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| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| Consolidated PBY-5A (G-PBYA) |
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File Description:
A repaint for the Aerosoft PBY-5 Catalina in the colors of G-PBYA, originally ordered for the Royal Canadian Air Force as a Canso A amphibian, basically equivalent to the US Navy PBY-5A. It was built by Canadian Vickers at Cartierville, Quebec and was allocated their constructors number CV-283 before adopting the RCAF serial 11005. It was taken on charge by the air force on 27 October 1943 and initially saw service with 9 (Bomber Reconnaissance) Squadron at Bella Bella on the British Columbia coast between Vancouver and Prince Rupert. It was on their inventory from November to the following August. 9 Squadron had been based at Bella Bella for some time prior to the arrival of Cansos, having operated Supermarine Stranraers there. The Cansos were mainly operated from water despite their amphibious undercarriages and were used on day and night patrols, looking out for enemy submarines. By mid-1944, the threat of a Japanese invasion of Western Canada had receded and it was decided to disband 9 Squadron and close the station at Bella Bella. The Cansos, including 11005, were flown to Alliford Bay in the Queen Charlotte Islands, also in British Columbia, and transferred to 7 (BR) Squadron in August. The job was the same – anti-submarine patrols mostly – and 11005 remained with 7 Sqn until it too was disbanded on 25 July 1945. After a post-war career as transport and waterbomber, it was acquired by Plane Sailing in 2004, restored and repainted as a OA-10A of the USAAF. It is based in Duxford. More info here: http://www.catalina.org.uk/. Repaint by Jan Kees Blom, based on the paintkit by Aerosoft.
| Filename: | Consolidated_PBY5A_GPBYA.zip |
| License: | Freeware |
| Added: | 13th July 2018, 20:37:22 |
| Downloads: | 187 |
| Author: | Jan Kees Blom |
| Size: | 10.18 MB |
| Category: Flight Simulator 2004 - Original Aircraft | |
| Nick's Space Shuttle Landing Challenge FINAL RELEASE |
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File Description:
Featuring the Space Shuttle Discovery and celebrating NASA's return to space!
This package contains the most up to date version of my Space Shuttle Landing Challenge (v1.2). I am providing it as a FINAL single installation package to eliminate the need for multiple update files. This package includes the Space Shuttle Discovery redesigned using actual NASA-Boeing mechanical/aeronautical engineering data, a panel, sounds and shuttle landing FX. The space shuttle in the sim (like the real shuttle) has the ability to water 'ditch' and belly land in an emergency or if improperly landed on the suspension system. You can select the sensitivity of the main landing gear struts (less crashes) for those who are novice to flying critical tolerances. This package includes a CHALLENGE FLIGHT ADVENTURE PACKAGE and features a reference list of the flights along with approach/landing procedure tips to the kneeboard (F-10) for you to refer to while in flight. The adventure pack will provide a set of 11 challenge flights spanning the globe for the space shuttle re-entry simulation. A Bonus PACK of CrashBar effects including smoke, fire, explosions and other nasty reminders of landing mistakes is included as an optional installation. The original .mdl file is by Matthew Moxon and a modified for FS9 panel byTom Kellner. Model repaint, flight dynamics, air file, sound.cfg, adventure flights and shuttle landing\crash FX by Nick Needham. Includes NASA's description of the entire landing process which you can now experience in Flight Simulator! This package includes an install for FS2002 as well and supersedes all other update packages.
ENJOY! Nick Needham, [email protected]
| Filename: | Nicks_Space_Shuttle_Landing_Challenge_FINAL_RELEAS.zip |
| License: | Freeware, limited distribution |
| Added: | 26th August 2005, 22:25:23 |
| Downloads: | 43,524 |
| Author: | Nick Needham |
| Size: | 27 MB |
| Category: Flight Simulator X - Original Aircraft | |
| Piaggio P-180 v2.0 |
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File Description:
www.mariopilot.6x.to
What's new in version 2.0:
1) gMAX re-formatted model: FS-X compatibility, and new animations.
2) Completely new Avionics 100% XML formatted
3) new ultra-fine tuned flight dynamics
4) Hi-res virtual cockpit with 3-D throttles and 3-D virtual cabin.
5) Lots more...
Thanks to Andrew Spring of www.p166.com!! The Piaggio P-180 Avanti is a Luxury Jetprop. Its design is the result of a "thinking outside the box" project philosophy. It means that building techniques are standard while aerodynamics are unique for it's kind. It features a three lifting surface design, laminar flow wing and twin pusher turboprop configuration. Passenger comfort features the possiiblity of standing in feet inside the plane, low noise due to pusher propellers and "Pininfarina" designed arrangement. Performances are unique too, cruising at 395 KTAS (260 KIAS) at 28000 ft, a jet-like speed, being the P-180 a twin turboprop. The result is a 40% reduced operational cost respect to a jet of similar size, and 30% less respect to a similar size turboprop, all at same price of a small Jet. This model is 804 Kbs with c.a. 19000 polygons in c.a.170 assemblies. Features Clickable Dynamic Photortreal VC with Night Lighting, night lighted internals, Photoreal 2D Cockpit, Engine start Effect, advanced FDE, Customizable Payloads. **READ NOTES BEFORE FLYING**(README.TXT, P180_REF.HTM AND P180_CHECK.HTM, also available as reference and checklist in FS kneeboard...) WORKS IN FS9
| Filename: | Piaggio_P180_v20.zip |
| License: | Freeware |
| Added: | 21st February 2007, 15:27:11 |
| Downloads: | 31,068 |
| Author: | Mario Noriega |
| Size: | 21.43 MB |
| Category: Flight Simulator X - Scenery | |
| Marchwood Sea Mounting Centre & Power Station |
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File Description:
Marchwood Sea Mounting Centre & Power Station Scenery.
Had a few hours over the Christmas period to have a go at FSX secenery design. Know it's not perfect but using a few free programs, knocked up a Marchwood scene to try and improve the look of VFR Photographic Scenery in the area.
The programs I used as follows:-
Google Earth Pro (to take overhead screen shots of area)
ModelconverterX (to import Sketchup .skp file and convert to BGL
Sketchup Make (to model buildings and export .skp to .dae files)
Microsoft Paint (save copy of screen shot)
GIMP2 (to enhance image & cut / blend image to import to Sketchup)
My thanks to the people who provide these tools especially Arno and the people behind MCX.
The ships I converted from ones provided on the free Sketchup 3D Warehouse, my thanks to them.
Install: Copy the Final Marchwood & MW Power Station Folders to your FSX Addon scenery folder.
Do that for the HMS Trio & Husband Shore Folders also if you think it may improve the scenery. It did using my set up.
Make sure you have the fx_SmokeStack2.fx effect in your Effects folder. If not copy the file into the folder.
Install all as normal using the FSX Add Scenery facility.
Provided as freeware. Not to be distributed by anyone for gain.
Hope you like the scenery and hope it dosent affect frame rates too much.
ijm1959... ([email protected])
| Filename: | Marchwood_Sea_Mounting_Centre__Power_Station.zip |
| License: | Freeware |
| Added: | 7th January 2018, 16:59:11 |
| Downloads: | 167 |
| Author: | Ian McAdam |
| Size: | 9.9 MB |
| Category: Flight Simulator 2004 - Miscellaneous Files | |
| Nick's LightFix |
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File Description:
The concept and the base textures for this package are from Mark Poole and his original light replacement releases. Mark's original Nav Light package has a really good concept and uses light textures which create sharp lens flairs or bursts. I found the lens flair in his packages to be a bit too large and out of scale for my display and taste. Also, I wanted to have an easy way to replace all the FS9 lights in one shot with little or no configuration file editing. With that in mind, this package was created. This release will automatically replace ALL the Flight Simulator aircraft and airport lights with more realistic ones along with better distance visuals of slower flashing radio tower/smoke stack and ground beacons. It also includes replacement lights in scale for the PMDG 737, 747 and for all Project Opensky aircraft offered on their site. It works automatically with Ultimate Traffic and other AI add-ons which use the default Microsoft aircraft lights. I added a diffused halo effect to Mark's original airport_lighting_v2 texture which gives a more realistic look in cloudy or weather conditions and enhances the dynamic directional brightness of the lights. In addition to the navigation lights, I have also created aircraft beacons and strobes which will also install automatically . A restore package is included allowing to you to revert back to default FS9 texture and FX files.
ENJOY!
From Nick Needham
[email protected]
| Filename: | Nicks_LightFix.zip |
| License: | Freeware, limited distribution |
| Added: | 4th April 2006, 21:47:56 |
| Downloads: | 19,330 |
| Author: | Nick Needham |
| Size: | 1.55 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Bryce Canyon National Park (KBCE), Utah, Photo-Scenery |
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File Description:
Bryce Canyon National Park (KBCE), Utah, Photo-Scenery (FS9 & FSX)
Despite its name, Bryce Canyon is not actually a canyon that was formed by a river, but rather a giant natural cliff shaped through erosion by wind, water, and ice. Bryce is distinctive due to its geological formations, delicate and colorful pinnacles called hoodoos that are up to 200ft high. The bizarre forms and red, orange and white colors of the rocks provide spectacular views. Unfortunately the hoodoos are too small for the elevation mesh in flight simulator. But you can enjoy the colors and shape of the cliffs. The cliffs in main region of the park, just south of the airport are partly covered
by snow. But on the southern and western part of the plateau you can enjoy them free of snow. Bryce Canyon is named after the Mormon pioneer Ebenezer Bryce who settled in this area in the 1850s. It was designated as a national park in 1928.
Bryce Canyon Airport (KBCE) just handles small aircraft on a daily basis. But is was actually built to handle larger aircraft in case of emergency. And so on Oct.6th 2000 an American Airlines MD-82 from Denver to Los Angeles made a successful emergency landing after reporting smoke in the cockpit and a loss of cabin pressure.
High resolution versions of this scenery for FS9 and FSX (much sharper, but larger and multiple downloads)are available at www.blueskyscenery.com/CNY_South2West4.html . The screenies are taken from the high-res versions, so expect this version to be slightly more blurry. Thanks to Joop Mak for providing a custom AFCADs that correct airport layouts so that they align with the photo-textures! They are available here: www.blueskyscenery.com/AFCADs.html . YourDonation@Work: Dedicated to Michael, Pat and Keith.
| Filename: | Bryce_Canyon_National_Park_KBCE_Utah_PhotoScenery.zip |
| License: | Freeware, limited distribution |
| Added: | 7th March 2010, 11:17:56 |
| Downloads: | 2,211 |
| Author: | Gottfried Razek, blueskyscenery.com |
| Size: | 96.35 MB |
| Category: Flight Simulator X - Scenery | |
| Burke Lakefront Airport (KBKL), Clevland, Ohio |
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File Description:
File Description:
This airport was made using Google sketch up 8, Airport Facilitator X and Instant Scenery 2. Burke Lakefront Airport is a general aviation airport located next to Lake Erie in Cleveland, Ohio. I have made custom 3D buildings using Google sketchup for the airport. This update makes it so that all the buildings will show because some people were having problems with the buildings. All the buildings have photo textures to make it closer to real life. The update also makes it so that the airport ICAO is not included in the airport name and an installer program is included. I put static aircraft on the ramp, airport vehicles and more fuel trucks. I added more parking and fuel spots. I also made a parking lot full of cars. If you choose to start off at a DOCK gate, you will start off inside one of the custom hangars. Starting off or taxiing inside of a hangar will cause a crash (unless you have crashes turned off). I added a helipad located near the FBO. I have also included the aviation high school, that is located at the northeast, and boats that are right next to it in the water. There will be more objects at the airport if your scenery complexity is set to normal (such as vehicles, aircraft, and fuel trucks). Tower view is from the roof of the control tower. This was all made based on Google Earth satellite imagery and Bing Maps. There are no night textures for the custom buildings. These will be added in a future version. Please read the readme for instructions on how to install. You do not need the original file for this update to work. This is for flight simulator X only. By Tyler Lawrence.
| Filename: | Burke_Lakefront_Airport_KBKL_Clevland_Ohio.zip |
| License: | Freeware |
| Added: | 7th April 2012, 11:42:42 |
| Downloads: | 1,348 |
| Author: | Tyler Lawrence |
| Size: | 6.82 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Knight Inlet CF36 float base in British Columbia, Canada |
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File Description:
Knight Inlet is a floating lodge that organises "nature experiences", ranging from close encounters with local grizzly bears to fishing. Knight Inlet is to the north of "the narrows" where the Inside Passage gets squeezed between the mainland and Vancouver Island, and there is a chart section attached with a pointer to the location. At the bottom of the chart is Campbell River floatbase, and to the west is Port Hardy. Knight Inlet initially runs east-west, and the lodge is tucked into a smaller north-south offshoot, close to where the main inlet turns north. The water runway here is in the middle of the north-south offshoot, though of course in reality the "runway" is wherever the wind dictates it to be. The names highlighted in green on the chart are float bases to be renovated and posted with working AI. The buoyed log boom next to the lodge is to keep escaped logs from drifting in and colliding with boats; float plane pilots keep their eyes peeled too. Because of large hills adjacent to the lodge the landing of the AI may or may not take place, depending on wind direction and whether or not they fly into rock before landing. Take off and departure are far more reliable, particularly if the wind is from the south. Most of the AI is from Vancouver Harbour, Harbour Air Otters and West Coast Air Beavers, plus a SeAir Beaver from Campbell River and a private Cessna from the nearby Minstrel Island. This is the second in a series of new and renovated float bases in BC (the first being Sproat Lake) and to cope with the AI demands FSAddon have authorised the inclusion here of a bunch of AI Otters and Beavers that were originally part of a payware scenery for the area. Thanks are due there.
| Filename: | Knight_Inlet_CF36_float_base_in_British_Columbia_C.zip |
| License: | Freeware, limited distribution |
| Added: | 23rd December 2016, 08:16:24 |
| Downloads: | 220 |
| Author: | Roger Wensley |
| Size: | 16.95 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Nanisivik CYSR and Arctic Bay CJX7 in Nunavut, Canada |
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File Description:
Nanisivik is an airfield in the north of Baffin Island, 470 miles north of the Arctic circle. It was built to service a zinc and lead mine that was opened in 1976 as Canada's first Arctic mine, now closed and dismantled. The deep water Strathcona Sound has been ear-marked by the Canadian government for development as a naval base, so I have left the large ore storage shed and the jetty in place. The airfield is at 2,106 feet on the top of the Borden Peninsula hills with a lighted 6,400 feet of 150 feet wide gravel runway runway aligned 11/29. There is a terminal and other maintenance buildings, and First Air have a building there from when the mine generated a lot of traffic and jets were used. Arctic Bay is a village 11 miles west of Nanisivik airfield with a population of around 690 which also uses the Nanisivik airfield. There is another gravel strip much closer to the village that is called Arctic Bay CJX7, but this is smaller with only 1,500' of 50' wide gravel and has no facilities of any sort. The village is partly dependent on visiting sports hunters and other limited tourist visits. At almost 73 degrees north the average year will have only four or even three months where the average high is above freezing. The buildings on the field have been modelled specifically for this scenery, and as in real life there is only JetA available. The AI visiting aircraft are a Kenn Borek Twin Otter and a First Air 42-300. As Nanisivik is in the "Northern Domestic Airspace" the runway is signed in "true" bearings and not magnetic as magnetic compasses become unreliable close to the magnetic pole.
| Filename: | Nanisivik_CYSR_and_Arctic_Bay_CJX7_in_Nunavut_Cana.zip |
| License: | Freeware, limited distribution |
| Added: | 28th May 2011, 19:59:18 |
| Downloads: | 497 |
| Author: | Roger Wensley |
| Size: | 2.64 MB |
| Category: X-Plane - Original Aircraft | |
| Black Cat PBY5/5A |
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File Description:
X-Plane 6.40
The PBY Catalina is probably the best known flying boat with over 4000 produced by Consolidated aircraft and licensees. The Black Cat squadrons all done in flat black played havoc particularly for the Japanese in the Pacific in WWII. Fitted with radar, with a 15 hour endurance and 2800 mile range they hunted Japanese naval ships and bombed or torpedoed them by the hundreds. This a fairly accurate rendition of the PBY except that the retractable pontoons are missing. Why? Well basically after using all the tricks I know I ran out of parts. There are 6 engine nacelles used in the model, 2 represent the 1200 HP radial engines driving the props, the others are jets with 5 lbs of thrust, 1 is used for the rear fuselage section, 1 is used for the wing pylon, 1 is used for the flare from the fuselage to the vertical stabilizer and the last is used for the forward observation and gunner space. Two are not used. Wing sections are taken up by the main wing and the support spars so there you go. The fuel tanks are used for the side gunner pods since these can be decorated separately. The plane flies very well and is stable. Takeoffs from water are quite easy as long as you don't dip a wing tip (no floats remember). This aircraft model and the paint scheme is copyright by Robert App, January 2003. Feel free to alter the paint scheme and instrument panel as long as you give me credit for the original design. The Black Cat squadron logo used in the paint scheme is courtesy of http://www.daveswarbirds.com/blackcat/logos.htm and is from the VP-71 Black Cat squadron. E mail me with any good panels or paint schemes and I will give full credit if used.
| Filename: | Black_Cat_PBY55A.zip |
| License: | Freeware, limited distribution |
| Added: | 16th January 2003, 02:56:49 |
| Downloads: | 1,387 |
| Author: | Robert L. App |
| Size: | 12.04 MB |