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| Category: Flight Simulator 2004 - Scenery | |
| UPDATE - Islip Long Island MacArthur Airport (KISP) Main Terminal |
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File Description:
Flight Simulator 2004 Main terminal scenery for Islip Long Island MacArthur Airport (KISP). I have tried to as accurately recreate the main terminal at KISP according to my personal experience working there for a number of years, and from images I was able to find on the web. This is just a starting point, and anyone who wants to take my GMAX source to the next level PLEASE DO SO! I am not an expert in GMAX, and I believe it would be great to add animation to the gates for realism. Please also check out my AFCAD file that accurately represents the current and historical gate assignments as well. This update corrects some of the jetway positions to better fit with the new AFCAD for KISP. It makes the ramp better able to handle the traffic with the Ultimate Traffic add-on for FS2004. The AFCAD filename is 'AF2_KISP2.zip'.
| Filename: | UPDATE__Islip_Long_Island_MacArthur_Airport_KISP_M.zip |
| License: | Freeware, limited distribution |
| Added: | 23rd November 2003, 23:18:17 |
| Downloads: | 2,300 |
| Author: | Phil Perlman |
| Size: | 417.3 KB |
| Category: Flight Simulator X - Scenery | |
| San Diego Extras |
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File Description:
Many extras around the San Diego area including carriers, cargo ships, criuse liners, destroyers, power and sail boats, various cranes, shoreline buildings and a strange but unique helipad built on huge rocks on the shoreline to the north on the coast. I thought there were too many open spots around the area so I filled most of them. Designed with a clean install of FSX so if you have addons such as Ultimate terrain, objects may appear where they were not intended to be. designed to enhance your FS world.
I'm keeping track of the number of downloads as to these "clean install" sceneries which will help me decide later in purchasing some addons to make my sceneries viewable to a larger number of users. An email would be appreciated regarding the success of you seeing the scenery properly.
Hope you do see the objects and thanks............enjoy!........savageale
| Filename: | San_Diego_Extras.zip |
| License: | Freeware |
| Added: | 11th July 2010, 09:40:52 |
| Downloads: | 2,504 |
| Author: | Tim Durham |
| Size: | 1 MB |
| Category: Flight Simulator X - Miscellaneous Files | |
| Final Strike |
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File Description:
In the early of 1945 the Black Army was being destroyed by the Red Army. Thus, the Black Army Intelligence sent a group of the best available scientists and engineers to a secret base established in the Southwest of Finland to develop a new and ultimate weapon to win the WWII. The engineers deployed the equipments and built a new facility and the scientists began the project but they have never done it!
Nowadays. Some old typewritten papers were found in Helsinki. These papers were talking about ����The Project: Final Strike���� including part of specifications and facility location. So, Finland government sent these documents to United Nations. Now, United Nations have assembled a search and rescue squad including engineers, soldiers, scientists and an archaeologist to find the ruins of this facility.
| Filename: | Final_Strike.zip |
| License: | Freeware |
| Added: | 17th April 2012, 21:25:53 |
| Downloads: | 166 |
| Author: | Sergio Ambrus |
| Size: | 3.24 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Diavik Diamond Mine CDK2 |
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File Description:
The Diavik Diamond Mine is located about 200 miles NE of Yellowknife in Canada's Northwest Territory. It a relatively new facility, having been begun production in 2003. The only means of access are by air or ice road. (If you are a James Bondian super villian plotting world domination, Diavik would be a great place for your secret underground headquarters.) This scenery is completely scratch built. In addition to the airstrip itself, I used Google Earth pics to create a photo ground texture of the adjoining facility. The buildings of the main processing complex are very simply modeled, as is the large open pit mine.
This scenery was designed for use with Ultimate Terrain and was not tested in the default scenery. (As far as I can tell, Ulimate Terrain does not affect the area around Diavik, so it should work OK.) It may or may not work in FSX.
| Filename: | Diavik_Diamond_Mine_CDK2.zip |
| License: | Freeware |
| Added: | 4th February 2011, 18:07:48 |
| Downloads: | 582 |
| Author: | Sidney Schwartz & Peter Ham |
| Size: | 994.9 KB |
| Category: Flight Simulator 2004 - Scenery | |
| Alaska South Slope 7; Kobuk OBU & Dahl Creek DCK |
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File Description:
There are four main northwestern Alaska towns which are serviced by Alaska Airlines, and from which local flights spread out. The northernmost is Barrow. Southwest of Barrow is Kotzebue, then Nome, and the furthest south is Bethel (not yet made). This is a continuation of the series for the flights from Kotzebue, 170 miles to the east where Kobuk is on the bank of the Kobuk River, and Dahl Creek is 2 miles to the north. Kobuk is a small village on the Kobuk River, like Ambler and Shungnak, but with a population of only around 150. The river is the reason for the existance of the villages as it served (and still does) as both a source of food and a transport route. The airfield is just beside the village, with a runway around 4,500 feet of lit gravel and aligned 09-27, with PAPI on both ends. There are scheduled flights by Era (now renamed Ravn) and by Bering Air, both of them originating in Kotzebue and routing east to Ambler, Shungnak, Kobuk, and then back again. The AI includes these flights along with Everts Air and GA. The FS9 airfield has been relocated by approximately a mile to the correct position, and the elevation accordingly adjusted. The Dahl Creek strip is publicly owned, with no maintenance and a deteriorating gravel runway that has not long to survive. This probably does not work properly without Ultimate Terrain Alaska Canada as the village is now on the river bank. I am presuming that you have downloaded and installed Nome PAOM, along with the instructions on how to adjust Ultimate Terrain Alaska Canada to get the most realistic results. If you are not making the UT adjustments then you may be seeing duplicated roads, as I am including new local dirt or gravel roads to connect village to airfield etc to get the best overall result; I will not be making alternate versions.
| Filename: | Alaska_South_Slope_7_Kobuk_OBU__Dahl_Creek_DCK.zip |
| License: | Freeware, limited distribution |
| Added: | 13th October 2016, 18:10:08 |
| Downloads: | 235 |
| Author: | Roger Wensley |
| Size: | 2.94 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Canadian and Northern USA Winter Flying |
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File Description:
This is an expanded version of a previous post a year ago, and stretches from east of Quebec City through Quebec, Ontario, and Manitoba, and now also through Saskatchewan, and into Alberta (past Calgary). There is also a northern area roughly centered on Hudson Bay. The exact coverages are given in the notes. All rivers and lakes within the area will "freeze" and allow ski planes to land, or even wheeled planes come to that. And it is not permanent, when you want to go back to floats just "untick" it in the FS library, and it will melt. The area covered crosses into the US too, down to around 45 degrees north, so that means most of Montana, all of North Dakota, half of Minnesota, and some of Wisconsin, Michigan etc. It seemed silly to stop at the border. Ultimate Terrain is highly recommended, so that there will actually be the right lakes and rivers ready to freeze.
| Filename: | Canadian_and_Northern_USA_Winter_Flying.zip |
| License: | Freeware |
| Added: | 26th May 2008, 13:24:29 |
| Downloads: | 669 |
| Author: | Roger Wensley |
| Size: | 354.86 KB |
| Category: Flight Simulator 2004 - Scenery | |
| KSGU-Saint George, Utah |
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File Description:
The 6600' long St. George airport in southwestern Utah sits high on a mesa! You grasp your armrest hoping that you will become airborne before you fall off the cliff...Or just after landing you are nervously waiting for the pilot to apply the brakes as the end of the runway rushes up to meet you before you fall into nothingness! Such is the fate that awaits the pilot or passenger that ventures to the Saint George, Utah airport.
Actually, it is a very safe and delightful airport to base your flights from. Visit Southern Utah and see the many sights that await the adventurous soul. Take a trip from KSGU to Moab-KCNY or KVEL and marvel at the diversity of the landscape. ( I upgraded those 2 airports also.)
While designed for use with Ultimate Terrain, this enhancement should work with the default FS2004 setting. Please unzip to a temporary folder and follow the simple installation instructions.
| Filename: | KSGUSaint_George_Utah.zip |
| License: | Freeware |
| Added: | 23rd August 2008, 09:49:58 |
| Downloads: | 1,412 |
| Author: | Alan C. Heiner |
| Size: | 664.81 KB |
| Category: Flight Simulator 2004 - Scenery | |
| Talkeetna Village AK44 in Alaska, home of Don Sheldon's Talkeetna Air Service |
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File Description:
Talkeetna is around 75 miles north of Anchorage in Alaska on the east shore of the Susitna River. The town is where Don Sheldon got off the train in 1938, and where, ten years later, he started Talkeetna Air Services. There are two airfields in Talkeetna, PATK with its long asphalt runway and Talkeetna Village AK44 in the middle of the town. This is AK44; the default FS version with Ultimate Terrain installed had the runway half in the river, but there is still space for the 900 feet of runway that is described in the book "Wager With The Wind" that tells Don's story. The result is a step back in time to 1973, when the second hangar was built. If you also want to install PATK do a search. I have partially populated the village with cabins, and UT is probably required for the river to be there; I haven't tested this without it.
| Filename: | Talkeetna_Village_AK44_in_Alaska_home_of_Don_Sheld.zip |
| License: | Freeware |
| Added: | 4th February 2010, 01:24:40 |
| Downloads: | 565 |
| Author: | Roger Wensley |
| Size: | 3.66 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Frozen rivers and lakes for winter ski operations along the Canada/USA border and Alaska |
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File Description:
This "freezes" lakes and rivers in a wide strip along both sides of the Canadian and US border and part of Alaska (and is reversible with a tick in the FS9 library) and can be landed on with skis or wheels for winter operations. The area covered is from east of Quebec City to west of Calgary and Edmonton, with an extension north to cover Hudson Bay, so from from 70 west to 100 west and 40 north to 56 north (65 north in the Hudson Bay area). This includes large parts of Quebec, Ontario, Manitoba, Saskatchewan, Alberta, Michigan, Wisconsin, and Minnesota, and most of North Dakota and Montana, and the Alaska north shore and around Anchorage.
This is really for use with Ultimate Terrain, though it will work without it. But as UT is what gets all the lakes and rivers there and in the right place it would be a shame not to be using UT.
| Filename: | Frozen_rivers_and_lakes_for__winter_ski_operations.zip |
| License: | Freeware, limited distribution |
| Added: | 18th February 2010, 14:33:41 |
| Downloads: | 629 |
| Author: | Roger Wensley |
| Size: | 424.36 KB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| DFG Convair CV-240 VBF CA-18 |
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File Description:
FS2004 DFG Convair CV-240 VBF CA-18 in 1959 colors of Deutsche Flugdienst GmbH (German Flight Service Corporation), delivered to KLM Royal Dutch Airlines on August 31, 1948,
named "Albert Cuyp" and registered PH-TEC. Reregistered PH-CEC on March 2, 1954. Bought
by Deutsche Flugdienst GmbH on November 27, 1957 and registered D-BEPE. Sold to Houston Aviation Products on November 3, 1961 and registered N13648. Bought by Ozark Airlines on July 2, 1962 and registered N2400Z. Bought by Mohawk Airlines on December 23, 1964. Reregistered to Mohawk Airlines Delaware with registration N8327C on January 27, 1965. After this the Convair was operated by several companies and private owners. Last known action was taken at 2000-04-13. Ultimate fate is unknown. Textures and associated model file included only. Requires cv240VBFca18_basepack_010.ZIP. Original by Greg
Pepper & Tom Gibson, upgraded by Georg Hauzenberger (model) and Hans Hermann (textures) Virtual Birds Factory, November 2010
| Filename: | DFG_Convair_CV240_VBF_CA18.zip |
| License: | Freeware, limited distribution |
| Added: | 1st December 2010, 01:00:09 |
| Downloads: | 415 |
| Author: | Georg Hauzenberger and Hans Hermann |
| Size: | 5.15 MB |