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Category: Flight Simulator 2004 - Scenery
Alternate Ultimate Terrain Roads Download

File Description:
ALTERNATE ULTIMATE TERRAIN ROADS by Adnan 'Reload006' Arif (BEV team) Being an autogen designer in the Birds Eye View team inspired me to manipulate whatever I can to make FS9 look as realistic as possible. This is an alternate set of concrete and asphalt highways and local roads, color matched exactly to photographs of roads and highways, and with more realistic local roads. THESE WILL ONLY WORK WITH ULTIMATE TERRAIN, and you need to have purchased Ultimate Terrain USA/Canada to make these work. INSTALLATION : They are simply installed into FS9/texture. The default 'bright' UT roads are also included in case you`d like to revert back to them. The screenshots I have included are all with BEV summer textures. (www.flightsim-bev.com). I strongly advise getting Ultimate Terrain if you dont have it already, as it will greatly enhance your road/river/water bodies network . Also, if you change a setting in Ultimate Terrain, you will probably have to reinstall these roads. They should work with UT settings of 'residential roads on' or with 'main highways and roads only' . Enjoy! Adnan Arif/ aka Reload006. [email protected]


Filename: Alternate_Ultimate_Terrain_Roads.zip
License: Freeware
Added: 13th March 2006, 02:28:26
Downloads: 7,301
Author: Adnan Arif
Size: 6.55 MB


Category: Flight Simulator 2004 - Original Aircraft
Piaggio P-180 V3.0 Download

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File Description:
Version 3.0 brings an entirely new cockpit (2D/3D, 2D panel available in Widescreen and 4/3) and cabin down to almost every single switch, entirely new flight dynamics, advanced systems and avionics, new sound and panel sound effects, and much more!

The Piaggio P-180 is a high-speed high-efficiency turboprop aircraft. Capable of speeds up to 395 KTAS (or M0.68) up to its service ceiling of 41000ft. This performance is achieved by extreme aerodynamic optimization instead of sheer power. The end result is an aircraft that burns 40% less fuel than the average jet of comparable size, while flying at the same speed range, or 30% less than an equivalent size turboprop, as it flies much faster. The pusher propellers on the wings mounted much backwards thanks to the forward wing set make it a comfortable and quiet ride for the passengers, that also enjoy a very spacious cabin for an aircraft of this size.

Features Clickable Dynamic Photortreal VC with Night Lighting, night lighted internals, Photoreal 2D Cockpit, Engine start Effect, advanced FDE, Customizable Payloads.


Filename: Piaggio_P180_V30.zip
License: Freeware
Added: 30th July 2012, 23:26:52
Downloads: 4,164
Author: Mario Noriega
Size: 71.62 MB


Category: Flight Simulator 2004 - AI Flight Plans
USN Airliners Part 3 Complete AI Package Download

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File Description:
The members of Military AI Works are proud to bring you this freeware AI package, produced by Desmond Burrell in conjunction with Military AI Works which is the third part in a twelve part series covering the people and cargo movers of the United States Navy and United States Marine Corps.

This third part covers Andrews AFB which hosts VR-1, VR-48 and VR-53 as well as NAS Patuxent River which hosts the C-130s of VX-20. As a bonus, this package also adds the newly arrived T-6A/B Texan II aircraft stationed at NAS Patuxent River with VX-20 and the United States Navy Test Pilot School.

Credits:
Models by Kevin Reed, Henry Tomkiewicz and Mark Griggs;
FDE/Effect by Mike MacIntyre, John Stinstrom, Nick Needham and Henry Tomkiewicz;
Repaints by Graham King and Lewis Magruder;
Flightplans by Desmond Burrell and Les Heinke;
VCPs by Stewart Pearson and Desmond Burrell;
Custom Scenery by John Stinstrom, Don Grovestine and Marcel Ritzema.


Filename: USN_Airliners_Part_3_Complete_AI_Package.zip
License: Freeware
Added: 9th December 2012, 19:14:39
Downloads: 972
Author: Desmond Burrell, Military AI Works (MAIW)
Size: 22.63 MB


Category: Flight Simulator 2004 - AI Flight Plans
Republic of Korea Air Force 11th FW Complete AI Package Download

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File Description:
The members of Military AI Works are proud to bring you the this freeware AI package, produced by Mark Campbell in conjunction with Military AI Works This package features all 60 of the Republic of Korea Air Force Boeing F-15K Slam Eagles and the 20 stored F4D of the 11th Fighter Wing, based at Daegu AB RKTN.

These brand new AI models here are produced by the very talented AI modellers Kevin Reed, Mike Pearson and Nick Black with realistic FDE produced by Mick MacIntyre. Also included in this package is custom scenery of Daegu AB, produced by Tony Dalton. We also feature a first for MAIW with some very cool animated earth excavator equipment modelled by Mark Griggs.

Credits: Models by Kevin Reed, Mike Pearson and Nick Black, FDE/Effect by Mike MacIntyre, Steve Holland, Nick Needham and Henry Tomkiewicz, Repaints by Graham King, Mike Pearson and Mark Heimer, Flightplans by Mark Campbell, VCPs by Stewart Pearson, Custom Scenery etc., by John Stinstrom, Mark Griggs and Tony Dalton


Filename: Republic_of_Korea_Air_Force_11th_FW_Complete_AI_Pa.zip
License: Freeware
Added: 9th December 2012, 19:34:54
Downloads: 533
Author: Mark Campbell; Military AI Works (MAIW)
Size: 76.11 MB


Category: Flight Simulator 2004 - Panels
Super VC10 Panel upgrade Part 8.2 Download

File Description:
This is an important additional update for David Maltby's Super VC10 model regarding the engines, also requiring download of the previous updates 1 to 8 and 8.1. This update overcomes the bug that Microsoft introduced (left behind) in FS9 with regard to engine ignition (but corrected in FSX). In FS9 engine ignition is hard coded to 22%n2. Not all engines can be modelled in that way so in effect the ignition sequence has to be made to run "outside" the sim. Niot a new concept by any means but it does make the coding much more complex as lots of other factors have to be taken into account. In reality the RR Conway engines light-up at 11-12%n2 with the ignition being held on until about 24%n2. This has now been correctly modelled. The hot start procedure has also been re-modelled to fit the new code. In the process of coding i noticed that one of the engines tends to run a bit on the hot side so keep a watchfull eye.


Filename: Super_VC10_Panel_upgrade_Part_82.zip
License: Freeware
Added: 3rd March 2017, 15:24:28
Downloads: 216
Author: Nicholas Weber
Size: 49.73 KB


Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications
Starways Viscount 708 G-ARIR Download

File Description:
Founded in 1948 based at Blackpool, Starways moved to Liverpool the following year. It expanded throughout the 1950 and in 1961 this Viscount was acquired from Air France where it had served since June 1954 as F-BGNS. At the end of 1962 it was joined by G-APZB a series 707 which came from Tradair. In late 1963 a co-operation agreement was signed with British Eagle which was in effect a take over of Starways operations. Effective from 1st January 1964 British Eagle Viscounts appeared with Starways titles. G-APZB was sold to Channel and this machine returned to France and a new career with Air Inter as F-BLHI. It returned to the UK with Alidair in June 1975 and after various leases and livery changes was sold in December 1983 to Janus. Eleven months later it was sold to MMM Aero Services of Zaire as 9Q-CAH in November 1984. However it only got as far as Ostend in Belgium where it was broken up in December 1988. Requires the FSDS Viscount 700 model by Rick Piper


Filename: Starways_Viscount_708_GARIR.zip
License: Freeware
Added: 15th August 2005, 05:03:21
Downloads: 184
Author: Garry Russell
Size: 612.61 KB


Category: Flight Simulator 2004 - Scenery
Grafton District Airport - NSW Australia Download

File Description:
A delighful small airport approximately 80 nautical miles from Coffs Harbour and a slightly shorter distance to Ballina and Lismore. This makes a good stopover for hopping down the east coast of Australia. The size of the airport has allowed me to put in that extra detail which makes to terminal and surrounds very much "as in real life". Photographic textures are used throughout for the buildings and even the trees are hand made macros from photographs at the airport. AFCAD and Traffic Tools files are included to add extra AI traffic. For that reason and because of limited apron space no static planes have been used. The scenery concentrates on adding a realistic terminal to the airport whilst leaving much of the default runway detail unchanged. Changes which have been made to the runway include tidying up the taxi way fillets so the markings do not appear to be on the grass and the windsocks have been replaced with macros designed to resemble the Grafton windsocks. Other than that the airport merges into the default scenery without the usual "green oasis" effect.


Filename: Grafton_District_Airport__NSW_Australia.zip
License: Freeware, limited distribution
Added: 5th December 2003, 04:29:01
Downloads: 2,547
Author: John Ross
Size: 2.1 MB


Category: Flight Simulator 2004 - Scenery
Airstrips of Eastern France Download

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File Description:
Next in my ongoing "Airstrips of Western Europe" project for FS2004, herewith about 100 sceneries of small, mostly default airfields in the eastern section of France, each enhanced with taxiways, parking spaces and aprons as appropriate, to further facilitate the generation of lightweight AI traffic in the area without overloading the more major airfields. When combined with the French airstrips from my previous uploads, the majority of the default small French airstrips in FS2004 will be able to generate AI traffic, should you so wish, as well as putting a little basic detail into the countryside. Again, there's no photo-realism here, just a selection of basic 'generic' buildings, more or less accurately sized and placed to reflect the airfield layout as seen on on-line satellite imagery and aerial photography. These buildings have minimal effect on frame-rates, so are ideal for this kind of job. The airfields are aligned as well as possible with the roads etc. in UT Europe and the Genesis Europe mesh, but should mostly be fine in a default installation or other configuration.


Filename: Airstrips_of_Eastern_France.zip
License: Freeware
Added: 25th September 2024, 13:37:50
Downloads: 154
Author: Chris Eve
Size: 2.83 MB


Category: Flight Simulator 2004 - AI Flight Plans
Great Lakes Air National Guard Part 1 v2, Complete AI Package Download

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File Description:
The members of Military AI Works are proud to bring you the this freeware AI package, produced by Military AI Works, which depicts several Air National Guard and Air Force Reserve units in the states of Indiana, Iowa, Illinois, Wisconsin, and Michigan to further populate your FS2004 skies. Included in this package are models, updated aircraft textures, unique callsign voicepacks for each squadron, and AFCADs for each squadron's home base.

NOTE: This version is a complete revamp of the previous GLANG 1 ANG package. Be sure to remove ALL components of the previous package before installing this package, this is VERY important! Also be sure to make sure your using the latest update of Editvoicepack as some of the needed callsigns for this package are contained in the latest updates.

Credits: Models by Henry Tomkiewicz, Craig Ritchie, Rysiek Winawer and Mike Guenthner, FDE/Effect by Mike MacIntyre, Henry Tomkiewicz and AI Aardvark, Repaints by Graham King, Mark Heimer and Mark Walsh, Flightplans by Desmond Burrell, VCPs by Stewart Pearson, Dan Bourque and Desmond Burrell.


Filename: Great_Lakes_Air_National_Guard_Part_1_v2_Complete_.zip
License: Freeware
Added: 9th December 2012, 19:38:45
Downloads: 750
Author: Desmond Burrell; Military AI Works (MAIW)
Size: 46.64 MB


Category: Flight Simulator X - Utilities
AI Cull Traffic Density Tool for FSX/P3D (Version 1.1) Download

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File Description:
The AICull.exe utility provides intelligent traffic density for AI aircraft. The user enters the ICAO(s) of the airports the user (typically) departs from and arrives at. AICull then removes AI that is not departing from or arriving at these ICAO(s) in order to boost frame rate, but still maintain an immersive AI experience for the user. That is, the user will perceive normal traffic density at the airports the user departs or arrives at, however all other AI in the area will be deleted saving frame rates and memory. The user may also enter an unlimited number of ICAO(s) to monitor. The user may also update the list of ICAO(s) while the program is running. AICull.exe requires SimConnect and the latest, registered version of FSUIPC ver. 4.9x (or later version). For best results, use with traditional bgl-based AI traffic (e.g., default, Word of AI, My Traffic X, etc.) although the program does work to lesser effect with the simconnect-based Ultimate Traffic 2 (see the included ReadMe). Revision: fixed "Problem Opening FSUIPC Link" for P3D.


Filename: AI_Cull_Traffic_Density_Tool_for_FSXP3D_Version_11.zip
License: Freeware
Added: 22nd March 2014, 00:16:44
Downloads: 3,128
Author: Roland Foster
Size: 306.83 KB


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