Where Flight Simulation Enthusiasts Gather from Around the World!
| Category: Flight Simulator 2004 - Scenery | |
| Cape Verde Islands Domestic Airports |
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File Description:
Googlyafcads and simple scenery for five airports in the Cape Verde Islands, all
of which are served by regular domestic flights of TACV - Transportes Aereos de
Cabo Verde. Each of these has been "overlooked" by Microsoft in Flight Simulator
2004 and are provided with nothing other than a runway. These scenery files add
aprons, taxiways, buildings and other airport features to Flight Simulator's bland
representation and allow you and "AI" traffic to land, taxi, park and take off
in a realistic manner.
The airports represented are: GVBA Rabil, GVMA Maio, GVSF Sao Filipe, GVSN Preguica and GVSV Sao Pedro.
The scenery does not purport to be ultra-accurate. Based on high-detail satellite
imagery from Google Earth (except Sao Filipe), the layout is proportianally correct
but the added airport features, such as buildings, are built from default Microsoft
objects and add-on libraries so will not look like the real thing. Sao Filipe is
largely imaginary owing to poor quality of the satellite image, but has been created
to be similar to other airports of like size.
You are not obliged to download and install any additional scenery libraries,
but to enjoy this scenery in its entirety, you may wish to. It will work fine,
with or without.
[File re-uploaded at request of AVSIM]
| Filename: | Cape_Verde_Islands_Domestic_Airports.zip |
| License: | Freeware |
| Added: | 15th June 2010, 01:00:46 |
| Downloads: | 6,997 |
| Author: | John Hinson |
| Size: | 84.1 KB |
| Category: Flight Simulator 2004 - Scenery | |
| SSJA Joaçaba, Brazil |
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File Description:
Googly scenery for SSJA Joaçaba - a small domestic airport
in the state of Santa Caterina, Brazil, that is poorly provided for in Flight
Simulator 2004. These scenery files add taxiways, aprons, buildings and other
airport features, so that you and your "AI" traffic can land, taxi, park and
take off in a realistic manner.
The small but prosperous city of Joaçaba was originally established in 1917 as
Cruzeiro and later known as Limeira and Cruzeiro do Sol, but in 1943 adopted
the current name following the introduction of legislation prohibiting cities
in Brazil using the same name - not a bad idea really. Joaçaba has a high
quality medical centre serving the state of Santa Caterina and a renowned
university which both bring traffic to the airport which is served by mainly
by LET410 aircraft of local airline NHT Linhas Aéreas.
The scenery does not purport to be ultra-accurate. Based on high-detail satellite
imagery from Google Earth, the layout is proportionally correct but the added
airport features, such as buildings, are built from default Microsoft objects
and add-on libraries so will not look exactly like the real thing.
[File re-uploaded at request of AVSIM]
| Filename: | SSJA_Joaccedilaba_Brazil.zip |
| License: | Freeware |
| Added: | 14th May 2010, 04:47:22 |
| Downloads: | 1,263 |
| Author: | John Hinson |
| Size: | 65.83 KB |
| Category: Flight Simulator 2004 - Scenery | |
| VGEG Chittagong/Shah Amanat International, Bangladesh |
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File Description:
Googly scenery for VGEG Chittagong/Shah Amanat International (known as M A
Hannan until 2005) - an important airport in Bangladesh that is poorly provided
for in Flight Simulator 2004. These scenery files add taxiways, aprons,
buildings and other airport features, including the military area at the north
end and the general aviation ramps, so that you and your "AI" traffic can land,
taxi, park and take off in a realistic manner.
The city of Chittagong and its port are served regularly by jets ranging in size
from the Fokker 28 to the Douglas DC10 from operators like Air Arabia, Air Asia,
Biman Bangladesh Airlines, Oman Air, Thai Airways International, and turboprops of
GMG Airlines, United Airways and Zoom Airways.
The scenery does not purport to be ultra-accurate. Based on high-detail satellite
imagery from Google Earth, the layout is proportionally correct but the added
airport features, such as buildings, are built from default Microsoft objects
and add-on libraries so will not look like the real thing.
You are not obliged to download and install any additional scenery libraries,
but to enjoy this scenery in its entirety, you may wish to. It will work fine,
with or without.
[File re-uploaded at request of AVSIM]
| Filename: | VGEG_ChittagongShah_Amanat_International_Banglades.zip |
| License: | Freeware |
| Added: | 14th May 2010, 05:10:02 |
| Downloads: | 3,079 |
| Author: | John Hinson |
| Size: | 71.7 KB |
| Category: Flight Simulator 2004 - Scenery | |
| PAAT (ATU) - Attu - Alaska, USA |
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File Description:
Attu is AT the western end of the Aleutian chain of islands in Alaska, around 40 miles west of Shemya. There was small village on Attu before the Japanese invasion in mid 1942, but the island is now uninhabited. The Coast Guard Loran navigation station remains in place, though it is no longer in operation and visitors to the island are now either tourists or wildlife experts conducting surveys of numbers of nesting birds, etc. The runway still usable is aligned 02-20 and 5,800 feet long; right hand circuits on 02 to stay away from rising ground to the west. The "terminal" building has lost its sign regarding the Horny Bird, removed in 2010 by one of the last of the station operators, but the building is still there, as are some sheds and shacks that lately were used for the uncomfortable accommodation of bird counters. FS9 has used an incorrect icao identification for Attu but correcting it now would make life complicated so ATU it is and shall remain. I have removed the default FS9 roads that came complete with streetlights and telephone poles and replaced and amended the layout with gravel roads to better resemble real life, though the island shape is at best approximate, as is usual in FS9.
| Filename: | PAAT_ATU__Attu__Alaska_USA.zip |
| License: | Freeware, limited distribution |
| Added: | 2nd March 2015, 20:58:09 |
| Downloads: | 280 |
| Author: | Roger Wensley |
| Size: | 3.27 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Port McNeill CAT5 in British Columbia, Canada |
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File Description:
Port McNeill is at the northern end of Vancouver Island, on the coast and around 20 miles east of Port Hardy. The town population is just over 2,000 and the main industry is logging, followed by sand and gravel quarrying and exporting for the construction industry. Tourism rates third.
The airport, a mile or so east of the town, provides a swift connection for nearby islands and the surrounding area to the rest of the west coast, and serves as the HQ main base for West Coast Helicopters. Their newly built large hangar and office accommodation is next to their older hangar to one side of the central public parking area, opposite the club house cum terminal and hangars. There are two runways: 06-24 which is asphalt, 2,400 feet long, and lit; and 11-29 of gravel, 3,650 feet long and also lit. There is some taxiway lighting, but not, for instance, for the connection between runways, which is in real life a ramp up to the gravel runway which is 15 feet higher. There are no regularly scheduled flights and traffic consists mainly of the West Coast helicopters, plus GA and irregular charters, the latter being mostly from Port Hardy.
| Filename: | Port_McNeill_CAT5_in_British_Columbia_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 18th November 2018, 05:49:13 |
| Downloads: | 137 |
| Author: | Roger Wensley |
| Size: | 13.29 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Mackenzie River close to Tulita CZFN in Northwest Territories Canada |
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Images related to this file:
File Description:
I discovered, while testing another airfield near the Mackenzie River, that along the side of the Mackenzie adjacent to Tulita, and for a considerable distance, there was a cliff of water. I have no idea if my version of Ultimate Terrain has developed a fault or if this has been caused by the installation of a terrain mesh that now argues with UT for some unknown reason. Whatever, it was impossible to leave it as it was. I have included a screenshot of the cliff further upstream. To avoid the cliff of water I have flattened that area of the Mackenzie River and the adjacent river banks and both the town and the airfield to a height above sea level of 400 feet. This does not reflect the real life situation but is the lesser of two optical evils. I have included a screenshot of the flattened area. If you do not have a problem then you do not need this. If you too have a cliff of water then you might want to try this. It does not completely get rid of the problem, but it does get rid of it in the area visible when landing or taking off at Tulita.
| Filename: | Mackenzie_River_close_to_Tulita_CZFN_in_Northwest_.zip |
| License: | Freeware, limited distribution |
| Added: | 1st August 2021, 22:27:01 |
| Downloads: | 75 |
| Author: | Roger Wensley |
| Size: | 573.48 KB |
| Category: Flight Simulator 2004 - Scenery | |
| TNCS - Juancho E. Yrausquin Airport - Saba, Netherlands Antilles |
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File Description:
This island is the smallest municipality of the Netherlands. Saba is just under 30 miles south of St. Maarten, the island that was split between France and the Netherlands; to the southeast and 20 miles away is the small island of St. Eustatius, then St Kitts and then Nevis. The island comes out of the water like the top of Everest and keeps going, and there is no large space for a runway and no possibility of creating one with landfill with those steep sea cliffs. So what you have is a small runway (aligned 12/30) of 1,000 feet plus over-runs at each end that have small "closed" markings (see the white crosses) for a usable total of around 1,300 feet.
The airport restricts access as there is only space for four planes to park, plus a helicopter. And of course there is also the short runway to contend with. Landings are carried out under waivers issued by the Netherlands Civil Aviation Authority, and will always be on runway 12 as the southeast trade winds predominate. Twotters land there but only in real life; FS9 AI Twotters don't seem to find it adequate. There is no fuel or any other facility except for a small terminal building and a car park.
| Filename: | TNCS__Juancho_E_Yrausquin_Airport__Saba_Netherland.zip |
| License: | Freeware, limited distribution |
| Added: | 8th May 2013, 02:52:26 |
| Downloads: | 1,496 |
| Author: | Roger Wensley |
| Size: | 3.09 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Cedar Lake Logging Camp |
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File Description:
After flying my first real life solo flight I decided to celebrate by making a fun scenery for flightsim. Cedar Lake Logging Camp was designed to be a great destination for Northern Ontario (Canada) Bush pilots. It is situated northwest of Dryden. It has one 1800 foot gravel runway with trees on both sides for challenging approaches and takeoffs, a helipad and a dock for float operations (visible). There are several cabins on site as well as a hanger and fuel station on the gravel apron. There is a fuel barge and cargo crates by the float docks. For the bush atmosphere there are several deer in the area, a tractor pulling a mower by the runway, and two static aircraft (a Piper Cub by the hanger and a Cessna 185 on floats at the fuel barge). An AI aircraft is integrated into the file as well - the piper cub flies to Red Lake in the morning and to Dryden in the afternoon. There is also an integrated AFCAD file so the camp will show up in the flight simulator database and in the GPS. There are 5 starting locations including the runway ends, 2 parking spots on the apron, the helipad, and beside the dock. I hope you enjoy this as much as I will.
| Filename: | Cedar_Lake_Logging_Camp.zip |
| License: | Freeware, limited distribution |
| Added: | 19th February 2004, 01:33:22 |
| Downloads: | 2,121 |
| Author: | David Voogd |
| Size: | 2.69 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Jerusalem |
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File Description:
FS2004 Scenery - Jerusalem. The third part of Israel
scenery covering the mountain range of Samaria, Judea
and the cities of Jerusalem and Bethlehem. The scenery
is made in the highest detail with new terrain textures
and it shows all main roads, secondary roads, junctions,
rail roads, vegetation and residential areas with a
population of 1,000 and above. The scenery is enhanced
with over 300 structures and buildings made in Gmax.
Among them the Old City of Jerusalem with its walls and
gates, Mount Temple, the Wailling Wall, the city Citadel,
the Holy Sepulchre and all other major churches and
monasteries of Jerusalem, including the Church of
Nativity in Bethlehem and the churches on Mount Olive
and Mount Zion. The scenery also covers in high detail
the New City of Jerusalem, with all landmark structures
and buildings such as the Knesset (Israel's parliament),
museums, the Supreme Court, Yad-Vashem (the holocaust
memorial), Hadasa hospital, Teddi soccer stadium, all
hotels and highrise buildings and much more. There are
also landmarks outside Jerusalem such as the Latrun
Trappist monastery and the nearby Armor Corps Memorial.
All major structures are based on real measurements and
photos taken from the ground. The textures are all
specially made for this scenery. The scenery is enhanced
with night lighting to enable easy VFR navigation by
night.
| Filename: | Jerusalem.zip |
| License: | Freeware |
| Added: | 15th April 2004, 15:39:12 |
| Downloads: | 20,044 |
| Author: | Seev Kahn |
| Size: | 4.49 MB |
| Category: Flight Simulator 2004 - Scenery | |
| FTTN Am-Timan, Chad |
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File Description:
Googly scenery for Am-Timan (ICAO: FTTN, ICAO: ANC), also known as Am
Timan, Am Timane, Am Timmane, Umm Timman - take your pick! It is a small
airport serving a small city of the same name in South-Eastern Chad,
almost exactly centred in the continent of Africa.
The airport was upgraded in 1971 by the French Foreign Legion to allow
military transport craft to land, but it still retains a sand/dirt
strip. The airport is served today by a couple of flights a week using
Fokker Fellowship jets of Toumai Air Tchad.
The entire area is very dry and sandy but for some reason it is depicted
in Flight Simulator as green and lush. Microsoft have only provided a runway
at this airport and this scenery seeks to redress the situation so that you
and your "AI" traffic can use the airport realistically.
The scenery does not purport to be ultra-accurate. Based on high quality
satellite imagery from Google Earth, the layout is proportionally correct but the
added airport features, such as buildings, are built from default Microsoft objects
and add-on libraries so will not look exactly like the real thing.
You are not obliged to download and install any additional scenery libraries,
but to enjoy this scenery in its entirety, you may wish to. It will work fine,
with or without.
| Filename: | FTTN_AmTiman_Chad.zip |
| License: | Freeware |
| Added: | 24th December 2008, 13:31:36 |
| Downloads: | 883 |
| Author: | John Hinson |
| Size: | 83.66 KB |