Where Flight Simulation Enthusiasts Gather from Around the World!
| Category: Flight Simulator 2004 - Scenery | |
| ISD Milan (Bergamo) Orio al Serio - Update 2013 |
|
Images related to this file:
File Description:
Cari Amici Simmer Dear friends and lovers of the eternal FS2004, thanks to the work carried out by the Bgl Mr. Gianluca Giovannini, the tower by luca Manineti, airport objects of Mr. Andrei Visan, the upgrades from the ISD project, and the new frequency vor Fabio Iaria and the grass in 3d by MrKobbe Farwick. I tried an update of the Milan-Bergamo "Orio al Serio", the undisputed leader of the panorama Low fare in Italy. The scenery is not a new job, but an adaptation and updating of files scanrio isd 2002. In the new work will, therefore, the new tower of the city near the airport, the outline of trees along the surface of the airport, new airport objects, 3D grass, industrial buildings on the highway, night lights and a new reconstruction of the new terminal. I also realizizzato an urban area to recreate the city of Bergamo Orio al Serio and Bergmao and Alta. Compatible with AES latest version.
not assume responsibility for any errors that may occur, for information [email protected] "Fafo's air production."
A greeting and good flights - Fabio Ferrari, Castione della Presolana (BG) Italy.
Long life fs 2004! And Best regards from Italy
| Filename: | ISD_Milan_Bergamo_Orio_al_Serio__Update_2013.zip |
| License: | Freeware, limited distribution |
| Added: | 24th January 2013, 03:06:34 |
| Downloads: | 4,954 |
| Author: | Fabio Ferrari, Gianluca Giovannini, Luca Mainenti |
| Size: | 103.44 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Alps LOD10 Topo Mesh - Austria and Italy |
|
Images related to this file:
File Description:
Yet another terrain mesh package of the European Alps? Well, this one is different in that it is NOT primarily based on the Shuttle Radar (SRTM) data with their incomplete coverage of prominent peaks and ridges. Instead, most of the source data for this project were developed over many months by Jonathan de Ferranti using detailed topographic maps. While Jonathan's work is unrelated to flight simulation he kindly gave me permission to compile his data for use in FS. The result is a wonderful improvement in detail and accuracy over any existing SRTM- or DTED-based mesh file, freeware or commercial (a link to an extensive set of screenshot comparisons is included in the read-me file).
I've compiled the source data at LOD10 (38-m) grid resolution because the coverage area is smaller than most existing mesh files. Thus, anyone can use these files without having to first uninstall their current mesh set. Also included are LOD9 and LO8 buffer mesh files. Note: if you own Austria Professional 2004 with its 1:50,000 scale terrain mesh then you don't need this package!
| Filename: | Alps_LOD10_Topo_Mesh__Austria_and_Italy.zip |
| License: | Freeware, limited distribution |
| Added: | 30th May 2010, 09:46:58 |
| Downloads: | 62,954 |
| Author: | Holger Sandmann, Jonathan de Ferranti |
| Size: | 73.32 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Alps LOD10 Topo Mesh - Switzerland and France |
|
Images related to this file:
File Description:
Yet another terrain mesh package of the European Alps? Well, this one is different in that it is NOT primarily based on the Shuttle Radar (SRTM) data with their incomplete coverage of prominent peaks and ridges. Instead, most of the source data for this project were developed over many months by Jonathan de Ferranti using detailed topographic maps. While Jonathan's work is unrelated to flight simulation he kindly gave me permission to compile his data for use in FS. The result is a wonderful improvement in detail and accuracy over any existing SRTM- or DTED-based mesh file, freeware or commercial (a link to an extensive set of screenshot comparisons is included in the read-me file).
I've compiled the source data at LOD10 (38-m) grid resolution because the coverage area is smaller than most existing mesh files. Thus, anyone can use these files without having to first uninstall their current mesh set. Also included are LOD9 and LO8 buffer mesh files. Note: if you own Switzerland Professional with its high-resolution terrain mesh then you don't need this package, at least not the Switzerland files!
| Filename: | Alps_LOD10_Topo_Mesh__Switzerland_and_France.zip |
| License: | Freeware, limited distribution |
| Added: | 30th May 2010, 09:51:03 |
| Downloads: | 58,994 |
| Author: | Holger Sandmann, Jonathan de Ferranti |
| Size: | 50.03 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Washington AI Floatplanes And Other Goodies |
|
File Description:
Five files to enhance your state of Washington adventures.
1) Adds AI floatplanes to 3 airports in the San Juan Island chain and two airports near Seattle with AI floatplane traffic to and from each airport utilizing Holger Sandmans AI Floatplane kit (ai_float.zip required as well as several floatplanes. See readme for details). Included is FSE scenery for each airport. Airports used are WN19, 83Q, W39, W33, and 21H.
2) Sound files using FSE for Richard Goldsteins Orcas Island scenery.
3) AI traffic of San Juan Airlines summer schedule using Ron Days SJA C208 and C208B textures.
4) Adds general aviation AI to the San Juan Island area at KFHR Friday Harbor, S31 Lopez Island, and 74S Anacortes Island and includes FSE scenery for all three airports.
5) Adds an FSE enhancement to Larry Silsbee's rendition of the Wilson Point Lighthouse by myself and Dexter Thomas. Requires Larrys wa_lighthouse.zip available here. (Its terrific!)
Lagos FSE for 2004 required to view the eye/ear candy but the traffic files all will work fine without it. Enjoy!
| Filename: | Washington_AI_Floatplanes_And_Other_Goodies.zip |
| License: | Check within download |
| Added: | 13th April 2004, 12:38:02 |
| Downloads: | 3,777 |
| Author: | Lauren Robison, Ron Day, Dexter Thomas |
| Size: | 4.83 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Santorini LGSR Big Scenery 2012 (airport and full island scenery) |
|
Images related to this file:
File Description:
This FS2004 project is about the greek Santorini island (located in the Aegean Sea 200 km southeast from Greece's mainland) and contain two main scenery parts:
1) the "Santorini (Thira) International Airport" (Iata: JTR, Icao: LGSR) where you'll find all buldings (airport and close sourroundings buildings), hundred of custom made detailed objects, static and animated vehicles, animated scenery parts and various effects.
2)the Santorini island scenery where you'll find real hand-made landmarks (churches, factories, windmills,harbors and more), boats/ferries, completely redesigned landclasses with custom (seasonal+night) ground textures, coastlines, roads, main towns with custom greek textures, extreme autogen density and a lot of objects.
Every scenery part (frame-rate friendly thanks to the low poly design) has photoreal textures and everything is placed in the right position (wich was found at spring 2012) and in according to the satellite image.English extendet handbook is included. Watch the screenshot and the demo video on the Albysim youtube chanel and enjoy all scenery features (in this free/demo edition some features are limited).
| Filename: | Santorini_LGSR_Big_Scenery_2012_airport_and_full_i.zip |
| License: | Check within download |
| Added: | 4th November 2012, 13:13:55 |
| Downloads: | 4,716 |
| Author: | Albysim Scenery Design (Alberto Di Bolzano) |
| Size: | 35.43 MB |
| Category: Flight Simulator 2004 - Scenery | |
| TIJ - Tijuana General Abelardo L. Rodriguez Int'l Airport |
|
File Description:
English:
Thank you for downloading Tijuana 2009 scenery by Mach-1 Design Group. The Tijuana international airport is the only airport in Mexico to sit aprroximately 250 feet or 75 meters from the US/Mexico International border. Planes on approach to runway niner actually have to cross into the US before going back into Mexico to land. The airport itself is acutally only 2 miles (4KM) away from downtown Tijuana. This scenery includes accurate and re-done AFCAD along with all parking spots and gates, a newly redone terminal, the Avolar maintenance and base operations hangar. A landclass update for the area is also available, so now you can tell when you cross into Mexico.
Spanish:
Gracias por descargar Tijuana 2009 de Mach-1 Design Group. El aeropuerto internacional de Tijuana es el unico aeropuerto en Mexico que se encuentra a solo 75 metros de la frontera internacional con E.E.U.U. Ademas el aeropuerto se localiza a escazos 4 kilometros del centro de la ciudad. Este escenario incluye todas las salas, una terminal nueva, y el angar de "Avolar".
| Filename: | TIJ__Tijuana_General_Abelardo_L_Rodriguez_Intl_Air.zip |
| License: | Freeware, limited distribution |
| Added: | 29th September 2008, 08:21:03 |
| Downloads: | 3,549 |
| Author: | Mach-1 Design Group |
| Size: | 2.45 MB |
| Category: Flight Simulator 2004 - Scenery | |
| CZFM - Fort McPherson - Northwest Territories, Canada |
|
Images related to this file:
File Description:
This is the first of a series of airfields that follow (approximately) that early access route to the Canadian northern shore, the Mackenzie River. At the far northern end of the river and on the eastern side of the delta there is Tuktoyaktuk, then 80 miles south is Inuvik (both already posted). 70 miles south of Inuvik is Fort McPherson, on the east bank of the Peel River, 20 miles west of the junction with the Mackenzie and on the Dempster Highway. The town has a population of around 830, and (as usual in the north!) was the site of a Hudson Bay trading post, the main post for the Mackenzie delta area for over 50 years. The airport is less than 2 miles to the south of the town, and has 3,500 feet of gravel runway. AI is two ga flights and a Buffalo Airways delivery trip that hops north and south from field to field; this will change with further posts. There is no fuel available.
| Filename: | CZFM__Fort_McPherson__Northwest_Territories_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 4th July 2014, 05:33:03 |
| Downloads: | 289 |
| Author: | Roger Wensley |
| Size: | 2.3 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Frozen rivers and lakes (and sea) for Alaska's winter |
|
Images related to this file:
File Description:
This "freezes" all lakes and rivers (and some sea) for winter flying and means they can be landed on with skis or wheels; it is meant for low level flying rather than high level jet flights. This edition covers all of Alaska, except for the Aleutian Islands, as the worst area to do this for is a string of islands. Terrible. Fiddly. It is reversible with an "untick" in the FS scenery library. I have spent some time making sure that the sea and the larger inlets along the southern coast do not get frozen too as they stay ice-free in winter. Along the north shore I went for the peak of the winter with sea ice all the way to the permanent polar cap; this is not totally realistic as there is usually a partially open lead along the coast, but anything else would be ...... fiddly. This is really for use with Ultimate Terrain, though it will work without it. But as UT is what gets all the lakes and rivers there and in the right place it would be a shame not to be using UT. There is a blurry transition between southern Alaska and Canada so you may need the recent Canada post too.
| Filename: | Frozen_rivers_and_lakes_and_sea_for_Alaskas_winter.zip |
| License: | Freeware, limited distribution |
| Added: | 8th September 2011, 11:53:51 |
| Downloads: | 681 |
| Author: | Roger Wensley |
| Size: | 493.23 KB |
| Category: Flight Simulator 2004 - Scenery | |
| OSM World: Western Europe |
|
Images related to this file:
File Description:
Read Installation instructions carefully, this is a complex scenery package!
This package includes a "Dev Kit" should you wish to expand it to other areas! Please contact me if you wish to do so! This is community effort! If we all contribute, we will hopefully have the entire world covered one day!
Welcome to OSM World: Western Europe! This is a vector data scenery package covering the western European area. Coastlines, Rivers, lakes, roads, railways, and power lines with detail never before seen! All in an autogen-compatible density! You can see roundabouts, train terminals, harbor areas in a resolution of a point every 10 meters. At this same resolution a vectorial city class places residential (in small and big building variations, depending on surface area) and industrial areas exactly where they are supposed to be. This gives the city areas a resolution far superior to the capacity of FS-2004 default landclass bitmaps, limited to approximately 1 Km x 1 Km squares. OSM World: Western Europe will even give you small roads leading to small towns (even a few houses across)! From big highway intersections, including ramps, to the tiniest rural pathways covering the entire western area! Wherever in Western Europe you fly, there is something to see!
| Filename: | OSM_World_Western_Europe.zip |
| License: | Freeware |
| Added: | 13th October 2014, 00:18:39 |
| Downloads: | 4,140 |
| Author: | Mario Noriega |
| Size: | 274.75 MB |
| Category: Flight Simulator 2004 - Scenery | |
| New York City Default Bridges and Objects v2.0 |
|
File Description:
I originally planned on "fixing" the George Washington Bridge, which was inadvertantly "sunk" by FSG's 38m mesh, and ended up repositioning and scaling a whole bunch of other default bridges and objects within about 50 miles of NYC. This addon was designed and tested for use with FS 9.1, FSG 38m mesh (available here at AVSIM), and Freeflow NE, UT/USA and USA Roads. It should also work with other road and water packages. I did not create any new scenery, I only repositioned default objects to their correct locations.
This should be the final version for a while. This version was tested with and adds compatibility for Megascenery NY and Aerosoft's Manhattan scenery. I also removed a few more objects that were placed in the water, and moved back to land a bunch of cranes around KEWR that were in the water.
Fixed stuff: All inappropriately placed NYC and Newark bridges (major, not autogen) up to Bear Mountain in the north and south to about the Verrazanno; Belmont Racing track; Shea Stadium; Meadowlands Stadium; World's Fair Tower; US Open Stadium. Added Meadowlands Race track and a few bridges around Newark, moved cranes around KEWR back to land, removed several objects in the water.
| Filename: | New_York_City_Default_Bridges_and_Objects_v20.zip |
| License: | Freeware |
| Added: | 10th November 2005, 16:48:46 |
| Downloads: | 6,557 |
| Author: | Thomas Perry |
| Size: | 558.69 KB |