast. It was a long-established trading post for furs, with a permanent presence there from 1806 onwards. The airfield is 3 miles south of the town and is called "Fort St James (Perison)" in the Nav Canada listings. I presume that this is part of their trend towards calling airfields by their location rather than by their name. Makes sense as it is difficult to find information by searching for an airfield that is listed under a name you don't know. The field has an asphalt runway of 4,000 feet aligned 10-28 and at 2,364 feet ASL. There is no lighting. The main user of the airfield is Interior Helicopters Ltd. who are based there as operators, and at Williams Lake as helicopter dealers. For the AI helicopters, there is a screenshot (01) of the AS350 helicopter installation folder when it has been transformed into an AI helicopter. The process is to download and install the Ecuriel AS 350, along with the additional textures, as normal; this is straightforward. Then you download the software shown in screenshot 02 and add it as instructed and as shown in 01 so that the helicopter now operates as AI, with a different air file and a modified config file. I should have included this with the Pemberton post. I have posted this as Fort St James CYJM, but I suggest that you just add it to your previously created "BC airfields" and avoid the inevitable doubling up of common textures etc. Up to you. If you find a defect, email me.
| Filename: | Fort_St_James_CYJM_in_British_Columbia_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 23rd November 2020, 20:14:04 |
| Downloads: | 151 |
| Author: | Roger Wensley |
| Size: | 2.62 MB |
| Category: Flight Simulator 2004 - Scenery | |
| 9A8 - Ugashik, PAII - Egegik, AK96 - Bartletts, AK36 - Coffee Point , Alaska, USA |
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File Description:
All four of these depend heavily on fishing but two of them only spring into existance during the salmon catching-and-canning season. Grant Air run scheduled flights to the two permanent settlements, and there are irregular scheduled flights and charters to the others according to demand. Ugashik is a permanent settlement 60 miles northeast of Port Heiden, stretched out along the east bank of the Ugashik River. There are two canneries, one old and collapsing and the other newer and functioning. The population is given as 12, though during the season this increases significantly. The (newer) airfield is at the northern end of the village with a gravel runway 3,500 feet long aligned 06-24. Egegik is the second permanent settlement, 45 miles north of Ugashik and 40 miles southwest of King Salmon, on the east bank of the Egegik River. The town is on a corner of land, with a population of around 110 and two operating canneries. The airport is a mile and a half south of the town with two gravel runways, 12-30 at just under 5,600 feet and 03-21 with 1,500 feet; both are lit. On the other side of the Egegik River are more canneries and two airfields, both of which have two runways but are otherwise entirely without facilities or luxuries such as lights. They are called Bartletts (named for the cannery it serves) and Coffee Point (named for the location). The shacks of the seasonal fishermen are strung out along the coast and a lot of the salmon fishing is by net, laid by a small boat and later pulled ashore for emptying. Only one cannery on the west shore has a docking facility for unloading boat-caught fish.
| Filename: | 9A8__Ugashik_PAII__Egegik_AK96__Bartletts_AK36__Co.zip |
| License: | Freeware, limited distribution |
| Added: | 3rd April 2015, 18:06:49 |
| Downloads: | 1,135 |
| Author: | Roger Wensley |
| Size: | 4.98 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Kuujjuarapik CYGW in northern Quebec, Canada |
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File Description:
Kuujjuarapik is in northern Quebec at the southern end of Hudson Bay, 90 miles east of James Bay and on the north shore of the Great Whale River; Kuujjuarapik means Small Great River in Inuktitut. Once again the Hudson Bay trading post that opened (in 1820) was the catalyst for the establishment of first a seasonal encampment and then the beginnings of a town in the late 1930's.
The two adjacent villages that now form the town have a total population (mainly Cree and Inuit) of around 1,500. When the Quebec hydo-electric project was under construction in the early 1980's a large portion of the Inuit population voted to move to a new settlement called Umiujaq (my post) 100 miles to the north.
The airport is to the west of the town, between the town and the sea. The gravel and sand runway (which I have made as gravel as there is no convincing way to mix the two) is 5,500 feet long, 150 feet wide, and aligned 17/35, which is approximately parallel to the coast. There is fuel available, both 100LL and JetA, delivered by truck. The AI included here is for Air Inuit and Wasaya, with Air Inuit making three flights per day plus a fourth flight by the Air Inuit Twotter C-GNDO that is based at the airport, and private flights by various aircraft. Yes, there really is a golf course to the south of the airport, and the last thing to note is that Kuujjuarapik has a mandatory radio frequency and that taking into consideration the scheduled flights I have included the tower radio frequency that makes this a controlled airport in FS9.
| Filename: | Kuujjuarapik_CYGW_in_northern_Quebec_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 16th February 2013, 00:33:20 |
| Downloads: | 306 |
| Author: | Roger Wensley |
| Size: | 2.8 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Alaska South Slope 9; Wales IWK |
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File Description:
There are four main northwestern Alaska towns which are serviced by Alaska Airlines, and from which local flights spread out. The northernmost is Barrow. Southwest of Barrow is Kotzebue, then Nome, and the furthest south is Bethel (not yet made). This is the second in a series for local flights from Nome, and it is on the furthermost mainland western point of Alaska, Wales IWK. It is 110 miles northwest of Nome and on the eastern shore of the Bering Strait, with a view of the two Diomede Islands. Wales is a small village with a population of only around 145, strung along the beach on a single road. The airfield is at the northwestern end of the village, with a runway of 4,500 feet of lit gravel aligned 35-17 and an apron at the southern end. There are scheduled flights by the usual Era and Bering Air, both of them originating in Nome and also visiting Shishmaref. The AI includes these flights along with Northern Air Cargo and GA. The runway is just long enough to accomodate a DC6 (as is Shishmaref) and I have revised the AI to include this, along with a revision of the parking at Shishmaref. To the southeast of Wales is Tin City, which was built as a base for the support of radar on the hills between the two. The radar is now automatic and unmanned and the base is unused except for the annual maintenance and fuel supply; I have left the airfield untouched but I have added the hilltop radar and the remains of the cable lift, which was used to get the material for the original station up to the top from the beach below.
| Filename: | Alaska_South_Slope_9_Wales_IWK.zip |
| License: | Freeware, limited distribution |
| Added: | 22nd October 2016, 01:26:24 |
| Downloads: | 570 |
| Author: | Roger Wensley |
| Size: | 3.77 MB |
| Category: Flight Simulator X - AFCAD Files | |
| Parker Airport (70NJ), NJ |
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File Description:
Located 02 miles S of Asbury, New Jersey on 13 acres of land, Parker Airport is a private turf strip located on residential property. This airport is challenging in many ways. For one, when approaching from the southeast the airport is located immediately after a tall ridge, so when topping this ridge at altitude you may not even see the airport over the nose of your aircraft before you overfly it. The runway for this airport is 1600' feet long but it is curved and slightly sloped perpendicular to your roll, so significant rudder will be needed to stay aligned - be careful when operating with any crosswind component! It is highly recommended that you only depart via Runway 25 and arrive via Runway 07 to avoid having to clear significant obstacles prior to landing or after taking off. This airport has no hard-surfaced runway and there is a very noticeable "bump" in the terrain halfway down the runway that will literally bounce your aircraft into the air - I tried my best to smooth it over but could not get rid of it entirely. When taking off make sure you have back pressure applied so your main gear only bounce you high enough to remain within ground effect - hitting your nose wheel can cause an extreme pitch up leading to a stall. Trees close in tight to the runway at the end of Runway 07 or the start of Runway 25, however collision has been disabled with the trees nearest the runway so you can scrape some branches if needed on the takeoff/landing rolls. The author has successfully departed and arrived on both runways in the default Cessna 172 under moderate crosswind from the northeast. This field may definitely require some practice but it is usable!! This airport has no edge lighting, so daytime VFR operations only are recommended.
Scenery constructed with use of satellite images/streetview/aerial photos - the author has not been there in person.
This scenery is meant to be used in conjunction with MegaScenery Earth New York 007. It is not required, but apron use is minimized to allow satellite scenery to show through as much as possible, and objects are placed based on the MSE textures - lack of it may make scenery look out of place.
| Filename: | Parker_Airport_70NJ_NJ.zip |
| License: | Freeware |
| Added: | 10th February 2011, 05:04:30 |
| Downloads: | 215 |
| Author: | Drew Sikora |
| Size: | 559.02 KB |
| Category: Flight Simulator 2004 - Scenery | |
| Sydney CYQY in Nova Scotia Canada |
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File Description:
Sydney is a maritime port on the east coast of Canada, on the eastern corner of Cape Breton Island. It was founded in 1785 and grew in size emormously from 1900 as a steel mill was founded that prospered along with local coal mines until 1950 or so. After that date and following the final closure of the mill in 2001 the population declined to the current 29,000 or so. The airport is 3 or 4 miles southwest and inland of a coastal urban area which stretches from New Waterford in the north through Lingan, Dominion, Reserve Mines, and Glace Bay, to Port Caledonia, and 5 miles east of the town of Sydney which is beside a sheltered deep water harbour area. This version is not from a fixed date as although I had video of some of the buildings from 2010 I inadvertently constructed part of the apron layout from 2018 information, and then decided to keep it like that either because I liked it or perhaps was too lazy to redo it. The terminal building and the garages to the east of the terminal are original and old, though renovated and maintained to a fairly good standard. The other buildings on the airport are "hangars" in the expected form, with steel frames, insulated cladding, and pitched roofs. The airport publicises it's ability to cater for all the needs of visiting aircraft, with a large FBO hanger just beside the terminal. There are (or were, before the virus came along) scheduled flights by Westjet, Air Canada Jazz, and Air North, which are included in the AI along with GA flights. The runways are 07-25 at 7,000 feet and with PAPI on 25 and ILS on 07, and 01-19 at 6,000 feet with PAPI on 01 and ILS on 19. You will see once the scenery is installed that there are two folders in Sydney CYQY called "Scenery summer" and "scenery winter". Editing the folder name down from "scenery summer" to just "scenery" results in FS9 loading the summer ground textures and parked planes etc. In February you would edit down the "scenery winter" folder to just "scenery" and the unused and unswept taxiways, runway, and aprons will be invisible under the snow, the open-topped cars will not be parked in the open, and privately-owned planes will be in the hangars. If FS9 decides that there is snow on the ground then you need the winter textures, if not then the summer textures. The winter textures are not the full-snowdrift-middle-of-Winter-gale type and are more like early or late winter. One thing you must NOT DO is to edit both folders down at the same time.
| Filename: | Sydney_CYQY_in_Nova_Scotia_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 22nd August 2020, 00:07:58 |
| Downloads: | 276 |
| Author: | Roger Wensley |
| Size: | 29.42 MB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| Italian Air Force "S.M.Luigi Gorrini" AerMacchi C.205 VELTRO (Greyhound) |
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File Description:
Regarded as the best Italian aircraft of World War II together with the Fiat G-55 Centauro,the Macchi-Castoldi C.205 proved to be extremely effective in action, destroying a large number of Allied bombers and capable of successfully clashing on equal terms with such renowned fighters as the North American P-51D Mustang.Although the C.205 was able to match the best Allied opponents both in speed and maneuverability,it was introduced late during the conflict.Moreover,due to the poor Italian industrial capability of the time,only a small production run was delivered to combat units before the end of the war.Famous C.205 pilots are Italy's highest scoring ace Adriano Visconti and the top scoring C.205 Sergente Maggiore pilota (Sargeant Major pilot) Luigi Gorrini.To date,there's still debate about
Gorrini's score,since Regia Aeronautica preferred crediting units over individual combat achievements.
Gorrini's official aerial combat score is 19 victories,but,according to his memories,he achieved 7 more during his service with Aeronautica Nazionale Repubblicana (A.N.R.), flying a Macchi C.205. These victories did not enter his officiall tally due to political reasons,since the A.N.R. fought by the side of the German Luftwaffe after the Italian September 8th,1943 armistice.These bring his total tally to 26 victories,making him the top scoring Italian fighter ace of WWII.For his combat record with the A.N.R he was awarded twice by the Luftwaffe with the Iron Cross First and Second Class.Luigi Gorrini was also awarded for his actions,after the end of the war,with the highest Italian military decoration,the "Medaglia d'Oro al Valor Militare" (M.O.V.M.,Gold Medal for Military Valour).Last surviving Italian fighter pilot of WWII,he died recently at the age of 97 and this repaint is dedicated to his memory.
Repaint by Manuele Villa/MVG3D, November 2014.
Requires the previous installation of the base Aermacchi C.205 Veltro package by Manuele Villa (C205_V01.zip).
| Filename: | Italian_Air_Force_SMLuigi_Gorrini_AerMacchi_C205_V.zip |
| License: | Freeware |
| Added: | 25th November 2014, 08:39:29 |
| Downloads: | 128 |
| Author: | Manuele Villa |
| Size: | 4.31 MB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| Southwest Airlines Boeing 737-700 v2.2 Final Package |
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File Description:
**** THIS FILE SUPERCEEDS MY ORIGINAL FILE b737_700_southwest_v21.zip **** v2.2 - REPORTED BUGS HAVE BEEN CORRECTED. The 737 was born out of Boeing's need to field a competitor in the short-range, small capacity jetliner market which had been opened up by the BAC 1-11 and the Douglas DC-9. Boeing was badly behind however when the 737 program was initiated in 1964, as both of these rivals were already into their flight certification programmes. The 737 was cheaper and quicker to design, featuring six-abreast seating compared to the 1-11 and DC-9's five-abreast layout.By the 1990s, the 737 had lost ground technologically to the newer Airbus A320. In 1993, Boeing initiated the 737-X or Next Generation (NG) program. The Next-Generation 737 encompasses the -600, -700, -800 and -900, and amounted to a complete redesign of the 30-year old airliner. The 737NG is an entirely new aircraft, sharing very little with previous 737s, other than fuselage frames. New wings, new avionics and revised engines were the biggest engineering changes. The 737 was given a glass cockpit with CRT screens (except the -900, which had newer and higher tech LCD screens) and digital systems inspired by the ones that were used on the 777. The parts count is down by about 33%, reducing weight and simplifying maintenance. Additional changes since its introduction include a new interior and performance enhancing winglets which reduce fuel consumption and improve take-off and climb performance. All textures have been modified in DXT-3 format for crisp visuals without comprimising frame rates. Includes the default FS-X Boeing 737 panel. Sounds have been defaulted to the FS-X 737-800, however I recommend the excellent 737 CFM56 "the real deal" version 2 soundpack (file name:737_cfm56__the_real_deal_version_2.zip located at AVSIM.com) for this aircraft series. Additionally, this aircraft series has no Virtual Cockpit (VC), therefore you must fly them using the 2-D default panel view only! This package includes Southwest Airlines liveries (Canyon Blue, Maryland One, Nevada One, Old Color & Shamu).
| Filename: | Southwest_Airlines_Boeing_737700__v22_Final_Packag.zip |
| License: | Freeware |
| Added: | 9th December 2006, 20:24:49 |
| Downloads: | 11,832 |
| Author: | Brian C. Selb |
| Size: | 13.59 MB |
| Category: Flight Simulator X - Scenery | |
| Kiwi360 (KiwiFruit Country)- Custom buildings, helipad, Hi Res photoreal, Aerius R22 Repaint. Te Puke, New Zealand |
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File Description:
Kiwi360 (formally know as Kiwifruit Country) is a theme park based around the Kiwifruit (AK.A Chinese Gooseberry or Zespri- The trade name) which is a major export of New Zealand grown predominately in the Bay of Plenty Region. The park is situated about midway between Tauranga and Whakatane, about 5km east of the township of Te Puke.
The Bay of Plentys sunny climate ensures good growing conditions for the delicious fruit and has also spawned a mini tourist industry of tours of the orchards and sorting/packing/coolstores. These include tourist flights by Aerius (http://www.aerius.co.nz ) using a Robinson R44 helicopter.
This scenery was made after a visit when carrying out a GPS survey: I took a few photos and whacked it up. It isn't perfect but will be useful for flights in small helos (I.e. Robinson R22, R44 or Hughes 300/269).
It includes the famous giant Kiwifruit slice, the helipad next to it; the main Kiwi 360 building; a large coolstore/packhouse and the backpackers next to the park. It also includes a lot of library objects (especially trees- If these are adversely affecting performance, you can disable this bgl)
This is placed on a high resolution aerial photo provided by Environment Bay of Plenty.
The scenery also has reflection maps and night maps for those who like getting up at the crack of dawn or simulating frost protection work (although I don't believe the pad is certified for night operations in real life).
The download also includes a repaint of the default Robinson R22 in the colours of ZK-HJZ (in actual fact an R44) kindly provided by James Eden from the ARNZ Forums (see the readme for the .cfg entry to add this repaint)
This helipad isn't in controlled airspace but Tauranga Tower is nearby and will need to be called before entering their airspace (above 2500ft LL for the CTA or within about 10nm of Tauranga for the CTZ) Radio procedures are carried out on Christchurch Information 125.5 for flight following/planning.
| Filename: | Kiwi360_KiwiFruit_Country_Custom_buildings_helipad.zip |
| License: | Freeware, limited distribution |
| Added: | 29th June 2008, 06:05:29 |
| Downloads: | 2,455 |
| Author: | Tim Barnes, James Eden |
| Size: | 11.63 MB |