Where Flight Simulation Enthusiasts Gather from Around the World!
| Category: Flight Simulator 2004 - Scenery | |
| Wekweeti CFJ2 in the Northwest Territories, Canada |
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File Description:
Wekweeti is a small village in the Northwest Territories, around 120 miles north of Yellowknife and 100 east of Gameti, which was recently posted. It has a population of around 125. There is no all-weather road access and the village is reliant upon the airfield for supplies, along with an ice road in the winter months. The area is a complex collection of lakes and small rivers and the airfield is around 3 miles east of the village on a lake shore. The lit gravel runway of 3,400 feet with PAPI at both ends is aligned 307T-127T with T standing for "true" and not the unreliable magnetic heading in the Canadian northern domestic airspace. The airfield is served by Air Tindi from Yellowknife on an almost daily basis, included in the AI here along with some GA and a Thursday delivery by a Buffalo DC3. A note here about my scenery making. There will not be many more to follow this as I am almost at the end of the photos I either took or found for scenery purposes, plus I expect to move on from FS9 at some point during next year.
| Filename: | Wekweeti_CFJ2_in_the_Northwest_Territories_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 4th January 2020, 18:23:59 |
| Downloads: | 154 |
| Author: | Roger Wensley |
| Size: | 4.39 MB |
| Category: Flight Simulator 2004 - Scenery | |
| FS2004 Innsbruck Photoscenery and Autogen |
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File Description:
This is a Photoscenery for the Innsbruck Area with full autogen, designed to be used with either the freeware Innsbruck or Aerosoft Innsbruck sceneries. made with the default 4.7m resolution of FS2004, it still looks amazing and really enhances the approach into Innsbruck.
video showing in sim footage of the photoscenery: https://youtu.be/1KBmQ6ZHats
screenshots included in the zip file. use the zip explorer to look at them.
| Filename: | FS2004_Innsbruck_Photoscenery_and_Autogen.zip |
| License: | Freeware, limited distribution |
| Added: | 11th January 2020, 05:45:55 |
| Downloads: | 733 |
| Author: | Joshua Moore, Harry Otter |
| Size: | 205.42 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Tok Junction 6K8 in Alaska, USA |
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File Description:
Tok Junction is a village, or small town, on the Alaska Highway some 180 miles east of Fairbanks and 60 miles west of the Alaska-Canada border. The town is spread over a wide area on the flat terrain and barely registers among the trees, and as such is not shown in FS9 except as a grid of roads as there is no town terrain texture like it used in FS9. The airfield is at the eastern end of the town and adjacent to the Alaska Highway and I have included some surrounding houses, workshops, shops, lodges, etc. The single runway is 3,000 feet of 50 feet wide asphalt aligned 07-25 and lit. There is a small airline based on the airfield called 40-Mile Air. Their hangar is red and the name written large and 100LL fuel is available beside it at all times. Jet A-1 is available by a telephoned pre-arangement. They are, I believe, no longer flying scheduled flights but they do still function as an air taxi and they have a contract to deliver mail to surrounding villages that are not served by all-weather roads. The airfield now has a new icao "PFTO" but in FS9 it remains as the original FAA LID, 6K8. The FS9 roads are not accurately placed, and the grass airfield background is not really appropriate as the reality is more like gravel mixed with earth; it is however difficult to replicate this with the available textures and still prevent bushes or trees appearing. But, in the winter and with snow on the ground it looks as it should. A note here about my scenery making. There will not be many more to follow this as I am almost at the end of the photos I either took or found for scenery purposes, plus I expect to move on from FS9 at some point during next year.
| Filename: | Tok_Junction_6K8_in_Alaska_USA.zip |
| License: | Freeware, limited distribution |
| Added: | 14th January 2020, 17:49:21 |
| Downloads: | 176 |
| Author: | Roger Wensley |
| Size: | 25.47 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Anaktuvuk Pass PAKP in Alaska |
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File Description:
Anaktuvuk Pass is a village located 85 miles north of Bettles and just north of the Brooks Range, in a valley that is a route between north and south. The inhabitants are mainly Numamiut, a section of the Inupiat that existed in history (and until today) away from the coastal food supply of fish etc. The current population is around 350. The airport has one gravel runway, aligned 1-19 with PAPI at both ends, and 5,500 feet long as there is no connection to the outside world other than the runway for all necessities that are not available on the tundra. There are two aprons, with light planes and passengers at the northern end of the runway and the Everts cargo flights unloading at the mid runway apron. A note here about my scenery making. There will not be many more to follow this as I am almost at the end of the photos I either took or found for scenery purposes, plus I expect to move on from FS9 at some point during next year.
| Filename: | Anaktuvuk_Pass_PAKP_in_Alaska.zip |
| License: | Freeware, limited distribution |
| Added: | 25th November 2019, 17:51:38 |
| Downloads: | 242 |
| Author: | Roger Wensley |
| Size: | 8.59 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Anaktuvuk PAKP Runway and Taxiway Lighting in Alaska |
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File Description:
Anaktuvuk is in Alaska, and this posting adds proper runway and taxiway lighting to the scenery, as shown in the screenshots. There will be runway and taxiway lights visible during the day and at night there will be lit lights that properly illuminate the runway for landing, and at a lower level of brightness the taxiways. Put the bgl's into the existing scenery folder of your previous Anaktuvuk PAKP installation and say yes to replace the existing bgl's that have the same names. Instal the Library objects once and for all by placing the CONTENTS of the Lighting Library scenery folder in your static objects scenery folder and the CONTENTS of the texture folder in the static objects texture folder (which is how I install scenery objects libraries). Alternatively, put them in the scenery and texture folders of your Add on scenery folder, or even in the main scenery and texture folders. They just have to be in related scenery and texture folders that are always active when FS9 is running. If you do all this and there are no textures to the lights then put the library textures into the Anaktuvuk texture folder too; FS9 has done some strange things while I was making scenery so I would never rule out a possibility.
There will be further retro upgrades to other recent scenery that was posted with temporary lighting. Say thank you to Greg Putz for making the lighting.
| Filename: | Anaktuvuk_PAKP_Runway_and_Taxiway_Lighting_in_Alas.zip |
| License: | Freeware, limited distribution |
| Added: | 25th November 2019, 17:52:18 |
| Downloads: | 136 |
| Author: | Roger Wensley |
| Size: | 699.17 KB |
| Category: Flight Simulator 2004 - Scenery | |
| Galena PAGA Runway and Taxiway Lighting in Alaska |
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File Description:
Galena is in Alaska, and this posting adds proper runway lighting to the gravel runway that is used in the winter by light planes on skis, and because of that is not cleared of snow; unfortunately a gravel surface that gets snow covered in winter cannot be replicated in FS9. There are also taxiway lights visible during the day and at night there will be lit taxiway lights. I did not attempt to replicate the complicated main runway lighting which is well covered anyway by FS9. First of all, download and install the Library Objects once and for all from either the Allakaket Lights or Anaktuvuk Lights postings earlier this week. Then put these new bgl's into the existing scenery folder of your previous Galena PAGA installation and say yes to replace the existing bgl's that have the same names. Add the texture folder contents to the existing texture folder as they are required for the red warning lights at the ends of the gravel runway. There will be further retro upgrades to other recent scenery that was posted with temporary lighting. Say thank you to Greg Putz for making the lighting.
| Filename: | Galena_PAGA_Runway_and_Taxiway_Lighting_in_Alaska.zip |
| License: | Freeware, limited distribution |
| Added: | 27th November 2019, 19:14:31 |
| Downloads: | 154 |
| Author: | Roger Wensley |
| Size: | 1011.22 KB |
| Category: Flight Simulator 2004 - Scenery | |
| Dalnegorsk, Russia - Dalnegorsk airport - UHWD *UPDATE* |
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File Description:
The airport was uploaded last April 20, 2020 in avsim filename is "eastern_russia_arpts.zip". I sent the airport code was DHG. Someone emailed me that advised me the airport code should be UHWD. I tried to find it but no luck. Someone knows Russian. The airport code is UHWD now I updated and changed it. Please remove DHG files if you installed them before. Replacement of a new file UHWD. Make sure you change flight plans if you have them.
| Filename: | Dalnegorsk_Russia__Dalnegorsk_airport__UHWD__UPDAT.zip |
| License: | Freeware |
| Added: | 25th May 2021, 22:46:24 |
| Downloads: | 82 |
| Author: | Stuart John Gilbert II |
| Size: | 6.9 KB |
| Category: Flight Simulator 2004 - Scenery | |
| Renard, Quebec - Renard Diamond Mine Airport - CFX5 |
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File Description:
Renard, Quebec - CFX5 is a new airport recently with Chrono Aviation and Air Creebec schedules there. I created scenery it looks nice some additional objects. Please read in my readme.txt.
| Filename: | Renard_Quebec__Renard_Diamond_Mine_Airport__CFX5.zip |
| License: | Freeware |
| Added: | 19th June 2021, 18:25:28 |
| Downloads: | 94 |
| Author: | Stuart John Gilbert II |
| Size: | 2.04 MB |
| Category: Flight Simulator 2004 - Scenery | |
| SBKP_2021_V3-- SBKP-VCP Viracopos Campinas Int'l |
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File Description:
FS2004 NEW VERSION SBKP_2021_V3-- SBKP-VCP Viracopos Campinas Int'l (sometimes referred to as São Paulo/Campinas or São Paulo/Viracopos)
V3 (20210704) Full V2 +
- towers homemade (with Sketchup)
- Commercial Center homemade (with Sketchup)
- Azul hangar homemade (with Sketchup)
- some busses and trucks (not in good position)
V2
- New terminals (with night textures) are no longer generic buildings but homemade (with Sketchup)
- New blue & green taxiways lights (with AFLT)
- In order to lighten the scene, all non-generic vehicles in the SBKP_2020 scene have been removed.
- This scenery was built from the official maps for the runway and taxiways with GoogleMaps as a background image and Jeppesen charts as support.
- The different signs were positioned without any documentation or references.
- all taxiways, aprons are built Without ADE Taxiway Possibililties (now reason AI possible with SBKP_ADE9_HGS.bgl)
| Filename: | SBKP_2021_V3_SBKPVCP_Viracopos_Campinas_Intl.zip |
| License: | Freeware |
| Added: | 4th July 2021, 05:46:10 |
| Downloads: | 1,000 |
| Author: | Serge Libon |
| Size: | 63.55 MB |
| Category: Flight Simulator 2004 - Scenery | |
| UGMS Queen Tamar Airport v.1.2, Mestia, Republic of Georgia |
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File Description:
This is an improved version of my 2017 light scenery of UGMS Queen Tamar Airport in Mestia, Svanetia, Republic of Georgia. It is basically the FSX/P3D UGMS Mestia v1.0 scenery by Georgian Virtual Airports/David Hilker, converted and modified for MSFS2004 aka FS9 by me with the author's permission. This version 1.2 for FS9 has a dedicated approach by Hans-Guenther Schnell to allow more realistic AI plane operations in this mountaineous area of Greater Caucasus. See included readme file for more information.
| Filename: | UGMS_Queen_Tamar_Airport_v12_Mestia_Republic_of_Ge.zip |
| License: | Freeware, limited distribution |
| Added: | 12th July 2021, 05:01:09 |
| Downloads: | 164 |
| Author: | Harald Geyer |
| Size: | 10.67 MB |