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| Category: Flight Simulator 2004 - Miscellaneous Files | |
| Flight dynamics Douglas DC-3 V7.0 |
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File Description:
This Corrected Aircraft.cfg VERSION.7 dated OCTOBER 13th, 2003 Features the Following....
1. The DC-3 will now not level itself out on a coordinated turn
(This was the biggest issue and is now fixed)
2. Flaps now have a little more drag when used.
(Will realistically slow down for landings and you
wont roll down the runway so much)
3. Differential braking now has a little more power.
(Will realistically allow for tighter turns during taxi)
4. The DC-3 itself now has a little more power.
(Default version is underpowered and used up too much runway,
and.. Default version cruise speed was a little low).
5. Corrected Manifold pressure from 47" to 48" full power
(Default version had it slightly wrong)
6.Fuel is now down to 200 per tank
(Default has version was a little over)
7. All control surfaces, ailerons, rudder and elevators now have delay
(There is a certain lag time when flying a DC-3 and it now shows
with these corrections which delays your input to the controls)
8. Elevator trim is now fixed
(To much play in the default elevator trim , it is now fixed with
less play and also has a delay/lag effect)
9. Rudder trim now with delay/lag
10. Aileron trim now with delay/lag
11. Fuel Flow is now fixed, the DC-3 will burn 90 GPH instead of the original 118 GPH
12. Increased power scalar very slightly for correct cruise airspeed
13. Manifold pressure will decrease 1" MAP per 1,000 feet after 2,000 feet Altitude
13.Exactly 140 kias on full tanks at 9,000' ASL
14. Added Strobe Lights to the wings
15. Adjusted steering (just a tad) for better taxiing
16.Prop (rpm) and Power (map) throttles interact correctly
Took off some delay with ailerons and rudder
Removed some drag and pitch up from the flaps
Added more brake power to the differentials
17. Added a working NAV light to the Nose
I have also added a corrected DC-3 reference sheet". In the zip there are two aircraft.cfg's.. one is modified if you are already using the add-on for special effects.
| Filename: | Flight_dynamics_Douglas_DC3__V70.zip |
| License: | Freeware |
| Added: | 13th October 2003, 19:43:08 |
| Downloads: | 4,569 |
| Author: | Trev Morson |
| Size: | 16.58 KB |
| Category: Flight Simulator X - Original Aircraft | |
| AN-22 Antheus Mastered |
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File Description:
THIS IS MY FINAL AN-22 VERSION: Unveiled to the West in 1965, the Antonov An-22 was the world's largest aircraft, until the advent of the Lockheed C-5A Galaxy. Powered by 4 contra-rotating turboprops, the design remains the world's largest turboprop-powered airplane. The An-22 was originally built for the Soviet Air Force and Aeroflot, the state airline. A total of 68 aircraft were built during 1965-1975, from which 2 never flew, 19 have been preserved, and 33 removed from service. Currently only 7 are in service. Six of them are used by the Russian Air Force and one (UR-09307) belongs to Antonov Design Bureau, used for civil needs, and operates out of UKKM. The AN-22 is designed to carry heavy loads of 80 tonnes over a 3,000 nm range at high speed and moderate altitude. The civilian model is used for long and medium range flights with updated avionics and flight controls. The wing has a forward and rear sweep effect with a low taper ratio and moderate wing area for it's size. The tail includes twin vertical fins that help maintain stability. The engines are constant speed turboprops that include 2 four bladed contra-rotating props with auto-pitch, and this gives her a thrust rating of 15,211 shp and a fuel efficiency of .353 lb/hp/hr. The cargo area is 14 ft high and wide, and 108 ft long. All fuel is contained within the wings and in the upper fuselage (7 tanks). She has 12 wheels that carry most of the weight, and two steering wheels located behind the crew cabin. Cargo is loaded through the rear loading ramp. The cockpit is located high, as well as the crew quarters. Additional passengers (when present) are seated below the cockpit forward. Original Design and Textures by: Enrique Del Rosario; Sound by: Aaron R. Swindle; Panel by: Marco Spada; Auto Smoke Effects by Richard Wisman; Engine/Aero Dynamics, effects and data by: Douglas E. Trapp. Please Read the Readme AN22.txt file before operations.
| Filename: | AN22_Antheus_Mastered.zip |
| License: | Freeware |
| Added: | 19th August 2018, 01:44:48 |
| Downloads: | 1,298 |
| Author: | Douglas E. Trapp |
| Size: | 4.62 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Fort St James CYJM in British Columbia Canada |
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File Description:
Fort St James is a small town of around 1,600 folks at the southeastern end of Stuart Lake, at the head of the Stuart River, and around 360 miles north of Vancouver and 220 miles inland from the coast. It was a long-established trading post for furs, with a permanent presence there from 1806 onwards. The airfield is 3 miles south of the town and is called "Fort St James (Perison)" in the Nav Canada listings. I presume that this is part of their trend towards calling airfields by their location rather than by their name. Makes sense as it is difficult to find information by searching for an airfield that is listed under a name you don't know. The field has an asphalt runway of 4,000 feet aligned 10-28 and at 2,364 feet ASL. There is no lighting. The main user of the airfield is Interior Helicopters Ltd. who are based there as operators, and at Williams Lake as helicopter dealers. For the AI helicopters, there is a screenshot (01) of the AS350 helicopter installation folder when it has been transformed into an AI helicopter. The process is to download and install the Ecuriel AS 350, along with the additional textures, as normal; this is straightforward. Then you download the software shown in screenshot 02 and add it as instructed and as shown in 01 so that the helicopter now operates as AI, with a different air file and a modified config file. I should have included this with the Pemberton post. I have posted this as Fort St James CYJM, but I suggest that you just add it to your previously created "BC airfields" and avoid the inevitable doubling up of common textures etc. Up to you. If you find a defect, email me.
| Filename: | Fort_St_James_CYJM_in_British_Columbia_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 23rd November 2020, 20:14:04 |
| Downloads: | 151 |
| Author: | Roger Wensley |
| Size: | 2.62 MB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| DDA Classic Airlines PH-PBA 2019 Douglas C-47 (DC-3) 75 YEARS! |
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File Description: For Manfred Jahn's C-47 with Jan Visser's VVC, version 3.14 repaint of DDA
(Dutch Dakota Association) Classic Airlines. The only flying DC-3/C-47 in the
Netherlands at the moment. Hopefully joined by her sister (PH-DDZ) in the near
future. The new 2018 livery of the DDA Dakota is going back to it's roots, as it royal
colours in which it flew in the '50 and '60. Now updated with the "75 years"
logo. The aircraft is 75 years old this year. Besides the new logo, the following was updated:
- The Red colour was made a bit brighter __
- Adjustments on several locations (Reallife paint was not 100% the drawings ;-) __
- Several (small) details added on the outside, incl new prop textures __
- Several gauge bitmaps modified (most noticable the Airspeed indicator) __
- Some bitmaps of the VC modified __ For more info on the real DDA visit there site: https://www.dutchdakota.nl/en/home/ Besides the outside, the inside and the pilot's got a different look. Also
added some more details, especially at the tires and gear struts.
The VC textures are repainted to get the cockpit as much in line with the real one. Big thanks to Manfred Jahn and his team for creating this beautiful model and
Jan Visser and his team for all the work done to improve this model even further.
Ted "TuFun" Wolfgang for the improved engine textures. For this repaint the
excellent paintkit by Gordon "Gman5250" Madison was used. Works both in FSX
and Prepar3D. Special thanks to Paul van den Berg from DDA Classic Airlines
for providing the original paint drawings and beta testing the livery.
---> Works both in FSX and Prepar3D
| Filename: | DDA_Classic_Airlines_PHPBA_2019_Douglas_C47_DC3_75.zip |
| License: | Freeware, limited distribution |
| Added: | 15th March 2019, 16:39:46 |
| Downloads: | 736 |
| Author: | Marcel Ritzema |
| Size: | 38.42 MB |
| Category: Prepar3D V1-4 - Aircraft Repaints, Textures and Modifications | |
| Alaska Airlines "HONORING THOSE WHO SERVE" livery Operated by Horizon Air E175LR (N651QX) |
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File Description:
I am proud to present this very special Alaska Airlines Embraer E175LR, operated by Horizon Air, registration N651QX. This E175LR is the third "Honoring Those Who Serve" aircraft in the Alaska Airlines fleet which pays tribute to US military members, veterans, fallen soldiers and their families. Its unique exterior paint scheme, conceived by a small group of Alaska maintenance technicians, was designed to honor those who serve today, and those who served in the past. The design includes; A red stripe and blue aircraft body to incorporate elements of the American flag, the phrase "Honoring Those Who Serve," displayed on the fuselage, symbolic crests representing the Alaska Airlines Fallen Soldier Program on the starboard side rear cargo door and on the port side of the aircraft behind the aft service door, a "Horizon Air Salutes" medallion near the nose of the aircraft on both sides with the five stars, winglets in red, white and blue representing the flag of the United States and five gold stripes on the engine cowls representing the five branches of the U.S. Armed Forces. There is also a Sidney Sheldon quote next to the forward passenger entry door reading “My heroes are those that risk their lives to protect the world and make it a better place.â€
The repainted textures in this package are 32-bit with no mipmaps for best clarity and quality. All of the medallions are hand painted. This is the Version 3 model of the FeelThere Embraer 175. You must own a copy of the Feelthere E-JETS E175 and E195 V3 to enjoy this repaint.
A special thank you to all who serve, who have served and to those who gave their lives in service to this country.
| Filename: | Alaska_Airlines_HONORING_THOSE_WHO_SERVE_livery_Op.zip |
| License: | Freeware, limited distribution |
| Added: | 29th April 2020, 19:09:32 |
| Downloads: | 831 |
| Author: | Jeffrey S. Bryner, FeelThere |
| Size: | 56.71 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Kuujjuarapik CYGW in northern Quebec, Canada |
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File Description:
Kuujjuarapik is in northern Quebec at the southern end of Hudson Bay, 90 miles east of James Bay and on the north shore of the Great Whale River; Kuujjuarapik means Small Great River in Inuktitut. Once again the Hudson Bay trading post that opened (in 1820) was the catalyst for the establishment of first a seasonal encampment and then the beginnings of a town in the late 1930's.
The two adjacent villages that now form the town have a total population (mainly Cree and Inuit) of around 1,500. When the Quebec hydo-electric project was under construction in the early 1980's a large portion of the Inuit population voted to move to a new settlement called Umiujaq (my post) 100 miles to the north.
The airport is to the west of the town, between the town and the sea. The gravel and sand runway (which I have made as gravel as there is no convincing way to mix the two) is 5,500 feet long, 150 feet wide, and aligned 17/35, which is approximately parallel to the coast. There is fuel available, both 100LL and JetA, delivered by truck. The AI included here is for Air Inuit and Wasaya, with Air Inuit making three flights per day plus a fourth flight by the Air Inuit Twotter C-GNDO that is based at the airport, and private flights by various aircraft. Yes, there really is a golf course to the south of the airport, and the last thing to note is that Kuujjuarapik has a mandatory radio frequency and that taking into consideration the scheduled flights I have included the tower radio frequency that makes this a controlled airport in FS9.
| Filename: | Kuujjuarapik_CYGW_in_northern_Quebec_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 16th February 2013, 00:33:20 |
| Downloads: | 306 |
| Author: | Roger Wensley |
| Size: | 2.8 MB |
| Category: Flight Simulator X - Scenery | |
| YKEB Kellerberrin, Western Australia |
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File Description:
YKEB Kellerberrin was modelled at the request of Councillor Cole. In this updated version, the silos have been added and the landclass for the town south of the highway has been masked giving a more realistic impression from the air. Kellerberrin is a town in the Wheatbelt region of Western Australia, 205 kilometres east of Perth on the Great Eastern Highway. The railway line from Northam to Southern Cross was constructed through here in 1893-94, and this section opened for traffic in 1895. Kellerberrin was one of the original stations when the line opened. By 1898 there was a demand for small blocks of land in the area, and the government surveyed a number of 20-acre lots the same year. The area was gazetted as Kellerberrin townsite in 1901, and the government soon made more land available for settlers. Early settlers from 1890 to 1910 from Ireland settled in the area of Kellerberrin and Wittem. Their family name
was English. A road was named after this family. The name Kellerberrin is Aboriginal, and is derived from the name of a nearby hill. The hill was first recorded as "Killaburing Hill" by an explorer in 1861, but in 1864 the explorer Charles Hunt recorded it as Kellerberrin Hill. One source claims that Kellerberrin is the name for the fierce ants that are found in the area, while another gives it as meaning "camping place near where rainbow birds are found" - kalla means camping place or place of, and berrin berrin is the rainbow bird. (repeating the name makes it plural) It also serves as a stop on the Prospector and Avonlink rural train services. REQUIRES Blencowe_LibraryKit.zip
REQUIRES blencowe_librarykit_309494.zip (Available HERE)
| Filename: | YKEB_Kellerberrin_Western_Australia.zip |
| License: | Freeware |
| Added: | 28th February 2013, 13:52:02 |
| Downloads: | 246 |
| Author: | Alan Blencowe |
| Size: | 2.69 MB |
| Category: Flight Simulator 2004 - Scenery | |
| WASF Fak-Fak |
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File Description:
Googly scenery for WASF Fak-Fak, in Irian Jaya (Western New Gunea),
Indonesia - a small domestic airport that Microsoft managed to omit from Flight
Simulator 2004. These scenery files add the runway, apron, taxiways, buildings
and other airport features so that you and your "AI" traffic can land, taxi,
park and take off in a realistic manner.
Little information is available on the services operated - flight plans are
available for Lion Airlines showing two flights per week operated on their behalf
by Wings Abadi Dash 8 aircraft. But it is known that Merpati Nusentara also serve
the airport with Twin Otters. If you are using the Lion Airlines flight plans
for Winter 2006, you must change the airport's co-ordinates as detailed in the readme.txt file
because the co-ordinates given there will cause the aircraft to aim for a point
on the wrong side of the equator in the middle of the sea!
There is no lighting at this airport, and few navigational aids. However, I have
added a missing NDB nearby (FA, 380.0).
The scenery does not purport to be ultra-accurate. The quality of the satellite
imagery at Google Earth is poor, but a number of photographs and other information
has enabled this airport to be depicted reasonably accurately. However the added
airport features, such as buildings, are built from default Microsoft objects
and add-on libraries so will not look exactly like the real thing.
You are not obliged to download and install any additional scenery libraries,
but to enjoy this scenery in its entirety, you may wish to. It will work fine,
with or without.
An editvoicepack file has been included for the airport to help you embarrass
yourself in front of others when flying.
[File re-uploaded at request of AVSIM]
| Filename: | WASF_FakFak.zip |
| License: | Freeware |
| Added: | 7th May 2010, 22:30:22 |
| Downloads: | 1,904 |
| Author: | John Hinson |
| Size: | 72.51 KB |
| Category: Flight Simulator 2004 - Scenery | |
| Dervio scenery - Como lake Italy |
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File Description:
Scenery homage to a beautifull little town in north of Como lake of Italy; builded-up mainly with some existing objects and some buildings sintax made. It DOES NOT INCLUDE any airport, but represents only some pictures of Dervio town, reachable from Como Idroscalo floating airport or Samolaco or Sondrio Caiolo airports (closest ones); this is one of the moorings of Navigazione del Lago di Como. Informations: Dervio is one of the beautiful towns on north east area of Como lake, on a handland created by Varrone river. North and closed to the town, you can find Corenno Plinio old castle and in the opposite side of the lake the S. Bernardo church; you can also have some fireworks, obviously suggested with the night. Contents:
Mooring pier at snack bar, with awning and tables; Ferryboat in the lake with some sailbots in race between two buoys; Walk alongside the shore of the lake, with benches and some fisher piers; Main church with related church house and footbal soil; Several buildings, parking area, factories, bar and restaurant with tables chairs and gazebos, gas station and cars; Rail station with a small train and road gates; Sailbots on ground inside Centro Vela Dervio area and slipway with dinghy; Little marina with boats; Public park with entering gate, covered stand and tables; Residence La Boldona bloks with buildings, swimmin pool and tennis facilities, fenced; Campsite with campers, roulottes and tents; Corenno Plinio castle with tower and S. Bernardo little church; Spread of trees in all the scenery; (night scenery)two floating platforms wiht fireworks; six wood bonfires on shore of lake and on the mountains; One big ship with some other sailboats and speedboats
| Filename: | Dervio_scenery__Como_lake_Italy.zip |
| License: | Freeware |
| Added: | 22nd February 2011, 22:59:46 |
| Downloads: | 950 |
| Author: | Aldo Della Vedova |
| Size: | 12.71 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Tuktoyaktuk CYUB in Northwest Territories, Canada |
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File Description:
Tuktoyaktuk is on the northern coast of Canada, 70 miles north of Inuvik and to the east of the Mackenzie River delta. It has a population of around 900 and because of its natural harbour is a centre for oil exploration activity on the surrounding land and on the Beaufort Sea, with sizeable but now under-used yards dating back to the peak of activity in the late 1970's. On land work is restricted to the winter half of the year, as only the freeze-up makes it possible to move on land with heavy equipment, and during the winter further supples are driven over an ice road from Inuvik up to Tuk. The ice-free summer months are used for floating equipment from Yuk along the coast on barges and then up the rivers to inland sites in preparation for the winter activity. Before the oil there was a DEW line station here, and there is still an automated station on the same site and included here, as are the yards. The airfield is on the coast close to the town and the yards, at 15' ASL. The gravel runway 09/27 is 5,000' feet long and 150' wide; both thresholds are displaced by 200', but of course there are no markings on the gravel. The large apron is on the north side at the centre of the runway and is large enough to accomodate several large planes. Inuvik revised should be installed first, now Tuk, then last of the three Sachs Harbour which has AI for Aklak Airlines flights (operated by Kenn Borek) for all three airfields. There is a separate AI file included here, featuring freight delivery by Buffalo Airways and small planes.
| Filename: | Tuktoyaktuk_CYUB_in_Northwest_Territories_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 14th May 2012, 17:19:20 |
| Downloads: | 619 |
| Author: | Roger Wensley |
| Size: | 8.99 MB |