Where Flight Simulation Enthusiasts Gather from Around the World!
| Category: Flight Simulator 2004 - Scenery | |
| Alaska South Slope 3; Kiana PAIK |
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Images related to this file:
File Description:
The town of Kotzebue is in the far northwest of Alaska, and served by Alaska Airlines. These are villages to the (mostly) east of Kotzebue on the South Slope of the Brooks Range of mountains, served by local flights from Kotzebue. There will be further additions. Kiana is a small village (population now around 360) on the bank of the Kobuk River, around 60 miles east of Kotzebue. The airfield, called Baker Memorial, is just north of the village, with 4,000 feet of lit gravel aligned 06-24 (as are several other runways in the area) with PAPI on 24. There are scheduled flights by Era (now renamed Ravn) and by Bering Air, both of them originating in Kotzebue and routing east to Noorvik, Kiana, Ambler, Shungnak, Kobuk, and then back again. The AI includes these flights along with Everts Air and Northern Air Cargo flights and GA. In real life the runway is around 200 yards closer to the village; this complicated the removal of roads and revised ground textures so I left it as is to make my life easier. The post includes missing night textures that were omitted from the post of Noatak PAWN. Noatak also has incorrectly installed original FS9 taxiway lights that were, as a result, impossible to remove. I had hoped to somehow manage it, but there is no way.
| Filename: | Alaska_South_Slope_3_Kiana_PAIK.zip |
| License: | Freeware, limited distribution |
| Added: | 7th September 2016, 22:00:17 |
| Downloads: | 213 |
| Author: | Roger Wensley |
| Size: | 4.5 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Cedar Lake Logging Camp |
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File Description:
After flying my first real life solo flight I decided to celebrate by making a fun scenery for flightsim. Cedar Lake Logging Camp was designed to be a great destination for Northern Ontario (Canada) Bush pilots. It is situated northwest of Dryden. It has one 1800 foot gravel runway with trees on both sides for challenging approaches and takeoffs, a helipad and a dock for float operations (visible). There are several cabins on site as well as a hanger and fuel station on the gravel apron. There is a fuel barge and cargo crates by the float docks. For the bush atmosphere there are several deer in the area, a tractor pulling a mower by the runway, and two static aircraft (a Piper Cub by the hanger and a Cessna 185 on floats at the fuel barge). An AI aircraft is integrated into the file as well - the piper cub flies to Red Lake in the morning and to Dryden in the afternoon. There is also an integrated AFCAD file so the camp will show up in the flight simulator database and in the GPS. There are 5 starting locations including the runway ends, 2 parking spots on the apron, the helipad, and beside the dock. I hope you enjoy this as much as I will.
| Filename: | Cedar_Lake_Logging_Camp.zip |
| License: | Freeware, limited distribution |
| Added: | 19th February 2004, 01:33:22 |
| Downloads: | 2,121 |
| Author: | David Voogd |
| Size: | 2.69 MB |
| Category: Flight Simulator 2004 - Scenery | |
| FTTN Am-Timan, Chad |
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File Description:
Googly scenery for Am-Timan (ICAO: FTTN, ICAO: ANC), also known as Am
Timan, Am Timane, Am Timmane, Umm Timman - take your pick! It is a small
airport serving a small city of the same name in South-Eastern Chad,
almost exactly centred in the continent of Africa.
The airport was upgraded in 1971 by the French Foreign Legion to allow
military transport craft to land, but it still retains a sand/dirt
strip. The airport is served today by a couple of flights a week using
Fokker Fellowship jets of Toumai Air Tchad.
The entire area is very dry and sandy but for some reason it is depicted
in Flight Simulator as green and lush. Microsoft have only provided a runway
at this airport and this scenery seeks to redress the situation so that you
and your "AI" traffic can use the airport realistically.
The scenery does not purport to be ultra-accurate. Based on high quality
satellite imagery from Google Earth, the layout is proportionally correct but the
added airport features, such as buildings, are built from default Microsoft objects
and add-on libraries so will not look exactly like the real thing.
You are not obliged to download and install any additional scenery libraries,
but to enjoy this scenery in its entirety, you may wish to. It will work fine,
with or without.
| Filename: | FTTN_AmTiman_Chad.zip |
| License: | Freeware |
| Added: | 24th December 2008, 13:31:36 |
| Downloads: | 883 |
| Author: | John Hinson |
| Size: | 83.66 KB |
| Category: Flight Simulator 2004 - Scenery | |
| HLLQ El Beida/Labraq |
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Images related to this file:
File Description:
Googly scenery for HLLQ El Beida/Labraq - a joint civilian and military airport
near the north coast of Libya that is poorly provided for in Flight Simulator
2004. These scenery files add taxiways, aprons, buildings and other airport
features, so that you and your "AI" traffic can land, taxi, park and take off
in a realistic manner.
The city of Al Beida, or Al Bayda' or El Beda or Al Baidhah (depending on who
you are) has achieved its own airport status by using the end of a dead runway
at Labraq Air Base. In turn the airbase has contracted to use the opposite end
of the runway as its base of activity. The city is served by jets of Libyan
Airways and turboprop craft of Air One Nine and Ghadames Air Transport.
The scenery does not purport to be ultra-accurate. Based on high-detail satellite
imagery from Google Earth, the layout is proportionally correct but the added
airport features, such as buildings, are built from default Microsoft objects
and add-on libraries so will not look like the real thing.
You are not obliged to download and install any additional scenery libraries,
but to enjoy this scenery in its entirety, you may wish to. It will work fine,
with or without. [File re-uploaded at request of AVSIM]
| Filename: | HLLQ_El_BeidaLabraq.zip |
| License: | Freeware |
| Added: | 28th May 2010, 20:42:26 |
| Downloads: | 1,288 |
| Author: | John Hinson |
| Size: | 73.79 KB |
| Category: Flight Simulator 2004 - Scenery | |
| Jerusalem |
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File Description:
FS2004 Scenery - Jerusalem. The third part of Israel
scenery covering the mountain range of Samaria, Judea
and the cities of Jerusalem and Bethlehem. The scenery
is made in the highest detail with new terrain textures
and it shows all main roads, secondary roads, junctions,
rail roads, vegetation and residential areas with a
population of 1,000 and above. The scenery is enhanced
with over 300 structures and buildings made in Gmax.
Among them the Old City of Jerusalem with its walls and
gates, Mount Temple, the Wailling Wall, the city Citadel,
the Holy Sepulchre and all other major churches and
monasteries of Jerusalem, including the Church of
Nativity in Bethlehem and the churches on Mount Olive
and Mount Zion. The scenery also covers in high detail
the New City of Jerusalem, with all landmark structures
and buildings such as the Knesset (Israel's parliament),
museums, the Supreme Court, Yad-Vashem (the holocaust
memorial), Hadasa hospital, Teddi soccer stadium, all
hotels and highrise buildings and much more. There are
also landmarks outside Jerusalem such as the Latrun
Trappist monastery and the nearby Armor Corps Memorial.
All major structures are based on real measurements and
photos taken from the ground. The textures are all
specially made for this scenery. The scenery is enhanced
with night lighting to enable easy VFR navigation by
night.
| Filename: | Jerusalem.zip |
| License: | Freeware |
| Added: | 15th April 2004, 15:39:12 |
| Downloads: | 20,046 |
| Author: | Seev Kahn |
| Size: | 4.49 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Hazyview Airfield, Hazyview, South Africa |
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Images related to this file:
File Description:
Hazyview is one of the gateway towns to the Kruger National Park and is located just to the West of Phabeni Gate, one of the main gates to use if you are travelling to Skukuza. The airfield in Hazyview is also called Numbi Airfield due to the location of the Numbi Hotel right next to the airfield.
Hazyview airfield is not included in the default scenery of FS2004. With this package, it has been faithfully produced in Gmax with photoreal textures on all the buildings and a photoreal ground as well. Even the Lowveld mall to the North of the airfield and right on the approach to Rwy 19 as well as the Building supplies store to the south and on approach to Rwy 01 is inlcuded with custom models and textures. Likewise, the buildings to the West of the runway (right at the edge of the runway) and the brickyard at the Northern end is modeled with custom models and textures. The two large cellphone antennas are also present in the airport scenery and custom made.
In real life, the runway is quite sloped and this was also recreated in the scenery under the limitations FS2004 presents with regards to non-flat airports.
The grass runway is aligned 01/19 and only 820m long. Take-off is on Rwy 01, with landings on Rwy 19.
| Filename: | Hazyview_Airfield_Hazyview_South_Africa.zip |
| License: | Freeware, limited distribution |
| Added: | 4th February 2022, 14:57:40 |
| Downloads: | 143 |
| Author: | Kobus van Wyk |
| Size: | 17.07 MB |
| Category: Flight Simulator 2004 - Scenery | |
| SKMD Medellin/Enrique Olaya Herrera, Colombia |
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File Description:
Googly scenery for Medellin/Enrique Olaya Herrera (ICAO: SKMD, IATA: EOH). This
centrally located airport, named after the 1930 president of Colombia, was once
the only airport for the city of Medellin but most international flights are now
concentrated on the new international airport inconveniently situated 24 miles
away. Nevertheless the airport is very busy with domestic, charter and private
traffic and is regularly served by scheduled services of AerolĂnea de Antioquia,
AIRES, Easyfly and SATENA. There are many charter operators based or serving
serving this airport, including Aexpa, Heliandes, Sarpa, Helicol and TAC; these
are mostly smaller aircraft or helicopter operations.
Remarkably for such an important airport, Microsoft have only provided a runway
at this airport in Flight Simulator 2004 and this scenery seeks to redress the
situation so that you and your "AI" traffic can use the airport realistically.
The scenery does not purport to be ultra-accurate. Based on high quality
satellite imagery from Google Earth, the layout is proportionally correct but the
added airport features, such as buildings, are built from default Microsoft objects
and add-on libraries so will not look exactly like the real thing.
You are not obliged to download and install any additional scenery libraries,
but to enjoy this scenery in its entirety, you may wish to. It will work fine,
with or without.
| Filename: | SKMD_MedellinEnrique_Olaya_Herrera_Colombia.zip |
| License: | Freeware |
| Added: | 6th December 2008, 10:22:40 |
| Downloads: | 2,568 |
| Author: | John Hinson |
| Size: | 388 KB |
| Category: Flight Simulator 2004 - Scenery | |
| PASN St Paul Island in Alaska |
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Images related to this file:
File Description:
This is St Paul Island airport, plus the town and the harbour which has featured alongside Dutch Harbor in the tv series Deadliest Catch.
St Paul is in the Pribilof group of five islands around 250 miles north of Dutch Harbour. The town has a population of less than 600, so a lot smaller than Dutch Harbour and with only one processing plant, Trident.
The Ai includes a PenAir flight, a Coast Guard C-130, and Coast Guard helicopters; sea AI includes a fishing boat and a Coast Guard cutter. The Coast Guard C-130 and helicopter flights are to Dutch Harbor, so both sceneries are required to make it work as it should. The airport has 6,500 feet of 150 feet wide asphalt with 1,000 feet of over-run at each end, aligned 36/18, lit, and with two aprons at the southern end. There is no hangerage except for Coast Guard helicopters. Runway 36 has at its northern end a hill.
In real life the runway slopes up to the north by over 60 feet, but in FS9 it doesn't; hence the change in airport elevation to 80 feet ASL to get the northern end at least partly out of a box canyon. There is fuel available and it is dispensed from a truck, there are no pumps.
| Filename: | PASN_St_Paul_Island_in_Alaska.zip |
| License: | Freeware, limited distribution |
| Added: | 12th August 2012, 17:39:02 |
| Downloads: | 1,101 |
| Author: | Roger Wensley, Sidney Schwartz |
| Size: | 4.06 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Ulukhaktok (Holman) CYHI in the Northwest Territories, Canada |
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Images related to this file:
File Description:
Ulukhaktok (Holman) is an airfield on the west side of Victoria Island, off the northern coast of Canada. It is 320 miles west of Cambridge Bay (and you should download and install the recent post of CYCB by Sid and Pete, as I use it for the AI included in this post) and around 400 miles east of Inuvik (my post of a few months ago). It has been officially called Ulukhaktok since 2006, and before that it's name was Holman.
The village of Ulukhaktok has been placed around the bay and is approximately the right shape; it houses some 460 people who used to rely solely on hunting and fishing. The village is close to 71 degrees north, and there are only four months of the year when the average high is above zero centigrade. The photograph with snow (and of course a frozen sea) is typical; for the frozen sea download my Frozen Rivers & Lakes post which will provide this. The buildings on the field have been modelled specifically for this scenery, and as in real life there is only JetA available. The AI visiting aircraft are an Aklak Air DC3 (based in Inuvik and operated by Kenn Borek Air) and a Canadian North Dash 8-100. Note that the runways are signed as "true" headings instead of magnetic; in the Canadian Northern Domestic Airspace all headings are given as true. Unfortunately FS9 doesn't accommodate this in ATC.
| Filename: | Ulukhaktok_Holman_CYHI_in_the_Northwest_Territorie.zip |
| License: | Freeware, limited distribution |
| Added: | 24th May 2011, 20:05:47 |
| Downloads: | 454 |
| Author: | Roger Wensley |
| Size: | 2.3 MB |
| Category: Flight Simulator 2004 - Scenery | |
| VAOZ Nashik/Ozar, India |
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File Description:
Googly scenery for Ozar, a small domestic airport located in Nashik (or
Nasik), 111 miles from Mumbai (Bombay). Nashik is a fast-expanding city in
the Maharashtra state in the Western Ghats located on the western edge of the Deccan
peninsula and is known as the Wine Capital of India or Grape City.
Owing to its close proximity to Mumbai, the airport has not proved popular as
the journey by taxi, bus or rail is not much greater after taking into account
check-in times etc. Air Deccan recently withdrew all flights from Ozar and as
far as I can establish the only airline now serving Ozar is Jagson Airlines,
using Dornier 228 turboprops. There is also a military presence at the east
end of the airport.
Flight Simulator 2004 has only provided a runway at this airport and this scenery
seeks to redress the situation so that you and your "AI" traffic can use the
airport.
The scenery does not purport to be ultra-accurate. Based on high quality
satellite imagery from Google Earth, the layout is proportionally correct but the
added airport features, such as buildings, are built from default Microsoft objects
and add-on libraries so will not look exactly like the real thing.
You are not obliged to download and install any additional scenery libraries,
but to enjoy this scenery in its entirety, you may wish to. It will work fine,
with or without.
| Filename: | VAOZ_NashikOzar_India.zip |
| License: | Freeware |
| Added: | 22nd April 2008, 07:55:32 |
| Downloads: | 737 |
| Author: | John Hinson |
| Size: | 118.11 KB |