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| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| Paradise Airlines Lockheed L-049 Constellation |
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File Description:
Textures for the Lockheed L-049 Constellation by the team Roland Berger, Volker Boehme, Manfred Jahn, Luis Pallas, Bill Tyne and Stefan Werner. Repaint by Manfred Meyer.
The company Nevada Airmotive bought TWA's L-049 fleet in 1962 for lease and/or resell them. But only fife of the 25 Constellations found new operators .
One of these aircrafts was c/n 2025, built 1945 and used by Lockheed as factory demonstrator until delivered to TWA as NC86504 "Star of France" in 1946. Sold to Nevada Airmotive in 1962 and leased to Futura Airlines and some month later to Paradise Airlines Inc. Oakland, CA. Paradise used the plane together with two further Constellations for flights from Oakland, Salinas, San Jose and other points in California to Lake Tahoe, bringing peoples to Horrah's gambling club there. Sadly N86504 crashed 1. march 1964 nine miles northwest of Lake Tahoe into the mountains with the lost of all 85 on board. Paradise AL then was forced to close down by FAA for failing to conduct a safe operation.
| Filename: | Paradise_Airlines_Lockheed_L049_Constellation.zip |
| License: | Freeware |
| Added: | 11th July 2015, 11:26:45 |
| Downloads: | 124 |
| Author: | Manfred Meyer |
| Size: | 4.14 MB |
| Category: Flight Simulator X - Scenery | |
| FSX: Enhanced Major Metro Autogen (requires FSX Enhanced Autogen World ) |
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File Description:
This is the second and final part of our enhanced autogen release. This package repairs and upgrades 48 major city autogen building textures world-wide and RESTORES the light maps Aces missed in which large numbers of buildings (Paris, Berlin, London, etc) have been dark since the release of FSX. It includes North America, South America, Asia, Eurasia, Middle East, Europe, Africa and Australia. You MUST install PART ONE (fsx_enhanced_autogen.zip) before using this package. There are links included with the instructiions of this package to PART 1 should you need them along with instructions for FTX users. The included textures will add all the default missing light maps, blend perfectly with GEX Enhanced USA/Canada and are a great match for our upcoming GEX Europe release. Please note these are only textures for major metro auto-generated buildings and are not the city skyscrapers and landmarks. There is absolutely no performance loss -or- performance gain when using these textures which are ONLY for FSX and can not be used in FS9. Happy Holidays from Team GEX to the entire sim community!
| Filename: | FSX_Enhanced_Major_Metro_Autogen_requires_FSX_Enha.zip |
| License: | Freeware, limited distribution |
| Added: | 27th December 2008, 02:28:47 |
| Downloads: | 14,646 |
| Author: | Nick Needham and Anthony Vos of Ground Environment X |
| Size: | 14.21 MB |
| Category: Prepar3D V1-4 - Scenery | |
| YMML - Melbourne (Tullamarine) Intl Airport, Victoria, Australia |
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File Description:
This is Ray Smith's scenery file "fsx_ymml_rs.zip". Ray has given me permission to make his file available for Prepar3D v3. This airport is made with two versions: one version with the Crosswind runway 9/27 activated where both runways will be used for takeoff/landing and one version as the default runway operation: The new Terminal 4 concourse G added, assigned parking as per the their website including 6 gates for the A380, all International flights depart and arrive at the Terminal 2 (T2 - International) Qantas flights depart and arrive from Terminal 1 (T1 - Domestic) Virgin Australia flights depart and arrive from Terminal 3 (T3 - Domestic) and Regional Express (REX) arrives at Terminal 3 (T3 - Domestic). Tigerair and Jetstar flights depart and arrive from Terminal 4 (T4 - Domestic) and Regional Express (REX) departs at Terminal 4 (T4 - Domestic) taxiways and taxi signs updated to the latest charts, extra fuel trucks, support vehicle roads rebuilt and many other scenery improvements, airport views are from inside the control tower (when in tower view) please view the readme before installation.
| Filename: | YMML__Melbourne_Tullamarine_Intl_Airport_Victoria_.zip |
| License: | Freeware |
| Added: | 24th February 2017, 19:48:04 |
| Downloads: | 22,188 |
| Author: | Robert Catherall |
| Size: | 1.47 MB |
| Category: Flight Simulator 2004 - Scenery | |
| CYYH - Taloyoak - Nunavut, Canada |
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File Description:
Taloyoak is on the coast of northern mainland Canada, on the west of the Boothia Peninsula, where it is at it's narrowest. Gjoa Haven is 80 miles southwest, and Hall Beach is 300 miles to the east. Taloyoak was established around a Hudson Bay trading post that was relocated from Fort Ross in 1948 because of poor ice conditions. There is now a clinic, school, church, recreation centre, two markets, two small hotels, and housing for the population of around 900. The airfield is to the west of the village on higher ground at 92 feet asl, and the 4,020 feet of 100 feet wide gravel runway is aligned 151T/331T where T stands for "true" as opposed to magnetic in the Northern Domestic Airspace. Only JETA-1 is available, unless there is some 100LL in drums. There are flights by First Air and Canadian North and the AI includes a daily flight of each, plus an afternoon cargo visit by a Buffalo C46; the closest large city is Yellowknife, 750 miles southwest.
| Filename: | CYYH__Taloyoak__Nunavut_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 18th November 2012, 09:23:20 |
| Downloads: | 376 |
| Author: | Roger Wensley |
| Size: | 3 MB |
| Category: Flight Simulator 2004 - Miscellaneous Files | |
| FS2004 Mobile Control Tower |
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File Description:
Control the incoming and outgoing traffic on your RADAR screen (MARCIANO’s great Radar gauge) or with the excellent Ground and Traffic Radar included in the FSUIPC addon as AI planes fly around you.Rotating engine rotates the tower for a cockpit full 360ª View on 5 different levels or with the virtual view. Completely re-designing of the Main panel for a more professional look and new 7 panels for other views. Now listed as Mobile Tower in the FS2004 planes list with 1 to 5 levels variation. The tower moves easily and rapidly from one level to another without FS2004 reloading scenery textures while Traffic AI remains active. Revolutionary rotating and positioning engines by Rob Barendregt ! Precise and exact "GoodYear Blimp" view ideal for AFCAD designer. Serves also as mirador or observatiopn tower anywhere. This is a complete new Control tower and does not need the 2002 version which was downlaoded more than 11.500 times.
This sucessfull accesory is intended to be the most complete and useful FREEWARE Control Tower available at the moment for FS2004.Full Web support. by Ronald R. Cachemaille
| Filename: | FS2004_Mobile_Control_Tower.zip |
| License: | Freeware |
| Added: | 11th July 2004, 02:33:25 |
| Downloads: | 16,950 |
| Author: | Ronald R. Cachemaille |
| Size: | 12.03 MB |
| Category: Flight Simulator 2004 - Panels | |
| Super VC10 Panel upgrade Part 8.2 |
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File Description:
This is an important additional update for David Maltby's Super VC10 model regarding the engines, also requiring download of the previous updates 1 to 8 and 8.1.
This update overcomes the bug that Microsoft introduced (left behind) in FS9 with regard to engine ignition (but corrected in FSX). In FS9 engine ignition is hard coded to 22%n2.
Not all engines can be modelled in that way so in effect the ignition sequence has to be made to run "outside" the sim. Niot a new concept by any means but it does
make the coding much more complex as lots of other factors have to be taken into account. In reality the RR Conway engines light-up at 11-12%n2 with the ignition being held on until about 24%n2.
This has now been correctly modelled. The hot start procedure has also been re-modelled to fit the new code. In the process of coding i noticed that one of the engines tends to run a bit on the hot side
so keep a watchfull eye.
| Filename: | Super_VC10_Panel_upgrade_Part_82.zip |
| License: | Freeware |
| Added: | 3rd March 2017, 15:24:28 |
| Downloads: | 216 |
| Author: | Nicholas Weber |
| Size: | 49.73 KB |
| Category: Flight Simulator X - Miscellaneous Files | |
| DX10 Shader Fixers V3.2.3 |
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File Description:
DX10 Shader Fixes V3.2.3. These are a set of shader fixes for DX10 Preview mode in FSX. The patch should not effect DX9 in any way. It addresses the following bugs in the DX10 preview:
1) Flashing runways/taxiways
2) Yellow/white runway markings transparency
3) Opaque chain fences
4) Progressive Taxi markings missing
5) Missing night scenery/semi-transparent dusk scenery (often misdescribed as missing night textures)
6) Some addon cars with black headlights
7) Softer VC shadow
8) Eliminates false sun on VC roof and side wall
9) ORBX FTX Global lights with black background rectangles fixed
Also included are an optional replacement water shade, aircraft lights package and an optional replacement background texture. This can replace the light blue DX10 uses and is close to what DX9 uses in the same circumstances.
With Steve Parson's permission I have updated the shader_release_v3.2.2 patch to shader_release_v3.2.3 to now include a fix for DX10 ORBX FTX Global Lights.
| Filename: | DX10_Shader_Fixers_V323.zip |
| License: | Freeware, limited distribution |
| Added: | 11th July 2014, 13:56:13 |
| Downloads: | 35,544 |
| Author: | Steve Parsons / Steve Waite |
| Size: | 429.52 KB |
| Category: Flight Simulator X - Flight Plans | |
| When The Land Trembles |
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File Description:
At 8:46 A.M. a 6.2 in the Richter Scale Earthquake hit the western mountains of Guatemala, Central America.
Two Flight Routes have been set up by the Civil Defence and SAR authorities. They use
two airports to reconnoiter their respective areas. It has been reported that two mines
in the western Pine Mountains have been heavely hit and in Mine 1( Socrates Fer Coal Ltd ) there are some
wounded miners which must be picked up. Mine 2 (Ductil Ltd.Mine No.33) has been totally abandoned and
must be looked at for important documentation pertaining to security (?)
You can choose RED FLIGHT, where you will use a good transport aircraft, since you must pick up
the wounded and others---- or BLUE FLIGHT which is a " reconnaissance" flight out to a lake area and access
the damage as well as land and bring radio communications equipment to the communities.
Either way, this is dangerous stuff-----are your wits ready for such flying tasks?????----By the way, Dr. Lalita
Mazsis is counting on you to fly her safely....OH Boy!!!!!!!!------
| Filename: | When_The_Land_Trembles.zip |
| License: | Freeware, limited distribution |
| Added: | 19th October 2007, 21:11:11 |
| Downloads: | 675 |
| Author: | Gera Godoy C |
| Size: | 449.4 KB |
| Category: Flight Simulator X - AFCAD Files | |
| PAOT - Wien Meml - Kotzebue, Alaska |
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File Description:
This AFCAD of the airport Wien Meml - Kotzebue (PAOT), Alaska, fixes some issues for Scenery Solution's UTX Alaska users who want to use mesh and texture resolutions better than 38 m and 1 m, respectively. Unfortunately this discloses some additional problems with lagoons surrounding runway 09/27. Some of the ponds had been elevated over apron level, the fence Microsoft had drawn around the airport ran through (elevated) water and so on. Runway 27 has no direct connection to the mainland like it is realized by UTX and furthermore a lot of water polygons (including the lagoons) had 'forgotten' shore line vectors. Included corrections are: fixed main waterpolygons around the airport (according to Google Maps), fixed airport layout, including aprons, GA parking, additional airport buildings (default FSX objects), fixed Runway designators (now 09/27 resp. 18/36 instead of 08/26 and 17/37, Nov. 2013), added shoreline vectors (compatible to UTX textures) and some more.
Again, THIS AFCAD IS INTENDED FOR USERS OF UTX ALASKA ONLY and will likely look horrible in other environments as it partially amends missing features only.
| Filename: | PAOT__Wien_Meml__Kotzebue_Alaska.zip |
| License: | Freeware, limited distribution |
| Added: | 3rd February 2014, 14:30:10 |
| Downloads: | 410 |
| Author: | Axel Birsul |
| Size: | 1.09 MB |
| Category: Flight Simulator X - Scenery | |
| LOSM Mauterndorf, Austria Version1 for FSX and P3D_v3/v4 |
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File Description: The Airfield Mauterndorf is the highest situated airfield in Austria: 3642 ft or 1110 meters above sealevel.
This Airfield is very common for glider flyers due to the usually good upwinds for flying in the alps. But also small engine aircrafts are approved. Link:
http://www.losm.at/index.php/losm.html The environment of the airfield is adapted by landclasses. Mauterndorf and the surrounding villages, valleys and major roads are included.
As well the field is covered by a photo background, wich includes four different images , each for one of the four seasons spring, summer, autum and winter. The buildings in this scenery are designed mainly new by myself, but also a lot of objects from two very popular freeware libraries.
If these libraries are not installed, many objects are not visible! The following libraries are used: 1. FS-Piloten_Objektlibrary:
http://www.fs-piloten.de/thread.php?threadid=10632 2.FSX_FlightPortLib:
http://www.flightport.de/libraries/flightport-library/ This senery works also with Austria Professional HD.
| Filename: | LOSM_Mauterndorf_Austria_Version1_for_FSX_and_P3D_.zip |
| License: | Freeware |
| Added: | 28th August 2017, 20:01:00 |
| Downloads: | 479 |
| Author: | Wolfgang Allers |
| Size: | 249.9 MB |