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| Category: Flight Simulator 2004 - Scenery | |
| CYCS - Chesterfield Inlet - Nunavut, Canada Modified V1 |
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File Description:
This version of Chesterfield Inlet corrects the VASI position on the runway, and also updates the taxiway edge lights to a newer and smaller version which is more realistically sized. This is a complete version and does not require you to have installed the old version. There is new AI, which is for Arviat, Whale Cove, and Chesterfield Inlet; this enlarges on and replaces the version posted with Whale Cove so use this one. The First Air and Calm Air flights also visit Rankin Inlet (made by Sid) and the GA flights originate in Rankin Inlet. There is a revised Rankin Inlet bgl so that the planes are allowed to use the gates. Chesterfield Inlet is a small village on the west coast of Hudson Bay, with a population of 340 or so. It is the oldest community in Nunavut and was established around a Hudson Bay Company post in 1911. It is 55 miles north of Rankin Inlet (Sid and Pete's post). The airfield is close to the village and has a gravel runway 3,600 feet long aligned 124T/304T (true, not magnetic).
| Filename: | CYCS__Chesterfield_Inlet__Nunavut_Canada_Modified_.zip |
| License: | Freeware, limited distribution |
| Added: | 23rd August 2014, 11:22:36 |
| Downloads: | 199 |
| Author: | Roger Wensley |
| Size: | 3.3 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Chilko Lake CAG3 & Scum Lake CAW3 in British Columbia Canada |
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File Description:
Chilko Lake and Scum Lake are both on the eastern side of the Coast Mountains of British Columbia. Chilko Lake CAG3 is around 30 miles south of Puntzi Mountain and at the northern end of the lake, serving Tsylos Park Lodge, which caters for trekking, horse riding, mountain biking, fishing etc. The runway is 3,200 feet of gravel aligned 18-36 and unlit, at 3,850 feet ASL (above sea level). Scum Lake is around 30 miles southeast of Puntzi Mountain and 25 miles northeast of Chilko Lake. Don't ask me about the name. The airstrip appears to serve a small village and is noted as "private", so perhaps also a lodge operation. The runway is 3,500 feet of gravel aligned 03-21, unlit and at 3,921 feet ASL. I have posted these as a separate scenery, but I suggest that you just add it to your previously created "BC airfields" and avoid the inevitable doubling up of common textures etc. Plus that way you will have just one FS9 library post to do and new airfields will not need yet another posting. Up to you. If you find a defect, email me.
| Filename: | Chilko_Lake_CAG3__Scum_Lake_CAW3_in_British_Columb.zip |
| License: | Freeware, limited distribution |
| Added: | 21st November 2020, 18:24:29 |
| Downloads: | 117 |
| Author: | Roger Wensley |
| Size: | 11.85 MB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| Boeing 737-600 NGX Janet "Enthusiasts Edition" |
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File Description:
I've been intrigued by the mysterious "Janet" flights out of Las Vegas for many years. Needless to say, I couldn't wait for PMDG to get the -600 released so I could simulate those flights.
This new repaint for the AWESOME PMDG NGX 737-600 expansion differs from the PMDG house version in a few minor ways:
A new, very clean wing texture with a painted upper surface and completely new wing spec file, reducing reflection in the flat painted areas while maintaining a nice shine and fixing some bleed in the chrome on the house version. And a slightly different color mix for the engine cowlings and fuse stripe. And the last paint difference, I cleaned up the fuse dirt leaving just a small amount on the belly and giving it a fresh-from-the-paint-shop look.
Finally, I've made a new preference file (.ini) based on cockpit photos of the plane taken shortly before leaving Air China for service in the U.S. This file was created post-SP1 and should meet those standards.
The PMDG 737NGX base pack and 600/700 expansion are required. PTP file only. Install with livery manager provided with your NGX.
| Filename: | Boeing_737600_NGX_Janet_Enthusiasts_Edition.zip |
| License: | Freeware |
| Added: | 6th November 2011, 00:28:15 |
| Downloads: | 1,491 |
| Author: | Chris Hicks |
| Size: | 11.78 MB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| Boeing B-17G 91st BG (LG-P) "Sweet Dish" |
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File Description:
This folder contains a repaint for the A2A WoP2 B-17G in the colors of B-17G 44-6596 LG-P "Sweet Dish" of the 322nd BS/ 91st BG based in Bassingbourne UK. She arrived in Bassingbourne on the 4th of November 1944 and flew her first mission 5 days later, after which she was assigned to Lt Bob Roach and his crew. He suggested naming her Sweet Dish, after his wife, who was known to the crew. Tony Starcer painted her portrait, based on a pocket photograph. By war's end, she would have completed 46 missions by the war's end, including 24 flown by BoB Roach. Her hairiest mission was to Berlin on 5 december. Flak knocked out no.1 engine and set fire to no.2. During the dive to eliminate the fire, the engineer bailed out, and the navigator and bomb aimer followed him. The fire was extinguished however, and 'Sweet Dish' flew home on two engines. They counted 365 holes in the ship next day, and it took until the end of december to get her in the air again. At the end of the war, she took a group of ground crew on a flight over the damaged cities of Germany, so that they too could see the effect of their work, and in may she helped repatriate released PoW's. In june 1945, she flew back to the States, where she was scrapped at Kingman, Arizona in december 1945.
Repaint by Jan Kees Blom, based on the paintkit by A2A.
| Filename: | Boeing_B17G_91st_BG_LGP_Sweet_Dish.zip |
| License: | Freeware |
| Added: | 7th October 2019, 18:25:00 |
| Downloads: | 107 |
| Author: | Jan Kees Blom |
| Size: | 19.97 MB |
| Category: Flight Simulator X - Miscellaneous Files | |
| Drivable and Flyable Grey Van |
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File Description:
The Drivable and Flyable Grey Van is derived from a stationary Euro Van model by the following modifications / additions:
-land-vehicle instrument panel
-sound files
-FSX effects and custom exhaust smoke effects files
-modified .CFG and .AIR files
The vehicle is powered by a single aircraft piston engine with modified flaps to serve as a gear-shift. High gear allows the vehicle to speed up to 70 Kt on wide highways, while the low gear restricts the speed to about 12 Kt, but enables the vehicle to ascend steep slopes for exploring terrain scenery.
At speeds around 65-70 Kt (in gear 4), pulling back on the yoke will allow the vehicle to take off and fly at level-flight speeds around 70 Kt. This is an interesting way to go island-hopping, overcome insurmountable terrain obstacles, or cover larger straight-line distances without using the slew mode.
An autopilot with hold altitude and hold heading options is operable during flight only.
All dashboard instruments are fully functional, including the Radio-Magnetic Indicator (RMI) during flight. Needles 1 and 2 are activated if correct frequencies are entered in the ADF and VOR radios.
The vehicle has lights which are toggled by pressing [L]. Lights are associated with a very thin exhaust smoke effect. Thick exhaust smoke is toggled by pressing [I].
Driving vehicles through FSX scenery in different seasons presents a whole new aspect to the simulation. It allows us to imagine discovering innumerable places on the planet which are in practice beyond our reach.
I hope you enjoy!
| Filename: | Drivable_and_Flyable_Grey_Van.zip |
| License: | Freeware |
| Added: | 29th January 2024, 15:24:50 |
| Downloads: | 37 |
| Author: | Rudy E. Kokich |
| Size: | 38.63 MB |
| Category: Flight Simulator 2004 - Scenery | |
| PAMR (Merrill Field, Anchorage), 5HO (Hope), 9Z9 (Lawing) - Alaska, USA |
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File Description:
This stand-alone combined V2 version of Merrill Field 2016 includes: windsocks, a parked Fedex 727 that was recently donated to the University of Alaska, some missing taxiway lights, and small corrections to the apron layout. It also includes Hope 5HO and Lawing 9Z9. The 2016 version of Merrill Field PAMR dealt with a spectacular malfunction reported by one recent downloader; see the two screenshots. Merrill Field is in Anchorage Alaska, between Anchorage International to the southwest and and Elmendorf Air Force Base to the north. It caters for general aviation and is the land equivalent of the Lake Hood float plane base, with fuel and numerous maintenance facilities, and several hundred parking spots for small planes. There are three runways, and the longest is 4,000 feet of 100 feet wide asphalt, the second 2,635 feet of asphalt 75 feet wide, and the third 2,000 feet of 60 feet wide gravel. The first two have runway lights. It is a controlled airfield with a relatively new control tower to cater for the numerous flights and to coordinate with Elmensdorf and Anchorage International, the latter also controlling flights from Lake Hood and the adjacent gravel strip Z41 (see my Lake Hood scenery). The gravel runway at Merrill Field is not connected with active taxiways to the rest of the airfield; this avoids you being ordered to land on it when flying a plane too large to do so. The enclosed layout shows the runways and the taxiways complete with their assigned letters to help you find your way around, but note that this shows the current gravel runway with its wandering magnetic headings, not the ones prevailing when I made Merrill. The signage on the airfield is not total. The main taxiways are signed and each entry to a runway has a runway sign, but intermediate taxiways to or from a runway are not; if you have turned off the runway at the first possible exit you could then whether it is R or T is, I suppose, irrelevant. Try not to turn onto Merrill Field Drive at an intersection, this is a road that runs through the field. There are almost 50 buildings on the field and threequarters of them have been modelled from photographs specifically for this scenery; some of them were modelled from photos that were of not very good quality, but when the photos were taken I wasn't thinking that I would ever model the field. Which explains why there are buildings I had no photos of at all, of any sort of quality.
| Filename: | PAMR_Merrill_Field_Anchorage_5HO_Hope_9Z9_Lawing__.zip |
| License: | Freeware, limited distribution |
| Added: | 26th February 2016, 09:54:17 |
| Downloads: | 758 |
| Author: | Roger Wensley |
| Size: | 22.64 MB |
| Category: Flight Simulator 2004 - Scenery | |
| St Lawrence Island AK: Gambell PAGM, Savoonga PASA, and Northeast Cape |
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File Description:
St Lawrence Island is in Alaska, but "in" is slightly misleading as it is in fact in the Barents Sea and 120 miles from the Alaska mainland, and only 40 miles offshore of Russia. The island is around 100 miles long, with two villages and at the eastern end an old air force radar base that was cleared away some 25 years ago. Gambell is one of the two villages and is at the far western end of the island, with a population of around 700 living mainly from the sea. This northern airfield is unusual in that it has an asphalt runway and apron, the lit runway being aligned 16-34 and just over 4,500 feet long. The reason for the asphalt becomes apparent if you try walking in the vicinity, as underfoot there are rounded pebbles down to varying depths, and they are quite small and eventually slippery enough to trip you up. To base a flexible gravel runway on top of this would have been difficult, and when it was originally built it was for an air force base (closed long ago). The village is also fairly unique among northern settlements in that it has wind turbines and also solar panels. The second village is Savoonga and is around 40 miles east of Gambell with a similar population. The runway here is lit gravel aligned 5-23 and 4,900 feet long. This village also has wind turbines and solar panels. There are no vehicles (cars, pickups, trucks etc) on the island, mainly because there is nowhere far to go to and in the case of Gambell because roads as such would be difficult to create. ATV's are the standard way to go, along with small boats for fishing and whaling. At the eastern and of the island the remaining traces of the air force radar base are just the gravel runway and aprons, included with the Savoonga scenery. The AI included here is for daily flights from Nome by ERA and Bering Air, along with some GA. Also included here is the EZ library that includes the wind turbines, to save you looking for it. Installing this will also mean that a wind farm in my Cyprus scenery wii now be visible to the north of Larnaca, and there are other libraries in the series that include useful objects. The Lens_EZ_Animated library could go into your static objects folders, which is where I have it; up to you.
| Filename: | St_Lawrence_Island_AK_Gambell_PAGM_Savoonga_PASA_a.zip |
| License: | Freeware, limited distribution |
| Added: | 29th February 2020, 00:09:36 |
| Downloads: | 222 |
| Author: | Roger Wensley |
| Size: | 11.59 MB |
| Category: Flight Simulator X - Scenery | |
| RAF Attlebridge - Norwich, Norfolk, England |
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File Description:
RAF Attlebridge is a former Royal Air Force station located near Attlebridge and 8 miles (13 km) northwest of Norwich, Norfolk, England. RAF Attlebridge was an early wartime station, laid out for use by No. 2 Group RAF light bombers, and was completed in August 1942. The airfield was used by No. 88 Squadron RAF from August 1941 to September 1942 using Bristol Blenheim IVs and Douglas Bostons.
The Station had runways of 1,220, 1,120 and 1,080 yards length but, when the base was earmarked for USAAF use, these were extended and the airfield was enlarged to meet heavy bomber requirements. The main E-W runway was increased to 2,000 yards and the others to 1,400 yards each. The perimeter track was also extended and the number of hardstands was increased to fifty. In enlarging the airfield, several small, country roads were closed in the parish of Weston Longville, in which the larger part of the airfield was sited.
RAF Attlebridge was assigned to the United States Army Air Forces (USAAF) Eighth Air Force's 2nd Bomb Wing on 30 September 1942. It was given USAAF designation Station 120.
Third party add-on scenery will be required - see readme for details.
| Filename: | RAF_Attlebridge___Norwich_Norfolk_England.zip |
| License: | Freeware |
| Added: | 4th January 2016, 16:32:15 |
| Downloads: | 329 |
| Author: | Terry Boissel |
| Size: | 1.04 MB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| F-51D West Virginia ANG |
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File Description:
Repaint of the A2A WWII P-51D Mustang as F-51D-30-NT 45-11582 using John Terrell's excellent paint kit. This aircraft was one of the last batches of P-51D's delivered to the USAAF before the close of WWII. After an uneventful post-war career its final allocation was to the 167th Fighter Bomber Squadron West Virginia ANG at Kanawaha County, West Virginia in 1953. It was withdrawn fron ANG service in December 1956 and transferred to the California Air Material Area in Sacramento. It was sold to Ed Maloney November 1957 and registered N5441V. It was one of the founding aircraft of the 'Planes of Fame' museum in Chino CA and has been in near constant use since then. It has been adorned with a variety of liveries during this time and currently flies as a 334th FS 4th FG Mustang flown by Major James 'Goody' Goodson in 1944. It has for many years been affectionately known as 'Spam Can'
This repaint is based on a photograph of the aircraft in near-derelict condition carrying 2 small practice bombs, probably taken at Sacremento in 1957 before disposal. It therefore represents Spam Can in her final days in active USAF service.
| Filename: | F51D_West_Virginia_ANG.zip |
| License: | Freeware |
| Added: | 6th July 2008, 10:03:28 |
| Downloads: | 399 |
| Author: | Dave Quincey/John Terrell |
| Size: | 12.01 MB |
| Category: Prepar3D V5 - AI Aircraft | |
| McDonnell Douglas DC-8 for AI Traffic (DWAI Models) |
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File Description:
McDonnell Douglas DC-8 for AI Traffic (DWAI Models). This is the P3Dv4.5/5.2 conversion of Dee Waldron's entire DC-8 family of models for AI traffic, with permission kindly given by Dee Waldron. These models are intended as a stop-gap measure until a new DC-8 family specifically modeled for the 64-bit sims comes along, and I may have something to do with that this fall. This package has all seven of Dee's original models, and includes DC-8-12, DC-8-52, DC-8-61, DC-8-62 (two different model versions), and DC-8-63. I have also added in a small collection of the paints I have done over the years. Five main aircraft variants with a total of six models and 61 repaints are included here. This is only meant to get the AI DC-8 into the 64-bit sims, and I pretty much did straight conversions without too many upgrades. However, these aircraft, with special instructions included, are compatible with all prior paints available in the usual places. Original aircraft by Dee Waldron et. al, MCX and RADiator utilites by Arno Gerretsen, P3Dv4/5 conversion and all release repaints by Michael Pearson.
| Filename: | McDonnell_Douglas_DC8_for_AI_Traffic_DWAI_Models.zip |
| License: | Freeware, limited distribution |
| Added: | 5th September 2021, 16:55:35 |
| Downloads: | 253 |
| Author: | Michael Pearson |
| Size: | 20.64 MB |